Fractal Noise's Offset Turbulence has maximum value. How can i keep going?
Hey everybody.
Still learning expressions, but every time i think i'm getting the hang of them, something always breaks.
I'm trying to make fire with fractal noise among other things, and needed it to loop, or at least run about 5 – 10 minutes.
I put an expression on offset turbulence: so the flames would keep rising upward throughout my video, [0, time*-1000] and that works really well for 30 seconds, but then it stops when Offset Turbulence reaches 0.0, -33867.2
Truly frustrating. I was excited to use an expression thinking that without keyframes, it could run forever.
30 seconds is a poor specimen for forever.
What's the strategy to knowing when this kind of limitation will happen to you, and how can i work around it?
I was hoping i didn't have to fade in and out of a 30 second loop. Is there any way to keep Fractal Noise sliding upward forever?
Any and all help would be greatly appreciated.
Thank you for your time.

