Hello @Louanne29216655vfwb,
Thanks for your message.
The issue comes from how the Opacity is handled in real time. When the object is hollow and the borders are thin, the engine can have difficulties. Tell me if I'm wrong, but the problem should disapear in the Iray rendering.
From your messages, I can see you didn't have the same issue with Marmoset toolbag and this is because Marmoset has a different way of handling real time.
Therefore, if you're only planning to make a nice rendering,
...