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I have a character with 3 "master" views (frontal/left quarter/right quarter). The frontal view has 3 head turns, whereas the left and right views only have one corresponding head view each. The walking behavior automatically adds all these views and is not working properly, but there seems to be no way to remove views in that behavior. Is that a problem and is there a way to clean things up?
Hello! I am trying to make the background hair attached to the head, but it wont. I'm not sure what is wrong with my origin points or my meshes? I looks like the two different angles of the head have meshes, but the head layer itself doesn't. I had everything working perfectlyyyy, then I changed some of the layers in the original artwork and now I need to redo it all... i can't figure out what I am missing or doing wrong. Can someone please help! Let me know if I can provide more information or screenshots!Thank you in advance!!!- Courtney
CANT GET THE PUPILS TO MOVE INDEPENDENTLY. I HAVE EVERYTHING TAGGED PROPERLY IN CHARACTER ANIMATOR. + SIGNS IN FRONT OF EACH PART. EYEBROWS MOVE, HEAD MOVES, MOUTH MOVES, EVERYTHING MOVES EXCEPT THE PUPILS. WONDERING FIX
Hi, I guess I made a typical newbie mistake: I started the character with a folder/layer structure for (only) frontal view. Is it possible to add additional views (left and right in my case) without losing all the rigging and triggers from the working frontal view? That would save me a lot of time. Andreas
Hi, How do I make sure that the shoulders line up with the head group no matter how the head moves up/down/left/right? Please have a look at the attached images to understand the issue I am having. Thanks for help!Andreas
i'm trying to customize one of the example puppets in Character Animate, but I keep getting stuck at the photoshop part. I downloaded the puppet, inserted it into a scene, tried all the triggers for the arms, but when it comes time to actually change things on the puppet like skin tone, facial hair, etc, the tutorials all seem to jump and all the sudden they're editing in photoshop, or at least a program that looks like photoshop. I've never used photoshop in my life, so I have no idea how to import the puppet to photoshop to make changes, much less get those changes to import back to Character Animator. Can someone please help??
I was working on a puppet on CH via Illustrator and while working on the arm rigging in Ch the puppet became blured by multi color blur. This happened to multiple puppets of mine, does anyone know what I am doing wrong or how I can fix this? I attached a picture. Thanks,
Hello there.I just finished some of my issues for my puppet the day before, and it worked fine after I saved it. I opened the puppet up today, and It shows this rainbow for each head and body item. See attached photo. The image was in Rig Mode. The next image is record mode. The corrupt image shows up and will not refresh. I spent a lot of time working on this puppet, and I don't want to start over again. Can anyone tell me what might be going on? I am using a Mac Mini M1 with the latest update if that can help solve this issue. ThanksMark Fortney
Here is my puppet
Hi, I'm doing a character with long hair, but I can't figure out how can I atach the back hair to the head, so it moves with the head. Here is my project structure: Ho w can I achieve it?
Hi everyone,I tried 3 to 4 times to create a new puppet but unfortunately, I am getting an error attached and unable to create so anyone can tell me how to resolve this issue?Thanks.
CA crashes just after launching on the project page if not sooner, but I'm not getting any error msgs. All other programs in the CC suite work great. Are there crash logs I can check to see what is causing the problem? I assume its a conflict with something on the machine. I have a project coming up and really need to get this running. Any help would be appreciated!I have:-Uninstalled, restarted, and reinstalled with all other programs shut down including anything that would access the camera or have malware/firewall protection on.-Deleted preferences-Have tried downgrading all the way to version 3 and up to the Beta versionMy Specs Mac Pro (Late 2013) Running High Sierra (10.13.6)3 GHz 8-Core Intel Xeon E564 GB 1866 MHz DDR3AMD FirePro D700 6144 MB
Hello, I have designed a teddy bear that holds and moves around colored balls, and it looks perfect WHILE I am recording, but is wrong after I have recorded. For example, if he is holding a red ball while recording it looks fine. But after I play the recording back the ball is just sitting and rolling around on the ground. I believe I am doing something very simple wrong, but I can't figure out what. If someone can provide guidance, I would be extremely grateful. It's very frustrating that I can get everything to look just right but cannot record. I attach screenshots of my teddy bear during recording holding the red ball, and then after I replay with the ball just lying on the ground so you can see what I'm talking about. Also, I have included a screenshot of my rigging, in case that helps. Thanks,Ted Rogers
Hello, animation almost complete except for the floating issue. Character is sitting. Rigging to feet, head and arms, all working find. Followed online tutorials to create Frontal layer, I have various fixed handles in place. What else can I do? TIA
I am making this puppet for a big project and I seem to be having trouble. What I am trying to do is Have the hair behind the neck Move with the head. However In the process of doing this its starting to become a glitch filled mess. Sometimes the body moves with the head and I can;t ground it. I'm gonna drop the photoshop file here. If anybody can help fix this Please do.Again this is a list of what I want- The back hair and Head to move together in sync behind THE NECK on only the Frontal left/right Quarter- Have the Same thing happen with all body sides (Example: Right Profile body and Frontal head.)- When I use a head turn The Front backhair also dissapears. I also have this issue with the face behavior moving the body, Even slightly. I also want to add that this will be a very elaborate puppet with tons and tons of Triggers. I'll leave the PSP file and CH file here. https://drive.google.com/file/d/1CAGjl75DLrEwDVuURRLZ12svdbK4GL0t/view?usp=sharing htt
Hiya, Just started using CA and it wont detect my camera, I have a Macbook Pro with build in webcam, it picks up audio just fine, but not visuals. It also doesn't detect another camera when I choose to use alternate camera form the options.Is this an Adobe thing or a Mac thing?Help!Thank you, H
Hi there...I really need some help somehow I cannot drag my character... it's pinned to the backgroundI don't know why it's doing thatThank you very much in advance
i'm using lip sync audio and want to add the head movements. i have done this many times before with no problems. but now anytime the lip sync plays, the camera is paused so you can't record head movements. This is a new puppet and there are two things different, 1) added nutcracker jaw and works great in the lip sync, and 2) when setting the sync in timeline, it says 'take 3' as opposed to the compute for lip sync. any ideas would be greatly appreciated. thanks in advance.
Hi, I am fairly new to Adobe Character Animator. I have a puppet file that looks sharp when in Illustrator, however when I import the Illustrator file into After Effects the file loses quality. I have the the rasterize option enabled on th file in AE, it sharpened somewhat but around the eyes i noticed it had a hint of slight red color? Likewise when its then imported in premiere pro for video editing it still has the red color around the eyes.
Hi, Was revisiting my puppets and wanted to continue my work and all files are gone from my drive searched all storage and the files are wiped - anyone else that had this happened to them? (there is no HW problem because all other files are there just not Character Animator files) This is hours and hours of work possibly gone. That project you see is a standard project and not created by me... happened when upgrading to version 4
This seems like it should be a fairly common thing, but I can't find any info on it. I know that CA accepts MIDI inputs, but I haven't found anything on how to set up a jaw / mouth animation driven by the intensity of the MIDI button press. I'd like to be able to control my character's mouth similar to a physical puppet where you operate the mouth as you talk (or in my case, try to match the pre-recorded audio by tapping along). Why not just use the Nutcracker Jaw and open/close my mouth? Well, I find that that's actually pretty difficult to do, as well as tiring/painful on my face muscles (anybody else get "CA Neck" after a day of rigging and testing the head movements of a character?). My fingers are much better at quick up/down movements.Anyone have ideas for me?
How do you determine the current position of the puppet after a Keyboard Input Walk? I only have an X Position keyframe at the beginning of the walk. The puppet after the walk is standing in the middle of the screen but when I want to create a new X Position Keyframe, Ch doesn’t show me the current position, it just shows me the beginning X Position Any help is appreciated. As a side note, Position based Walk doesn't work well for my puppets.
Hello I've been trying out magnets but I cannot figure out what I am doing wrong. I made a magnet on his left hand when it''s "half open" and that works but there are two problems- If I select any other hand it will eventually latch onto the item- I can't release the item and it remains attached even if I move the hand out of the screenI've noticed in the Heather puppet that there is a triggerable replay that allows you to unattach the object but I hae no idea how to make this. The Heather pupppet has the same "problem" keeping the orb in her hand - I just happened to notice the trigger while scrolling through the triggerlist.I also don't really understand why only my head moves and doesn't pull the body along. For this puppet it's not really a problem but the other ones I have don't have this body movementAny help would be appreciated.Puppet link:https://www.dropbox.com/s/h8ood2yytupgu7d/TV%20Robot.puppet?dl=0
I seem to be encountering difficulties when trying to download and install version 4 of Character Animator. It downolads but then when I try to open the software it crashes. I have tried to uninstall and install the programe numerous times, but the same thing happens over and over . Any advice would be gladly accepted Thanks
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