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I love Character Animator but I ma getting a repeated issue - it happens when I am recording triggers.At a certain point in work I get an error saying: Invalid Frame Reader RequestError Code (EventGraphs.js:240) Everything works fine still in Character Animator but when I export the movie it is corrupted from a certain point and just goes crazy and loops audio.I have to then chop the project it up and export it in sections.This is slowing me down. I have 4 puupets in the scene - 3 are based on the chloe puppet, and the other is based on chloe but has Dude's head. i am running Catalina.... Best Banana Drum
I am beginner in character animator. i have tried everything which have shown in youtube videos and articles, but my character hands are stretching even after using proper tags, handles and sticks. Please guide me. I am beginner i dont have enough knowledge about character animator.Thanks
Hi, got an issue with head distortion. Cant go into a lot of specifics and cant put a picture since it has images the studio would not want me to share. however the deal were new to this program and Im trying to get the hang of rigging. I have quite a bit of it figured out but not as much as I wish I had. I have a puppet Im rigginng that is relatively complex it does a 360 turn and Im assuming they want to add walk cycles. there are 2 groups Head with all the turns Front 3/4 left 3/4 right Right Left and back and Body with all the turns Front 3/4 left 3/4 right Right Left and back. So I need to make it so it can do a head turn and turn the body with keys as well as make it walk when turning right or left. Im getting there with all of this but my current issue is with head distortion. All eyes, brows and mouths are set to independent but still distortion occurs.
Hello,I'm having a hard time to get this parrot puppet right. It's my first time making an animal puppet, and I can't seem to find a good material on bird lip-sync for animation. It's more of a design problem. Can anyone help me please?- cheerio
There is a picture of the image in Illustrator and picture of the image when it goes into Character Animator.I have worked on it for about 5 hours and now I've figured to take it 'upstairs' to the community.Someone please tell me what I am missing so I can move forward with this project!I have also posted in the Illustrator community in case it's something I've done wrong in there.
What is the way to create a transparent background file from CH to use in Premier pro and have a movie runing in the background of the character?
Hello there! I want to say right away that English is not my native language, so I have to use a translator. If you can help me, I ask you to formulate the answer as clearly as possible, so that the language barrier does not prevent me from understanding you.I just started learning to work in Adobe Character Animator, and I had some difficulties with the convenience of working with timeline. Each recorded take of any part of the body turns the number of layers into a huge pyramid. I'm not one of those people who can record everything perfectly in a couple of takes, so I'm much more used to working with keys. But I can't figure out how to use the keys to configure at what point in time and where, say, the doll should look. The same applies to the hands. I can't use keys to set different hand positions so that they are in the right position at the right time. Please tell me, does Adobe Character Animator have the ability to customize the movement of the puppet using keys? I see that keys
So, I've had this error a couple of times now, and it's fixed itself once or twice, but it's gotten to be an extremely huge issue. In Illustrator, we have a puppet that looks totally fine, layers are great, things are where they're supposed to be, but when it's a puppet in CA, objects are shifted a certain distance and direction, for no discernable reason. Has anyone else had this problem? If anyone has experienced this/knows how to fix it, I can share more media/info of my situation/puppet.
Hi... CA just gets better and better! Could not find anwer when I searched, so thought I would ask. I'm working my way through the Behaviors options. These are amazing! Just looking at Motion Lines and noticed that this Behavior is visible in Record Mode. This means that I can make adjustments and see results without going back and forth. This is such a great asset and time saver. However, this isn't true for all Behaviors... for example Cycle Layers does not show in Record Mode, so I have to go back to Rig Mode, make a guess at the adjustments and go back to Record Mode to check. Is there a reason for this variation with different Behaviors? Could this be ammended in future updates? Please! PS: I think Replaying Triggers is fantastic!
Hi, I'm really new at creating puppets and I'm still learning how to rig and create everything. I have a chatacter that I mad that I made by Following the Rin model. There alot of problems that I have things with the eyes, and the bangs growins small when the back hair stays big, and then it also show the forehead as well. The main issue I'm having is how the body is moving with the head. I followed all the names that the Rin modle had, but it still moves the upper body part. I did my research on youtube, but alot of those use models with a full body while my modle is only half of it. I've also tries using the pinning tool to fix the bottom part to stay in place, but when I do it like streatched and warps the modle in like a sweily motion. I have a lot to learn, and it may be an easy fix, but I've been stuck on this for a could days now and I can't seem to fix it.
Hello. 🙂 I have a little issue with my character, I would like my character's hands to pass in front of your chest, but it is not happening because in my layers hierarchy and I need to have the character's Torso on the top. Do someone knows if there is some way to keep the same layers hierarchy and do her arms pass in front? Thank you!
Hallo! I'm trouble shooting audio coming from CH to OBS for live streaming -I have the ASIO driver on in CH but the sound is not replicated in OBS such like it would do in MME (Windows), I've tried various settings within the ASIO driver, installed NDI (to try that way), updated OBS with the ASIO counterpart, though non of this seems to work... it seems ASIO will only push sound through to either CH or OBS individually and not simultaneously... any ideas?
HiI love Character Animator but I ma getting a repeated issue.At a certain point in editing the file I get an error like: Invalid Frame Reader RequestError Code (EventGraphs.js:240) Everything works fine still in Character Animator but when I export the movie it is corrupted from a certain point and just goes crazy and loops audio.I have to then chop the project it up and export it in sections.This islowing me down .Can anyone suggest how to fix this.Banana Drum
I tried to import an mp4 file into CH and apparently it can't be imported. I am trying to play a movie while animating texts and the character, and narrating parts of the movie. I want the movie to be playing as the background of the character, and then do proper animations as the movie plays forward. What would be the best way to do this?
Hey there. So Im creating a puppet with all variations of profiles front to back with various head turns for each. I'm noticing a bit of lag while in record mode. My question is, is this the best way to do this or should I be creating two differnt puppets one that contains the left side turn around and other on a right side turnaround... If that make sense.... Ta!
Hello me again! I'm getting there with this puppet however im noticing a "jerk" movement when initiating the walk behavior (using left and right arrow keys) doesnt seem to happen every time though - anyone any ideas? big thankssss!!!https://vimeo.com/460504680
Hi everyone,my character is fully visible in the editing window, but in the scene I only see the head.I faded in all layers and also in the illustrator file all layers are correct. Unfortunately i did not find anything in the manual about this problem, so i hope one of you can help me! 🙂(It broke after I added the head-rotate layers in Illustrator and applied them in CA)I am a total beginner, so have mercy if I just missed something 😛
When I open my saved project file all my puppets and elements are replaced as shown bellow.This CYMK box thing has replaced all my puppets and is still present when I issolate the puppets in the rigg window. I have tried restarting both the softwear and my PC but the problem remains unchanged. I dont have the slightest clue how to even begin to fix this.any help that would help me fix this problem and save me from failing my assesment would be really apreciated. Thank you.
How to keyframe rotation to gain a faster or slower speed for a wheel? I set the rotation at zero point, then after 1 seconds to -300 degree. The result was the wheel moved forward (to the left direction) with a moderate speed. I want to make it faster, so I changed the duration to half a second (6th frame of 12fps), but the wheel moved backward instead (to the right direction) with a slower speed. How do I solve this?
Hey folks i wonder if you could lend me some advise?I have been using CA for about a year or two now so im pretty well versed in trouble shooting however, i opened an old puppet the other day that i used when i first started learning CA - so i used the standard puppet i think its name was kuffman and just replaced the existing artwork with my own. Going back into it now after upgrading to 3.2 i find the mesh still follows the kuffman puppet and not my replaced artwork - how would i go about correcting this?maaannny thanks!!!!!
I just want to trigger the sad mouths and have a swap set like in the basic toutorial. My puppet is a very basic mod off the default puppet. When i create the swapset and use my trigger the mouth disappears.
Hi, I thought this would be an easy fix, but I am not seeing an option anywhere in program. I would like to alter the resolution and screen proportions of a character animation I am doing. I want it to be in portrait mode vs. landscape and I want it to be at a higher resolution than the screen is showing. Am I missing some little property settings box? How do I make this change?
can someone tell me what should i do with my character whenever i move my head the whole body moves the pupet right pupile always looks wierd
Hi,New to Adobe Character animator, so when i select 2 layers (right and left eyebrows) in rig modes puppet. I cant find 'trigger' where 'hide siblings' is kept in my properties panel. Is there a difference in the trigger panel and triggers panel(where i create shortcuts). Thanks for any responsesJohnACA, version 2.1
Recently I've been started working with charecter animater when i import my illustrator puppet into charecter animater it will not stay in one place. I tried using fixed tool but it doesn't work for my project
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