Get help using Adobe Animate and creating animations.
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I really wonder how deepins do that animation. Anyone has any idea? (video attached). https://www.tiktok.com/@deepins/video/6900624129951665409?lang=en&is_copy_url=0&is_from_webapp=v1&sender_device=pc&sender_web_id=6961470253146916357
Hi everyone, I've run into a weird problem in Adobe Animate with the randomizer, and I can't find the solution for it through google. I'm creating a product slideshow banner with 5 frames total. It will have previous and next buttons, and each frame will have a ClickToGoToWebPage button leading to the product's page. The slide and buttons work great, with and without the randomizer, but I have noticed that when the page initially loads, the first frame's button to the webpage does nothing, no matter how many times I click on it. If I scroll to the next slide with the previous/next buttons, then all the buttons are fine. It's always the button on the first slide that doesn't seem to work with the randomizer. I know it's the randomizer, because without it, the button on the first frame works as it should. Does anyone have any tips on what I should check?Here's my code from the first frame, and I've attached a crude screenshot, if it helps! var nextFrame = 0 var t
I go to file>import>import to stage to import an image, but it has a white background, how do I get rid of it? it images itself doesn't have the white background
Hi,Do anybody knows a decent step by step, from beginners to advanced, actionscript ressources: videos or books?Do those old actionscript 3.0 books earlier than 2010 (2007/2008...) still useable for adobe CC 21.x ?Thanks in advance,
Hi,Is it possible to change the platform type of project, for example from "HTML canvas" to "actionsctript3".I realized that it is not the proper platform type for my needed. I don't want to redo all the work.Thanks
Hi allI have the attached screenshot to show you, I'm trying to save a document preset in this section , can somebody please help?
On a frame of a canvas timeline I have a movie clip with a subclip animation. It plays fine within the subclip. I am attempting to initiate that animation with a mouse click, but nothing happens. The symbol instance is "pizza" and the button instance is "pizzago." Below is my code. The script is on the same frame as the movieclip I'm trying to play. var _this = this;_this.pizzago.on('click', function(){_this.pizza.play();});
Today I updated to version 21.0.6 and all my width pencils change for solid. I had to downgrade. Has anyone else had this problem?
Hello,I have made an adobe animate animation and it works great on all Mac devices but when the client is viewing this animation on a windows device, phone, tablet, desktop, running Windows OS 10 Pro and Windows 10 enterprise, the field on the web page is blank. Has anyone had this issue or have any thoughts on this. The link to the page is here: https://greatersanmarcostx.com/vision2025 Any help would be appreciated.Thank you,Ralph
HiAnd what about parenting several layers in one, instead one by one?ThanksYB
I want to clone a function that increment the object instance name: var _this = this; _this.rouge1.visible = false; _this.BT1.on('mousedown', function () { if (_this.rouge1.visible == false) { _this.rouge1.visible = true; } else { _this.rouge1.visible = false; } }); _this.rouge2.visible = false; _this.BT2.on('mousedown', function () { if (_this.rouge2.visible == false) { _this.rouge2.visible = true; } else { _this.rouge2.visible = false; } }); so as to have un new function with object name BT3, BT4, BT5.... and rouge3, rouge4, rouge5.... _this.rouge3.visible = false; _this.BT3.on('mousedown', function () { if (_this.rouge3.visible == false) { _this.rouge3.visible = true; } else { _this.rouge3.visible = false; } }); ......without duplicating the code by handhow to do ? Thanks for your help
Greetings everyone.I have a small question I would like an answer to please.In Adobe Animate, I have created a symbols with animations in them, tweens.I would like to know if there is a way to change the playback speed of these animations with JavaScript.I found the commands to change the FPS of the canvas, but this isnt quite what Im looking for.I am looking for a way to control the animation playback speed in my .html wether its faster of slower.Just the JavaScript command for it would suffice.Thank you for reading
I recall Flash days when you could interact on top of video. Is this possible with HTML5/Javascript Canvas using Animate CC? If it is possible, would this be embedded video within Animate? Or using component video player?
Hey, is there a way to make hints stay where they are on the shape when the shape is moved to a differnt place or do you have to go back and move the hints to the new place aswell thanks
Pls helpp what should i do? I cannot press anything in my Animate app as long as this pop-up is open.I'm using Adobe Animate 2021 btw
Hi everyone, I have this strange bug. I was making HTML5 Canvas Animation, 30FPS, intend long 12-15 minutes. When I reached frame 16075, keyframe showing as blank keyframe (though the scene still showing it as it is). These keyframes no longer be able to create any tweens and no animation can be added to them.Is it a bug/ feature of Adobe Animate that limit number of frames/ file size? My file now reach ~50MB, and it will be larger later.
Hello, I have a problem with elements that are created with gradient. The elemens of my project are created in Illustrator as vectors, exported as SVG, and when I import the elements into Animate, looks like the elements are pixelated. I tried to add gradient from Animate and I have the same problem. And when I run the project as HTML I get some warnings about Bitmaps, but I have no Bitmaps...Does anyone had a similar problem and know how to fix it?Thank you!
I'm hoping to update a Flash application that embeds video into the timeline.Is it possible to embed HD video in Adobe Animate timelines?
I'll be making an animation and the "processing strokes" loading bar will pop up, but sometimes it stays at 0% and I can't do anything to fix it except force quit the program and have to do all the work I just lost again.Is there anything that I can do to stop this from happening in the future or is it just a program bug I'll have to wait for Adobe to fix in the next update?
I'm currently doing a class with my school about programming and we are using animate to make our programs. I've recently come across the issue that when I play the animation/program my text boxes have moved to a different location. In class today my teacher noticed the same thing with his. We use different browsers, he uses Chrome and I use Brave. I will attach images to hopefully clarify the issue that I am having. In this case I have already compensated for the issue. I'd be happy to give aditional information if it helps my issue get resolved.
I'm a newbie to Animate and am following along with Dermot O'Connor's "Learning Adobe Animate CC: Animation" on Lynda.com on Animate CC 2017 on the Mac.He refers to the Looping panel and searching through the Window menu doesn't list it. I must be doing something wrong. Thanks for your help!
I currently finished a 2 minute long animation with music in the background which I imported myself. I attempted to export it in Media Encoder, but its too big to export. So I split it into 2 parts, and I had to export the first half, and then export the second half separately. My issue is, the second half has no audio but the first half does. I think this is because the second half is starting in the middle of the audio. I don't know how to fix this, and any help would be fantastic as I'm on a deadline.By the way, I'm exporting them from Media Encoder as MP4's, if that information helps.
Hi, I'm loading a bitmap into my HTML5 Canvas Animate file, and I'd like to use javascript to apply a perspective skew to it, but I haven't been able to find the way.
Hello guys,I was wondering if it is possible to make the animation play backwards when I scroll up.As you see the last part of the code doesn't make any sense.If anyone knows how to make the animation play backwards when wheelDelta>=0 it would really help me out. Thanks in advance var f=this; stage.enableMouseOver(); stage.addEventListener("mouseover", h); function h() { document.getElementById('canvas').addEventListener('mousewheel', k); } function k(e) { if (e.wheelDelta < 0) { if (f.pock.currentFrame == 145) { f.pock.gotoAndStop(145); } else { f.pock.play(); } } if (e.wheelDelta >= 0) { if (f.pock.currentFrame == 0) { f.pock.gotoAndStop(0); } else { f.pock.playReverse(); } } }
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