Get help using Adobe Animate and creating animations.
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Hello, ive seem to do something where everytime I brush or erase an object, it automatically creates a keyframe on the same layer when i dont want it to. is there a way to stop it? Thank you
I could get old version animate like 20.0 about two months ago. Unfortunately, higher version animate than 20.0 can not convert normally my flash to html5 canvas project. And also they're spent a lot of time for converting even didn't work. So I need 20.0 version animate.However, current Adobe Cloud give to me only one old version option. How can I get animate 20.0 ?
Hey guys,I'm working on some animations for a directory and would like dotted lines following the subject around the map. It works fine in the preview but when I export the dotted lines turn solid until the final keyframe. Thanks in advance.
Hi I am a beginner using adobe animate v21.0 (just started a few days ago). What would one recommend in order to learn this software? Are their recommended tutorials that cover the basics apart from the hands-on and online adobe tutorials?All i'm trying to do in order to start is to make animated hand gestures (like clapping hands or snapping fingers). Please help.
Hi, My Animate 21.0 crashes after update on Macbook pro… how can I solve this… Grtz,Ralph de Vreugd
I'm very new to Adobe Animate and I'm still learning, and something is really bugging me but I can't find a solution or fix anywhere. Let's say I have 2 frames with a different drawing on each, if I go to frame 1 and select the drawing, it will put the selection texure (the little grey dots) over it as normal (I have included a screenshot of this). Then when I move to frame 2 it doesn't show up which is good. But then when I go back to frame 1, it re-selects everything that was selected before and I don't want it to do this because when I press play, for that one frame it flicks the selection texture on it and it's distracting. Is there a way to deselect everything on every single frame at once? If not, is there a way I can just make it forget what I had selected after I change frames?
pupet tool ; it was working in the previous version, it does not work in this version i updatedthe image disappears in some frames, the animation deteriorates, you need to constantly repair, I prefer the previous version.
hi,I received a fla files and i need to do a little change in them- Change text from English to Spanish.The file already has a code and everything is ready, but when I open them nothing seems to happen.Even before I change anything, I try to export video and the code just does not work. I get the first frame and that's it.Attached a screenshot of what the file looks like when I open it. What do I need to do for everything to work? Everything I tried did not work.
I have just begun to teach myself how to use Animate 2020 and I've encountered my first stumbing block. I don't seem to be able to locate the add filter button in the Properties panel. I've looked though previous posts for any clues, but remains unresolved. There are a couple of posts relating to previous versions but not the current 2020 version.Use Advanced Layers box is checked yet for the life of me I cannot locate filters anywhere. I would be most grateful for assistance please. Thank you
On sound frames, I cannot set the Sync property to Stream when the sound is nested inside a movieClip. I can set it if the sound is directly on the main timeline. I assume this must be a bug and we should fix it or am I missing something?Main timeline Nested MovieClip
Can you actually make an element or a button and then make it open a new page in the same window?Not like Gotopage when it opens a new window?I would like to know, thanks 🙂
I'm wondering if someone could provide me some keywords in order to research the possibilities of interaction between a website and an embedded HTML5 canvas. What I'm specifically looking for is to start an animation on a specific frame instead of having it start on the first frame. In my naive imagination I'd have a piece of code on the website that on load tells the HTML5 canvas element on which frame to start. How would you go about something like this? Any help is appreciated! -DanieL
Before updating to Animate 2021, I made a short animation where an animal sticks out its tongue, wiggles it in the air, then it goes back into its mouth. I saved the file, and exported a video draft as well. Now that I've updated - when I go back to the file... the tongue disappears partly through the animation. Within the document, the tongue was a .png file, in its own layer. I used the asset warp tool to pick anchors, then I "Created a Classic Tween" for the motion. Does anyone know why this is happening?
I made a movieclip button and set the alpha to 0% so that the physical button mc would be there but upon click, it doesn't do anything. I raise the alpha to higher than 0 and bam! We're clicking again.. I guess I have to use a visible graphic! Line
This has already became annoying, and this has being on my nerves lately, but when I try to draw using the pencil and/or brush tool, instead of drawing, I can tell its trying to scroll because the scrollerbars are moving. I've checked: - that I have not been drawing with 0% alpha - that drivers are up to date - that some other app is not messing strokes - that other Adobe apps respond (Illustrator does)I've tried: - reinstalling drivers - reinstalled Flash If you do not know what I mean, see my video here: https://www.youtube.com/watch?v=HIx_5h6slA8 Please reply in English, or tell me if you cannot access the video because of restrictions. I understand Chinese as well 🙂
I just updated Animate and it crashes before I can start a project. I tried reinstalling, and it didn't help.
I need to upload a series of .png files made in Character Animator and put them into an Animate sequence as a piece of the finshed product. How can I do that to have the sequence look right. The most I've figured out is to put them in one at a time. There has got to be an easier way! Any suggestions?
Hallo! Beim Importieren einer Photoshop-Datei öffnet sich bei mir kein PSD-Import-Dialogfeld/Importoptionen, sodass ich verschiedene Einstellungen über die Ebenen treffen kann. Kann mir bitte jemand sagen wie ich dieses Dialogfeld/Importoptionen wieder bekomme? 🙂(Anbei noch ein Foto von dem Importoptionen, die ich meine. Quelle: Internet)
Hi Folks,Now that AS3 is dead, I'm trying to convert all my animations but I was never a good coder to begin with, so here goes.Many of my animations were a single frame with multiple movies on the frame. So I might have a button in one movie call (?) another movie to perform some function. Bad description, but here's what I mean: nextButton1.addEventListener(MouseEvent.CLICK, toNext1);function toNext1(event:MouseEvent):void{Object(this.parent).overviewText.alpha=0;Object(this.parent).GovernerLine.gotoAndPlay("On");Object(this.parent).Filter.gotoAndPlay("Purge");} Is there a way to do similar calls in Javascript?Do I need to rebuild with every single object in the frame and make a very large timeline?Something in between? I'm sure I have a steep learning curve ahead. Suggestions for flattening the curve anyone? Thanks!
I want to put a special code in my game and if you click a button, it will copy the text to your memory. Do you know what the script is to do that? Thanks ahead, Line
On the main timeline I have var clickCount = 0;In it's own movieclip I have this code so if a button is pressed it will increase the clickCount +1 and i want that if you reach 3 or more, it will tell another mc to go to a frame and play a frame name.this.PumpkinButton.addEventListener("click", PumpkinDeath.bind(this)); function PumpkinDeath() { exportRoot.clickCount ++; if (exportRoot.clickCount >= 3){ exportRoot.trickOrTreatMovie.gotoAndPlay("gameOverNoPrize"); }else{ exportRoot.TriesRemainingMC.play(); exportRoot.trickOrTreatMovie.play(); this.gotoAndPlay(2); } }But it's not working. What did I mistype?Thanks ahead,Line
Hi,I want to delay in for loop. How can i do? I will be grateful if you could help me. Good work.
I am having issues with including the flex library to my project. No matter what I try, it cannot find the classes.These are my preferences:Which includes this folder:How can I solve this and where do I install the appropriate flex SDK from?
I am working for decades with Adobe products like Ai, XD, iD, PS, Premiere and all work more or less in a intuitive way. After 2 days of watching all kind of available tutorials for absolute Anime beginners I have to give up. I don't get the concept and it totally sucks. If one of you have tip, a tutorial that shows me how to start I would be very happy.
I have a character completely rigged in animate using the bone tool. the armature works fine, i have a blinking eye loop set up inside of the head scene and it works fine... When i set up a lip sync in the head scene it works fine, BUT WHEN I go back to my main scene the audio and lip sync do not line up at all. I have been trying to do a test render all day to no avail. CAN SOMEONE PLEASE HELP ME ?!
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