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Please create a way to save liked templates. I just had an experience where I was searching for a title mogrt but needed to create a separate spreadsheet with links to the ones I liked while I was trying to narrow down the search to the ones I would actually purchase. This was such a waste of my time. There needs to be a way to easily see liked templates separate and apart from one's library with purchased templates.
Why isn’t there a normal map intensity filter in Substance Painter?The closest solution I found was this custom setup: https://www.artstation.com/marketplace/p/p39G/sp-filter-normal-intensity Most posts I’ve come across suggest duplicating the material and lowering its opacity, but when working with anchor points or needing to tweak scale/rotation, this becomes tedious. I’m wondering why this isn’t a built-in feature in Substance Painter by default.
I work as freelancer with agencies and solo. I have my own account, but also use agency CC with my agency email login. Please make it so switched between accounts is easy like we can with Microsoft accounts. Unless there is already a way to manage this, instead if logging out of one and logging back in with the other - wasting precious time.
I'm really confused on how Adobe allows me to purchase a Photoshop plan, but doesn't allow Chromebook users ability to use their app especially when allowing them to use Lightroom. I hope they're able to change this in the near future.
I frequently perform simple tasks in After Effects onto hundreds of comps. There is no batch mode and it wastes ton of time. So I got curious if ChatGPT could generate JSX scripts that could automate these type of tasks for me. The result has been transformational on my workflow. So I'm proposing this feature be added directly into After Effects. Feature Request v1Imagine a text prompt window in After Effects where the user describes a single task. Then a text-gen-AI creates a JSX script to automate the given task. It'd be ideal to have the generated JSX scripts be saved and displayed within a GUI. Maybe the GUI can also organize, edit, and delete the JSX scripts. Feature Request v2But this idea could be taken even further. Ever used "Actions" with Photoshop? Well imagine "Actions" but for After Effects. So you could chain together multiple JSX scripts into a single "Action". In this way, you could bring together simple tasks and therefore automate a complex workflow that is specific the the users needs. From there the user selects the relevant comps and then executes the "Action". Examples where I asked ChatGPT to generate a new JSX script for each use-case:Example 1: Within the rotation attribute I had applied a wiggle expression so that I could add in some random motion. After laying out about 454 comps, I realized that each comp was using 10 different wiggle expressions and yet they all shared the same seed value and so the movement was the same within each of the comps. So I used a text-gen-AI to create a JSX script to automate this task. This saved me significant time and avoided doing 4,540 manual edits.Example 2: I had about 240 comps that were utilizing the Echo effect. Yet I needed to extend all of the comps by 150 frames to allow for the echo iterations to finish up. So I used a text-gen-AI to create a JSX script to automatically add 150 frames to the timelines of 240 comps of different lengths.Example 3: I had a comp with 90 layers and each layer had an expression applied to the position, scale, and rotation attributes. I needed to quickly remove the expressions from the selected layers. So I used a text-gen-AI to create a JSX script that would remove the expressions. This allowed me to avoid doing 270 edits to manually remove the expressions from every layer.
前はこんなのなかったのに編集の邪魔でしかないので即時、消していただくか、非表示にできるようにしてください。目にチラチラ映るし、カットしたあと音声波形見辛いし、タイムラインも汚くなるし良いことが一つもない。
This functionality is important since Painter is pixel-based, so when one e.g. imports mesh and cameras from third-party software [Blender, Maya, etc], one needs to have precisely pixel-to-pixel view, same as final render.
I suggest you add some captioning decisions that say, don't end a sentence break with Mr. or Ms., where periods occur that are not the end of the sentence. Seems you could say, ignore periods (.) for 2 or 3 charactor short or no vowels words so they don't cause page breaks. It would also be good to not allow one word captions.
Please!!!????!!!????!!!!?????
To have motion blur in Premiere Pro, it's always about workaround solutions, which sometimes end up making things choppy. Changing the Shutter Angle under the Transform effect sometimes messes up the clip position, or sometimes it bugs up the entire animation in a myriad of different ways. Nesting the clips just adds another unnecessary step nobody asked for. And going to After Effects just for this just adds more complications and delays.For years, many users are suffering because of the lack of motion blur. When we add movement in the clip, we just need that good old movement blur like that of After Effects. A dedicated one-click solution. Nothing less. I cannot, for the life of me, understand how come we don't have such a basic thing.
I'd love to have synced audio while adding speed ramps/time-remapping to my video clips!
Problem: The new contextual task bar is great and having it undocked and positioning itself is often very helpful, but It often gets in the way when I don't need it. I find myself continually togling in Window > Contextural Task Bar. Idea: Bring drag+drop docking that exists in other tool bars to the Contextual Task Bar. The tool bar would only contextually position itself when it is undocked. Additionally a dock/undock button would be great since dragging and dropping it to it's position is unneceserry since it will contextually position itself.
Hello, why the point color dropper in Camera Raw doesn't have the loupe? Always shortcomings about same tools between Camera Raw, Lightroom and Lightroom Classic.
When texturing an asset we often need to create variation textures of the same mesh.For example an npc with different colour shirts or multiple damage states. Right now we need to either save out different files for each or have our changes in the layer stack and turn them on and off, change the texture set name and export.It would be good to have a "variation" texture set that we could switch out with the main material while working This could then be listed in the export pop up as well to be included when exporting textures.That way we could have all the variations in a single project.
(1) The only cache option is to save the cache to a folder in my C drive.(2) However, there was an option to save cache to folders PLURAL. That is, each folder of photos had the cache saved to that individual folder. The difference / benefit was as follows:(a) I have over 700 GB of photo files, held in over 800 different folders (that helps me to find photos easily), and the total cache is 99,000 files totalling 70 GB. So if I want to refresh the cache, it can be a very slow process as the whole cache is updated - even when much of the cache is the same because I haven't changed the photos. And I also save the cache to an external hard drive, so a 70 GB save also very long.(b) The cache for most of the folders doesn't change once I've processed my photos to their final state. So the only cache change that occurs is when I take a new batch of photos. I think the cache holds old info, eg if I edit a file and there's a cache for that photo and its settings, and then I delete the file, the cache doesn't update the cache and the info for deleted files remains. To get rid of that, I have to update the ENTIRE cache for that ONE folder. Let's say that 5 GB. BUT, to save the updated cache for that one folder, I have to save the ENTIRE BRIDGE CACHE of 70 GB.If I could save the Bridge Cache to INDIVIDUAL folders, then I'd only have to update and re-save the cache for that one folder: 5 GB versus 70 GB.So I repeat my request to be able to save cache to folders PLURAL - ie individual Explorer folders that hold the related photos.
A feature idea that could really streamline the editing workflow for creators and editors working with dialogue-heavy content, especially those who need to keep clips monetizable or brand-safe.You already have a great tool with Text-Based Editing / Auto Transcript Cut, which allows us to quickly cut sections of video directly from the transcript. I’d love to see an audio-specific expansion of this for censorship purposes — something like:Auto-Mute by Transcript (Censorship-Friendly Audio Tool)What it does:Detects and highlights curse words or custom-specified words from the transcript.Gives the option to either:Mute just the word's audio (without altering the video or cutting the audio clip)Delete the word’s audio entirely, creating a moment of silenceLeaves the video completely intact, so there’s no desync between audio and visual tracks — perfect for content that needs to retain timing (for example, for captions, multicam edits, or social cuts).Why It’s Needed:When we currently cut audio using the transcript to remove profanity or sensitive words, Premiere cuts the entire clip, including video, and that throws off timing and sync across other layers.This new tool would allow creators to clean up audio without cutting into the timeline, keeping everything else aligned.Extremely useful for:Social media edits (Facebook, YouTube, TikTok)Podcast visualizersBrand-safe or monetized contentQuick turnaround on censored versionsBonus Ideas:"Smart Mute Preview" button: So editors can hear what the track sounds like muted before applying changes.Censor Presets: A built-in list of common curse words that can be toggled on/off, plus custom word options.Visual markers on the waveform or transcript to show muted/censored sections.Attached are a couple of images showing how this process currently works when trying to cut audio directly from the transcript. As you’ll see, removing words cuts the entire A/V track — which isn’t ideal for censorship-only workflows. Thanks for considering this — would love to see this added to Premiere Pro’s already powerful suite of text-based editing tools.
I can scroll sliders, side to side, with the mouse wheel in LRC, but not in Lightroom (cloud). Please consider adding this feature. Using Windows 11.
The pan knobs in the Audio Track Mixer seem unnecessarily large, as their size doesn't impact functionality or usability. In comparison, the pan knobs in the Audio Clip Mixer are half the diameter yet provide the same adjustability. If the Audio Track Mixer pan knobs were the same size as those in the Audio Clip Mixer, they would appear more proportional to the level sliders (like a real mixer) and would free up space for longer sliders.
When multi-camera view is enabled for editing: - UHD footage,- using UHD multi-camera source sequence,- in a 1080 timeline The Program monitor shows the individual cameras zoomed and cropped, like viewing an UHD clip in a 1080 timeline without scaling to fit or fill frame. IE the multi-camera view does not carry over the effects settings of the multi-camera clip, so even if the multi-camera clip is scaled 50% to fit the 1080 frame the multi-camera view shows a scaled and croped view of the individual angles. Idea: add a setting that forces the multi-camera view to fill-frame or Fit-to-frame for individual camera sourcesORhave the mult-cam view apply to the position and scaling attributes for the multi-cam clip to individual camera sources
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