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It would be great to be able to trigger AR content when a phone camera "sees" an image instead of a QR Code. Is this in any way possible?
Dear Adobe Community, Saw that this has been an ongoing issue for awhile now. Yesterday I downloaded aero, played around with it, and was able to use it seemlessly. Since today, I cannot create a link to ANY of my projects to save my life. Even the ones I already created a link for yeterday, and since than made absolutely no updates to them. Oddly enough, the already published QR codes for my project from yesterday are working seemlessly, I can view my models in AR on my phone, yet I can't create a new link for them. Seems like an error. The "Unable to create link" appears instantaneously, when I click the button.Like, if I wanted to open a website without any network connection. Is there a reliable workaround? MY SPECS: (sorry, not sure which is relevant) iMac (Late 2015)- Processor: 3,2 Ghz Quad-Core Intel Core i5- Memory: 16GB 1867 Mhz DDR3- Graphics: AMD Radeon R9 M380 2 GBThanks a ton in-advance, if anyone can throw m
Hi, Whenever I try to place an asset or create a scene I get a black screen with the constant "finding surfaces" message and icon. I have made sure the app has access to the camera and have deleted and reinstalled several times. The phone an iPhone 12 max . Any advice welcome.
For adobe aero I’m tryna see if it’s possible to anchor a model to a object or QR code so that the model will spawn on top of the object stationary, like a paper or table so any time the table is looked at it would appear
I'm using the Adobe Aero Beta on MacOS Ventura 13.0.1. I am creating an AR poster in Aero, and I have selected an image anchor. The image anchor appears to be on a vertical surface as I've selected, and the axis in the bottom left corner is accurate, but when I adjust the y position of an object, it moves in the z direction, and vice versa for the z position. The axes in the corner do not match the position under layout. The poster looks correct, but this is confusing me because it does not work the same way as I've seen in tutorials. I've included a video for context.
Hi on multiple iOS phones there is an error when starting the experience. Please see part of it below[2024-03-01 18:55:141 Precompiled shader notfound. 4e58b2a0cfd695e92ee2795a68586-- Pass state --Pass name: pickIDPass type: Graphics-- Hashes --Vertex layout Hash:d243d6c78b8d8bed7f5d05b8c7db76cRender Request Hash:6536ce75855a5d4da652372271cf9eMaterial State Hash:811cb22b4b52e95ea7a0bd31e3bca4c5- Drawable geometry stateJoint count: 255- Drawable material state --MaterialType:1DoubleSided: 1AlphaMode: OPAQUE
Has anyone had an error report after closing Adobe Aero For desktop. I am using an Imac Pro running Sonoma OS. Could it be that Adobe has not updated to a newer version of Adobe Aero? I have not had that error before. it started showing up several weeks ago.
Has anyone had an error report after closing Adobe Aero For desktop
This feature will make the AR scene creation much easier to visualize the physical size of of the AR experience.
When I import a character from Mixamo to Aero, the character be solid, yellow, no texture. There is no way to import the materials from the character?
Can I experience a project made in Aero through a qr code using only my phone without installing any programmes?
Bonjour, Pour un projet documentaire, je souhaiterais utiliser la réalitée augmentée. L'idée serait de diffuser le documentaire (photographie, son et texte) à certains arrets de bus, espace propice à l'attente et aux découvertes. J'ai testé abode Aero et je le trouve génial. Toutefois, il me semble que si je me lance dans ce projet avec ce logiciel, très peu de personnes auront accès à la Réalité augmenté avec leur téléphone. Y-t-il un moyen pour qu'un maximum de personnes puissent y avoir accès (sans telecharger d'appli) ? Merci pour vos réponses,Amandine
Hello!Im trying to apply a face rig to a 3D ready player me avatar in blender to eventually bring into Adobe Aero. So far applying the face rig is no issue but I when I play back the animation in Adobe Aero it severely distorts the face in ways that Blender doesn't show.Ive reviewed the weights for each bone in the face and the deformation that is happening in adobe aero is no where close to where the weights are for the bone that is being animated.I did a simple test animating just a few key frames of a single jaw bone, but portions from the forehead, eyebrow, eye lid and others are making the model look demonic.Has anyone else tried running face rig animations in Aero and succeeded?Ive attached photos of relatively the same frame from both Blender and Aero. Thanks in advance!
Hello, I need some hands-on help with Aero. Help please! Thanks, Morey morey.bean@gmail.com
Since today I'm not able to load animations. App asks me to check internal connection. I'm pretty sure it's good. Does any has the same issue?
Hi , how can i receive the adobe geospatial creator access , i already registred for thr Adobe aero pre-release access but still not recevied any mail yet. can you please help me to solve this .in the Anchor Option Anchortype-> Location is not coming .
hi, aero team:I've waiting for AERO geospatial creator pre-release for over 3 months till now since i filled in the apply form. Anyone could tell me what's going on now? I am in the urgent for that vesion of AERO, how long i should wait for it? Any idea about its offical release?I've seen the AERO offical webpage about new features of geospatial creatro in AERO mobile IOS version 2.24.1 and desktop version 0.241, but it didn't. Really confusing....
Hello all! I've been experimenting with Aero for a couple of months, but recently got access to the Google location feature so I've been working on that. I'm running into some issues and wondering if this is just how the platform works or if I'm missing something. The biggest thing for me is consistency of the placement of 3D objects. I'm trying to put a 3D object on a roof and sometimes the object is in the right spot and other times it's 10 feet lower or higher than where I actually placed it. How can I provide a consistent experience?
I and several others have reported shared links not working. It has been over a year. since the first report This is a pretty big feature to have, as sharing a project is kinda important. The long thread has been ignored by Adobe, which may make me think this was a pet project, and we are left wasting our time using a tool that will never see the light. It would be nice if Adobe could let its clients know.
Can I convert a .kmz file to work in Aero? I've exported my 3D model from Sketchup
I have an animationed FBX, I need to loop more then 10 times, areo only allow you to loop 10 times ?
I am trying to deploy Adobe Aero to multiple machines through SCCM. Is it possible to do this
Good day family I'm struggling to create a link for my AR experience on my iOS Aero app. Is there a bug that's preventing me from sharing my work or is there a server issue?I'm using iOS 17.3.1 on the iPhone 14 Pro Max, and my Aero version is 2.24.1 Please help.
Good day family I'm struggling to create a link for my AR expert on my iOS Aero app. Is there a bug that's preventing me from sharing my work or is there a server issue?I'm using iOS 17.3.1 on the iPhone 14 Pro Max, and my Aero version is 2.24.1 Please help.
Hi, Maps re not displayed When Location anchor selected. following error is shown in the command prompt " [2023-08-28 19:35:02.430] [error] [TilesetContentManager.cpp:731] An unexpected error occurs when loading tile: Unknown exception"
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