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1

Why does exported file look different?

New Here ,
Nov 18, 2021 Nov 18, 2021

Catherine21828603l75j_1-1637269717451.png

 

Catherine21828603l75j_0-1637269705130.png

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After exporting, the video looks exactly like the over exposed version without me being able to correct the matter it seems. Help? I;ve updated adobe, creative cloude, updated my drivers, restarted my computer 3 times. What is happening?

 

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correct answers 1 Correct answer

LEGEND , Nov 18, 2021 Nov 18, 2021

In the 2022 version, the developers gave us users more color management setting options and some different default CM behaviors. Which is tripping up many users.

 

There's a thread here on fixing over-exposed HLG media ... how-to-fix-saturated-over-exposed-hlg-clips ... and you should take a look there.

 

Short version, check the file properties in the bin (Modify/Interpret footage) for file color space, check the sequence settings for sequence color space, and make sure you're exporting to the

...
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LEGEND ,
Nov 18, 2021 Nov 18, 2021

In the 2022 version, the developers gave us users more color management setting options and some different default CM behaviors. Which is tripping up many users.

 

There's a thread here on fixing over-exposed HLG media ... how-to-fix-saturated-over-exposed-hlg-clips ... and you should take a look there.

 

Short version, check the file properties in the bin (Modify/Interpret footage) for file color space, check the sequence settings for sequence color space, and make sure you're exporting to the space you want to.

 

Neil

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New Here ,
Nov 18, 2021 Nov 18, 2021

Hey Neil,

 

I appreciate the quick reply and this was the issue. I'll have to figure out how I'm going to need to record/save videos now so this doesn't continue to happen.

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LEGEND ,
Nov 18, 2021 Nov 18, 2021

Some cameras and some phones basically default to HLG for color space now. Which is actually unfortunate. I know a lot of colorists, and very few of them have actually ever graded a single HDR show yet. Most are looking to test/try the process out.

 

HDR in any form is still pretty much Wild Wild West. The gear it's shot on, graded on, and viewed on is such a nightmare yet. So many different ideas of how to do it. So little agreement.

 

And good solid kit for working video post in HDR is spendier than my car. Seriously. Less expensive can sort of work, but ... that stuff  is shifting values on you "to help the viewing experience" ... and so you can never be certain what values you're setting are going to be like on other kit.

 

Neil

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Guide ,
Nov 18, 2021 Nov 18, 2021

Prior to the new release of Adobe Premiere Pro sometimes the exported video would look at tad bit different when uploaded to YouTube or playing back the exported video in OBS or Quicktime. There are ways to compensate for that by using a LUT or by using an adjustment layer as seen in the video below. 


 https://www.youtube.com/watch?v=K7EGNJop_HE

This video demonstrates a method to have your rendered images that are upload to YouTube look like what you see in the GUI of Premiere Pro. Resolve https://amzn.to/3NcL1zP Adobe CC 1 year https://amzn.to/3Da0qMN Links are monetized.
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New Here ,
Sep 13, 2023 Sep 13, 2023

"I encountered a similar issue when working with LUTs and making corrections to my footage. However, when I exported the video, it looked completely different from what I had in Adobe Premiere Pro. After extensive research, I decided to conduct a simple experiment: I turned off the effects, and my color grade matched what I had originally created in Premiere Pro Captureinggg.JPG

 

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New Here ,
Sep 19, 2023 Sep 19, 2023

Thanks a lot worked for me.

 

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LEGEND ,
Sep 19, 2023 Sep 19, 2023

When you twirl that Effect section down, are any items in that checked?

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New Here ,
Jan 08, 2024 Jan 08, 2024

i just tried this and it seemed to work a little better than using LUTs. I started a new sequence and dropped project timeline into it. went to export. effects icon was on but nothing was "checked".  i turned it off. and export came out closer to preview in terms of color. very random, would never of thought to do this and i have no idea why it worked. 

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LEGEND ,
Jan 08, 2024 Jan 08, 2024

Color is more complex than ever, and is getting more so. 

 

So ... maybe start a new thread. Give your media specifics, your troubles, your results, and your complete computer specs, the entire set of color management controls as set (or not set) in Lumetri's new Settings tab.

 

We can give comments and practical advice ... and would be happy to do so.

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New Here ,
Aug 19, 2024 Aug 19, 2024

THANK YOU

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New Here ,
Oct 30, 2024 Oct 30, 2024

THANK YOU THANK YOU THANK YOU

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New Here ,
Feb 13, 2025 Feb 13, 2025
LATEST

This fixed my issue. Thanks!!

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New Here ,
Mar 14, 2024 Mar 14, 2024

Try to find some lut to solve it

, i use gamma fix, you can find easily. But instill not undersanding why adobe make the s***#&#*.

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LEGEND ,
Mar 14, 2024 Mar 14, 2024

Adobe did not make a problem here. They have to allow users to set color management as there's a number of things you might want to do. They have given you options you didn't used to have!

 

But you need to set the settings to what you need to use.

 

Go to the Lumetri panel, the Settings tab, where all the color management settings now 'live'.

 

Tell us how they are set, and what you want to do. It's very easy to setup what you want to do.

 

As long as  you don't expect to 'fix' Apple's mess by not following proper Rec.709/SDR standards as everyone else does, that is. None of my pro colorist buds can fix that either, and they're mostly Mac geeks, and really ticked off at Apple.

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New Here ,
Oct 10, 2024 Oct 10, 2024

In some ways, Adobe did make it more complicated. If editors have edited Lumtri adjustments to clips, then the default export should allow for this as in, include the Lumetri LUT in the export by default!

Just seems like common sense.

Thanks All.

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LEGEND ,
Oct 10, 2024 Oct 10, 2024

By your comment, you don't understand how any color management works, but then, very few actually do. I work for/with/teach pro colorists, and have for a decade now ... and am in Resolve daily also. And participate on the BM and LGG forums as well. My system and vieiwng ambient light and surround color/brightness has to meet darn close to broadcast specs, and that is kind of a pain to do, in reality.

 

And actually, much of color management is way different than most editors think it is.

 

Another thing to understand, and this is drummed into all colorists: no one ever will see exactly, or necessarily even close to, what you see on your screen. Colorists spend more money on Reference displays and calibration devices and gear than your entire setup including cameras and computers not because anyone ever sees exactly what they do ... that is not physically possible.

 

You can't even get absolute visual agreement on two "identical" screens, calibrated the same, and fed the same signal from the same system. That's been demonstrated over and over. Manufacturing simply cannot produce that level of identical devices.

 

 

All that expense and effort to get a highly calibrated screen image only means a colorist's work will, in relative terms! ... look like other professionally produced media on any screen out there. With the same per-screen differences applied.

 

Further, NO one grades to the Apple display transform for broadcast/streaming, did you know that? Has that ever been an issue for you watching things on your system? So every pro media you watch was graded different than what you see. That's Reality.

 

Rec.709 has, ever since "flat screen" displays have been available, specified in the standard that the display shall do a transform roughly equal to gamma 2.4. This was the Bt.1886 addendum to the Rec.709 standards. Posted officially right when flat screens came into existence.

 

There was never a LUT applied to set the viewing gamma in pro workflows. That display transform is expected to be done in the display device iteself, and is therefore not included in changed data to the file. Or otherwise, any properly specced display system will double-down on darkening the file.

 

It has always been expected that you graded with the appropriate display transform applied, and that later viewing devices would also use the correct display transform.  But then Apple did this ... 1.96 thing. Ouch.

 

There isn't any actual fix, no matter what you see online. As thanks to Apple, we have two groups of screens, running very different Rec.709 display transforms:

 

  1.  Macs without Reference modes which use (essentially) a display transform (gamma) of 1.96.
  2. All other screens, including Macs with Refence modes set to HDTV which apply the correct display transform (gamma) of 2.4.

 

The latter group includes TVs, any proper broadcast computer system, Android, PCs, and again the Macs with Reference modes.

 

Some folks argue for using particular NCLC "tags" for the file, but that only helps in some systems, and even then, only under the right circumstances.

 

So it's pick your poison time! .... and oh that's fun. Not.

 

1) Set Viewing gamma to 1.96 in Premiere's expanded color management system. Then grade your sequence. And the export will look very similar to within Premiere when viewed in QuickTime Player, Chrome, or Safari. And on other machines in group 1 above.

 

BUT ... in VLC and Potplayer on your machine, and on all rigs in group 2 above, that file will play too dark and oversaturated.

 

OR ...

2) Set Viewing gamma to 2.2, unless you are grading in a very dark room as a colorist does!!! ... and your exported file will be light and low in saturation in viewing for machines in group 1 above, but looking 'normal' in all screens in group 2 above.

 

3) ONLY if you are grading in a very dark room, use a viewing gamma of 2.4 rather than 2.2. As it is the viewing conditions while grading  that determines whether to use 2.2 or 2.4.

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