Copy link to clipboard
Copied
Copy link to clipboard
Copied
Can you screenshot your sequence settings, export settings and programme monitor?
Copy link to clipboard
Copied
Copy link to clipboard
Copied
What happens if you disable the GoPro FX and export with VR enabled?
Do you get the full 360?
Copy link to clipboard
Copied
Thank you Mike for your answer, I am back on the topic and tests this weekend, had a lot of work to do.
Copy link to clipboard
Copied
Hey Mike,
that's funny.... it will recrop the picture as I deactivate GoPro FX as expected.
If I export it, same result: Totally zommed in 21:9, wrongly stitched.
It will stich exactly the left and right ends together as seen in the picture I included.
I can turn around inside the video, but it's missing parts. As soon as I activate GoPro FX I can turn around inside adobe perfectly and wronlgy after export... there are again parts missing.
Copy link to clipboard
Copied
It's very likely a player problem, not an Adobe problem. Sorta. The player needs the metadata to read that the file is a 360 file and to warp it accordingly, it doesn't seem to have that. GoPro hasn't updated their plugin for forever now and I would imagine something is possibly missing that it flags for Premiere, or Premiere is missing the ability to export 360 footage. What version of Premiere are you using?
Copy link to clipboard
Copied
Hey Graeme Bull,
Adobe is up to date or nearly up to date with Premiere CC 22.3.0.
A lot of people are using the insta 360 and the plugin.
I couldn't find anyone with this problem....
The intersting part: as VLC and Youtube are playing it back wrong, the automatic youtube thumbnail is correct....
Copy link to clipboard
Copied
I have a GoPro Max, I'll give this a try later but I completely stopped using Premiere quite some time ago as it NEVER rendered out a good quality version of the video after version 21 or something. They did something in the back end and no matter what setting you put in, it just would never render out anything useful or viewable in quality. Now I just export from the GoPro app, which is a huge shame. Maybe they've fixed that, I'll have to test.
Copy link to clipboard
Copied
Thank you 😃
As I am stuck with this problem, I used the 360 degree footage es normal 2D Footage and worked with the GoPro Plugin and with keyframes to zoom, pan, tilt... which worked perfectly. Only VR / 360 degree encoding is messing up....