Mylenium
LEGEND
Mylenium
LEGEND
Activity
‎Jan 12, 2025
12:25 AM
1 Upvote
That's simply the old "automatic box around text" thing. Simply looking up a tutorial on YouTube will explain it. Mylenium
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‎Jan 12, 2025
12:22 AM
Could be as simple as this: aRef=thisComp.layer("Attractor");
aPos=aRef.transform.position;
aForce=aRef.effect("Whatever")(Slider);
sPos=thisLayer.transform.position;
X=linear(aForce,0,100,sPos[0],aPos[0]);
Y=linear(aForce,0,100,sPos[1],aPos[1]);
[X,Y] Mylenium
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‎Dec 28, 2024
01:39 AM
Impossible to say. Simply looks like a botched 3D track. Anyway, you need to be more specific what you actually did there for anyone to make sense of it. Mylenium
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‎Dec 28, 2024
01:37 AM
Basic animation with a layer scaling and an expanding stroke/ glow, where the stroke is used as a track matte on a gradient that cycles through colors with Colorama or a simle Hue/ Saturation effect. This takes about 3 minutes to re-create. Mylenium
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‎Dec 28, 2024
01:34 AM
Well, have you actually set the footage interpretation accordingly? Doesn't look like it, so of course AE will apply wrong color management based on wrong assumptions. Mylenium
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‎Dec 28, 2024
01:32 AM
It helps to understand the difference between a script and an expression. Your code doesn't make any sense for an expression. The name of a layer can easily be retrieved just with thisComp.layer("XYZ").name or if it needs to reference the actual source video thisComp.layer("XYZ").source.name Conversely, the frame of a source video can be retrieved using timeToFrames(thisComp.layer("XYZ").sourceTime) It would be a good idea to actually read the help to even ask the right questions when using CrapGPT. https://helpx.adobe.com/after-effects/using/expression-language-reference.html Mylenium
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‎Dec 22, 2024
08:29 AM
1 Upvote
Unless you tweak the particle settings this is never going to work properly. Technically there is nothing wrong. It's just the differences in internal blending vs. blending modes vs. baking in the cumulative values. The order of operations simply produces different results. A quick "fix" might be to actually unmultiply/ generate the transparency from Luma rather than using the native transparency. A simple Shift Channels or Channel Combiner applied to the pre-composed result can do that. Still, even then you may need to tweak values and/ or do stuff like duplicating the layer and treating it with effects like Levels or Curves to get an acceptable result. Mylenium
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‎Dec 21, 2024
12:29 AM
There is nothing there to show. As per your image you split the layer, not duplicating it and you are mistaking the layer view for the comp view. You may want to study up on some basics. Mylenium
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‎Dec 20, 2024
01:57 PM
Nothing to do with AE. You need to change the default framerate for the animation timeline in Photoshop. This is a document setting that are honors and interprets. Mylenium
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‎Dec 19, 2024
07:52 AM
Aren't you sure that this isn't an issue with your audio driver? Have you checked on other devices and by e.g. just uploading it to YouTube or Google Drive? Mylenium
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‎Dec 19, 2024
07:50 AM
Could be as trivial as feeding the wiggle() as a driver into a linear() expression to remap the value ranges. The only prerequisite would be for the wiggle() to exist on a "neutral" control before feeding it into anything or else you end up getting weird values and inconsistencies in the randomness. So apply the wiggle() to a custom expressions slider and then feed it into the position and blur with a pickwhip expression. Mylenium
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‎Dec 19, 2024
07:47 AM
It would probably be useful to use a VJ-ing/ mapping software and calibrate based on their internal tools. Otherwise it could be as trivial as feeding a bunch of grids into the projector and measuring the deviations/ adjust the output until everything lines up. Hard to be more specific without knowing all the details. Generally, though, this isn't anything to be too scientific about. Even today it's more trial & error and usually the problem isn't the content, but the physical setup of the projectors and lenses. 3D planning can help, but it's not essential. Mylenium
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‎Dec 17, 2024
12:26 PM
"layer" is a reserved keyword, so using it as a variable name anywhere is an absolute no-go. It will always reference back to the default intrinsic layer relationship. Same for stuff like "value" etc.. You may want to actually read the online help on the basics rather than blindly relying on CrapGPT. The rest just fails because you are not actually tracking and counting your string occurrences in an extra loop and using methods like instanceOf() and what have you. Naturally it will always go through all of them and report the last one it finds since it simply doesn't know that there were previous occurrences. This is much more complex since you likely will also need to keep track of the time info to avoid confusion. Just relying on names would be unsafe. Mylenium
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‎Dec 14, 2024
12:59 AM
1 Upvote
That makes no sense at all. You would simply measure the distance with length(camera,layer) and tie that into a linear() function or an effect that controls color/ fill opacity internally. The logic is basically just the other way around. you have the layer looking for the camera. something like this would be a simple start: mCam=thisComp.layer("Camera").transform.position; mPos=thisLayer.transform.position; dNear=0; //closest distance dFar=5000; //farthest distance oNear=0; //start opacity oFar=100; //end opacity mDist=length(mCam,mPos); linear(mDist,dNear,dFar,oNear,oFar); Mylenium
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‎Dec 12, 2024
07:46 AM
1 Upvote
Same old, same old: You cannot use continuous rasterization with distortion effects. Turn it off for the top level. Mylenium
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‎Dec 12, 2024
07:43 AM
1 Upvote
There is zero point in viewing anything in AE beyond 100% zoom. unlike illustrator it does not re-rasterize zoomed views. there is nothing wrong with your text. You simply misunderstand how this works. Mylenium
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‎Dec 11, 2024
02:39 PM
To a hammer everything is a nail and to some artists every cheap prank is a VFX shot, or is it? 😄 Mylenium
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‎Dec 11, 2024
02:35 PM
You can set loop playback on the preview panel. Not sure what more one would need. Mylenium
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‎Dec 11, 2024
02:32 PM
You cannot use continuous rasterization with the Puppet tool or for that matter any distortion effect. The processing order changes. You can't have both sharp vectors or the distortion. Mylenium
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‎Dec 11, 2024
02:29 PM
Your code makes no sense. You cannot use smooth and the call up the base value again. That and of course you may be looking for a different approach entirely based on actual thresholds. https://motionscript.com/design-guide/audio-trigger.html Your keys are way too dense and I can't see what just smoothing them would/ should fix. Mylenium
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‎Dec 11, 2024
06:17 AM
Apply additional track mattes based on duplicates of layers. Mylenium
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‎Dec 11, 2024
06:16 AM
1 Upvote
Unless you need it to stay vector and want to spend the next hundred years creating complex vector and matrix code to create deformers and falloffs, then no. If it's just for pixel stuff, then clearly distortion effects or a plug-in like Plexus will give you all the options. Mylenium
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‎Dec 11, 2024
06:13 AM
Pre-compose the text befor doing anything with paths. Masks and paths are realtive to the layer, not the comp. Of course you'll run into all sorts of issues if things don't match. Mylenium
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‎Dec 11, 2024
06:10 AM
No. AE stores all paths as absolute info in realtion to the project file. A script could probably help facilitate the relinking, so check AEScripts.com. Mylenium
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‎Dec 11, 2024
06:08 AM
Whut? There could be a cheap RC car under that gas tank. No FX required at all. Mylenium
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‎Dec 11, 2024
06:05 AM
Not without extra plug-ins like the one in BorisFX BCC or using actual 3D programs. Mylenium
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‎Nov 27, 2024
08:15 AM
You misunderstand. The slicing in Illustrator is not necessary, but you would still need to create individual strips from duplicating pre-composed layers in AE by applying Venetian Blinds, linear wipes to "crop" or using masks. This could be even automated with some simple expressions. It's more a point of flexibility and versatility so you don't have to start over al lthe time and can simply change the contents of the pre-comp or replace the external source file. Mylenium
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‎Nov 27, 2024
02:40 AM
I don't follow. How do you even expect all effects to translate? Even Premiere Pro cannot re-create a lot of AE stuff and merely relies on an "invisible" AE instance in the background to do the actual rendering of content. I think you have a fundamental misunderstanding and wrong expectations. Unless CapCut expand support and re-create al lthis stuff the only reliable way to exchange such stuff is to render out clips, but of course then it's no longer editable. Mylenium
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‎Nov 27, 2024
02:26 AM
That's extremely clunky. Separating the strips is not even necessary. You can do it all with track mattes in AE. The text needs just to be pre-composed. Otherwise I can imagine several other techniques like using Venetian Blinds or Card Dance to create the strips and then applying e.g. a page turn effect to make them curl and other distortion effects for some randomness. You can even simulate class 3 and higher shredders with the shatter effect. Mylenium
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‎Nov 24, 2024
02:15 AM
Probably not. This isn't even a good example, but that aside I don't see how you would re-create this as a realtime transition. Mylenium
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