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So I made a project in Adobe Character Animator and when I saved it, it saved as a .chproj but I want to take it into a diffrent app for additional video edits. Th app does not support .chropj and when I looked up how to convert it into a .MOV or .MP4 or anything like that it all leads to me needing to get Adobe Media Encoder or Adobe Premier Pro and my computer is too old to download those. What do I do because this is a school project and I need to turn it in soon?
Hi, I encountered a problem while recording a dragger move. I have a puppet that have multiple views (frontal, right, left and back profile). When I drag and record move of lets say right wrist dragger in frontal view it also picks and records movements of dragger from other profile views although I record in only one view. Then in timeline I see four handles recorded instead of only one. When I pick and drag a handle it obviously picks also the draggers that are in approximate postition, but in other profile views although not shown. I have profile views activation via the swap set so its only one view possible at the time. Any solution to that problem?
Hello all!So I'd like to make this character levitate up n down throughout a livestream. I checked out OkaySamurai's amazing video on Triggers, but it seems you cannot make Replays loop. I was able to make him leviate and converted the transform to a trigger, but it will only play once. The video was made in 2019, but I currently dont see an option to make it continuously loop throughout. Any other workaround anybody has found would be greatly appreciated. Cheers!
I have been a long-time user of Character Animator. I just made a puppet tutorial for my students using Illustrator and Character Aninator and the "Blank" puppet. I have never had this problem before. My character was moving fluidly then I added some more hair and some dangles to the hair and now my body and head is as stiff as can be. There is no longer any head movement or body movement at all. I have tied turning Independent on and off for the head and changed a few of the parameters such as wind and gravity, not really drastically, in an attempt to fix this. After 3 days I am about to give up but I need to show my students how this works.
For some reason does not show Lib Sync in the time line and has no red dots next to the activation of featues on the right? No facial scaninng is not showing up. How do I fix the issues? On a Mac 11.2.3 Character animate 4.0
i am using windows. Character animation and media encoder are both final release. However, I am getting a "please install adobe media encoder" warning.
I keep having the problem that my puppet is missing symmetry. When I add the walk behaviour to the legs, and name al the parts (knees, toes, ankles, hips) I keep having the rigging issue. I started with the existing pupput Blank. I edited the puppet in Illustrator.
I am getting this error message: Unable to open project “/Users/name/Desktop/Character Animator Project 4/Ch Data/repo.noindex/”. If it is located on a server, copy it to a local drive and open it from there. This seems to have a simple solution. I just don't know whats wrong. And don't give me any programming advice because I'm not a programmer.
I have a character with 3 "master" views (frontal/left quarter/right quarter). The frontal view has 3 head turns, whereas the left and right views only have one corresponding head view each. The walking behavior automatically adds all these views and is not working properly, but there seems to be no way to remove views in that behavior. Is that a problem and is there a way to clean things up?
Hello! I am trying to make the background hair attached to the head, but it wont. I'm not sure what is wrong with my origin points or my meshes? I looks like the two different angles of the head have meshes, but the head layer itself doesn't. I had everything working perfectlyyyy, then I changed some of the layers in the original artwork and now I need to redo it all... i can't figure out what I am missing or doing wrong. Can someone please help! Let me know if I can provide more information or screenshots!Thank you in advance!!!- Courtney
CANT GET THE PUPILS TO MOVE INDEPENDENTLY. I HAVE EVERYTHING TAGGED PROPERLY IN CHARACTER ANIMATOR. + SIGNS IN FRONT OF EACH PART. EYEBROWS MOVE, HEAD MOVES, MOUTH MOVES, EVERYTHING MOVES EXCEPT THE PUPILS. WONDERING FIX
Hi, I guess I made a typical newbie mistake: I started the character with a folder/layer structure for (only) frontal view. Is it possible to add additional views (left and right in my case) without losing all the rigging and triggers from the working frontal view? That would save me a lot of time. Andreas
Hi, How do I make sure that the shoulders line up with the head group no matter how the head moves up/down/left/right? Please have a look at the attached images to understand the issue I am having. Thanks for help!Andreas
i'm trying to customize one of the example puppets in Character Animate, but I keep getting stuck at the photoshop part. I downloaded the puppet, inserted it into a scene, tried all the triggers for the arms, but when it comes time to actually change things on the puppet like skin tone, facial hair, etc, the tutorials all seem to jump and all the sudden they're editing in photoshop, or at least a program that looks like photoshop. I've never used photoshop in my life, so I have no idea how to import the puppet to photoshop to make changes, much less get those changes to import back to Character Animator. Can someone please help??
I was working on a puppet on CH via Illustrator and while working on the arm rigging in Ch the puppet became blured by multi color blur. This happened to multiple puppets of mine, does anyone know what I am doing wrong or how I can fix this? I attached a picture. Thanks,
Hello there.I just finished some of my issues for my puppet the day before, and it worked fine after I saved it. I opened the puppet up today, and It shows this rainbow for each head and body item. See attached photo. The image was in Rig Mode. The next image is record mode. The corrupt image shows up and will not refresh. I spent a lot of time working on this puppet, and I don't want to start over again. Can anyone tell me what might be going on? I am using a Mac Mini M1 with the latest update if that can help solve this issue. ThanksMark Fortney
Here is my puppet
Hi, I'm doing a character with long hair, but I can't figure out how can I atach the back hair to the head, so it moves with the head. Here is my project structure: Ho w can I achieve it?
Hi everyone,I tried 3 to 4 times to create a new puppet but unfortunately, I am getting an error attached and unable to create so anyone can tell me how to resolve this issue?Thanks.
CA crashes just after launching on the project page if not sooner, but I'm not getting any error msgs. All other programs in the CC suite work great. Are there crash logs I can check to see what is causing the problem? I assume its a conflict with something on the machine. I have a project coming up and really need to get this running. Any help would be appreciated!I have:-Uninstalled, restarted, and reinstalled with all other programs shut down including anything that would access the camera or have malware/firewall protection on.-Deleted preferences-Have tried downgrading all the way to version 3 and up to the Beta versionMy Specs Mac Pro (Late 2013) Running High Sierra (10.13.6)3 GHz 8-Core Intel Xeon E564 GB 1866 MHz DDR3AMD FirePro D700 6144 MB
Hello, I have designed a teddy bear that holds and moves around colored balls, and it looks perfect WHILE I am recording, but is wrong after I have recorded. For example, if he is holding a red ball while recording it looks fine. But after I play the recording back the ball is just sitting and rolling around on the ground. I believe I am doing something very simple wrong, but I can't figure out what. If someone can provide guidance, I would be extremely grateful. It's very frustrating that I can get everything to look just right but cannot record. I attach screenshots of my teddy bear during recording holding the red ball, and then after I replay with the ball just lying on the ground so you can see what I'm talking about. Also, I have included a screenshot of my rigging, in case that helps. Thanks,Ted Rogers
Hello, animation almost complete except for the floating issue. Character is sitting. Rigging to feet, head and arms, all working find. Followed online tutorials to create Frontal layer, I have various fixed handles in place. What else can I do? TIA
I am making this puppet for a big project and I seem to be having trouble. What I am trying to do is Have the hair behind the neck Move with the head. However In the process of doing this its starting to become a glitch filled mess. Sometimes the body moves with the head and I can;t ground it. I'm gonna drop the photoshop file here. If anybody can help fix this Please do.Again this is a list of what I want- The back hair and Head to move together in sync behind THE NECK on only the Frontal left/right Quarter- Have the Same thing happen with all body sides (Example: Right Profile body and Frontal head.)- When I use a head turn The Front backhair also dissapears. I also have this issue with the face behavior moving the body, Even slightly. I also want to add that this will be a very elaborate puppet with tons and tons of Triggers. I'll leave the PSP file and CH file here. https://drive.google.com/file/d/1CAGjl75DLrEwDVuURRLZ12svdbK4GL0t/view?usp=sharing htt
Hiya, Just started using CA and it wont detect my camera, I have a Macbook Pro with build in webcam, it picks up audio just fine, but not visuals. It also doesn't detect another camera when I choose to use alternate camera form the options.Is this an Adobe thing or a Mac thing?Help!Thank you, H
Hi there...I really need some help somehow I cannot drag my character... it's pinned to the backgroundI don't know why it's doing thatThank you very much in advance
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