/t5/premiere-pro-ideas/option-to-toggle-rotate-when-masking/idi-p/13515597Jan 24, 2023
Jan 24, 2023
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When masking, the tool focus nearly always switches to rotate the entire mask instead of allowing access to the individual point(s) I want to select. I have never had to rotate a whole mask and do not ever thing I should need to anytime in the future. It would be very helpful to have the ability to switch this feature off.
This is a total pain, I agree. It really means that very fine masking is impossible. If we made masking work more like After Effects, would that be a good solution? Double-click on a mask to bring up a bounding box to scale and rotate.
/t5/premiere-pro-ideas/option-to-toggle-rotate-when-masking/idc-p/13516860#M1632Jan 24, 2023
Jan 24, 2023
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How does this only have 5 votes? If you have a bunch of vertices, it won't be able to click the right one, and often switches to rotation. I use masks a lot for rough compositing and sometimes I don't want to build it in AE yet because I want to continue editing.
Is the point of making the mask tools difficult to force users to use AE? What's the point? Fixing this would be super helpful, I almost feel like it was done on purpose?
/t5/premiere-pro-ideas/option-to-toggle-rotate-when-masking/idc-p/13516863#M1633Jan 24, 2023
Jan 24, 2023
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When I need to be extremely precise while creating a mask, the rotate option always appears and I have to fight it to go away. Every time. There should be a separate key that you could press and hold to rotate instead of select.
/t5/premiere-pro-ideas/option-to-toggle-rotate-when-masking/idc-p/13516866#M1636Jan 24, 2023
Jan 24, 2023
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Magically turning work-flow into work-slow. I Love Adobe, but I cannot ever give them a best score on their questionnaires because of this program defect? When masking it feels like this control flaw in Premiere adds 2 problems for every fix while not even counting the extra clicks & time for re-arranging if zooming-in the Program Window's picture for a closer look at key frames (i.e.: click click click, zoom to 100% then reframe to see key frames again, only to find it's not close enough because rotate problem is still happening... so click to 150% zoom, re-frame again to see key frame work area... nope gotta click again now 200%, reframe all over again again to see key frames... welp, click 400% zoom, reframe agains to see key frame work ah but still ignores indicator able to add key instead program decides yet again to rotate mask.... (yes this is an exaggeration in effort to briefly show how a little inconvenient problem becomes a daily maddening nightmare) from workflow to work slow. The experience leaves me feeling like Chief Inspector Dreyfus as the follow clip demonstrates: https://www.youtube.com/watch?v=v30HUOx6SYk
/t5/premiere-pro-ideas/option-to-toggle-rotate-when-masking/idc-p/13516867#M1637Jan 24, 2023
Jan 24, 2023
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The ease of hitting that "play" button next to the Mask Path is soooo fantastic (massive kudos to Adobe for this), but YES, how I long to be able to track a mask by "scale and position" ONLY without including rotation. When masking a mirror or other reflection, almost *never* is rotation a concern, but almost *always* the mask rotates for some unknown reason and ends up being in the wrong place.
/t5/premiere-pro-ideas/option-to-toggle-rotate-when-masking/idc-p/13516870#M1639Jan 24, 2023
Jan 24, 2023
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Agree. Masks in Premiere are horrible. Sometime clicking on anchor points moves the anchor point. Holding shift while moving an anchor point doesn't guarantee that the point will move horizontally or vertically. Also there's no ability to move edges of a masks, only anchor points? Or am I mistaken?
/t5/premiere-pro-ideas/option-to-toggle-rotate-when-masking/idc-p/13516871#M1640Jan 24, 2023
Jan 24, 2023
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I cannot believe this bug (and it is a bug) continues to exist for one of the most used features of the application! I have never been so frustrated. Why on earth would the assumption be that I want to rotate the mask over moving a point during animation? ONE POINT SHOULD BE ROTATE NOT ALL OF THEM! I would grade this bug as making the feature close to being unusable for anyone having to perform a lot of close and intense masking.
/t5/premiere-pro-ideas/option-to-toggle-rotate-when-masking/idc-p/13516875#M1643Jan 24, 2023
Jan 24, 2023
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Whenever I have created a mask and I want to manually animate some adjustments over time (change the mask path directly on program monitor) I never want to rotate the entire mask when manipulating the individual points on the mask shape. However it continually pops up and unwantingly rotates the whole thing. (Which has become quite a bother and an extra cmd Z stroke.) Couldn't 'rotate' be under a separate keyboard shortcut or just appear when hovering over the circle with stick where you can also manipulate feather for the entire mask?
/t5/premiere-pro-ideas/option-to-toggle-rotate-when-masking/idc-p/13516876#M1644Jan 24, 2023
Jan 24, 2023
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The very simple solution to this very annoying problem is to set the "rotate-all-keyframes-function" to be used only via a Shift-click or similar shortcut+click.
/t5/premiere-pro-ideas/option-to-toggle-rotate-when-masking/idc-p/13516878#M1646Jan 24, 2023
Jan 24, 2023
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At this point, masking is just exhausting because of the rotation issue. It almost seems like a bad joke. Please implement the above mentioned feature right away.
/t5/premiere-pro-ideas/option-to-toggle-rotate-when-masking/idc-p/13516880#M1648Jan 24, 2023
Jan 24, 2023
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PLEASE ADOBE!!!! I can't think of a simpler coding fix. Just TURN OFF the AUTO switch to rotate on the "Free-auto Bezier Tool" on the next update and let us make detailed clean masks. As someone else said, it truly is the bane of our existence. The mask tool is so powerful and if you feel the need to keep this rotate thing - then perhaps just assign it another key like shift-control or something. Would be a game changer and probably even increase sales!