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When multi-camera view is enabled for editing: - UHD footage,- using UHD multi-camera source sequence,- in a 1080 timeline The Program monitor shows the individual cameras zoomed and cropped, like viewing an UHD clip in a 1080 timeline without scaling to fit or fill frame. IE the multi-camera view does not carry over the effects settings of the multi-camera clip, so even if the multi-camera clip is scaled 50% to fit the 1080 frame the multi-camera view shows a scaled and croped view of the individual angles. Idea: add a setting that forces the multi-camera view to fill-frame or Fit-to-frame for individual camera sourcesORhave the mult-cam view apply to the position and scaling attributes for the multi-cam clip to individual camera sources
must have!! Duplicate-repeat function! like in cubase, Ctrl+D command, that duplicates the clip and sticks the duplicated part at the end of theclip, so that i can click Ctrl+D as many times as i want and make the duplicated clip as long as needed only by reclicking Ctrl+Din Premier, if i need to duplicate-repeat a clip i have to hold Alt, copy the clip, drag it and align it to the end of the clip, which useally is not working well so i place it a little ahead and only after i try to stick it to the end of the clip, then i need to copy the two repeated clips and paste them at the end and so on, this is soooooo frustarating and time wasting, there must be a solution for this! please create an option like in Cubase, quick and simple and user friendly!
SCENARIO: When dragging selected artwork from an Illustrator file to a Library, the asset uploads as a bloated Ai file. (Same when uploading a layer from Photoshop)REQUEST: Would LOVE to be able to designate the file type when adding an asset. For example, a vector icon in Illustrator as an SVG file, or a raster image in Photoshop as a JPG. CURRENT WORKAROUND: Export the artwork as an SVG or JPG file, then drag from the desktop/finder onto the application and into an open Library panel.
. El botón de seleccionar f rechazar imágenes es muy incomodo en el iPad podrían ponerlo como un gesto seria más faci seleccionar imágenes
Prior versions of Photoshop - such as CS5.1 - had the ability to free transform vector shapes on the canvas completely un-restrained to fractional values of a pixel. In the latest version of Photoshop 2025, this is no longer possible (entirely, there are non-ideal workarounds).Even if you disable snapping in all locations: When you try to free-transform your shape using the gizmo, your transformations will snap to (what seems like) pixel increments. Previous versions of Photoshop didn't have this behavior. Here is a video:https://www.youtube.com/watch?v=zIbVNdjAzhAIf you watch the video to the end, you will see that it is possible to scale a vector shape or smart object without snapping using the command bar and dragging left or right over the W/H labels. So, the functionality is there but for some reason doesn't work when transforming with the gizmo.As a side-note, nudging (with the keyboard) does work in sub-pixel increments. Scaling does not.When working with lower resolution files, such as icons that are going to have a target size of 16-32px, this functionality becomes quite important to ensure that the final shape is as crisp as possible. It also just doesn't make sense that a vector shape snaps when all snap-related settings are disabled.Please revisit this regression in functionality - it would improve workflow tremendously when dealing with small images.
I want to be able to right click on a time gap in the multitrack editor, go to the Ripple Delete context submenu, and select an option called "All Gaps". Right now there's an option called "Gap", which closes the empty space between two clips in the track, but I want an option to do that with EVERY clip on the track, all at once. I record voiceovers in Audition and delete the dead air between takes, and right now there's a laborious, tedious, and unnecessary step between deleting that dead air and actually moving the clips together on the timeline. That step is to right click each and every gap between each and every take, one by one, and select the "Ripple Delete Gap" option (which there isn't even a keyboard shortcut for by default). This literally increases how long it takes to finish a job by a multiple of however many takes were recorded. There's no technical reason that Audition can't identify where empty space is on a track and ripple delete all of it. Other programs can do it. But in Audition, if you're organizing 30 line reads, it takes 30 times longer.
Hi, I've used Photoshop for thousands of hours over my 25 years in print design, web and games texturing. Sometimes in Photoshop you just want to repeat the last thing you did. Whatever that process or step was, to just do it again, to the thing you've got selected right now. Without thinking about the process's quick key -- or it doesn't have one, then digging in menu's and side bars: Imagine, for example: applying a font again, or growing a selection again, applying a stroke again, transforming again *[1], applying a filter again *[2], merging selected layers again choosing the same proof setup again. hitting the Play Action button again. *[1] I know that Photoshop has implemented relatively new actions Transform Again, and [2] remembers the most recent filter. I love these and I do use them! They're great examples, I wish for more of this, but they are supplemental to their process, and duplicating this for every menu function in Photoshop is not feasible. The solution, in my mind, is an umbrella process which I imagine would be called Edit > "Repeat", or "Repeat Step" (it could live under the Undo, Step Backward/Forward part of the menu.) I know that a lot of Photoshop actions have their own quick key, or you can bind your own. And out of necessity and fimiliarity with the app, i've learned a lot of them, and customised and added a few of my own. But I really think a Ctr+Shift+Z or a Ctrl+Y would be a great addition to my workflow. There's precedence in other apps, for example: - Maya 3D. repeating any step. (they use the keypress G.) - Office tools like MS Word and Google Docs. (If you do something like formatting, or hit enter, or paste, or create table; then if you Ctrl+Y, you apply it again to your active selection or in the spot where your cursor lies. It makes a lot of sense and saves a lot of time.)Hope that helps!
Hello!Currently, when you try to add a property with 3 dimensions (i.e. the position or orientation of a 3D layer) to the Essential Graphics panel After Effects returns a "Property Type Not Supported" error. This is not a huge limitation, as you can make scalar properties like sliders on the layer and link each slider to a component of the vector property. However, this requires 3 rows in the EG panel rather than the slicker 3-dimensional vector interface we're used to. Thank you for considering this request!
I'm seriously looking forward to the day native sky replacement comes to Lightroom? Most of the functionality is already there (masking), and it already exists in PS. Please adobe. Thank you!
It would be nice to be able to select which items to include in the copy when using Project Manager. For example, when I finish a project, I run Project Manager to create a clean archive folder containing a single project and final sequence for my clients. The client already has all of the raw media files, and they don't need the proxies. But when I run the Project Manager, it copies TBs of raw footage and proxy files to the folder, which I then have to delete from the folder manually. Right now, the only options are to copy all media or consolidate and transcode the media. I want neither. I want to copy everything except raw or proxy footage. I'd like to see a new Project Manager dialogue box that allows the user to include raw or proxy media or not. It would save a tremendous amount of time when the end goal is to create a folder containing the project, sequence, and any other items produced within the project.
I've seen other users suggest this—I'd really like to see a print option available from right in the Share For Review feature in InDesign. I like Share for Review because of how quickly I can export a file for clients and have their feedback appear directly in InDesign. But there's no print option available like in Acrobat, and lots of my clients print out my work for proofreading. Because of this I often end up also having to send a PDF, which is tedious when I'm sending batches of 5+ files over, sometimes multiple times a day.
Hi guys, Generative Fill and object selection have become super important and everyday tools. Please consider:a) Improving the interaction speed with your servers—it often slows down the process.b) Adding the ability to manually select masks by object, as the auto mode often fails to identify the correct subject. I believe the core of the algorithm is already there. Thanks.
Die Aktionen funktionieren zum Teil nicht, Photoshop statt "Hintergrung-Ebene" "Background Layer" sucht und erwartet.
Frame holds on a Premiere timeline don't get included when exporting a timeline. When I do the following simple steps:Put one video clip (any clip) on a blank timelineGo to the middle of it and click "Insert Frame Hold Segment", so there are now three clips on the timelineExport a Final Cut XML file of the timeline, via the File -> Export menuRe-import the XML file by dragging it back into the project The frame hold has disappeared. I see no evidence in the XML file that the frame hold effect was included in the XML. I get the same result when round-tripping using AAF as well. I also tried OTIO format using the latest Premiere Beta. Even exporting as an EDL gives no indication in the output that the middle clip is meant to be a hold. Is there any file export that Premiere can export to, where frame hold data is included?
ALAC is a commonly used high quality audio format and I discovered recently via a support session that is is not/no longer supported in Audition. https://helpx.adobe.com/audition/using/supported-file-formats.htmlIt used to be the case that I could take an audio clip of, for example, 2,116 kbps, slice it up in Audition's multitrack editor and export it to the same quality. This is no longer the case. Now when I export a slice of 2,116 kbps ALAC-format audio to the same format (choosing options to export at the same quality as the source audio) I get a file that's 1,591 kbps. Clearly, that doesn't reflect the export options I've selected.This is immensely annoying as ALAC is a format I work a lot with and I only started encountering this issue within the last few months.Please fix it. There's no justification for not supporting mainstream audio formats.
Adobe製品の愛用者として、生成AIとクリエイター支援の両立に関する仕組みについてご提案です。 背景現在、生成AIの進化によりクリエイターが懸念しています。の作品が無断でAIトレーニングに使われているのではないか?作品の価値やオリジナリティを証明できる場がない これらに対して、以下のようなプラットフォーム構想を提案します。 概要Adobe製品で制作された作品に対して、「制作工程の履歴に基づく「制作証明付きNFT」」を発行する仕組みが設けられています。 NFT構造(所有権の割合):34%:作者本人(著作権証明、収益受け取り)33%:Adobe(証明者・プラットフォーム提供者として)33%:一般市場での販売可能(ファン支援や収集を目的とする) 特徴:制作はAdobe製品上で行われたことを履歴から自動認証作者の明確な同意がある場合のみ、AIトレーニングに使用可能AIモデルの「透明な訓練データ」として活用可能NFT購入者は「人間が作った証明つき作品」を全てできる 期待される効果クリエイター:自分の作品の手作り価値を証明し、安心して収益化できる一般ユーザー:手作りが保証された創作物を安心して支援・保有できるAdobe:AI開発に必要な正当なデータソースと収益モデルを両立できる この仕組みが実現すれば、Adobeは従来のサブスクリプションセンターの収益構造に加えて、NFT販売やAI活用による「報酬型」の新たな収益モデルを持つことができることになります。これは、ユーザーが直接課金する形態ではなく、クリエイター・ファン・企業の三者が連携することで価値が自然に循環モデルするものです。結果として、Adobeのサービス全体もより柔軟かつ考えられた方向へ進化できるのではないかと思います。 なるほどこれは、私たち一般ユーザーにとっても「より良い使い心地」や「使い続けた環境づくり」につながる提案になると感じています。 現在、AIの生成により「人間の関与を減らしたデザイン生成と流通」が技術的に可能になりつつありますが、現時点では創造的価値の持続や多様性の維持は困難になるのではないかと感じています。私の提案は、人間の創造を軸に置きつつも、AIやプラットフォームが共存できる構造を目指すものです。 今後なところ、私は単なる一般ユーザーでしかありません。しかし、Adobeがこれからも「創造のためのプラットフォーム」であり続けるために、また「証明・保護・利益をつなぐ仕組み」が重要になるのではと思い、勇気を出して投稿してみました。とりあえずでも参考になれば幸いです。
This annoying UI glitch has been going on way too long. When you're in Library view and have the Index Numbering displayed (View Options --> Compact Cell Extras --> Index Numbering, the numbers appear WAY TOO BIG. Moreover, they are oriented decently (though partially obscured) by a photo when the photo is HORIZONTAL, but when the photo is VERTICAL, the index numbers don't consider the orientation, causing the index numbers to be almost completely obscured. When getting into the triple digits and higher, this becomes a guessing game. Please fix this. It's enough now.
Hi everyone, I'm interested in recommending this as a new feature within a future release of Photoshop. It is a way to "select" a particular distraction (see attached image—a single tire nub). Then, train or command Photoshop to find, select, and remove similar distractions while utilizing AI technology. Currently, the remove distractions feature is super limited. Is this already possible, and am I missing something I should already be aware of? Let me know your thoughts - OR - if anyone has suggestions on how to go about this another way? Thank you!
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