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so, I have been animating for many weeks on a n animation I was making, and realized I deleted a large chunk of it while tracing. And I can't find an old save of it, how can I do this?
I hope that made sense.I have an HTML5 project in adobe Animate to play 4 short videosOn frame 0 there are four buttons. When you click a button it goes to another frame, plays the video there, then returns to frame 0. This all works fine. The problem is after the first time you play a video the button requires two clicks to play the video again. I have the script on two frames - only because I got it to work that way. Frame 0 script; this.stop();if (!this.EventSurround) {// this if statement surrounds all the following then declares it to be true. //NOTE: the "if" closes at the bottom and "EventSurround" is true. //This stops the event listeners running again at frame 0this.High_btn.addEventListener("click", High.bind(this));this.Low_btn.addEventListener("click", Low.bind(this));this.Dont_btn.addEventListener("click", Dont.bind(this));this.Know_btn.addEventListener("click", Know.bind(this));function High() {this.gotoAndPlay(1);}function Low() {this.gotoAndPla
Hi, i am working on a projekt that is going to run in a chromium kiosk.I am trying to hide the mouse (arrow) without success. Which is the best way to hide the mouse? Thanks!Pete
Hello, i've been trying to make 4 buttons, each on their own separate layer to work, with the code being on the same frame. Here is the code: import flash.display.MovieClip;import flash.display.SimpleButton;var layer:MovieClip = getChildByName("rock_button_layer") as MovieClip;var button:SimpleButton = layer.getChildByName("Rock_button1") as SimpleButton;button.addEventListener(MouseEvent.CLICK, clickHandler);function clickHandler(event:MouseEvent):void{gotoAndPlay(1877);}import flash.display.MovieClip;import flash.display.SimpleButton;var layer:MovieClip = getChildByName("devil_button_layer") as MovieClip;var button:SimpleButton = layer.getChildByName("devil_button") as SimpleButton;button.addEventListener(MouseEvent.CLICK, clickHandler);function clickHandler(event:MouseEvent):void{gotoAndPlay(2000);}import flash.display.MovieClip;import flash.display.SimpleButton;var layer:MovieClip = getChildByName("angel_button_layer") as MovieClip;var button:SimpleButton = layer.getChildByNam
its honestly so bad, is there a setting so i can change this?
This is for Adobe Animate. A little backstory here, but I logged into my computer today to find that Animate had crashed. So when I opened it to get it started up again, it showed the "Do You Want to Recover These Files?" The only files I had on there were a scrapped project and the one I'm working on now. Anyway, I clicked yes, but it said Adobe wasn't responding. I closed Animate, and opened it again, this time not clicking on the recovery files. I believe this to be a mistake, because now I can't access my project. is there any way to recover the files, or do I have to start all over again? --FRIEND-Z
Hello there, I hope anyone can help me with this as I can't seem to find a solution anywhere at all on the internet for such a simple problem. I have a button on its own layer called rock_button_layer, and the code snippet on the button "go to a frame and play". Here is the code.Rock_button1.addEventListener(MouseEvent.CLICK, fl_ClickToGoToAndPlayFromFrame_8);function fl_ClickToGoToAndPlayFromFrame_8(event:MouseEvent):void{gotoAndPlay(1560);}I need to keep advanced layers on as its important for my animation. All I want is for my button to work and I just can't seem to rack my brain over how to change the code with advanced layers on.I hope someone can explain this to me please, thank you.
Как мне установить адоп аниматор на 32 битную винду?за№бала уже все
Hey, i have this audio that is very quite and meant to just be background noise and plays like that when playing it on my computer and in adobe audition but when i import it to animate it gets made to be really loud
Cannot open swf file in Animate. Is there a workaround?
I recently came across html5 custom components which is really awesome and it helped me a lot. The thing is we have to put the custom component folder at this path - Users ▸ username ▸ Library ▸ Application Support ▸ Adobe ▸ Animate 2021 ▸ en_US ▸ Configuration ▸ HTML5Components so i have created my own custom component and right now i want to distribute the custom component that i created to other folks in a way where they dont have to copy the folder into this path. So if theres a way where i can do this like create an exe/dmg or an extension that could be installed within animate itself.currently i am following the steps to distribute components here at this link - https://helpx.adobe.com/animate/user-guide.html/animate/using/custom-html5-component-development.ug.html (at the end of the page) following those steps i was able to create a zxp file i dont know if i need this zxp to distribute the custom component to others. and i dont know how to g
Whenever I try to use the Asset Warp Tool on a still image, some sections of the image turn black whenever I move the pins around. I've gone through different attempts to fix this issue, such as:1. Smoothing the Artwork2. Changing the Size of the Art3. Changing Pin Locations but I haven't been able to find a solid answer. I would really appreciate the help in trying to find out how to get this under control.Thank you!
I just got the new MacBook Pro with touch bar, how do I customise the Touch Bar within Adobe Animate? I would mainly like to have the F Keys I use most commonly and perhaps other shortcuts on my Touch Bar. Any assistance would be greatly appreciated
Hey, not sure if i found a software glitch or if i'm doing something wrong but the paintbucket seems to be ignoring boundries. Please help
hi. I am trying to animate to audio in adobe animate , I'm using action script, but I can't find the stream setting.
I'm building a puppet in Animate 2019, and today I was doing some test animation with it when I had to stop because of this problem. I was trying to tween the character's arm to raise above his head. I made two keyframes, made sure none of the pivot points were changed between the two (because I know sometimes that can also cause trouble), and set all 3 symbols to Classic Tween. However, the hand, upper arm and lower arm are all moving at different paces even though they are all set to Classic Tween. Does this mean something else is wrong with the puppet that's causing it to do this? I sent the file to my professor and he got the same issue so we know my Mac isn't what's causing the problem, otherwise it would've worked when he tried it from his own computer. Could it mean the master puppet got corrupted somehow?
Hi! I'm writing because for a few days now, I notice that the strokes of the line drawing tools shift slightly after drawing them. They change their position slightly , and it happens to me both with the mouse and with the tablet, so I don't think it's a question of the drivers. I've tried changing the device scaling, but it still doesn't work. If anyone can help me that would be nice, it is very frustrating to animate like this.Thanks and best regards!Javi
The rest of my computer works fine but it takes for ever to load. I need to delete anchor points on a line and it takes more than a minute to get rid of one line. Please tell me how to speed up Adobe animate.
I can see a huge benefit to motion tweening since you can see the path and adjust more specifically, but I don't understand why easing is so difficult. I've been following the hands-on tutorials, and a lot of them use classic tweening, which allows for an easier way to create an ease directly in the properties window. Why doesn't Motion tweening do the same? I'm going to attempt to teach this to grade 7 students, but I'm not sure which method I should suggest to them to use (motion or classic). Trying to get them to do both for certain objects will create confusion. I need to keep it super simple. Suggestions? Thanks!
Don't know about you but I'm finding that the new place for snap to objects magent is really fussy. It's now hidden in the Doc tab of the properties panel. That's two clicks where it used to be one. I see it as more of an essential drawing aid so having it at the bottom of the toolbar (where it's been for the last 25 years...) was ideal. Sure, you can use the keyboard shortcut but this is something you might need to turn on and off multiple times whilst drawing an object so it's frustrating. I don't really like the dumbed down, desolate parking lot approach of the menus in general and spent the first 30 minutes just putting tools back into the toolbar and adjusting the timeline from the default Andre the Giant proportions.Like - yes I realise it 'looks' neater to have the direct selection as a flyout from the selection tool but in reality it takes much longer to access it and really saves virtually no screen space. Animate is a professional programme. Professionals want to access all t
Hi all, I've have created an app through Animate and then connected that to a PHPMYADMIN database. In the database you have stored data in the hindi script and that script is not showing correct in the app. In the fla file, I've used a dynamic text box, not embedded. The code in the Main.as file will call the text from PHPMYadmin database, where the text is UTF-8 encoded. Kindly advise.ThanksAris
I like using custom brushes, sometimes they are quite intricate. I often use the width tool to animate strokes this way. Since the last update all te strokeBefore update: After: I'll need to redo them all as I need a new version of my animation.Any thouhgts on this are welcome...
olá tudo bem? no site onde mostra os requisitos pra rodar o adobe animate e lá só fala d processadores da intel. E o meu futuro pc vai ter um processador da amd e eu queria saber s o adobe animate funciona apenas em pcs com processadores intel
This is a problem that I never ran into in previous versions of Animate. I hope someone has some insight!Half of the time I'm editing line segments (created with the pencil tool) Animate adds a corner point and just pulls out the point with a really tight arc. Image below shows what I mean. Another way of explaining it is that even when I have a line segment that is simple and has been smoothed and which I KNOW has only two or three points - when I go to move it a little bit, Animate treats the line like it has a HUNDRED points right next to each other. I made a short video of the problem with me explaining it here:https://vimeo.com/557483723/1e79b4329bI hope someone has someone can help me!
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