Get help using Adobe Animate and creating animations.
Actividad reciente
Hello! I'm having trouble importing an image from photoshop into animate. Whenever I try to import the photoshop file to the animate stage, the stage turns black and I'm unsure what is going wrong. If you know how to fix this issue please let me know! Here is the animate file:https://drive.google.com/file/d/1A97lJIflOjdRhtJenDIltR_-LvuWJ9QL/view?usp=drive_link
I have a movie clip on stage on top of a graphic. When the main timeline movie gets to this frame it stops and plays the nested movie clip. I want to code from the main timeline actionscript layer an event listener that detects when the last named frame of the nested clip is played and goto and stop on a named frame of the main timeline. So, for example. On frame 30 which is named "question_1" is a button click event listener that goes to the next frame "question1_answer1": this.q1f1.addEventListener("click", fl_MouseClickHandler.bind(this));function fl_MouseClickHandler(){ this.gotoAndStop("question1_answer1");} on "question1_answer1" there is a "this.stop();" and a movie clip on the stage named "qchicken" that runs an animation. On the last frame of "qchicken" I have named the frame "chicken_down" at which point I want to go back to "question_1" on the main timeline. So how do I write an event listener that does this: this.qchick
I have tried every possible idea to get the files to import while maintaining transparency. It always slaps a black background on them even though the layers have transparency. We imported as a single bitmap image and that worked, but I want my students to be able to have their characters go behind objects, etc without dealing with complexities of masking layers. I have reset all settings to default as it's only happening to two of my students, and nothing changed. I've cycled through all the various clickable options from the import menu and nothing changes. Please help me for the sake of my sannity 😆. Thank you in advance. Link to the photoshop and animate file.
I'm so sick and tired of setting this option on 90% of my classic tween animations again and again. Need help.
Hello so when i am trying to Flash 8 distribute to layers, every symbol is dissapering and its not working. i will show a video. I really need help with this.
HTML5 canvas how do I do that so I fade out with single mp3 sound.createjs
Hi, It's my first time at Animate, I'm trying with tutorials and when I add bones to the jellyfish there isnt an option to add soft one, just though one.I dont know how to proceed. Are there many versions or premiuns plans with more options?Thank youCarlos
I cannot get any gifs to loop their animation when I export from Animate CC (2018), even though I have the looping set to "forever" in the export settings. They loop in my mac's finder window, but I'm pretty sure Finder loops all gifs regardless of their settings. When I drag the files into a web browser, they only play once. Same results for both Chrome and Firefox. Why is my "forever" setting just getting ignored when it exports? How do I fix this? I have dug up some iffy websites that let me upload the gif and set it to loop forever, but the image quality and frame rate go down.
Hii all,I have a problem with the Animate cc shortcuts, when I'm trying to create a new keyframe using f6 nothing happen.When I'm trying to change / define the shortcut in Edit > Keyboard Shortcuts , pressing F6 and it write Ctrl+c instead of F6.It only happen with F6 , I can change any other shortcuts.
Nearly everytime I try to fill an object in, Animate stops processing and begins to crash. Is there a way to fix this?
Hello, as you can see in the picture, there is a Robotic Work Machine and the arm of this machine will be animated to pick up the parcel lying on the ground and drop it further, but I cannot connect the box to the hand of the machine. When I connect it with the bone system, it moves, but when I play the animation from the beginning, the box remains motionless in its old place. I need help with this. I Couldn't Find Enough Detailed Information About Moving Objects Interactively. Thanks in advance
Привет,я работаю над анимацией. Это ссылка для предварительного просмотра: https://studiotribe.online/banners/fullscree/Как вы можете видеть, при открытии / предварительном просмотре в браузере на рабочем столе он загружается довольно красиво и плавно, в то время как при тестировании на телефоне в google chrome всё работает идеально, а в яндекс и edge портится качествоВ чем может быть проблема?
Hello. Please understand that I am inquiring using a translator because I am not familiar with English.We are currently having difficulty producing animations.Lip-syncing takes too much time.Since it is a non-English speaking country, the basic lip-sync function provided by Animate is difficult to use.There is a function called Audio bone wiggle in the Mohanimation program.It is a function to insert audio and give or subtract the rotation value according to the audio volume level on the selected bone.These functions will greatly help you reduce your working time, but do these functions already exist as plug-ins or external APIs?If not, what are the alternatives?Or, would you have a lot of trouble developing a simple plug-in or script for these features?I've never built a plug-in within an animate, so I need a lot of help.Thank you.
I have a problem with Animate not even wanting to launch. The buffering graphic shows up then it crashes. I've tried all common and uncommon fixes suggested here and still nothing. I have Windows 11. Did anyone run into the same issue? Please help.
Hello, I am following one of the official Adobe Animate tutorials on youtube, but I am stuck at a certain point. How do I get there to be two red guidelines as shown in the second image? I can only get one to appear. Thank you in advance!
Hellow everyone, have a nice daythere is a script can you use to solve the view problem of arabic letters and numbers inside adobe animate Script Download available at sourceforge.nethttps://sourceforge.net/projects/arabic-letters/How to use the script at Youtube:https://youtu.be/qrXj5hLTBtA I hope it will help
Hello everyone,I am creating an interactive children's program using Animate's HTML5 Canvas. My animate timeline is 6 frames long and each frame includes multiple nested movieclips with timeline animation. I have javascript on the main timeline, and also within many of the nested movieclips' timelines. I am using simple vector art for my characters and small animated objects, and bitmaps for my large backgrounds. My animation is done through Classic tweening on the timelines. I am using no filters. I have short sound effects called at various frames in my movieclips.The issue I am having is that my program is playing with a very noticeable drag when the file is played on a browser in Full Screen mode (Chrome is the worst). I have done a lot of testing and problem-solving trying to figure out why this is. In my testing, I shortened my Animate file to only one frame on the maintimeline instead of 6, eliminated nearly 80% of nested movieclips, converted most my vector artwork to bitmap, a
Hey, long time Flash user here, Struggling with Adobe Animate CC suddenly not exporting an .mov. It says it does, and it takes a really really long time like it does, but after it finishes, no file is made, Media Encoder doesn't open...nothing happens. This all started when Premiere suddenly stopped importing the audio of video files and I had to clean the media cache, and maybe I did something wrong because no programs think others exist, and Animate won't even export video properly now. I'm in a real bind, please send help
Animate has improved so much and I am finding ways of using here and there when AE is overkill. However, tonight I found the same bug that has been there for a good 10 years. When you Export | Video/Media and choose your location it asks if you want to overwrite the existing file. I say "Why yes" and choose that option. It increments and creates a new file every time. lol
Hello.Here's the scenario.I built a HTML5 canvas. 24fps. I used classic tweens to animate a symbol. When published, the animation wasn't 100% smooth.So I changed the frame rate to 30fps. Perfect. However, the Publications were having problems publishing the banners. The only way around it was to revert to 24fps.Has anyone else had problems with the smoothness of tweening?TIA
Hi i just bought the Ship Console and plugged it in my Windows USB.In Animate i use the GamingInput API public var gameInput:GameInput = new GameInput(); myDevice = GameInput.getDeviceAt(0); myDevice.enabled = true; The Ship console is detected and i can also check how much controls it has supported so i trace through all controls in an ENTER_FRAME to see if it is workingfor (var i:int = 0; i < myDevice.numControls-1 ; i++) { var cont = myDevice.getControlAt(i) trace(i+":" + cont.value + " Name:" + cont.id ) } And it works, every button, also the Steering Wheel worksBut, and what is frustrating me is:The Ship Consiole has two throttles for steering boats with two engines. When i try the trottles the values on my output are not changing at all. The rest of the Ship console, every single Button is working also the steering is working . Here is a picture of the ship consoleand here is a picture from the trace output. So i am lost as everythin
Wierd subject for 2024 I know, but is there now an established workflow, or tools within AA, to leverage AI in converting AS3 to HTML5+JS?I've a lot of old games I'd love to try converting now we've AI tools available.
When I embedded my flv video into timeline, it seems pretty okay but somehow when I tried to test my video, The video plays but not the sound. The real weird thing is that there is another that work just fine when I tested using the same way.Anybody who knows please help me
I have a button and I want to add transparency layer to it, now as you can may see(I wrapped the area with a red rectangle) that transparency layer is added only to a portion of the button. I want it to span over the whole buttonto summerize:my goal is1- I want both the image and the button to have the same size //Done2- I want when the button is pressed or hovered, to have a (opacity/transparent layer/shade) over it to give it some tint // Done3- I want the shade/tint to cover the whole buttonThis is the code related to this issue, this is how I set the button Width and height inside of the button classpublic function SetWidthAndHeight(newWidth: Number, newHeight: Number): void { width = newWidth; height = newHeight; ImageContainer.height = newHeight; ImageContainer.width = newWidth; }the problem is The size of the button increase but the shape of the square remain untouchedThis is how I add the childs on the main layer,var g_newButton = new MyButton(); g_newButton.ImageLoad
hello! I want to use bitmap image as masked object from shape that is generated by user input:// Load the image var image = new Image(); image.src="image.jpg"; var bitmap = new createjs.Bitmap(image); bitmap.cache(0, 0, image.width, image.height); var drawingShape = new createjs.Shape(); // Handle user input for drawing stage.addEventListener("stagemousedown", startDrawing); stage.addEventListener("stagemousemove", continueDrawing); stage.addEventListener("stagemouseup", stopDrawing); var isDrawing = false; var lastX, lastY; function startDrawing(event) { isDrawing = true; var pt = drawingShape.globalToLocal(event.stageX, event.stageY); lastX = pt.x; lastY = pt.y; updateCanvas(); } function continueDrawing(event) { if (!isDrawing) return; var pt = drawingShape.globalToLocal(event.stageX, event.stageY); // Draw a line segment drawingShape.graphics.setStrokeStyle(40, "round").beginStroke("#000").moveTo(lastX, lastY).lineTo(pt.x, pt.y).endStroke();
Remix with Firefly Community Gallery
Thousands of free creations to fall in love with and remix in Firefly.
¿Ya tiene cuenta? Iniciar sesión
¿Aún no tienes una cuenta? Crea una cuenta
Enter your E-mail address. We'll send you an e-mail with instructions to reset your password.