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Total beginner here, just been watching tutorials today and yesterday, now I'm trying to do stuff. As you can see in the video, when I pull out the different pins to try and warp the bitmap, it rotates the whole thing which is not what I want. Why is this happening and how can I stop it?
It appears that I can't add shape hints to a certain layer or to new layers. But I can add shape hints to other existing layers. This is really strange. Why can't I add them toa shape tween in a newly created layer? And why can't I ad to that one specific old layer? It just stopped working. I could add to that layer before but not now. Or possibly the hint is added but the marker isn't visible or something like that.please help!
Hello I'm starting to work with Animate and I'm having problems using the if and else conditions. I have a button that clicks it to check the status of my movieclips depending on the situation the action takes _this.bt_Verifica.on('click', function () { if (_this.mcUm.currentFrame == 1 && _this.mcDois.currentFrame == 1 && _this.mcCinco.currentFrame == 1 && _this.mcSete.currentFrame == 1) {_this.gotAndStop(11);} else {_this.gotAndStop(12);}); I'm learning now to mess with it, sorry if I'm asking a very stupid question;
We want to take a tour down memory lane in 2d on web browser. Move down the street with mouse, click hotspots for an animation, and then move on to the next exciting area.
Any bitmap or color gradient made in Adobe Animate shows up as a glitched green and black pixelation. When the gradient is at all changed the color creator shows this same glitched display. However, nothing is wrong with the actual scene itself, only creating colors and saving them to the color selector (I have also found this display issue on the small box that shows you the line stroke. This is a very annoying issue because I can no longer see the color pallets I create. I have already updated to the latest version and have also tried previous versions of the application. I have restarted my computer and the issue remains. Wondering if anyone has had the same issue and knows how to troubleshoot it. I put an image of the problem on the bottom of the post
i'm unsure of how this happened but now the stroke color of the brush tool (shortcut b) is stuck to this:i've updated all my drivers, deleted and reinstalled animate and reset my preferences with ctrl+alt+shift as well but that didn't work. i am on windows 10 and i am using adobe animate cc 2019
pour aije cette erreur quand je publie ? "Il est possible que le contenu avec des bitmaps et des boutons entraîne des erreurs de sécurité locales dans certains navigateurs s’il est exécuté depuis le système de fichiers local"L'image que j'ai converti en bouton ne marche plus dans la page html5
it's not under type like in photoshop. I have some french banners I need to make and when I copy and paste an é its all caps in adobe animate.
Hi there,I cannot finde the filter panal in animate 2021! I am new to animation and currently learnung with the Classroom in a Book newest edition. For the tutorial I need the filters, but checked everywhere without success. Any solutions?
so i have a idea that leats users on older laptops/pcs use adobe animate and other apps. a bar that lets you select the app version so your able to use it. please add it adobe cuz i wanna use animate on windows 7 😉
I have two AIR applications. First one is like Admin app to send (localConnection) some information (variables) to the game screen (other Air app). But I want to see in Admin window whats going on Game screen. Game is shown in FULLSCREEN mode in other display(monitor).It is possible? I think yes. But how to do that I dont know. All google is just how to make screenshoot or something like that. I dont want to record anything anything to capture just see game window in Addmin app.
Hi all, I am having a problem in Animate where mouseover layers are being triggered even if there is something over the top. In the below picture the green overlay should not be triggered unless I mouseover the green button below it, and it shouldn't be triggered when the mouse is over the grey popup at all. It seems that even thought the grey popup is above the green one it still triggers the mouseover when the mouse goes into the area where it would be below it (hope that makes sense!). Is there a way to fix this? Each item is on it's own layer in the timeline.
I work in Flash (Animate) already for 20 years. I saw a lot of bugs.But this one is new. That's this???Just popped up in the middle of a job. No reasons.Its also imposible to close. Only Ctrl+Alt+Del... PS. I got a lot of free memory.. really A LOT.Thanks to Abobe Aniamte team for Xmas present 😕😕
Hello,I have the following HTML5 code used in Animate that works very well but I can't change the line thickness. The line shapePt.graphics.setStrokeStyle(2); doesn't change anything. Where is my error? Did I forget something?var myPoint = {x:500, y:250};var g9 = tick.bind(this);createjs.Ticker.addEventListener("tick", g9);function tick(){var A1 = myPoint.x;var B1 = myPoint.y;var C1 = shapePt.x;var D1 = A1 - C1;shapePt.x+= -1.8;shapePt.graphics.lineTo( D1, B1 );this.addChild(shapePt);};var shapePt = new createjs.Shape();shapePt.graphics.beginStroke("green");shapePt.graphics.setStrokeStyle(2);shapePt.graphics.moveTo( 500, 250 );Thank you very much for any answer.Translated with www.DeepL.com/Translator (free version)
I get different dimensions for the canvas with canvas.width and canvas.style.width, despite turning off responsive scaling. If I try to place an object at the canvas.style.width (i.e. parseFloat(canvas.style.width.split("px")[0])), then it is placed as I expect it to be, but not with canvas.width. For example: 1) No Responsive Rescaling: canvas.style.width: 100pxstage.scaleX: 1.25canvas.width: 125when object.x: canvas.width - Object gets placed incorrectly, very far away from the edge.when object.x: canvas.style.width - Object gets placed correctly, at the edge as expected. 2) With Responsive Rescaling:canvas.style.width: 101.072pxstage.scaleX: 1.2634048257372654canvas.width: 126when object.x: canvas.width - Object gets placed incorrectly, very far away from the edge.when object.x: canvas.style.width - Object gets placed incorrectly, farther from the edge, acting as if the scaling hasn't changed (I tried console logging it. The dimensions do change). 
I´ve created a clip of a bubble as a movie clip that should burst once put on stage. The bursting animation within the bubble clip is created as classic tween and should play once but is not performing at all. I did export the clip as asset, where the bursting animation is shown in the thumb of the asset. But on stage it does not perform neither. Whats wrong?
Dear community members, I've been trying to post my animations on Instagram lately. However, everytime I did so Instagram cropped my videos. I believe this is due to the aspect ratio.Now, this is quite a recent issue, since I've been able to post normally before. But last month or so Instagram had this new update, which seems to support only 1:1 aspect ratios (squares videos), no other ratios are supported for some reason.So, I tried looking for the 1:1 ratio in Media Encoder, but I can't find it anywhere, there is only the 16:9 ratio, which I know was supported by Instagram until this update.Could anyone please help and tell me how I can put my animations in 1:1 aspect ratio (perhaps it can be done in Media Encoder but I might've overlooked it)?If this isn't the solution, could you please tell me what is? Thanks in advance! Cheers.
I'm planning buy laptop with Ryzen 5 processor, will Adobe animate CC and other Adobe apps work on Ryzen 5 or only on Intel processor these apps will work fine ?
Hi Everyone- I am up against a wall on this conversion project from AS3 to CreateJS. Scenario:When the user Right MouseDowns on an object it displays an "Action Window". However, when the use Left MouseDowns on the object and then Right MouseDowns it displays a different "Information Window". It works great. ONCE! When the user colpetes both the Right Event and the Left/Right event ONLY the Left/Right Event will fire. The Right only event will not. I have tried it different ways to make it work and the other attempt that somewhat worked was similar to the above however, the Information Window would appear with the Action Window. Any help is appreciated as I have been hobbling code to convert a massive amount of flash this year and I am down to two pieces that are tripping me up. For the record, I am NOT a coder (so my approach may be janky) but it fell into my lap at work. Below is the code: var _this = this; //lef
Hi there, I have a slider set up that goes from Yes to No and I want to add a Pop up that says 'Are you sure?' when sliding from Yes to No... the Video is attached and any help would be appreciated.Cheers, Graham
Clearly I'm being daft, but can't seem to position the cross in the center of the Circle, all attempts at putting the Cross in slightly different places before publishing ends up with the Cross not being central to the circle... Help is most welcome if you can 🙂Thanks Graham
I am using animate cc. I just made a video of 1min and when i tried to export it the video size came out to be 6gb.. How can i make it small in size?
Hello!I'm working on a school project which is now overdue because I cannot seem to get the buttons to work properly. I have to use HTML5 canvas. The animation is intended to explain the personalities of colors. It begins with a static page with circle buttons in various colors. These buttons lead to separate frames with the respective color and its personality. The code I used is:/* Stop at This FrameThe timeline will stop/pause at the frame where you insert this code.Can also be used to stop/pause the timeline of movieclips.*/this.stop();/* Click to Go to Frame and StopClicking on the specified symbol instance moves the playhead to the specified frame in the timeline and stops the movie.Can be used on the main timeline or on movie clip timelines.Instructions:1. Replace the number 5 in the code below with the frame number you would like the playhead to move to when the symbol instance is clicked.2.Frame numbers in EaselJS start at 0 instead of 1*/this.button_1.addEventListener("click"
Hi, I'm very new to Animate, I've watched a few tutorials and picked up the basics to start making short cartoons. The problem I have is that I've noticed the longer audio files aren't coming in full to the Stage. Steps Drag Wav file to LibraryCreate new layer, name to match audioWith new layer selected, drag and drop audio from library to StageAudio is cut off at the end and I cannot extend the audio any further (see below Am I doing something wrong? Thanks in advance
help! all my mouths are not displayed in lip synch pop up - I've made them into symbols and have them all lined up next to each other as key frames. but when I click the lip synch button it only shows me that mouth and no others. I'm a novice but this is for work and its due tomorrow if anyone can help !!!
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