Get help using Adobe Animate and creating animations.
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I'm using an HP desktop running windows 10. I can import audio (44100Hz PCM 16bit) into Animate 2020 but cannot hear it in the timeline or play it in the library. The wave form is visible. Sync is on stream. When I test the movie though the sound is there. I've udated all sound drivers in my computer and checked app specific volume levels. I've tried Animate versions from 2018 and 2019 with the same problem. When I use however a another laptop using windows 10 and animate 2020 all is fine so presumably it has something to do with the connections within my desktop, but for the life of me I've run out of ideas. Any thoughts much appreciated.
Hi, i use file > export > export image (old version) and the .svg type. I use a special font, but the export svg file shows another font. Is it possible to export an image as .svg and embed fonts? Or is the only way to break apart (strg + b) text fields? Best regards,René
I need to export different segments of my animation. If I choose a custom frame range, Animate won't export audio. To be sure this isn't a problem with the files I'm using, I tried a new document and a different audio track, and I updated to the latest Animate version. No way... audio is exported only id I choose "all frames".Not a small problem, it means I get to test my animation only by exporting the whole movie, which is uselessly consuming (Aniamte slow export times are legendary).
Hi,if i use the line tool and an arrow from the brush library, the arrowhead stretches, the longer the line is.I want the same arrowhead like (2) for arrow (1) no matter how long the line is. How do i get this?Best regards,René
hi dear communityI need help, in this project, I wanna make the lamp(bulb) get ("off") after 5 seconds, I'm a newbiethis.Disj.addEventListener("click",switchs.bind(this));stage.enableMouseOver(10);this.on("mouseover",function(){ this.cursor = "pointer"; });function switchs(e){if(e.currentTarget.currentLabel == "down"){e.currentTarget.gotoAndStop("up");} else {e.currentTarget.gotoAndStop("down");}if (this.Lamp.currentLabel == "on" && this.Disj.currentLabel == "down"){this.Lamp.gotoAndStop("off");this.teleru.gotoAndStop("off");this.Lamp2.gotoAndStop("off");}this.bp1.addEventListener("click",switchf.bind(this));this.bp2.addEventListener("click",switchf.bind(this));this.bp3.addEventListener("click",switchf.bind(this));function switchf(e){if(this.Lamp.currentLabel == "off" ){this.Lamp.gotoAndStop("on");this.Lamp2.gotoAndStop("on");this.teleru.gotoAndStop("on");} else {this.Lamp.gotoAndStop("off");this.teleru.gotoAndStop("off");this.Lamp2.gotoAndStop("off");}}} linkh
On V20.0.3Drawing or moving a single circle on a new document a few pixels completely lags / hangs. Following the initial tutorial crashed the program twice. Moving around the canvas (with the tool or two fingers on a trackpad) the refresh rate is so low the canvas looks like it magiacally pops into different locations.While drawing an element it doesn't seem as effected.Playing an animation it can rarely hit 10fps. (Such as the bones example).I was hoping to use this in my workflow in the most simple of ways (just using some symboles / basic bones elements for run / walk step animation in a game sprite map). But even drawing the base character is like pulling teeth / working in marmalade. I have a strange feeling it's the gpu. All the other adobe apps run pretty well (seen good gains on AE and Premiere with this GPU). Somehow drawing simple shapes or simple animation on 'Adobe Animate' is a no go. Bit bizarre.
Good Morning Adobe community, I'm not having any luck finding this paint duration window. I'm trying to switch my paint from constant to single layer, and I'm not able to locate this option in the paint brush tools or paint properties. I'm trying to paint frame by frame rather than my paint constantly being on each frame. I'm thinking maybe I'm overlooking something or maybe I'm just not doing this correctly. I switched from after effects to animate, the after effects option for this was easy to find but its near impossible for me in animation. Can someone please help me with this issue? Thank you very much in advance
So after I save my animation I can't hear my audio. I could hear it when I imported it in the timeline, and I could play and hear it just fine. But after I save my animation as an mp4 file, I can no longer hear the audio. Any ideas as to what's going on?
So I've created an animation, published it, and it loads up great - looks and works great. However - it starts below the fold (off screen) when the page it's on loads - so you don't get to see the animation, unless you scroll down to where it is, and reload the page. I'm using the Avada wordpress theme (latest version) - and I'm hoping there's some way to tell the animation to wait to start until it's visible in the browser. any help or suggestions would be greatly appreciated!
Hi. I'm very new to AN and I need some help.I want to make a short that's maybe 1 minute long. But, my timeline only goes to 26 seconds. How do I fix this?
so im working on a animation for collage and i realised i made the animation frames too short compared to the audio layer below.i know how to resize all the frames on a single layer but it need to do this with multiple layers at once, anyone know how i can do this?i have been able to select all the layers with the frames i want to resize i just cant seem to it with the others at the same time.
I want to control the timeline of an Animate file in the browser. So the user will be able to use the scroll bars or a scroll wheel to move an animation (timeline). I am useing Dreamweaver for the site with Animate files in it.
hi dear communityI need help, in this project, I wanna make the lamp(bulb) get ("off") after 5 seconds linkhttps://lbhmus.com/fla/minuterie.fla someone help, pleasethanks
This feels like such a step forward and step back situation. Is there a way to make the new Animate CC 2020 layout a lot more compact? Im not talking about just the tool bar I mean everything else.
Dear Adobe,I am having a little bit of trouble with some of the tools on Animate, specifically the smoothing tool.In another program, Medibang, I am able to use the correction function to make arcs more rounded when I am drawing. Is there a similar tool in animate so that jerky hand movements are reduced. I have read and watched several tutorials on the topic of the brush tool, but none of the videos or articles that I could find explained how to apply line correction.Also, I am not sure how to add keyframes and make them smaller in width.Thank you for your time.
I want to use Animate but don't want to install Flash Player, because I only will use HTML5 und Javascript animations in Animate.My Question: Has Flash Player to be installed during the installation process of Animate or can I prevent it's installation before or during the installation of Animate?RegardsWalter Stodden
It's a good feature, but if you don't use any Sound in your file, it's still referenced in the JS, and uses Map.prototype.keys() method, which isn’t supported in IE11. It feels logical that if you don't use this new feature it does not get exported into the Javascript file. I know IE support is not officially supported by Adobe Animate, but still feels like this could be handled better.
Hi I have a movieclip in the library (NOT on the stage) which has linkage myBall. I am adding a balls to the time line like this:var newBall = new lib.myBall(); newBall.x=30; newBall.y=100; ballField.addChild(newBall); ballField is a mc on the timeline This is all working fine.I want to change the colour of the ball. I have tried several things: including this before the above codelib.myBall.shape.graphics._fill.style = "#FF00FF"; which gives lib.myBall.shape is undefined... and this before the addChild commandnewBall.shape.graphics._fill.style = "#FF00FF"; which gives newBall.shape is undefined
Hello I need something to stop my animations from playing before users scroll down to where they are. I'm currently using Wordpress (with Elementor) and using an iFrame to house the Animate HTML5 canvas. Does anyone know a way via code or plugin to only play or start an animation when it is in view?
hi dear communityI need help, in this project, I wanna make the lamp(bulb) get ("off") after 5 seconds linkhttps://lbhmus.com/fla/minuterie.fla someone help pleasethanks
I want to split audio using a jsfl, but I can't seem to find out how.
Hi, I want to buy Adobe Animate as a single product ONLY. Does the purchase include a free Adobe Media Encoder? Thank you in advance
Hello. I use animate CC 2020 to create actionscript 3.0 programs which I publish as swf files.These are almost all educational programs which I use to teach my relatives mathematics using zoom. I have three questions please, as I understand that the flash player will not be supported after December 2020 A) After 2020 can I continue to create swf files which I can then play on my computer, not in the browser? B) After 2000 will the swf files played on the computer, a macbook, continue to be transmitted using zoom? C) If the answers to both the above questions are in the affirmative I will continue to use swf files as I am used to actionscript 3.0 and can produce effective and more appealing educational swf files. If this will no longer be possible after 2020 are there some resources to help me convert the actionscript 3.0 code to javascript so that I can publish the files as html canvas and keep the same functionality and interactivity as mu
Today I decided to learn Animate and make some simple animations. My journey has stopped when I cannot find any advice on how can I crop the scene image. It is bigger than the scene I chose to use. Yes, there is information on how to scale it, but scaling is impossible without that the image loses its proportions. I just want to CROP. After 3-4 hours trying to find the way, I have not found it. Not even any videos on YouTube how to do it to the scene image. There is information about how to crop animated images, not how to crop the scene image!Can someone wiser than me tell how to do it?
Hi,I have recently started using animate and I am now starting to try and use the verual camera but when I select it the option to zoom and rotate the camerea doesn't come up. There is probably some simple solution but I couldn't find anything on youtube or google. If you could help that would be greatly appreciated (:
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