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Did a quick search here and did Render --> Audio but I still don't see waveforms. My multicam sequence settings are multichannel mono mapped to 7 channels...trying to insert interview clips in a non-multicam standard timeline. Not sure if I have to change my audio settings on my timeline but would like to see all waveforms...I see waveforms when I drop clip as un-nested but would rather match frame back to the synced audio rather than the source audio.
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The enabling worked for me but only turned on 1 out of 4 audio tracks in my multicam. I just flattened all the audio (in the same way you can enable) and it brought the original audio with all of the waveforms. I prefer this...
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In case anyone was still having issues with this. None of the suggestions worked for me but I found one that does. Selecting the audio clips, not the video part, right click and choose render and replace. BAM! Audio waveforms!
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Yes, that solution works, thank you! It might be worth adding that in order to select the audio clip without the video part, you first need to "Unlink" the video and audio, if they are linked: right-click on the clip and do Unlink. Now "Render and replace" becomes available.
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You can also just control + click, to only click the things you want, without needing to unlink them first.
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This worked for me as well! Thanks for the update and you have saved me future headaches!
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The answer is - select the multicam clip that is not showing wave forms and go to Sequence Menu and select RENDER AUDIO. That works - although I had to learn it from Youtube as the Adobe tech support guy was telling me it wasn't possible to see waveforms in a nested sequence. https://www.youtube.com/watch?v=Hqd4khWDma4
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I think strictly speaking the tech guy might have been correct. In nested sequences, the audio track takes its waveform properties from the original clip, so if you want to edit the waveform, in theory you should go back to the original clip that shows the waveform and do your sound editing there. In reality that's not what most people want, as you often need to perform some additional sound editing in a nested sequence, after the clips have been spliced, cut and rearranged, so we still need the waveform to be visible. That's why the "Render" option is there, but it's worth keeping in mind that once you "Render" you effectively separate the nested sequence's sound clip from its original source, meaning if you later make any global changes to the source audio (say, change the volume) the change won't be reflected in your nested sequence, so you'll need to go into each and every individual rendered clip to make those changes (though of course there are ways of applying properties to multiple clips). So the Render solution needs to be used carefully and with full knowledge of what it entails, as it's not reversible once the project is saved.
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Premiere is long overdue for an audio overhaul. Issues like this shouldn't exist in 2023 editions of Premiere. Waveforms should JUST WORK.
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Agreed!
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2024 now. Jeesh!