Installed new drivers last night, allowed it to restart, fired up Photoshop this morning, selected my material, tried to edit the texture by slightly tweaking the color balance, hit save, CRASH.
Opened the stripped down file, followed the exact same process. CRASH.
So, before frustration officially sets in again, any ideas?
At one point I opened up all of the original jpeg textures used in the materials and literally re-created each material one by one. Sure, that worked, but added lots of extra time that I already don't have. Now I see that a couple of them still needs adjusting because they render darker than they appear in preview mode, so I'm trying to just edit the material's texture..... if that would just work.
I wanted to post here to update whoever might be dealing with 3D issues like this in Photoshop. With Daniel's help, I've been able to clear up 2 issues. But first, in case you haven't read all posts, let me catch you up briefly with what my workflow.
I am rendering multiple furniture pieces that consist of 3 parts: Drawers, Body (which I call a "box") and a Base (which can also be called "feet"). Each of these components must be placed on the canvas so they line up with each other perfectly, so the user can build his/her custom furniture piece by swapping them out individually.
Now, with that overview of my workflow, here were my two issues:
1. The build up of duplicate textures inside Photoshop for 3D meshes when using the Replace Mesh command on a given 3D layer.
2. Alignment of 3D meshes to previously rendered ones.
The two things above really go hand in hand. So at this point, I've found it's best to avoid using Replace Mesh altogether, due to texture duplicating and your file size dramatically growing. Instead, use this workflow to correct both issues listed above:
In your 3D application, create a small cube which is perfectly aligned at the BASE to the origin. This is VERY important for alignment. Assign a unique material to the cube. It can be any type.
Export the cube AND your mesh as a single .obj file with NO GROUPS.
In Photoshop, first create a lights preset from the current 3D layer by selecting Scene, then clicking the hamburger menu at the top right and choosing Save Lights Preset. That way your new imported mesh will match the look of the other. NOTE: A Lights Preset doesn't affect the Environment settings. If you have ground plane reflections or shadows you will have to manually match these.
Use 3D>New 3D Layer From File... to create a new 3D layer
Select the Current View camera in the 3D palette, then in the Properties palette, click the View dropdown menu and match the camera to the previously rendered 3D layer. At this point you should not have to do any further adjusting to see that your mesh lines up perfectly with the previous!
Adjust Environment settings if needed
Before rendering, if the cube isn't hidden, select it and change it's Opacity to 0% so it doesn't render.
That should do it! If you have any questions, feel free to ask.
No, u cannot. I;m a frontend developer, so I get sites from clients in PSD, GIMP opening that format, but always it is a disaster so I must run Photoshop, but I have linux and I don't want a windows only for that... so I must install VM for that, so now statistic could show window user + 1. It's ridiculous, I pay for photoshop but I can't use it:( I think if photoshop was on linux, MANY users would start to use it
While "the Linux platform is one of the most used on the planet, if it is not the most used today" may be true, that statement really only applies to platforms such as servers and supercomputers. Linux does indeed dominate that space.
However, when it comes to personal computers, used by "average people" the market is predominately Windows based followed (very far behind) by MacOS. In the personal computer market Linux makes up a very small fraction (about 2%) of users. Im going to assume that people aren't buying servers to edit on or building supercomputers in their basement.
If Adobe spent the money and developed the CC suite for Linux it would be an incredibly long time (if every) before they saw any return on investment.
Hi Adobe! Time has come to change the operating system in our company. We are now running 100% on Linux Mint. Since we moved to Linux support cases decreased over 70%, no more junkware, no more bloody software failures. Now it's up to you! Please provide Linux versions of Adobe products. Virtual Machines and wine can't handle this. Read the signs of time! Best regards Andre Engelmann
Film and Game industry are billions-dollars industry. And most studios run on Linux. I guess Adobe do not want tap into this and get some money? Hundreds artist struggling running PS on some sort of dual machines or Wine to work... Imagine how much Adobe can charge for floating license for studios running PS on Linux... Shame.
while it may take a bit of effort (lot of effort if they did not maintain best practices when software), I disagree with they "an incredibly long time (if ever) before they saw any return on investment." can you back your statement with any formal studies? you cannot make a business decision based on you have a feeling ... and so ...
my 2 cents here... at home I use Windows 10, Linux (Ubuntu & Mint) and apple. All on different machines. I would ditch the windows machine and the macbook today if I could entirely rely on Linux. For me to do that I need at at least Photoshop and Lightroom on Linux. we can't force Adobe to listen ... just hoping someone else will ... I have no allegiance to Adobe, I just need to get the job done.
You probably know somebody using a chromebook (which is a flavor of linux) Everybody I know has snatched up a cheap chromebook recently due to the cheap price, they added Android support in the past couple years but now the newer chromebooks (2018 and on) have added support for Linux apps as well, so Linux market share is about to increase drastically..
Feature request platforms like these are proof that big companies care only about money and aren't much focused on pioneering and innovation. This is the third most requested feature here and there is no real feedback from the company. Nice!
Достаточно долго пользуюсь Linux. Но для работы в photoshop и lightroom приходится иметь дополнительно windows, потому что Adobe попросту игнорируют пользователей linux. Это дорого и глупо. Люди зачастую потому только и не переходят на linux, что не могут использовать продукцию Adobe. Вы меня заставляете приобретать совершенно ненужный мне windows, тратить на него дополнительные деньги - я не настолько богат, чтобы покупать ненужный хлам, мне в работе нужен linux. Обратите, наконец, внимание на эту систему.
От ваших слов попахивает дискриминацией. Пользователи linux имеют право пользоваться продукцией Adobe. Как только начнётся поддержка этой операционной системы - пользователей на ней станет в сотни раз больше. Linux всё равно в скором времени будет самой используемой системой в мире, от этого никуда не деться, это неизбежно.
While no answer is indeed marked as the official response I think you may want to refer to Mr.Cox’ posts.
Feature request platforms like these are proof that big companies care only about money and aren't much focused on pioneering and innovation.
Of course Adobe, the company, »wants« to make money. So if they expected to be able to »make money« with a Linux version they would very likely produce it. Their research apparently indicates that the cost/benefit ratio does not justify this yet, though.
As for feature request platforms in general: Which forms or channels for user input do you deem to provide a better approach?
Of course Adobe, the company, »wants« to make money. So if they expected to be able to »make money« with a Linux version they would very likely produce it.
Obviously not, because this threat is more than 4 years old (all in all), and the platform landscape has vastly changed since the start of it, but Adobe still does not see a reason to support Linux as a platform (or wine as an emulator for example).
But in the meantime other project have surfaced to replace Adobe's product range, and are gaining speed (and quality).
IMHO supporting the two major package formats, deb and rpm, alongside the LSB would make all the difference. There are lots of products out there for the linux world without open sourcing their code, if that's what they fear to have to do, and they can ( could ) make tons of money, not only in the enterprise sector (like SAP) but also with private installations and hobbyists.
We see a lot of linux installations popping up, and as it gets simpler and way more hassle free than the typical windooze installation/update/... , it is a market to be reckoned with.
We as a company (and I personally) promote the change from Windows to Linux over the last twenty years and it seems that it starts to stick.
Ultimately it is Adobe's decision if and when they will support Linux, but from a commercial view it is illogical not to do it. And if one takes a closer look on the web facing infrastructure of Adobe, it seems that most of it is already linux- or unix based. Just sayin'
I have nothing against their desired to make a profit. It makes sense and is desired even for me as a customer. The problem is they don't innovate. It is not that hard to make a software cross platform compatible. This is proof of their laziness and lack of innovation.
christoph: I have nothing against their desired to make a profit. It makes sense and is desired even for me as a customer. The problem is they don't innovate. It is not that hard to make a software cross platform compatible. This is proof of their laziness and lack of innovation.
It is not that hard to make a software cross platform compatible.
I am not a programmer but in the past it has been stated by people more knowledgable on this issue than me that it is not easy. (edited) Considering the bugs that slipped through with the last full version it seems obvious that spreading the testing-resources over one more OS might be an overly bold decision. And what with the apparently upcoming Photoshop for iOS Adobe will, it seems to me, effectively offer Photoshop for three OS. And I suspect that Photoshop for Android will not be far behind, which would make It four. (Though I am not sure what the effort on either will mean ...)
Obviously not, because this threat is more than 4 years old (all in all), and the platform landscape has vastly changed since the start of it, but Adobe still does not see a reason to support Linux as a platform (or wine as an emulator for example).
I cannot rule out that Adobe’s market research/metrics may be flawed or that the cost/benefit ratio they would deem acceptable may not border on the indecent but I am fairly confident that Adobe continuously assesses and reassesses where and how they could make more money. And Linux seems to keep on coming up short.
Naturally Linux users are right to make themselves heard on this, the official, channel. But trying to tell Adobe how easy the port would be and how wrong their research is may not have the desired effect ...
I am not saying it is easy to make it cross platform compatible. But it is possible when desired. Far smaller teams are making open source software compatible. Even commercial software (games, editors etc.). My main question is what's the point from these feature requests if the companies using these don't provide results.
My main question is what's the point from these feature requests if the companies using these don't provide results.
I guess one basically best considers this Forum a one-way communication platform.
Sometimes Adobe employees will acknowledge a bug and report whether it’s being worked on or comment on a feature request. But they are seemingly not allowed to make announcements about the timeline of upgrades/updates and the planned fixes or new features for legal reasons.
And if no Adobe employee chimes in at all the message will supposedly have been registered nonetheless. Whether it will inform future decisions is naturally another issue.