Get help using Adobe Animate and creating animations.
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How do I delete a document in Animate?Thank you
Adobe Animate v20.5:I recently updated to v20.5:After creating a new HTML5 Canvas project (1280x720 at 30fps), the "Components" window does not show any components. It is blank. Steps to reproduce:Create a new HTML5 Canvas projectWindow->Components --- the window that is displayed is empty. Reload components has no affect. Anyone else seeing this?Thanks!
Sorry if the subject's vague, I just didn't know how else to put it.Basically, (this was two weeks ago) after a while of not using Animate, I opened it and upon selecting the brush tool noticed that the pressure sensitivity (and the tilt) option was gone. After doing some research, I discovered I needed to install a WinTab driver, so I did. After installing the drivers and restarting my computer, I opened Animate again and the pressure sensitivity was back. However, when I eagerly began to draw, something happened. Yes, the pressure was back, but now there was another issue.Wherever I placed my pen on the screen, there would immediately be a long line directly up and then the brush would draw about an inch and a half above where my surface pen actually was on the screen. I've been looking for a solution for the past week and a half, and I can't seem to find anything. Today, I uninstalled the WinTab driver and the line issue is gone, but so is the pressure sensitivity.Is there a permane
I have an HTML5 Canvas file that I am working on and I'm trying to add a TextInput component. When I add this to the stage and publish the document, about 20% of the time it works fine, but the other 80% of the time I get the following error: Uncaught TypeError: $.anwidget is not a functionat textinput.js?1592851832585:3at textinput.js?1592851832585:25 Any idea what's going on here?
Please help!! I'm near the end of a project due TODAY and Animate just froze on me! I am on a mac running Catalina OS. I'm afraid to force quit and lose my last few hours of work. Any ideas are greatly appreciated!!!
I am creating banner GIF ads that need to be under 150K. I can't get them to output from animate and retain quality. Do I need to make them in Photoshop?
I'm using the new release of Animate (June 2020) and recieved this error I brought in an older .fla file (from April) and it exported to .mp4 just fine.I also changed the name - no luck. Is there some known issue with exports to video? The problem file is a lot more complex the the old file... but I would expect that would just slow it down - not cause an error.
eraser path dont appear after update! How can i fix it??
Hi there. I would like to "Package" or "Project Manage" my Animate project, can anyone please tell me how to gather all my links within the file into one folder? Thanks
I have an HTML5 project in Adobe Animate.I drag the video component onto it, and set the source of the video. Seems pretty straight-forward. The problem I'm having is this:Something like http://my_domain.com/some_path/my_video.mp4Works greatSomething like: /static/videos/my_video.mp4Does not work If I don't know my domain name ahead of time, or it happens to be different in my dev environment and my production environment, it's very useful to use a relative path rather than an absolute URL, but no matter what I enter into the source as a relative path, the file that Animate generates has the source as "videos/my_video.mp4". I can change the filename of the video it will look for, but the path will always be videos/. I can enter just the filename as the source, or some path like /my/videos/some_dir/my_video.mp4, and Animate will still generate a source of "videos/my_video.mp4", ignoring everything except the filename portion of what I entered as the source. Is
I just want to import audio, so I can lip sync easier than I use too. Anyone knows why this happening
No it doesn't work. We have a virtual computer lab for my 50,000+ person university and NO SVG export functions work in Animate, they all throw javascript errors. I spent 2+ hours with Adobe technical support today and they are helpless, low knowledge, and couldn't care less that this affects FIFTY THOUSAND PEOPLE. It hurt, watching the tech support person struggle try to find and view the layers in the document during a screenshare, as though counting the document layers would fix the issue. The only thing the tech support people could do was forward me to dead phone extensions that hung up on me or tell me I needed to reinstall the software. In that case you should pleasantly press the big red emergency button, get someone with some decisionmaking on the line and get in touch with the Enterprise IT contact for the organization. I would advise using any other possible software.
Hi guys new to Animate so please bare with me. I am looking to create a trigger when rolled over to play an impoted GIF sequence, which works fine in ActionScript but cannot work out where I am going wrong in HTML5. I have created the sequence code below which works fine 'on click' .However, instead of 'on click' I need it to function 'on mouse over'I have been searching YouTube and on here for over 3 hours and my brain is about to explode. Any help would be much appreciated./* Stop at This FrameThe timeline will stop/pause at the frame where you insert this code.Can also be used to stop/pause the timeline of movieclips.*/this.stop(); /* Click to Go to Frame and PlayClicking on the specified symbol instance moves the playhead to the specified frame in the timeline and continues playback from that frame.Can be used on the main timeline or on movie clip timelines.Instructions:1. Replace the number 5 in the code below with the frame number you would like the playhead t
open the file in Movie clip >>> apk import flash.utils.Dictionary; import flash.media.StageWebView; import flash.desktop.NativeApplication; import flash.events.MouseEvent; import flash.filesystem.File; loadpdf.addEventListener(MouseEvent.CLICK, openpdf);{ var urlpdf:Dictionary = new Dictionary(); this.sitpdf.urlpdf[loadpdf] = "../test.pdf"; function openpdf(e:MouseEvent):void { var url:String = urlpdf[e.currentTarget]; if (url) this.sitpdf.navigateToURL(new URLRequest(url)); } }
welcome everybodyI want to include the font type Adobe Arabic (for example)To write Arabic numbers (...........)Adobe Animate It does not support these numbers ???Please help me because I want it to create an interface with these numbers
So i have this Wacom tablet. Not the screen type, just the pad type. I've updated the drivers, re-installed them, everything, and it works on all other programs. but for some reason Animate acts as if my map settings set up for one screen is meant to encompass both my screens. The only thing about this issue i could find is just adobe stating they know about it, is this issue going to be fixed?
Hi everyone, what is the best way to create a proof of multiple Html banner ads created in Adobe Animate.I have to send hundreds of adverts to a client, but they dont want to have to unzip each one and double click on the Html file to preview.I know there are a couple of platforsm thet offer this service like Adpilier, but does Adobe have a solution for this. Kind regardsBen
I made some animations in Adobe Animate. See attached Animation.gif. When I publish, and play them in a browser on my desktop, I average about 47 FPS. When I play them on a smartphone, I get about 20 FPS. In both cases, there's visible lag and jerkiness. The project is set for 60 FPS. 60 FPS is just a test. I don't intend for the final project to run at 60FPS, but even if I drop it down to a more reasonable 30FPS, both the desktop and smartphone still have lag and jerkiness. My guess is that the problem is caused by the fact that these animations are made out of complex objects, with a large number of lines, and the computers trying to run the animations are having a hard time calculating the location for and drawing each tiny line. Digging around online, I can see that Adobe Animate supports caching vector images as raster images at deploy time. Unfortunately, when I do that, it doesn't appear to help performance any. I think this is because what I end up wit
I have an ActionScript 3 and i cannot select a Font Style on any Fonts i have, I've tried OpenType, TrueType, and Post Script. I have the latest version 20.0 I ahve un installed and re-installed. and i am still having this issue. Reported it as a bug what wanted to see if anyone with macOS Catalina was having similar issues.
I can draw in photoshop with my tablet just fine, and at the beginning and end of this video i draw with my mouse just fine. But when I draw with my tablet it just makes a straight line?? I use a Huion KAMVAS GT-191 Tablet. https://youtu.be/rSCXMbMiFqA edit: I updated all my creative cloud products, and I reinstalled my drivers (latest version) and animate is still not fixed, and now I have no pen pressure in photoshop. 😞
I am drawing an animation using an iPad Pro. I want higher quality and I believe Adobe Animate is vector. Is that correct? If so, how much would it cost per month to use Animate on my IPad Pro and what is the best app to export to compile my animation?
I'm creating an HTML5 Canvas project which has multiple embedded videos using the Video Component. How can I trigger an action (for example, to have the timeline gotoAndStop to a different frame) when the video reaches its end, or alternately when the video reaches a certain frame?
This is happening to many of my symbols, but I'll stick to one for clarity. I have a rig. I created a head symbol for the rig. The head symbol has two rows in the timeline; one is for a happy face and the other is an emotionless face. I use the correct symbol. But when I play the animation back, the faces begin to switch between happy face and emotionless face every other frame. My goal is to have just one default frame being used unless I change it. This is happening to my hands and arms as well. I spent two hours last night trying to figure it out. It's a recurring problem and I can't figure out what's causing it. I even went into the frame picker and picked the correct face for each frame...only to have many of them revert back again. Is Adobe playing a prank on me? Is there something that I can do or stop doing that will avoid this? Are there any good resources on learning more about nested symbols and frame selection that would help me understand the issue that I'm having?&nb
Hello, All! I'm a complete novice, so no advice is too small. I've had years of experience in illustrator, inDesign and Photoshop, but am completely new to adobe animate, after effects and premiere pro. Recently, I've been trying to create a board game in Adobe Animate. All I want to do is have the player be able to move their game piece on the gameboard. I'm a teacher and am trying to make games for my kids during this COVID-19 crisis. I've seen lots of tutorials about Draggable Elements, etc. and nothing I do seems to work. I'm pretty fast at picking up on things, so I'm not sure what I'm doing wrong. I know there is an easy way to do this in ActionScript, but do not want to do it this way as it will not be sustainable. Help!!! Thank you,M
Here is my code for the 1st actions keyframe:this.stop(); button_1.addEventListener(MouseEvent.CLICK, fl_ClickToGoToWebPage); function fl_ClickToGoToWebPage(event:MouseEvent):void{navigateToURL(new URLRequest("https://www.wizardingworld.com/news/discover-your-hogwarts-house-on-wizarding-world"), "_blank");} button_2.addEventListener(MouseEvent.CLICK, fl_ClickToGoToAndStopAtFrame); function fl_ClickToGoToAndStopAtFrame(event:MouseEvent):void{gotoAndStop(2);} button_3.addEventListener(MouseEvent.CLICK, fl_ClickToGoToAndStopAtFrame_2); function fl_ClickToGoToAndStopAtFrame_2(event:MouseEvent):void{gotoAndStop(3);} button_6.addEventListener(MouseEvent.CLICK, fl_ClickToGoToAndStopAtFrame_7); function fl_ClickToGoToAndStopAtFrame_7(event:MouseEvent):void{gotoAndStop(4);} button_7.addEventListener(MouseEvent.CLICK, fl_ClickToGoToAndStopAtFrame_9); function fl_ClickToGoToAndStopAtFrame_9(event:MouseEvent):void{gotoAndStop(5);} And my code
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