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So in all my years I've never had this happen before... I'm trying to rotate a symbol and it's like the skew is also stuck on! It won't just rotate like normal, it also skews the image while I rotate. I'm about 3-4 symbols deep within a main symbol. But that symbol right before the raw artwork is where this keeps happening. I go one symbol out, it rotates fine, but try to rotate that first symbol in the lineup and the image also skews while rotating.I have animation on outer symbols and their keyframes so the symbol I need to rotate is THIS one so I dont have to redo and mess with the outer keyframes but it keeps skewing with rotation.It's getting incredibly furstrating and I can't do my work properly!! Is this some random new feature? How do I turn this OFF!? I have closed and restarted multiple times and the same keeps happeing. What the heck is going on?
I can't find a tutorial. Using AS3 as it will be exported to video for social media. My dynamic text field instance name is "quote3". My text file in the same folder is named "quote.xml" or "quote.rtf". (Does it matter what kind of text file it is?) I need to know exactly what action to paste in the frame. Also, does it matter what frame the action is pasted in, and if the text field has to be on the main timeline? For example, if I want the text to fade in and the text field is in a movie clip, is that possible?
I have an app that was uploaded to Google Play with a 1024 certificate. Updating it with a 2048 certificate would require a complete new app from scratch and I don´t want to loose all the users, impressions, clicks and income. In the past I was able to update it with the original 1024 certificate using Animate 2017 but not anymore. I don´t know if it is because of the new AIR SDKs or the new Admob ANE from Distriqt. In this thread there seems to be a solution but I have not been able to make it work. Does anyone have a workaround to this issue? https://community.adobe.com/t5/animate/getting-quot-unable-to-load-a-certificate-in-this-file-quot-when-trying-to-publish-apk/m-p/8968381?page=5 pierrec14624606I find the solution :The problem isn't Animate but Java who force you to compile to 2048you need to Java 1.6 and compile in command line :java -jar "****\SDKAIR\AIR26.0\lib\ADT.jar" -package -target apk-captive-runtime -arch armv7 -storetype PKCS12 -keys
The audio doesn't play for the entire duration. It plays and stops partway, but seems to register as complete. I have an 'on complete' event. When the audio completes, the play/pause button changes from displaying the 'pause' icon to the 'play' icon. This happens the moment the audio stops, even if it didn't play for the entire duration. This only happens intermittently and only in Google Chrome. I've found other posters in Stack Overflow who experienced this, but the question was asked a long time ago and I didn't see a suitable answer. I'm currently using Adobe Animate 21.0 to produce HTML5 Canvas content. It never occurs in IE/Edge. I have also not experienced this when loading in Chrome Incognito mode. I've attached a sample of code. There are a few methods used, but this one is fairly simple, and I'm experiencing this issue. There are several different events that trigger the sound, depending on the file used. In this example, a button plays/pauses the aud
Hi, I'm trying to create this text animation below, where the text fades in one by one from the centre, they're dynamic fields so I can't just build the animation on the timeline. I'm doing this by taking the string and splitting it into the individual letters then trying to create and position each letter as it's own text object so I can control the alpha of each letter. I'm open to any other good ideas on how to achieve this effect though! The problem I have so far is creating all the text fields using a loop. I've got an array of objects where each object is a letter and it's properties (letter, alpha, position). The following code is inside a loop over said array of objects. I need to reference them after they're created so I can do the measuring of widths and positioning so I am trying to do this currently but I get an error that the eval isn't recognised:movieClip.eval(letters[i].textName) = new cjs.Text(); movieClip.eval(letters[i].textName).text = letters[i].text; mov
This is driving me crazy. On a primitive or standard rectangle ... how can I lock the radius? There used to be a radius lock icon ... now it's gone in Animate 2021.
Help! I'm making an interactive map where you click on a pin-shaped button to camera zoom in on that location and some stats appear. It was looking good in test view, as well as integrated into my website on desktop, but on mobile the camera is zooming to different locations.I'm doing all the zooming/animation through action script- my animation is only one frame. I have this issue when I tell the camera to zoom toevent.stageX / dpr,event.stageY / dpr or to(env.cam.InitX + 100) / dpr(env.cam.InitY -80) / dpr where var env = {cam.InitX: CameraObject.camera.x,cam.InitY: CameraObject.camera.y }What is happening???
Hi there, my programmer has added a Yes/No slider item to a project but I think its action could be smoother as it switches from the Yes/No state. See attached MP4Is there a way to do this?Cheers, Graham
Hi there, I'm posting on behalf of my programmer so please excuse me if I don't use the correct terms.Using animate, we're looking to see how we can create pop ups on a screen that are Rounded Corner Rectangles but need them to be flexible. What I mean is that the Pop ups will have text in them for people to read and occasionally the text will need to be changed. This means that the Height of the Rectangle will have to automatically change to suit how much text is in the Pop up, the Rectangle cannot have a 'fixed' height. Any advice on how to do this would be most welcome.Cheers, Graham
been looking for answers to solve this issue. with not much luck. On my timeline if i click on it to add a new keyframe, it highlights the whole layer and so when you hit F6 it adds key frams across the whole layer. I use to be able to just click on the frame and add keyframe. Im not sure how to fix this, but i am sure someone else is having or had this issue. please help
[Moderator moved from The Lounge to Adobe Animate CC - General.]I recently purchased a Surface Pro 4. I have installed the latest wintab drivers and surface pro drivers from Microsoft's website. With the wintab drivers installed pressure sensitivity in photoshop works fine.My problem is that I do animation work in Flash CS6 and Animate CC from time to time and the Brush tool as well as the pencil tool doesn't work with the surface pen. When I press the screen the pen makes a dot and just hangs there until I exit the program or use the touchpad. I am able to draw fine in Flash with an external wacom tablet installed. I am also able to draw directly on the screen with just my finger which leads me to believe it's an issue with the surface pen itself.I've tried uninstalling the wintab driver and flash still acts the same.Any help with this would be much appreciated, Thanks.
Animate CC V19, Windows 10 Pro, Intel Xoen CPU, 32G Memory, Wacom Cintiq 32. The software runs smoothly excepy after drawing 30-40 simple circles with paint brush, become extremely lag. Only show dots with pen stroke, need about 2 seconds to show the acture line. Uninstalled Animate CC and reinstalled but no help. Create a new layer or an empty frame it turns good again.Any one has the same problem?
I'm very new to this program. I have a lineart layer and then a color layer. I'm trying to color on the color layer, but the fill tool always wants to color the lineart layer.
I am working on multiple HTML5 projects, and they have some common symbols. Is there a way to have a common library of symbols such that if I edit a symbol in one place, it would reflect in all the projects? I tried saving them as custom assets, and although I am able to use the symbols in a different project, I am not able to edit them the way that I want, i.e. if I edit them in one project, the changes are only limited to that project.
I wanted to create an animation with a firework and export that as gif (as preview) and js/canvas animation.A firework has a lot of moving parts, so I thought I'd simply use a script to, for example, take twenty elements from the library, place them on the stage, and move them into different directions.I hoped that when I'd export that into a gif, Adobe Animate would basically take what it sees in the preview window and turn that into a gif. However, it seems that Animate ignores all scripts when exporting as a gif. I assume that this is just the way it is? The only solution I see here is to export the animation as a flash animation, record that as a video, turn that video into a gif animation. But is there no better way?Thank you
Im trying to detect when the end of my audio happens so I can run a function.. something simple will do for now such as a console.log. Im stuck please help!
I am unable to use Animate 2021. Every time it crashes. The issue seems to be with the top menu bar. Please help! Intel(R) Core(TM) i7-10700 CPU @ 2.90GHz 2.90 GHz32.0 GB (31.7 GB usable)Nvidia P1000
Hello! Any advice on how to do the following? Say I have a cirlce going one direction, left side of my screen over to the right and loops. I would like to press the letter T, and have the ball now go left from right instead. (I'm simplifying my project, but this is the concept I am having trouble figuring out) I currently have movie clips that trigger start and stop with a keystroke, that part is no problem. But I want to have a different animation pending on the keystroke. Say the cicle without input keeps going from left to right over and over looping. When I hit a keystroke, I'd like it to now go in a different direction. (from it's current location, to start going right to left type thing) I can make two seperate movie clips, and have the keystroke jump from one MC to the other. But that doesn't solve my problem to look seemless. I find it tough to explain, hopefully someone gets what I'm getting at! Is there code that can help with this? or would I make a
I would like make sure about the flash player.I know the flash player will be finished completely at 12th Jan 2020.After the day, will the movie preview from Adobe Animate not work too ?
How do I design a player select screen for a fighting game?
hi Adobe teamI have info that google don't support html5 canvas which build by Animate. https://www.ampproject.org/docs/ads/create_amphtml_ad I have this info: "At Google I/O this year… Google announced a partnership with the Adobe Animate team to bring support for their Accelerated Mobile Pages (AMP) Project to Animate CC!"Can you tell me when it will be support with Animate or you have any tools to create my AMPHTML ad?
I have Adobe Animate 2018 since last year, since I downloaded until recently, there were three buttons at the top right corner of the stage; one was for centering on the stage, one was to remove the background and everything else that is not on stage, and I don't remember the other. Suddenly, last month these three buttons disappeared and I can't get them back, not even resetting the work space. How do I get them back now???? The red square is where the buttons were supposed to be but are not.
I have a Canvas document containing a Movie Clip that contains another Movie Clip and a button within that Movie Clip... basically this:Parent Movie ClipChild Movie ClipButton When user hovers the Parent Movie Clip it flips and grows and then the Child Movie Clip containing the Button animates in. The initial Parent hover works ok, however, when I hover the Child Movie Clip containing the Button the Parent Movie Clip executes it's mouseout action instead of staying in it's hover state as well. Can someone help me get the Parent Movie Clip to stay when the Child is hovered and then when the mouse pointer goes outside of the Parent + Child Movie Clips then play have the mouseout action execute? I tried attaching the file but the forum gave me an error, so here's a link to it: https://www.dropbox.com/s/vt44umwoyw4t4od/test.fla?dl=0. Any help is greatly appreciated!
I want to create animation, like light-up candles. so I want to create it for web users. that means now my lamp appears on the web page so now others are also loaded that same web page on their browser in a remote location at the same time. so now when someone light up a candle others screen must show now that the user candle lighting up. so then the next person/ user does the same thing now should others can visible now 2 candles were lighted. this is for an online education program opening ceremony.is it possible to create such animation? if yes please guide me.
Hello Community,I'm trying to create animated display ads with images for Google. With the new guidelines from Google and I'm having a hard time getting the animation file to be underneath the 150KB mark. Does anyone know any tricks or best practice tips I can take in creating animated display ads with images for google? I've tried decreasing the resolutions and sizes for the images I include but, when I'm exporting the animation in Animate, the number of colors I used increases the file size. Google animated guidelines:150kb or smallerAnimation length must be 30 seconds or shorterAnimations can be looped, but the animations must stop after 30 secondsAnimated GIF ads must be slower than 5 FPS Please help. Thanks.
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