Get help using Adobe Animate and creating animations.
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I made an application in Adobe Animate using action script. My problem is, all the buttons work fine with no slow response but when pressing one of the buttons it starts to slow down to play it? Everything else is okay, only the button in that part
Recently, the new Animate CC 2019 update came out with a whole bunch of new content. One in particular that caught my eye, auto lip syncing. I updated flash, went on and made some symbols to test out the auto lip sync, I clicked on one and then went to lip sync and tried selecting the mouth positions, but the only one that showed up was the one I clicked on. I think I am doing it wrong but I made a lot of separate symbols and clicked on one, can someone help me out?
I dont want to use movieclips because you cant see the previewed output, so I am trying to use graphic symbols everywhere. The problem arises when I have a looping graphic with graphics inside of it.Specifically, I have a running animation that is a looping graphic, it is made up of character limbs which are also graphics.If I want to change the animation of these individual limbs or body parts, like have the eyeballs move around etc over the duration of the scene, then theres no way to because the looping automatically resets the position of the graphic. At this point I might as well forget using nested graphics altogether and just use parenting instead. I cant use actionscript because that doesn't trigger during playback, therefore I wouldn't see the previewed output. Is there someway to set the graphic so that it accumulates the value of its initial frame?Thanks for your time.
Hello. So, I have this character that wears glasses. They're drawn on a different layer and the Multiply belnd is applied to them. On the test scene however, the layer is ignored and shows nothing. I tried opening up a new file and just copying and pasting the layers, but then ALL of the layers were ignored, even the hidden ones. And the glasses layer still displayed being on Normal. So, clearly this scene is cursed. Any ideas?
Was having issues with 2018 and 2019 (Not bugs/glitches) and wanted to check out 2020, but couldnt find any download links online. If you have it pls pls reply here and send it!
so i thought i could like put the walking cycle animation into a symbol, so that the person is just walking on one point in the symbol, and then in the scene i just drag it and use a classic tween to move it. do professional animators also do it this way? i would make an equasion for the walk animation, so it doesnt look slidey and measure the distance across the frame count to make it fit perfectly. is this a good idea or should i rather make it individually?
When i export my video in any resolution so its objects are cracking from the corners, myart board size is 1080 x 1920 so can anyone explain this issue. How can i get perfect video ?
Hi there!Since a couple of day I got problems saving my FLAs in Animate CC. Whatever I do... edit an file, oder start a new one... Animate won´t save the file with an error message "Could not save as XXX" and "Try to save to another place". All files will be overwritten and have the size of 1kb. I remember it startet with upgrading to High Sierra a couple of weeks ago. I had the problem short after upgrading - but a simple Animate CC restart worked out. But now this doesn't work anymore...I really need help because I have jobs to get done...Thanks a lot!Flo
I am using Adobe Animate 2021. I have an animation created in 1920X1080 Full HD, frame rate 30, Platform type Action Script 3. When I export using Export>Video/Media to video with H.264 Present: High Bitrate the video exports blurry. Any suggestions would be appreciated.
I can't save my project in Animate. It tells me to change the file name or location, but neither of those options do anything. I've tried saving as .xml, I've tried uninstalling and reinstalling, I've tried using older versions, I've tried all recommendations I can find in forums and else where but can never save my projects.I have a Windows 10 Surface Book with I7, External Hard drive with 4 TB, and my project includes a .png sequence.The exact error is "unable to save the document as ___ Please try saving to a different file name or to a different location."Thanks,Jorel
Hello, we're creating 21 animated display ads that uses Classic Tween motion for the animation. Each file has 12 layers, and most of the layers have a Classic Ease motion applied somewhere along the timeline to create the illusion of animation in 4 frames (either ease in or ease out). We'd like to add Classic Tween to the Motion Presets so that we can quickly apply the Tween to all the different symbols/layers, but I'm getting a dialogue box that says presets are only for Motion Tweens 😕😕 Can someone help with this issue. Is there a way around this, or another feature that would allow us to accomplish the same task? Thanks.
Hello! I've encountered the following issue: if I change the position of the main layer, after restarting Animate, the other layers scale out in the same way and at the same time, without me modifying the scale! Has anyone else experienced this issue?I mention that this only happens when I use Motion Tween. I have attached a clip where the issue can be seen.
Hi, I'm currently trying to add a new image to a bar menu that has a transition in between each image. The problem I'm running into is that when I try to copy a new movie clip symbol and add the updated image, it for some reason doesn't play the transition anymore to the newly added frames. (Trying to add a 5th board that transitions from 4th to 5th and then 5th to 1st.) Additional info: Naming system is the same. New images are also added to the timeline. I do not see a tree/node system incorporated into this. Yes, I have tested the movie as well as tested it with an export and it does not show the transition. All the properties look correct. I feel like its a linking problem, but can't find where it would be a linking problem (between the new image and the transition animation.) Not exactly sure what to show for screenshots, let me know what you guys need to see and I can include it.
I want to have many stick figures fighting, with different colors so on. but how can i simply copy one character and then modify it individually? so all the bodyparts and all the laryers? just all the stufff? i know you can duplicate the entire folder, but then you have still the same instances of objects, not duplicates of the object. so that means if you want to modify them you automatically modify the other character. i know i can make a duplicate of each object and then switch the original ones in the copied layers for the new duplicates and then go into each duplicate and change the color, but that takes way too long when you just want a couple of soliders on the screen and give one a hat or something. thanks for helping:)
Hey guys. I'm posting anew on this same project I'm trying to wrap my head around as I think I'm in need of a fresh approach.Basically wondering if I can get some guidance on the best way to create this interactive infographic (see attached) . I need to make the four top buttons (STABLE, RELUCTANT, ...) clickable, which will change the button color and present different information in the center circle (right now, all three are set on STABLE). Then I need to be able to circulate through the three different stages—THRIVING, BUOYANT, TRANSFORMATIVE—by clicking the right-left arrows and/or the stages text to the right and left.I had set this up as buttons just triggering a jump to a frame with the appropriate correspinding view, but it resulted in too much code with each frame and kind of code loop that cummuatively bogged down the brower to the point of not working at all.Any ideas on a simpler approach to this that won't require custom code and can be done via Code Wizard? Tagging you @
A few days ago, after perfect normal performance, Adobe Animate decided that new tweens in my short (~500 frame) animation would no longer ease using anything but classic. Everything (usually) looks normal in the viewport, but when published, the new frames don't have any tweens, or any of the deformations in their keyframes of movieclips, graphics, or most annoyingly: warped assets.It's very strange behavior because it only affects new frames, and only after a certain point in the animation. I've rebuilt that section of the animation from scratch several times trying to fix this, including rebuilding the entireties of all warp assets, all the way from redrawing the bitmaps, and the behavior is the same-- it functions to a point, then new frames are glitchy.I updated java, clean re-installed CC and animate...I've tested completely blank new files: if I make a square shape, and classic tween it moving around, fine. but if i make it a warp asset, it usually has the glitchy movement or el
Hello Im A Flash CC 2015 User and I Have Issues With My Wacom One M Tablet. I Don't Want To Change The Tablet Beacuse It's Brand New And I Want To Animate But Flash CC Says: "F**k Off Bro"My Hardware And Software:OS: Windows 11 Pro, Upgraded From Windows 10.Flash Version: Adobe Flash Professional CC 2015.0Graphic Tablet: Wacom One M (ScreenLess)RAM: 8GBCPU: Intel Core I5 i3-1115G4 3.00GHzGPU: Intel Integrated CPU GraphicsSSD Space: 237GBOS Version: 23H2-SmeyFace
Hi, I have a Lenovo Thinkpad Yoga Ultrabook that has tablet functionality via Wacom. I have had no issue drawing within the Photoshop that I have had for months now, but when I just installed Flash CC, the tablet will not let me use the tablet pen to draw a line correctly. What it does is makes a long straight diagonal line every time I try to touch it to the screen, and then at the end of said line, it then will draw what I gesture with my hand. The problem is, its offset now to the end of the line, so it is completely unusable. It has no problem working if I were to use my finger on the touch screen instead of the pen, which is very strange.Some things to note:-Again, it works fine with the pen in other drawing apps like photoshop-The issue persists with the default pen and a different brand pen that I frequently use.-I have all my graphics drives updated-I have the latest Wacom Feel it drivers-I turned off all tablet settings that might interfere. Which shoul
Ok, i'm at Adobe Animate, suddendly all the audios i try to play at the timeline aren't playing! It sounds only if i play the animation since the first frame, if i try in mid the anim it doesn't play neither, if i try scrubbing through the timeline, still not playing. I tried whit a file from before it happens, it works perfectly, but if i import any other audio into the old project, or if i grab the audio from the old project to a new one stills not playing, like if anything i move ruins it, bringing it to the actual chaos, anyone else whit this issue?
Whenever I want to hear the audio of the animation I am working on, I have to either rewind to frame 1 before playing the entire animation, or I have to click the test movie option. Here's a video of the problem:
If so are we able to do it in Layers so it looks like water. I want to try to make it look like water with the ship hull coming closer and closer becoming more and more clearer
Hello,I Have A Problem About Flash CS6 It's Good Software and I Don't Want To Upgrade To Adobe Animate. So,I Upgraded From Windows 10 Pro To Windows 11 Pro. When I Installed Flash, It Stuck On "Loading UI". Can Anyone Help? -Thanks-SmeyFace For The Nerds and want more info,OS: Windows 11 ProUAC: Enabled, Level 3PC: Acer Extensa 15CPU: Intel Core i3 11th Generation Or i3-1115G4, 3.00GHzGPU: Integrated CPU Graphics, No Graphics CardRAM: 8,00 GBBits: X64Version: 23H2OS Compilation: 22631.2861 *I Can't Include The Crash Log Beacuse The .mdmp File Format Is Not Supported.*
Hi, i created an illustration in Illustrator CC 2018 and tried to copy it to Animate CC 2018 and i got the message: "Could not import the file because the file type is unrecognized." So i tried saving it as .ai and. svg and importing it but got the message: "One or more files were not imported because there were problems reading them." Any help would be appreciated. Thank you.
When i use to publish my html banner, it would auto open in safari so i can preview it. I got a new laptop and this doesn't happen any more, i have to manually open the html.And i can't find any options to tick I'm on mac sonoma 14.1.2, Animate 24.0
Hi, I am very new to Animator. When I create a classic tween, it shows in the timeline but when I go to play it, it is not there and the animation simply jumps from point a to point b. I have already tried converting everything to graphic and I have looked into many step by step tutorials and other forum posts but none of them seem to answer my question. Is there anything I could be missing? Thanks.
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