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Dzień dobry.Mam pytanie.Proszę o pomoc w rozwiązaniu kodu js w Adobe Animate Html5?Ponieważ mam mały problem - pokażę nagrany przeze mnie film.Załącznik: scroll i film.https://we.tl/t-FRcM3xJj3l Dzięki.
Hi,i have a circle and want to form a round text. So that the text adapts to the shape. It´s only for an image, not an animation. How can i do that? Best regardsebody
I am creating a piece in Animate that has a lot of layers, and I am finding that despite the backgrounds of the images on each layer being transparent, some layers are still covering others when they aren't supposed to. Below y ou can see the girl with the guitar appears to have something on one layer that is covering the yoga guy. There isn't. I have remade all layers and checked them in photoshop, there is definately nothing in the background of any of these layers. Deselected image for reference I created a new layer at the bottom that I applied a green rectange to and that brings up something blocking him from the lady in the wheelchair. If I hide the green layer this blocking doesn't show, it looks like the top image. This also shows that the things covering him are not part of the images as else the colour would still be white. &
Why sometimes when changing the error fla in html5 and bug all movie clips out of nowhere? When opening another this error does not return?
I have Animate 21.0.1 build 37179 and both AIR 32.0.0.116 and 33.1.1.345Using MacOS Catalina Version 10.15.7 After update yesterday I am unable to test or debug any AIR files. With AIR 32 I get the error message:A Javascript error occured.At line 868 of file "AIR_TestMovie.jsfl".Error: Cannot find file <path to file>/AIRSDK32/AIRSDK_Compiler//bin/adl. With AIR 33:Test Movie Launch Failedand in the output panel:Cannot run program "<path to AIR SDK>/AIRSDK_33_1_1_345/AIRSDK_MacOS/bin/adl": error=13, Permission denied
Here is waht it looks like:
Hi all, I am fairly new to animate and had an issue when exporting my final scene to mp4. The produced MP4 comes back partially rendered. For example, the bottom half of the animation is working and then the top half just is not visible. Has anyone encountered this before or know if it sounds like there is a bug in one of the library objects? P.S. when I did test renders of the smaller items in my library that compromise this bigger animation, they all worked perfectly fine.... Just not all together
I have a Movie Clip Instance Name "p_OC" and inside that movie clip I have a MC with the Instance Name "b_HS" on the first frame. When a mouse hovers over b_HS I want p_OC to display the next frame. (So, on Hover, show the contents of the next frame) This code on the first frame of p_OC where b_HS resides does not perform this function: this.b_HS.addEventListener(AnEvent.MOUSE_OVER, function() { this.gotoAndStop(2); // I have also tried displaying frame 1 assuming frame numbers start at 0 }); The result is p_OC remains on the first frame. I also tried from the root, this code which produced the same results: this.p_OC.b_HS.addEventListener(AnEvent.MOUSE_OVER, function() { this.p_OC.gotoAndStop(2); }); Does anyone know the magic words to get MC's to respond to Events in Animate 360 VR? Thank you.
Hey community I need halp with my Adobe Animate UI, it seems to have a bug where it corrupts random bits of UI swatches and drop down menu images. I will post videos of them below. I was wondering if anyone else has this problem and what I can do to fix it without unsinstalling/reinstalling Animate?I am currently running Animate 2021 on the M1 Mac mini and this problem just keeps getting worse the more I use it. you can see at the bottom all the gradient and custom swatches are all corrupted. and this is especially my issue where I cannot see the drop down for style or width of my line. sometimes it opens and sometimes it wont even drop down. whichever it is it never shows up properly.
Hey everyone,i am getting started with the auto lipsync function. however the waveforms of the audiofiles in the timeline are longer/ stretched to about 120% of the actual sound. the auto lipsync seems to syns to the waveform, so it's completely off and there are still keyframes of mouth-movement after the sound has been played. is this some kind of sampling rate / frame rate issue? i have tried wave, mp3 and aiff. all have the same problem.thanks 🙂
I made a post about this before, but only got one answer that did not help. I had my audio in effect first, but hated having to go to the first frame just to hear my audio. I asked about it and was told to make it to stream. Now I can not hear the audio at all from any point. I know many posts of this exist but those have not helped me. I tried making my audio to 48000 hz like one post said and I could not import my audio at all. Another posts said I needed to be in actionscript 3.0, but I am! I am not sure what I need to do now.
Bonjour à toutes et tous,passage obligé à Canvas, je n'arrive pas à trouver des exemples de codes basiques qui me permettent de faire ce que je faisains en AS3 pour FlashPlayer.C'est relativement simple, je crée une anim qui s'arrête à la frame 73 où un bouton "vidéo" apparait.Ce bouton renvoi vers la frame 220 où j'ai placé un composant vidéo qui lit un mp4.j'ai pu trouver le fragment de code pour faire cette action simple.Maintenant je souhaite que sur cette frame 220, je puisse placer un nouveau bouton "retour" qui permette de stopper la lecture du mp4 et retourner à la frame 73. Je n'y arrive pas et j'ai vraiment besoin d'aide.Merci d'avance à qui pourra solutionner mon problème 🙂
Uncaught TypeError: Cannot set property 'text' of undefined?Looks defined to me, does it look defined to you? Animate v21.0.1 So, what's not defined, exactly? All the other dynamic text field's are working just fine, so is there a limit to how many DTF's can be on one frame or something? Guesses, anyone? Thanks.
I already added this to my template:<meta name="ad.size" content="width=$WT,height=$HT">which works pretty well, but I also want to get rid of the dynamic params which Adobe Animate adds to my JS-File ($ANIMATE_CC_SCRIPTS):<script src="mybanner.js?1609925786085"></script>Sure, this is needed to prevent caching issues, but Google rejecting these lately and says something like "resource not found".Any chance to prevent this "timestamp"?
I was working on adobe animate today and I had a small problem, the project is a map and I'm moving a car but it is in a loop although I inserted a keyframe, in the end, the car is not stopping can anyone help, please??
I used to do AS3 and am new to JavaScript. I want to put my movie clips into an array (so later I can randomize their order) and choose some of them to display. In AS3 I’d put them in an “Assets” layer so they aren’t on the screen, instantiate them, put them in an array, and then place them with “addChild.” How do I do this in Animate using JavaScript? All I have so far is:var answer1Array = ["up1", "down1", "left1", "right1"];
hi, can you tell me if adobe animate can help me make a company profile for my assignment?
I want use movie symbol to make button, and the symbol can playback when i mouseout.
I have a question about the HTML canvas. I want build animation button, when i hover the button, the color from blue to the yellow in 10 frames,but when i mouseout the button, the yellow button will back to blue in 1 frame,there are not have transition.How can i make a smooth transition when i mouseout the button, the yellow will change to blue in 10 frames too? I also upload the effect refrence to the attachment.
Hi, which settings for the export i need, the text is always blurred. I've tried all of them. What can I do?Thanks.
I am a developer who heretofore has used Animate to export in swf format. This is obviously no longer an option, and we have since been concerting our fla files to canvas, and then publishing them as html files. The question I have is this. Will Adobe Animate continue to let us author animation using the fla standards, or will that disappear? I realize the Flash Player is history, but I'm hoping the creation of fla animations will continue. Does anyone know? Russ
How to force landscape view in mobile browser for HTML5 Animate CC? So, it will be direct rotation for landscape view for the first time open the HTML5 Canvas.I''ve tried to set responsive in publish setting for both vertical and horizontal, but it can be auto rotate in landscape view directly. Please need help. Thanks in advance.
Hello Everyone, This is my first post and I'm not really a programer so please go easy on me. I'm trying to loop my timline from frame 1 to frame 253 and then once it has reached two loops it goes to and plays a Frame Label. The code below is what I've placed at frame 253 and it loops but it just loops continuosly once it hits frame 253. Can anyone sugest an edit to get this snippet to work correctly? Thanks very much! this.loopsPlayed++; console.log(this.loopsPlayed); if (this.loopsPlayed >= 2) {this.gotoAndPlay('_end');} else {this.gotoAndPlay(0);}
Hi,I work with these programs often and sometimes I get confused and open the wrong program (please check the screenshot).If in one of the updates it's possible to somehow change the colors of the icons so that they are not so similar, that would be cool.
I have audio over 3 minutes that I am animating. Obviously, I want to know what point of the audio I am at when I am drawing. The audio, however, only plays when I start the video where the audio was imported, in this case, the first frame. So basically, if I am at the 1 minute mark and want to know where I am at in the audio, I have to start the animation from the first frame and sit through a whole minute every time I want to hear the section of the audio I am at. I must surely have imported the audio wrong? I imported it to stage.
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