I'm experiencing terrible input lag when I do multicam editing, I have 2 cameras, using medium-quality proxies, and the footage is in an SSD, it actually plays fine, but I'm editing a concert, and when I hit the key to change camera there's a random delay before premiere executing the cut. (Shown in the video)
It actually takes away the benefit of using multicam because I have to adjust almost every cut because it didn't land where I wanted, and it's driving me crazy and taking a lot more than it should because of this.
Also when I want to stop playing (to adjust the cuts) it keeps playing for several seconds, it has reached around 30 seconds after hitting space. (Not shown in the video)
It usually starts with no problem, but the lag begins when I make an adjustment to a cut I didn't like. If I keep going it gets pretty bad, I restart Premiere and the cycle repeats.
Ryzen 5800H (8 cores, 16 Threads)
Version of Premiere 23.2.
Clean installed windows like a month ago. No plugins installed.
In the past, I have edited the same 2 cameras in the same machine with no problem.
Proxies were not active in the video, but it makes no difference.
Multicam in this lattest version is the worst I've experience in years.
idem mac m1 max and ventura
Been having the same problems but worse. Don't count on Premiere working with multicam. It might, it might not. I'm locked in now for a month long job, having to put in many more hrs in to fight through the work load at a glacial pace. Premiere makes me we want to get a different career.
I went back to version 22 and works well, we should call them downdates each time they deliver a new version.
Thanks for the heads up but I can't take the project back to 2022. I should have been more wary of upgrading.
search the web for Premiere downgrader 😉
glad I was able to help 🙂
I've just been having all the same problems with Multicam and its amazing ability to lock all the transport controls and foul up the mouse. It's broken. For those who can't take a project back to the previous version I do have a better workaround though - in the current Premiere Beta version, multicam works fine. (thank heavens...)
The beta version didn't work for me when I posted this, that's why I went back. Maybe they released a new version. Thanks!
Well, it's definitely the current beta I used. Cut and assembled a 3-camera plus separate sync sound shoot that was half an hour long with no difficulty at all - even exported it in the beta Media Encoder. All worked fine.
I Have 64G and the same problem
I went back to version 22 and it works fine, I'm waiting for a new update under rtx.
It doesn't matter the amount of ram etc. I have 64GB and RTX 3090ti. On version 23 it is not possible to work with multicam.
I have a new M2 Max with 96gb RAM and am having the same issues with Multicam on v23.3. I am also editiing a concert and have 10-12 cameras (422 Proxy). It was handling them all fine back in April, on a lesser machine... now it barely works when camera selecting. It's definitely maddening.
Same. This issue seems to continue in 23.6.0 — copying pieces of a Multicam clip from one sequence to another results in seconds-long delays in the interface, spinning rainbow ball of death, and unresponsiveness to keyboard commands. Are there any remedies that don't involve going back to v22?
I'm sorry to hear about this. Do you also see this issue with new multicam projects in Premiere Pro? Could you give the Beta (24.1) a try and let us know if you still see the problem?