Get help using Adobe Animate and creating animations.
Recently active
Hi, i am currently experiencing a problem with something i drew, and its about the bitmap, you see. Everytime i convert my drawing into a symbol or even move it from its original place, it just paints itself black
Dear Adobe, I have been wondering if there is a way to add a plugin for actionscript 2.0 in Adobe Animate.I am well aware that actionscript 2.0 has been wiped out of existence for Adobe Animate versions, but I am fond of actionscript 2.0, and I have been wondering if there is a way to add it back, or a plugin to be installed. - Me
Hello, I would like to know if someone can help me with this question.I want to transfer the value of a variable from the main class file to the class file of an object. How can I access the value of the variable in the main class from within the object class file?Thanks for helping with this question. Franciska Du Toit
Hi, i need to publish to android an app with 3 scenes, inside each scene there is a video.I use the FLVPlayback component. Works fine ok test. but when published apk and installes on android.only 1 video is shown. I understand I have to use only one FLVPlayback component, and change video sourse using code.BUt I dont know how to accomplish this having different scenes with video. thanks! o
Animate allows the "snap to pixels" option for bitmaps which has been a huge help in the pixel-art animation I'm creating -- but once you tween them they need to be graphics so they don't snap, and the tween won't stick to integer pixel values. Additionally the camera doesn't have that snap to pixels option -- so even if my bitmaps are snapping to pixels, the whole render context can easily become offset and the benefit of the snapping is lost. For context, since I don't have interpolation settings any crisp pixel art will be interpolated and destroyed on export if it is ever at a sub-pixel position on the stage. I'd really like to stick in this environment since premiere and after effects are unwieldy for this kind of character animation and photoshop tends to really chug with the length of footage I need to create... is there any fix?
im doing a project atm and the last thing i need to complete it is to know how to mask with as3.im adding a picture dynamically and i need to mask it to a decagon (btw croping can work as well im not sure if its possible).i need to finish it in 2 days so if some 1 here has a good idea i would super super appreciate it.thanks and have a nice day
Hello there, So I've got an image attached and was wondering how to seperate the body parts so I can get it to wave. If anyone know how to that would be amazing!The Warp Tool just makes it smudge and it's annoying to work with however with the bone tool it's easier but they need to be seperated. See where I'm going?? Any help would be great. Thanks!
Hi everyone I'm animator that has little experience with animate cc so I want to animate a dinosaur but there only one problem the dinosaurs has skin texture a texture is like details to make character more refine and good more realistic but when animating by frame by frame it gets complex due to much detail on it and some different kinds skin color shading which makes hard for me to indefinitely on his skin and difficult to animate by beginners and only to be know someone with more experience and a professional of everything around adobe are there is way to solve this solution ?
Hi Everybody,I was editing an animate file I made in 2018. When I exported it, I found that audio does not play when I click a button, although the animation does play. When I click it the second time, the audio plays.I have 6 movieclips on the stage and it is the same with each of them. When I export the movie and click on any of them, the animation will play but not the sound. When I click on any of them after that, or I click on the first one a second time, the sound plays.When I just play the 2018 html file I can click on any of the movie clips and the sound plays with the animation. The code in each movieclip is this.ed4.addEventListener("click", fl_ClickToGoToAndPlayFromFrame_31.bind(this));function fl_ClickToGoToAndPlayFromFrame_31(){this.gotoAndPlay(1);exportRoot.stopped_.gotoAndStop(0);exportRoot.missed_.gotoAndStop(0);exportRoot.walked_.gotoAndStop(0);exportRoot.wished_.gotoAndStop(0);exportRoot.punched_.gotoAndStop(0);}I have the audio
I just want to know what possibly happened that causes this, because this is genuinely a nuisance.Ill copy some keyframes into a symbol to make a repeating animation, but very specific frames (like in the screenshot) even when I copy and paste the frame again, just decide to lose a portion of the drawing and refuse to let me paste the frame unless it removes certain portions. In this case it was easy to just redraw or manipulate other keyframes to make it look the same, but there have been times when half of the pasted keyframes are just missing outlines and fills and refuses to let me paste.
Hi,Please accept my apologies for, what must seem like a basic question. I have imported an .svg from inkscape to the library, converted it to a movie clip (test1) and I want to be able to add the movie clip to the stage using javascript. Here is my latest effort. var stage = new createjs.Stage('democanvas');var test2 = new lib.test1();this.addChild(test2); I haven't found any post about this forum and others, probably because it is is trivial.
Question: Why isn't this possible? I mean build into Adobe Animate this makes no sense to me. I wish you all a lovely day.
Hi guys,I'm working on a project where I have an animation that activate when scrolling down. I have different shapes, when scrolling down the shape morphs into the next one. My problem is that I can't figure out how to make the shapes morph bacwards, so basically I need the piece of code who tells the timeline to go backwards when scrolling up.I attached the piece of code I wrote to make it scroll down (it works exactly I want it).Thanks in advance!var f = this; stage.enableMouseOver(); stage.addEventListener("mouseover",h); function h(){ document.getElementById("canvas").addEventListener("mousewheel",k); } function k(e){ if(e.wheelDelta < 0){ if(f.pock.currentFrame == 145){ f.pock.gotoAndStop(145); }else{ f.pock.play(); } } if(e.wheelDelta > 0){ if(this.pock.currentFrame == 0){ f.pock.gotoAndStop(0); }else{ f.pock.play(); } } }
Hi, I've created a simple video loop (Full HD) with only three levels. The first two levels contain images and the third level contains the loop wav file right from the start in frame one. The sound settings are "start" and "loop". The settings should be correct hopefully ;-), but neither when playing in Animate nor in the final video the loop is audible.Something must be wrong, but I have no idea because I've tried different things. Thank you for taking time. Best regards Anna (I use the latest Version of Animate on a Intel Mac with 10.14.6.)
Please help me, I'm almost done with my animation but this happened and I can't no longer see my work, I can still play the animation, but it's just not there I don't know what to do. Please I need this asap :'(
Hi 🙂I am editing a series of Animate pages for upload to Moodle. They are exported as html/js files. I am wondering if I should use a 1920 x 1080 or the default 1024 x 768 resolution for upload to Moodle (or any other browser based platform). They don't contain videos. They mostly contain simple short animations.Thank you and have a great day!Kevin
How to create a new movie clip using HTML5 code.And add movie clips to the Stage.I also need to name movie clips.
I tried to export, but every time I do, I just get an error of "Cannot export to (name).mov", and even if im using a preset that exports to MP4 (ect.) I get the same error, and if I export to a file that exists, it just creates a file with no data.
Dear friends,Greetings! i have some elearning lessons with user interactions. Now its not loading in browser, i need to covnert those files in to some format which can load browser (animations with interactions).Please suggest me to which format i have to convert.Whether HTML5 is the only format or is there any other format i can convert?Plese suggest me tools to covert as HTML or other format (which will load in browser to play animation with interactions).Looking for your suggestions and tools. Thanks in advance.Syed Abdul Rahim
Hi there!I'm trying to animate a character imported (I've tried importing it as a .psd, .png, .ai file) but the character will only import on a singular layer. That means I'm unable to animate specific elements of it, and can only make the character move across screen. In this case, the character is a cyclist, and so while I can make it move along a path, I can't move his legs or the wheels to create a realistic animation. The selection tool will also not let me select any parts of the character.Is it related to the type of file I'm importing or am I missing something? Thanks!
Hey! this is my first post, and i have a massive issue! I was working away at an animation, when it froze completely. I thought that it was due to my old, so I reset my pc, and i went beck in, expecting a recovery file at least, but it was all gone. There was no trace of me being on that day, and after watching multiple tutorilas of hoe to get it back, There was nothing. The worst part is that earlier that day, The app did crash, and there was a recovery file of my work! Please help me get it back!
Hello, I've noticed that the Shape>Optimize function in adobe Animate is extremely agressive. With a value of 1 it completely changes the drawings. Is this a bug? Is there a plug in or something that could help me preserve the nodes a bit more?In my experience Illustrator's optimize function is much more usable. I'm working on content that goes into realtime engines and performance is a concern. But I dont have a solution that is scalable for all the assets I'm drawing in Animate.Attached a before and after with a strenght of 1
I began usingAnimate yesterday and I went around my toolbar. While messing around, I accidently hid my tools.Can anyone tell me how to unhide it.
Hi All, I finally upgraded from Flash to Animate CC and one of my most favorite keys is missing--> the shortcut to Modify-Shape-Smooth. Can I create a keyboard shortcut for this? I used to be able to assign this to my Wacom which saved me tons of time. Any suggestions would GREATLY be appreciated. Thanks!
Hey there,Just wanted to know if anyone else has used Animate 2020 on macOS High Sierra (10.13.6) and noticed it's really slow when Converting to Symbol or Pasting Frames. I hit Enter on the Convert to Symbol dialog or release the mouse after dragging a frame and then have to wait 15 SECONDS while the coloured wheel spins for it to do something that used to be instantaneous.Normally I use Animate 2019 because I really prefer the compactness of the interface, but I like the Fluid Brush in 2020. And I would update to the latest version of Animate but I would need to upgrade to macOS Mojave and I'm worried some of my other software would be affected.Does anyone know if there's a way to fix this lagging in Animate 2020 or is this one of those bugs that was only corrected in a later version?Thanks for your help!
Remix with Firefly Community Gallery
Thousands of free creations to fall in love with and remix in Firefly.
Already have an account? Login
No account yet? Create an account
Enter your E-mail address. We'll send you an e-mail with instructions to reset your password.