Learn how to create, build, and animate 2D puppets.
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We're working on a multi-character, multi-scene series of videos. Different animators need to work on the same project files (at different times). But we're getting a ton of corruption with various syncing methods (errors are about tags and HEAD) First we tried Dropbox, then Resilio Sync. Both are causing intermittent corruption and loss of work. I see under the hood you're using Git to manage project versioning. This is an interesting choice (guess it's cool that you can benefit from rollbacks, named versions etc) but it seems to be what's preventing any syncing software from functioning correctly without corrupting the repo. A potential benefit of git is being able to push/pull from a remote repo as a way to collaborate, but I don't see a way to do that? Two questions:1. Can you walk me through how the project files (and especially the Ch Data folders) are structured? I just had a situation where we lost even more work while trying to repair a broken project. Basically
Hi AllI'm very new to Ch and Ps but have managed to make a puppet with head rotation, eyes moving, etc.I've just added a torso and found the puppet image was too small (or perhaps too big, can't actually remember).So I resized all the layers in photoshop using image->transform with all layers selected.When I refreshed in Ch I've found the puppet is now 180% rotated so it doesnt appear in the scene (its sitting way above the visible scene, upside down).The only way I can make the puppet the right way up and back in the scene again is by selecting the timeline and setting the property for transform->rotation to 180%.How can a resize on the layers in photoshop cause the puppet to get inverted? - and what should I be doing to get the puppet to appear the right way up without having to apply a trasnform rotation? (using the rotation just feels like treating the symtoms and not the root cause).Thanks for any advice.
All Behavior options available and adjustable in Record mode?
Visemes and Phonics go together. Variations in speech, like dialect and origin do have an impact, but there are more similarities than differences. Visemes are about the shape and Phonics is about the sound. Interesting when people try and match the visemes they start making the sound and looking at there lips... which sounds obvious, but we exaggerate both the sound and the shape. It seems then to get CA to work anywhere near, we have to exaggerate, but this isn't normal and this seems to lead to a missmatch. Is it possible to try and relate the visemes to the phonetical sounds. With the visemes available in CA, you have to seconded guess, and tryout the related shapes in an attempt to match the sound. With a 5 minute audio this can be a lot of work trying to and correct. The auto sync is a great idea, but it doesn't do that much of a good job. As a help, could there be a printout that relates visemes to phonics? I've notice that people are now using cyc
I've just realised that the mouth is not moving with my mouth, should it, or does it only move with sound? Hope that makes sense?
Hi, Great program...but being a bit limited in the vision stakes, I find it hard to see the labels, handles, tags etc.Is it possible to change the size and colour of these? Many thanks
CA just gets better and better, but I have always had a problem with the eye tracking. I've tried different lighting arrangements, getting closer and I just can not get a good consistent tracking of the eyes. Even though I reset the Pose, when I look straight at the puppet, the eyes will move on their own. It is like auto blink for the pupils. I've tried every, Eye Gaze setting I can, but never managed to get that constant following movement. I have to pull a really weird, exaggerated face to get the movement anyway! I do find a larger pupil works best, but that doesn't solve the issue. Does anyone else have this? Can anyone help with a solution? Still a great app!
Hi. I bought a webcam so I can hafve more freedom on where to place it but Character Animator only wants to use the built-in camera in my laptop.
I love Character Animator but I ma getting a repeated issue - it happens when I am recording triggers.At a certain point in work I get an error saying: Invalid Frame Reader RequestError Code (EventGraphs.js:240) Everything works fine still in Character Animator but when I export the movie it is corrupted from a certain point and just goes crazy and loops audio.I have to then chop the project it up and export it in sections.This is slowing me down. I have 4 puupets in the scene - 3 are based on the chloe puppet, and the other is based on chloe but has Dude's head. i am running Catalina.... Best Banana Drum
I am beginner in character animator. i have tried everything which have shown in youtube videos and articles, but my character hands are stretching even after using proper tags, handles and sticks. Please guide me. I am beginner i dont have enough knowledge about character animator.Thanks
Hi, got an issue with head distortion. Cant go into a lot of specifics and cant put a picture since it has images the studio would not want me to share. however the deal were new to this program and Im trying to get the hang of rigging. I have quite a bit of it figured out but not as much as I wish I had. I have a puppet Im rigginng that is relatively complex it does a 360 turn and Im assuming they want to add walk cycles. there are 2 groups Head with all the turns Front 3/4 left 3/4 right Right Left and back and Body with all the turns Front 3/4 left 3/4 right Right Left and back. So I need to make it so it can do a head turn and turn the body with keys as well as make it walk when turning right or left. Im getting there with all of this but my current issue is with head distortion. All eyes, brows and mouths are set to independent but still distortion occurs.
Hello,I'm having a hard time to get this parrot puppet right. It's my first time making an animal puppet, and I can't seem to find a good material on bird lip-sync for animation. It's more of a design problem. Can anyone help me please?- cheerio
There is a picture of the image in Illustrator and picture of the image when it goes into Character Animator.I have worked on it for about 5 hours and now I've figured to take it 'upstairs' to the community.Someone please tell me what I am missing so I can move forward with this project!I have also posted in the Illustrator community in case it's something I've done wrong in there.
What is the way to create a transparent background file from CH to use in Premier pro and have a movie runing in the background of the character?
Hello there! I want to say right away that English is not my native language, so I have to use a translator. If you can help me, I ask you to formulate the answer as clearly as possible, so that the language barrier does not prevent me from understanding you.I just started learning to work in Adobe Character Animator, and I had some difficulties with the convenience of working with timeline. Each recorded take of any part of the body turns the number of layers into a huge pyramid. I'm not one of those people who can record everything perfectly in a couple of takes, so I'm much more used to working with keys. But I can't figure out how to use the keys to configure at what point in time and where, say, the doll should look. The same applies to the hands. I can't use keys to set different hand positions so that they are in the right position at the right time. Please tell me, does Adobe Character Animator have the ability to customize the movement of the puppet using keys? I see that keys
So, I've had this error a couple of times now, and it's fixed itself once or twice, but it's gotten to be an extremely huge issue. In Illustrator, we have a puppet that looks totally fine, layers are great, things are where they're supposed to be, but when it's a puppet in CA, objects are shifted a certain distance and direction, for no discernable reason. Has anyone else had this problem? If anyone has experienced this/knows how to fix it, I can share more media/info of my situation/puppet.
Hi... CA just gets better and better! Could not find anwer when I searched, so thought I would ask. I'm working my way through the Behaviors options. These are amazing! Just looking at Motion Lines and noticed that this Behavior is visible in Record Mode. This means that I can make adjustments and see results without going back and forth. This is such a great asset and time saver. However, this isn't true for all Behaviors... for example Cycle Layers does not show in Record Mode, so I have to go back to Rig Mode, make a guess at the adjustments and go back to Record Mode to check. Is there a reason for this variation with different Behaviors? Could this be ammended in future updates? Please! PS: I think Replaying Triggers is fantastic!
Hi, I'm really new at creating puppets and I'm still learning how to rig and create everything. I have a chatacter that I mad that I made by Following the Rin model. There alot of problems that I have things with the eyes, and the bangs growins small when the back hair stays big, and then it also show the forehead as well. The main issue I'm having is how the body is moving with the head. I followed all the names that the Rin modle had, but it still moves the upper body part. I did my research on youtube, but alot of those use models with a full body while my modle is only half of it. I've also tries using the pinning tool to fix the bottom part to stay in place, but when I do it like streatched and warps the modle in like a sweily motion. I have a lot to learn, and it may be an easy fix, but I've been stuck on this for a could days now and I can't seem to fix it.
Hello. 🙂 I have a little issue with my character, I would like my character's hands to pass in front of your chest, but it is not happening because in my layers hierarchy and I need to have the character's Torso on the top. Do someone knows if there is some way to keep the same layers hierarchy and do her arms pass in front? Thank you!
Hallo! I'm trouble shooting audio coming from CH to OBS for live streaming -I have the ASIO driver on in CH but the sound is not replicated in OBS such like it would do in MME (Windows), I've tried various settings within the ASIO driver, installed NDI (to try that way), updated OBS with the ASIO counterpart, though non of this seems to work... it seems ASIO will only push sound through to either CH or OBS individually and not simultaneously... any ideas?
HiI love Character Animator but I ma getting a repeated issue.At a certain point in editing the file I get an error like: Invalid Frame Reader RequestError Code (EventGraphs.js:240) Everything works fine still in Character Animator but when I export the movie it is corrupted from a certain point and just goes crazy and loops audio.I have to then chop the project it up and export it in sections.This islowing me down .Can anyone suggest how to fix this.Banana Drum
I tried to import an mp4 file into CH and apparently it can't be imported. I am trying to play a movie while animating texts and the character, and narrating parts of the movie. I want the movie to be playing as the background of the character, and then do proper animations as the movie plays forward. What would be the best way to do this?
Hey there. So Im creating a puppet with all variations of profiles front to back with various head turns for each. I'm noticing a bit of lag while in record mode. My question is, is this the best way to do this or should I be creating two differnt puppets one that contains the left side turn around and other on a right side turnaround... If that make sense.... Ta!
Hello me again! I'm getting there with this puppet however im noticing a "jerk" movement when initiating the walk behavior (using left and right arrow keys) doesnt seem to happen every time though - anyone any ideas? big thankssss!!!https://vimeo.com/460504680
Hi everyone,my character is fully visible in the editing window, but in the scene I only see the head.I faded in all layers and also in the illustrator file all layers are correct. Unfortunately i did not find anything in the manual about this problem, so i hope one of you can help me! 🙂(It broke after I added the head-rotate layers in Illustrator and applied them in CA)I am a total beginner, so have mercy if I just missed something 😛
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