proxy media and full resolution media must have matching audio channels
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I can do this the traditional way, working with proxies, until picture lock, unlinking and then re-linking to full resolution media, however I'd prefer to have both on hand in Premiere.
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Hello @FeedbackCommunityMember,
Thanks for the message. It’s been a long time since you filed this bug. I apologize for the lack of a response. Are you still having this issue? This is likely fixed with the latest version with QuickTime .mov file availability and using this format for proxies. Can you check?
I'll move your post to the Discussions board while we await your information.
Thanks,

Kevin
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My camera (C300 mkiii) records 4 mono channels. I have to use ProRes to make the proxies since h264 doesn't support 4 channels. The audio on the proxy does not show up on my timeline, but it does when I toggle the proxy off. It never used to do this, perhaps a recent update changed something?
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Thank you.
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When you create the proxies make sure your proxy preset has the same channel layout as the original file. Mine come with 4 mono tracks so I made sure to include that in my preset.
Next create the proxies and go into media encoder to ensure it is all working correctly. I have had many issues with it changing my preset to an ingest preset and not adding my custom watermarks etc. Those can be fixed by resetting the proxies in media encoder and ensuring the correct preset and save location are specified.
Also, before hitting start on media encoder make sure to go back to the clips inside Premiere Pro and ensure that the Audio Channels didn't change while creating the proxies. For some reason when I create proxies it automatically changes the Audio Channels from mono to adaptive and this messes with the matching audio channels.
Most of the time when the proxies are finished it all works and the channels are correct. Sometimes, they are not, especially the first clip that starts before I get a chance to fix the original audio channels. In this case detach the proxies and make sure those Audio Channels are correct, then go ahead and reattach them and everything should work fine. Now I can go in and edit the Audio Channels to my liking.
This is no fix and a serious pain and waste of time to my workflow but for now it will have to do. As I've done this with 1000's of clips it has become easy but does add minutes to a workflow that should take seconds.
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Almost 2023 and this mess still hasn't been fixed. I still get relink errors when changing drives, EVEN when generating all proxies in premiere using the ingest system.
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Hello @FeedbackCommunityMember,
Thanks for the message. It’s been a long time since you filed this bug. I apologize for the lack of a response. Are you still having this issue? This is likely fixed with the latest version with QuickTime .mov file availability and using this format for proxies. Can you check?
I'll move your post to the Discussions board while we await your information.
Thanks,

Kevin
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I have a similar problem. The original footage was filmed in r3d and the proxies were made through premiere as Quicktime files. This problem has been such a headache for years and is honestly one of the growning number of reasons I'm waiting to leave the Adobe ecosystem as soon as possible.

