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How to import PREMIERE LUTS via folder on new MacOS 12.0.1 (M1 MAX)?

Community Beginner ,
Nov 30, 2021 Nov 30, 2021

Hi,

I want to import a series of Premiere LUTs like I have always done this; by putting them in the right folder via finder (windows/mac). However, on the new MacOS the MacBook Pro 2021 is rocking this folder setup is not available.

So these instructions do not do the job for me:

---
Mac Users

/Library/Application Support/Adobe/Common/LUTs/Creative

/Library/Application Support/Adobe/Common/LUTs/Technical

Windows Users

C:\Program Files\Adobe\Common\LUTs\Creative

C:\Program Files\Adobe\Common\LUTs\Technical

---


Also I do not have any folders with coherent names of any of those locations: No Libary, no Common, etc. Only an Adobe folder under Documents. But I do not understand the use of this folder and its subfolders and documents within this situation.

This is my first owned MacBook, so im slightly new to MacOS which is why I'm not very familiar with the folder structure. I have, however, worked on Mac before and easily added LUTs via the folder paths as described above.

 

Big love to anyone who might be able to help!
Thanks

TOPICS
How to , Import , User interface or workspaces
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correct answers 1 Correct answer

Community Beginner , Nov 30, 2021 Nov 30, 2021

EDIT:

 

Im not sure what the Input Output folders are for which you find when navigating to Library via Finder > Go (as described below). But the other method surely does the job with  a small addition:

 

How to import PREMIERE LUTs via folder on new MacOS 12.0.1:

 

1. Open Finder

2. From the top-menu, click on 'Finder'

3. Select Preferences

4. Under Sidebar

5. Check the top-option under "Locations" --> *DEVICE* from *NAME* (Your Mac + Name)

 

- You now have a more thorough access to your device via

Finder

...
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LEGEND ,
Nov 30, 2021 Nov 30, 2021

EDIT: Sorry, sorry. The LUTs folder is in your user Library, not the system Library as I first said. I removed that advice. However, your user Library is a hidden folder and must be accessed that way. Cheers.

 

To access a hidden folder, open a Finder window and press Command+Shift+period key. Hidden files/folders will appear dimmed but are accessible.

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LEGEND ,
Nov 30, 2021 Nov 30, 2021

This is an EDIT to my previous EDIT:

 

I was actually correct the first time. For computers with shared users, and to use the AME for export, custom LUTs need to go in the system library.

 

Open Finder, go to the Go menu, type in Library and hit Return. The Application Support folder you need is there. You may have to manually add the LUTs folder in the proper location.

 

Official reference is here:

https://community.adobe.com/t5/premiere-pro-discussions/faq-premiere-pro-lumetri-color-custom-lut-di...

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Community Beginner ,
Nov 30, 2021 Nov 30, 2021

I called with Apple Support and they were able to tell me the simple (yet hidden) fix.

- In accordance with @Jeff Bellune, so props to you too - 

 

To navigate to the Library and eventually Common folder, do the following:

 

1. Open Finder

2. From the top-menu, click on 'Go'

3. Hold OPTION-key --> Library will appear between Home and Computer

4. Click on Library --> Library folder will open

5. Navigate to Application support/Adobe/Common/LUTs

6. Add folders Technical and Creative

7. Add techincal and creative LUTs in accordance

 

 

I addition, you can add this directory to your Finder-sidebar:

1. Open Finder

2. From the top-menu, click on 'Finder'

3. Select Preferences

4. Under Sidebar

5. Check the top-option under "Locations" --> *DEVICE* from *NAME* (Your Mac + Name)

6. You now have a more thorough access to your device via Finder/*DEVICE* from *NAME*/Macintosh HD

 

Voila

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Community Beginner ,
Nov 30, 2021 Nov 30, 2021

EDIT:

 

Im not sure what the Input Output folders are for which you find when navigating to Library via Finder > Go (as described below). But the other method surely does the job with  a small addition:

 

How to import PREMIERE LUTs via folder on new MacOS 12.0.1:

 

1. Open Finder

2. From the top-menu, click on 'Finder'

3. Select Preferences

4. Under Sidebar

5. Check the top-option under "Locations" --> *DEVICE* from *NAME* (Your Mac + Name)

 

- You now have a more thorough access to your device via

Finder/*DEVICE* from *NAME*/Macintosh HD 

 

6. Open Finder

7. Navigate to /*DEVICE* from *NAME*/Macintosh HD/Library/Application Support/Adobe/Common

8. Within the Common folder, add new folder named "LUTs". FYI: A folder named "Plug-Ins" is probably already there

9. Within the LUTs folder you just created, add two new folders named (1) "Technical" and (2) "Creative"

10. Import your technical LUTs (e.g.: Vlog to Rec709 LUTs) into the Technical folder, and you creative LUTs into the Creative folder likewise

 

ET VOILA

 

______________

Original message

______________

 

 

 

I called with Apple Support and they were able to tell me the simple (yet hidden) fix.

- In accordance with @Jeff Bellune, so props to you too - 

 

To navigate to the Library and eventually Common folder, do the following:

 

1. Open Finder

2. From the top-menu, click on 'Go'

3. Hold OPTION-key --> Library will appear between Home and Computer

4. Click on Library --> Library folder will open

5. Navigate to Application support/Adobe/Common/LUTs

6. Add folders Technical and Creative

7. Add techincal and creative LUTs in accordance

 

 

I addition, you can add this directory to your Finder-sidebar:

1. Open Finder

2. From the top-menu, click on 'Finder'

3. Select Preferences

4. Under Sidebar

5. Check the top-option under "Locations" --> *DEVICE* from *NAME* (Your Mac + Name)

6. You now have a more thorough access to your device via Finder/*DEVICE* from *NAME*/Macintosh HD

 

Voila

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New Here ,
Sep 14, 2023 Sep 14, 2023
  1. Close your Premiere Pro app
  2.  Finder > Applications > Get in to Adobe Premiere Pro 2022
  3. Inside you will see Premiere Pro folder > right-click on it and select Show Package Contents
  4. Contents > Lumetri > LUTs and you will see Creative and Techical folder 
  5. The just move your luts in that folder > Open  Premiere
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LEGEND ,
Sep 14, 2023 Sep 14, 2023

Wrong!

 

Do not put user LUTs in the Program/Package folder ... Premiere Pro/Lumetri/LUTs folder! Ever!

 

Why?

 

There are two problems you will cause for yourself doing this:

  • First, the three apps PrPro, AfterEffects, and MediaEncoder, each have what the program code expects as identical folders. Changing one screws up working with user LUTs in the other two apps, as say MediaEncoder will not use the correct LUT if you export from that app. Because ...
  • Second, the LUTs from those folders are NOT accessed by LUT name, but by relative position in the folder after alpha-numeric sorting. As in, "fifth LUT down, not "Alpha_Blue.cube".

 

Use the folder permissions direction in the prior posts above to access the correct locations. From those folders, all three apps will call up the identical user LUT. Correctly.

 

Neil

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New Here ,
Apr 30, 2025 Apr 30, 2025

"Use the folder permissions direction in the prior posts above to access the correct locations. From those folders, all three apps will call up the identical user LUT. Correctly".

 

Where I find that in Mac?

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LEGEND ,
Apr 30, 2025 Apr 30, 2025

That's listed up above in this thread ... but here it is again ...

 

https://community.adobe.com/t5/premiere-pro-discussions/faq-premiere-pro-lumetri-color-custom-lut-di...

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New Here ,
May 01, 2025 May 01, 2025

Thanks, Neil! That's very kind of you.

I installed all the LUTs in the Adobe Common folder (Library). The problem now is that Premiere don't let me select them all on a video, just "half" of them.

I didn't install that many, max 50.

Is there something I'm doing wrong? Or is it the program?

 

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LEGEND ,
May 01, 2025 May 01, 2025

There is a limit to how many LUTs that Premiere will show. I've never known the exact number, but it is something.

 

And personally ... as someone who's involved in training colorists, so I deal with Resolve and LUTs and algorithms all the time ... having well over 50 LUTs one installs simply boggles my mind! Fascinating how we all work differently.

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New Here ,
May 01, 2025 May 01, 2025

jejejeje... I can understand your perplexity! I apreciate your elegance, Neil.

Color is my Achilles heel, I owe myself some serious learning about color in post format. I'm actually a director and have started filming more and more in the lastfour years. Step by step.

 

Thank you for taking your time to answer basic questions. 

Have a nice day!

/Federico

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LEGEND ,
May 01, 2025 May 01, 2025

Yea, we're all constantly shifting our efforts at this time, right?

 

Color is my strongest point ... well, I've "been around" colorists since being kinda adopted at the 2014 NAB by a group of them. I now work for/with/teach pro colorists, oddly enough. Along with consulting and such.

 

I've learned why colorists nearly always test out any "supplied" project LUT, and more often than not, recreate their own rather than using the actual project LUT, as they know specifically how theirs is built, and how to avoid 'breaking' any pixels.

 

And that, when possible, always go for using a program's algorithmic transforms over any LUT transforms, due to again, pixel safety issues. Yes, aesthetically, it's a slightly different "starting" result, but it's simply a slightly different starting result. ALL transforms, whether LUT or algorithmic, has tech and aesthetic choices built in.

 

Which the user then uses as a starting point for applying clip-clip matching and overal project look.

 

But getting "bulk" corrections applied to similarly produced files in the bin can save immense amounts of per-clip work down a sequence. So that's my main emphasis these days. Getting those bulk setting changes to specific groups of images so the sequence starts closer in matching.

 

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New Here ,
May 01, 2025 May 01, 2025

It sounds really interesting, it must be great to work in a such professional high level, I have a big respect for the work of colorist.

 

For me color is a separate art form; it requires study, technical training and a certain level of personal sensitivity, like a dialect of pigments, lights and shadows. I get the impression that everything can go off track very easily.

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LEGEND ,
May 01, 2025 May 01, 2025
LATEST

The basics aren't nearly as complicated as many think. Unless you need high-end grading of course. 

 

And most web content, explainers and such need mostly basics matching and a light general touch. Easily done even in Premiere.

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