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I have Wav file that sound very clear and clean when I open it. But when I Import it into animate the quality drops massively. Ive gone into publish settings and tried changing it form speech, to raw, and having it be 44 kHz. I have no Idea how it sounds so bad and its very loud, Theirs also some background static or something which isnt in the orginal sound file. Is their a way to make the qulity higher or am I just importing it worng, Does animate not like wav files or something because I know MP3 doesnt work.
Hey, so I never found out why when i used the "convert lines to fill" deletes random lines. Now I Have noticed another bug. I'm trying to erase a splotch of color from an object, and of course erase does nothing until i hit ctrl+B "break apart" now when I use break apart it causes all the color to dissapear from images. What the heck is wrong with this program and why can I never get a straight answer?
Operating System: Apple macOS (Mojave and Catalina)Animate Version: CC 18.0.1 / 20.0.1 / 20.0.2 / 21.0.1 I've been working on updating an old Flash extension our Art team uses to run smoothly on Animate CC, and most things are working pretty well now except for the export functions -- they all cause Animate to crash with a Segmentation Fault (not graceful). After some digging I found it was crashing on any of these calls:fl.getDocumentDOM().importPublishProfileString(...) I figured maybe the old XML strings has settings that no longer applied, so I exported the current publish profile to check it out:fl.getDocumentDOM().exportPublishProfileString() I know I can make edits either using the XML class or via regular expression string replacements, so I decided to just perform updates on the exported string -- but the segfaults continued. Finally I tried just importing the default exported profile:fl.getDocumentDOM().importPublishProfileString( fl.getDocumentDOM().
My students' files keep crashing. I've had 3 different kids show me their work and then the next day Animate cannot open the file because it says it is corrupted. This is always towards the end of their projects. We've been able to get some stuff back through the recover files but they are still losing work. We are working with Windows 10. Thanks!
Hi! I am new with animte thing (I started today) so I paint around bot one issuese I saw small crosshair but when I start painting it willchanges to big paint WHAT I MEAN : I want to see like a normal right size preview of the paint cursor while I am not painting...but when I paint the paint becames so big and wrong because it messes up my work so how can I make the paint cursor change to right size. HELP!
I tried exporting my video that I made but it crashes my computer and have black screen for 15 mins and shutdown... how I stop that? and the video have not been saved.. I am little disopanted.. PC sepcs : RAM "4GB DDR3L-1600 SDRAM (1 x 4 GB)"GRAPHICS "Intel HD 400"HARD DRIVE "64 GB eMMC"
Hello, (using adobe animate)How do I change the alpha of one movieclip by clicking on another movieclip ?One movieclip is a button that is supposed to change the other movieclip's transparency. How do I write the code so each time when I click the button, the other movieclip's tranparency changes from 100 to 50, then from 50 to 0, and then back again to 50, then to 100? Please help me as soon as possible, thank you so much
Some years ago I used the MilkmanGames Admob ANE and it was very easy to integrate it to my apps and make banners and interstitials work. Then they stopped updating their ANEs. Two years ago I began to use the Admob ANE from Distriqt. It was a little harder for me to make it work because it required more coding and I don’t know much about code. But I was able to keep showing banners and interstitials on my apps with their Adverts ANE. Then; in the recent months it got really complicated for me to integrate the updated Admob ANE from Distriqt to my apps. There is much more code required and the samples given in their support pages are not completely correct. It has become a dead end for me. Then I heard about https://enhance.co/ and it seemed to be to perfect solution. I put one of my apps through their “Enhancing” process and uploaded it to Google Play and it was accepted. The problem is that precisely after I uploaded their “Enhanced” version of my app the impressi
The bug basically moves your symbol out of position and there's no way to set it back. I'm rotating a flower and it's not dead centre, I've tested by adding key frames, everytime I add a Keyframe it slightly nudges the symbol off centre.
Hi. I make JS library for export all elements from fla file library (FlashLib), and than build elements using PIXI.js.But i have pdoblem with understanding how to get data for shape objects.I have arrays on vertexes, edjes and conturs. But can't understand how to get data what i can expord as JSON.I can export simple shapes (like rectandles). But i dont understand mechanics how to get data for another shapes. Like drawed by brush or shapes with holes or another shapes.Maybe somewere exist documentation about this.And what is HalfEdge obgect? 🙂
Hi there, I'd like to know if anyone knows about this : I need to receive datas in Animate App on a computer (not on a smartphone). Does it still work good with animate ? Thanks in advance
J'ai créé un bouton animé avec adobe animate mais quand je le publie en html5, les bouton ne marchent plus dans le navigateur. A quoi ce la est dû?
Is it possible to create different mouse cursor objects on separate frames within one scene? I want to have at least 3 different objects to serve as the mouse cursor depending on what is happening in the frame. I want to swap out the "greendot1" for different artwork and I found that swapping out the instance name alone does not work with the active buttons in the movieclip. Can I do this? If so, how..? stop();stage.addChild(greendot1);greendot1.mouseEnabled = false;greendot1.addEventListener(Event.ENTER_FRAME, fl_CustomMouseCursor_5);function fl_CustomMouseCursor_5(event:Event){ greendot1.x = stage.mouseX; greendot1.y = stage.mouseY;}Mouse.show();
I'm trying to make a button where as you rollover all other animation pauses, and a pop oup box appears from the button... then once rolled off, the animation restarts. Sounds quite simple but it's just not working for me. It seems that the script to stop the animation also stops the button working and the pop up appearing. Please help.
So I was drawing a few lines (fluid brush) in adobe animate in a big file. I realized my lines were really wonky and were all jagged. When I used the free transform tool and pressed the up and down button to move my object, it was wonky and moved in the opposite direction. I restarted my computer multiple times, but it didn't help. This time I opened up a fresh document. I used the free transform tool and the fluid brush. The lines worked, and the free transform tool worked. Now, I went to my big document and tested it out. The brush was still wonky and the free transform tool worked. How do I fix this?
I have recently purchased a new MacBook Pro running Mac OS 10.15. Having freshly installed Creative Cloud on this Mac, and because of the increased security in Catalina, I am often asked to allow access to certain folders as applications try to access them for the first time. Today, I ran Animate for the first time to do a simple task - export an existing file as a mp4 movie. Animate had not previously been granted access to any folders as this was the first time I'd opened on this Mac since install. The result of my export attempt was for Animate to entirely delete the contents of my Desktop folder with no warning, and all while it supposedly had no access to that folder! Steps to reproduce the issue are below (warning - make sure you have a backup of your files) and I've attached a video of it happening. This is 100% reproducible on my machine. Steps to reproduce bug:1. On Mac OS 10.15, open System Preferences -> Security and Privacy -> Privacy -
I am exporting video - to an mov file and I get this error message - I've tried exporting to desktop, shortest file name ever and still get this error and tested with colleague and she gets the same error. Other fla files don't seem to do this. Problem started in Animate 2020 - which was making files disappear! off my SSD. I then reverted back to Animate 2019 which has been better up until exporting video. I am not creating SWF movie even so I don't even know why the error message is saying this. Can you help
Hello,I am experiencing a very difficult bug with Adobe Animate 2021 Build 37179 and macOS Big Sur (11.0.1). I cannot use my Style or Width Dropdowns because they aren't displaying properly. I have recorded a screencast of what I'm seeing: Has anyone else experienced this and are there any fixes? Thank you!
Hi everyone, I am new to Animate so please pardon my beginner questions - I am a web developer so I mostly work with Javascript, but I was asked to convert an old flash animation to HTML5 Canvas. I’m having some difficulty getting the animation to work - unfortunately, I can’t share the project file because it’s proprietary / client work. From what I understand, the original flash animation was created with AS2, which was auto converted in Animate to AS3. If I publish a .swf file, the animation seems to work fine. Since the initial conversion to HTML5 Canvas in Adobe Animate, I can verify that the animation plays in the timeline (except for the movieclips, which I understand do not animate in the timeline itself - please correct me if I am wrong). I went into the actions panel and saw all of the AS3 code commented out. The structure I see in the actions panel includes dropdown for global (nothing in there), Scene 1 (there’s only one scene in this project) which has script_lay
I've been playing with the bones tool and have got it fairly worked out, like the odd use of the Select tool vs. the Transform tool for manipulating the Armature, but I can't get a reliable method for selecting a bone. I'm only able to select a bone using the selection tool so it shows in the Property panel about 10% of the time. 90% of the time, nothing gets selected.The documentation for On-Stage Controls at Use the Bone tool animation in Animate CC doesn't work for me at all.Any tricks I'm missing?
I'm just curious if and when Animate will be updated to allow the user to do everything in HTML5 format as you can using ActionScript3.0. For a specific example, why can't you code an action to go to a different scene and play? Why, when I convert my ActionScript3.0 file to HTML5, does it break all the scenes apart into their own file? Is there another way to go about linking "pages" without splitting them into different scenes?
Hello all, My daughter is 16 years old and is an amazing sketch artist and has done a few small animations using Flip a Clip but wants to learn more. What do you all recommend as a beginner software tool to sketch and animate? Also, are there any classes available that she can take? Should she use Adobe products or is there an easier/beginner software she should start out with? Thank you all for your feedbac
Hi,I have created a simple movieclip with a fireworks explosion, and added a "this.stop" in the end of the clip. Now I would like this clip to be played randomly in the background of my webbanner. I can easely add it myself to the stage on various positions on the timepline multiple times and play it, but there must be a more simle way to script this?The clips needs to be randomly scaled as well. Another really alternative is using javascript / createjs to draw all particles, there are som really cool stuff people make with css/js in tutorials, but I dont know how to implement these features in Adobe Animate. Best regards,Mikkel Svensson
Is it possible for Animate sites to have BACKENDS, like, PROPER ones, which DO something? Is that like, PHP or node,js or something, or is there some other, Adobe-certified tool?
I drew a person, I want to double click his hand, and then make it a symbol. However, when I double click, I only choose the enclosed area, and not also the outline of the hand. When I hold shift and also select the outline of the hand, it selects the outline of the whole person. Can I only select the outline of the hand, and not the whole character I have?
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