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Hello, I want to make a simple multiple-choice quiz in adobe animate using HTML 5. But I little bit confused about using HTML 5 script. Just a straightforward multiple-choice question, with some option button and result at the end of the frame. Is there any recommendation/tips/ or tutorial about my case? thank you
Hi there, community,sorry if it has been already discussed, but I haven't found the solution.I'd like to add frame on sidebar which will highlight it when the user points mouse on it. Screenshot added How do I do that?example page: https://www.wallarm.com/what/what-is-a-honeypot-definition-types-and-more Thanks and all the best
Hi, I know it's stupid but that's the question I recently was asked by my customer.They want to make Animated video, the same as what I have made using Animate CC, but demand using After Effect to make. I found it ridiculous but also think it's not impossible.I know we can import .fla files as Composition in After Effect. But what if I do it entirely with After Effect, can I still make the same Animation?I found hard to import Illustrator (multi artboards and layers) to After Effect. And drawing tools of After Effect also lack so many. Mask also not available (I think).
I making a banner and I have buttons that don't work I wrote this code:
Hello, so i have an end scene that just has a button that goes back to the first scene on frame 1559, which takes it back to 4 buttons, however when I click the go back button at the end scene and I arrive back at scene 1 with the 4 buttons, I get this error in the Output:TypeError: Error #1009: Cannot access a property or method of a null object reference.at workingonhellscene_fla::MainTimeline/frame1559()at flash.display::MovieClip/gotoAndPlay()at privatePkg::___LayerProp___$/executeFrameHelper()at privatePkg::___LayerProp___/executeFrame()at privatePkg::___LayerProp___/enterFrame()I was wondering if someone knows why this is happening?Here is my code for the button that goes back to scene 1:I do need to keep advanced layers on, hence why my buttons on frame 1559 on scene 1 are coded like that. I hope someone can help me with this, as I am not experienced with coding, thank you.
Hello, I have I have an animation where I have 4 different buttons that will go to a certain frame and play, and i want a frame go to a specific scene, so for example I have a button that will go to frame 1560 which plays the character going into a house and the inside of the house is in scene 3. How do I make a specific frame go straight to scene 3?
When exporting as Animated GIF, is there a way to make animations that are within (graphic) symbols play?I created an animation on the main time line, and one part of it is a graphic symbol which has its own animation. However, when I export this as an Animated GIF, the symbol's animation doesn't play. Is there a way to export it in such a way that it does play? Or do I have to find a circuitous way of trying to replicate my animation on the main timeline?
After finishing my work I pressed the x button and clicked on save, when the program started to close there was a pop up that said error. I opened up adobe animate and my work was gone, I could only access the one from 4 days ago. How do I recover my work. Pls help me!!!!
Hi, i have placed a video in a HTML5 Canvas that plays as expected.As the video does not show up in the timeline (it lives inside one frame), how do i ad a button or action at a certain time after the video has started playing? Thanks for any help!RegardsPete
I'm mentally suffering right now using this software, so many bugs and problems, I have never not had an animation session while dealing with bugs.... Welp, this time I was working on an animation for a few weeks and about an hour ago I took a break from a good animation session, was feeling great about it. However literally 30 minutes later I came back to add something else to my animation and it was just a blank canvas and it said it could load something and that my document may be damaged. I tried all i could and dont know how to restore what I had, everything just keeps going downhill for me I dont know how much more of these bugs and glitches I can take. (and yes I am aware ths should be a "lesson" to tell me to constantly save copies of my files, I'm aware....)
Hello, I'm using Adobe Animate 2018 to make a small platformer game to keep myself entertained when I'm bored. Everything was alright, until I tried to add new levels. Whenever I run my game, it says this:1087: Syntax error: Extra characters found after end of program. It shows the error in another location, but here's the whole code including the problem area: stage.addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler);stage.addEventListener(KeyboardEvent.KEY_UP, keyUpHandler);if(e.keyCode == Keyboard.DOWN) ; {downPressed = true;if(doorOpen && player.hitTestObject(back.other.lockedDoor)){nextLevel();}}if(e.keyCode == Keyboard.RIGHT){rightPressed = true;}if(e.keyCode == Keyboard.UP){upPressed = true;}if(e.keyCode == Keyboard.DOWN){downPressed = true;}}
When using the classic brush tool, Animate will often freeze after a stroke, displaying a pop-up with a progress bar saying, "Animate is processing strokes, please wait." The progress bar never advances past zero, and I have to force quit and re-open the program. Fortunately due to autosave features I don't lose that much progress, but it's still very annoying. Any idea what could possibly be causing this issue and how to solve it?
Hi all. First post. (Many more to come)I am an electrical teacher at a technical college. Many years ago, 2009 to be precise, I made some interactive animations using Flash to show how AC sinewaves were made and how 3phase motors worked, amongst other things. As you could imagine, the software has changed in 12 years.Now that Flash no longer works, my animations also no longer work, so I've decided to try to learn Animate and rebuild my animations and create some new ones.There are a couple of things that I could do in ActionsScript 2 that I can't seem to get my head around in HTML5.In a nutshell, as an example, one of my animations had 4 buttons and a 'stop' script on the first frame.Pressing a Green button went to frame 2 and played. The animation would loop until I hit one of the following buttonspressing a red button stopped the animation wherever the playhead was at the timeI have a yellow button that advances the play head one frame at a time in the forwar
hey, y'all, I just signed up for the adobe animate plan today and I've been playing around with the brushes and such. I'm a bit confused about the rotate feature, whenever I try to zoom in using my two fingers, it just rotates the canvas. I'd prefer it if it didn't do that but I'm having a hard time getting answers, thanks!
When I tried open adobe animate on macbook air m1 chip, the application freeze on startup screen with "Creating workspace" text.Please help for this issue immediately because i bought the new mac and sold my older one and I have to work with Adobe Animate. Thank you for your supports
so, I have been animating for many weeks on a n animation I was making, and realized I deleted a large chunk of it while tracing. And I can't find an old save of it, how can I do this?
I hope that made sense.I have an HTML5 project in adobe Animate to play 4 short videosOn frame 0 there are four buttons. When you click a button it goes to another frame, plays the video there, then returns to frame 0. This all works fine. The problem is after the first time you play a video the button requires two clicks to play the video again. I have the script on two frames - only because I got it to work that way. Frame 0 script; this.stop();if (!this.EventSurround) {// this if statement surrounds all the following then declares it to be true. //NOTE: the "if" closes at the bottom and "EventSurround" is true. //This stops the event listeners running again at frame 0this.High_btn.addEventListener("click", High.bind(this));this.Low_btn.addEventListener("click", Low.bind(this));this.Dont_btn.addEventListener("click", Dont.bind(this));this.Know_btn.addEventListener("click", Know.bind(this));function High() {this.gotoAndPlay(1);}function Low() {this.gotoAndPla
Hi, i am working on a projekt that is going to run in a chromium kiosk.I am trying to hide the mouse (arrow) without success. Which is the best way to hide the mouse? Thanks!Pete
Hello, i've been trying to make 4 buttons, each on their own separate layer to work, with the code being on the same frame. Here is the code: import flash.display.MovieClip;import flash.display.SimpleButton;var layer:MovieClip = getChildByName("rock_button_layer") as MovieClip;var button:SimpleButton = layer.getChildByName("Rock_button1") as SimpleButton;button.addEventListener(MouseEvent.CLICK, clickHandler);function clickHandler(event:MouseEvent):void{gotoAndPlay(1877);}import flash.display.MovieClip;import flash.display.SimpleButton;var layer:MovieClip = getChildByName("devil_button_layer") as MovieClip;var button:SimpleButton = layer.getChildByName("devil_button") as SimpleButton;button.addEventListener(MouseEvent.CLICK, clickHandler);function clickHandler(event:MouseEvent):void{gotoAndPlay(2000);}import flash.display.MovieClip;import flash.display.SimpleButton;var layer:MovieClip = getChildByName("angel_button_layer") as MovieClip;var button:SimpleButton = layer.getChildByNam
its honestly so bad, is there a setting so i can change this?
This is for Adobe Animate. A little backstory here, but I logged into my computer today to find that Animate had crashed. So when I opened it to get it started up again, it showed the "Do You Want to Recover These Files?" The only files I had on there were a scrapped project and the one I'm working on now. Anyway, I clicked yes, but it said Adobe wasn't responding. I closed Animate, and opened it again, this time not clicking on the recovery files. I believe this to be a mistake, because now I can't access my project. is there any way to recover the files, or do I have to start all over again? --FRIEND-Z
Hello there, I hope anyone can help me with this as I can't seem to find a solution anywhere at all on the internet for such a simple problem. I have a button on its own layer called rock_button_layer, and the code snippet on the button "go to a frame and play". Here is the code.Rock_button1.addEventListener(MouseEvent.CLICK, fl_ClickToGoToAndPlayFromFrame_8);function fl_ClickToGoToAndPlayFromFrame_8(event:MouseEvent):void{gotoAndPlay(1560);}I need to keep advanced layers on as its important for my animation. All I want is for my button to work and I just can't seem to rack my brain over how to change the code with advanced layers on.I hope someone can explain this to me please, thank you.
Как мне установить адоп аниматор на 32 битную винду?за№бала уже все
Hey, i have this audio that is very quite and meant to just be background noise and plays like that when playing it on my computer and in adobe audition but when i import it to animate it gets made to be really loud
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