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Please give us a way to display layer name or source name PER LAYER. The toggle in the timeline is monolithic per comp, and gives no control over whether an individual layer is displaying a layer name or a source name. This can get really messy and confusing, ESPECIALLY given that After Effects has NO native ability to rename layers to their source easily, other than manually one by one.
Please allow the simple selection of locked layers.It’s never made sense to me that it’s not possible to even select a locked layer. There are several reasons to want to be able to do this, including going to that layer’s in and out point, and opening the layer source with the RMB context menu.The latter is particularly irksome when working with a complicated project that has many, many comps and folders.
When I select a parameter from a shape layer and copy it (anything that would go under a “Shape 1” for example, including Path, Size, or Animators), if I try to select another shape layer and paste, it always creates a new shape within that layer rather than simply updating those parameters in the shape that already exists. This doesn’t make sense and is extremely frustrating in use cases where you need to batch update a lot of shape layers to match a master shape. I have used expressions to brute force the parameters to match across all shape layers, but this is not only hacky but also creates crashes and slow downs when (as in my case) you have 100 shape layers in a comp. To clarify - If I have two shape layers with the same shape name in them (e.g. “Square 1”), and I copy a parameter from Square 1 on the first shape layer, I should then be able to select the second shape layer in the composition and paste, and it should update that exact parameter within the “Square 1” shape. The sa
The current CC Composite (v2.0) requires manually specifying a “Top Layer”, but I’d like to request the option to use the previous version (v1.10)’s behavior, where the effect automatically composites the layer’s own original image.The old version worked fully self-contained, which made it much more practical for effect presets, templating, and layer duplication workflows.While the new version is more flexible, needing to reassign the Top Layer every time is a real bottleneck for reusability and efficiency.If possible, please consider:- Keeping or making the legacy CC Composite behavior selectable- Or allowing expressions like `thisLayer` in the Top Layer selectorThank you for your time and consideration.
just recently I learned with right click you can edit the position of guides :-) And you can even do math in there! Now: Woudn't it be handy, if we could select multiple guides als change it positions? For eG measure/match the space between a coule of logos or text blocks thanks! :-D
Create layer groups (Folders in the Timeline, bam!),apply adjustment layers to selected layers,andclone layers, merge mattes, pre-render, and more!Please Adobe reach out to Constantin and hire him!
I like to set some ‘key frames’ where I use Rotobrush to tell it how I would like it to mask. E.g the first and the last frame of a clip. But unfortunately, when brushing the first frame and then jump to the last frame to brush that, the tool starts propagating already, using a lot of resources and kind of freezes. I would like to see a button to manually stop and start propagating, when needed.
Imagine this field from the “New Comp” dialog in the “New Comp from selection” window. Saves a couple clicks.
You can change the highlight color currently, but I would love to be able to change the background the same way I am able to with other Adobe products. It helps for me to enhance some coloring depending on the project at hand and I know someone has previously mentioned their screen reflects too much of them (screen becomes a mirror) so it makes it harder to see.
I regularly use text animators to bring on text a character/word/line at a time, but I sometimes have to animate chunks of text appearing one paragraph at a time. There is no easy way to do this using Text Animators, so I propose the addition of a “Paragraph” option as well as character/word/line. This would only work with Paragraph text, and it would enable me to animate a whole paragraph appearing in one chunk.Currently, if, for example, I have a chunk of text (bullet points) and I animate ‘per line’, and have these keyframes:...then the first, single-line bullet points appear as you’d expect: each one takes 1 sec to fade on. But if I then animate from line 5 to line 7 (this bullet point spans two lines), the lines appear sequentially (as you’d expect) because we’re animating line-by-line. If I had a Paragraph option, then these lines would fade on together.
Photoshop and Illustrator import could both stand to be modernized significantly, and it’s unlikely I’ll remember every aspect in this post, but here are a few specifics: Overall, look to Character Animator as a template for a more “aware” import. It’s less of a detached one-way street, and more akin to a Dynamic Link. Changing a layer name doesn’t break linkage, and AE would be aware when a layer is added in the design app. (Is it possible I’m overlooking some obvious downside to this approach in AE?) Parity of language and layout between the two import pop-ups would be ideal. Comps created via the import dialogue pull their duration from your previously-created composition, which isn’t really indicated anywhere, making it not very discoverable, potentially confusing, and potentially annoying to fix when many layers are involved. Adding a Duration field + dropdown (like the one found in Comp Settings) would be an excellent improvement here. Obvious, but: Illustrator text should have
Loving the new parametric 3d mesh feature released in 2026, allowing us to create basic shapes within AE.They are now really similar to shape layers, with one key difference - we can only have one parametric object per layer.Being able to add more per layer would provide the freedom to create more complex 3d objects without having loads of layers on the timeline, keeping everything more organised, and enabling materials to be changed in once place.I also think this better opens up to future possibilities of having more complex parametric 3d models, by being able to implement things like booleans, repeaters, and other mesh modifiers, in a similar way to what we’re used to with shape layers.
Its not possible to select object that is above the one that is already selected below. To select the object I want I have to deselect object below first. Please fix this.
Hello Adobe Team,I’d like to submit a feature request for Adobe desktop applications (e.g., Photoshop, After Effects, Premiere Pro, Illustrator): a multilingual UI display option that allows interface text to be shown in multiple languages at the same time.Requested Feature: Multilingual UI Labels (Displayed Simultaneously)I’m hoping for a system that can show UI labels in more than one language in a single view. The implementation could be flexible—for example: Side-by-side labels (e.g., “File / 文件/ファイル” or “Layer / 图册/レイヤー”) Hover tooltips that display a second (or multiple) languages when the cursor is placed over a menu item, button, or setting Any other approach that achieves the main goal: being able to see multiple languages at once, without switching the whole application language in settings The key point is: multilingual information should be visible simultaneously in the UI, rather than requiring users to reinstall or restart the application to switch languages.Backgroun
With the addition of Variable Type to Illustrator, I would love to see supported in After Effects. The ability to interpolate between the many variables available would be a huge benefit in motion design, streamlining the current process and saving eons of time from the current arduous method. It would open doors to some pretty amazing things.
The direct SVG-to-Shape Layer conversion does strange things under-the-hood and it’s messing up my Bake Shape to Individual Shape Layers. I now actually have to convert the SVG to Adobe AI in order to get a native SVG to bake nicely in AE, after first having to import the converted SVG-to-Adobe AI into AE.
Shape layers could really use some love. I propose that the same way we add selectors and properties to Text Layer animations, should be used for Shape Layer Repeaters. Draw a square, repeat it 10 times, now add a range selector with position and scale. think of the cool mograph type effects you could create with that system, The best part, is that Shape Layers and Text Animators are practically cousins, so I don't think it would be to hard to implement. Bonus would be to also have the same path options that Text layers have as well, imagined if you could repeat along a path!!!!! so many possibilities. Also wiggly and expression selectors would open up so many new doors. Visual: https://i.imgur.com/wEQELHo.jpg
I work in blender. I've basically abandoned AE for anything but color and some moderate masking in post. Tracking can't be taken out of AE, or imported, and that leaves AE's once-great-now-subpar tracking toolset orphaned by an overly strict environment. As a 1st step in VFX that needs to be there till the end, it just can't fit in a workflow that is not 100% AE.
It's 2025 and Ae still doesn't have basic spell check functionality - Adobe please make this a top priority. It's embarrassing that we still don't have such a basic and important feature in the program.I can confidently speak on behalf of countless professional artists and editors that this is needed and many awkward mistakes could have been easilty fixed without this. No one ever wants to have to explain to a client that "sorry that mistake went unnoticed in the edit, my professional motion design tool doesn't have spell check"(it's quite ironic that when writing this forum post I discovered that even this Adobe community page doesn't have spell check when writing a forum post...)
It would be handy if After Effects could have a gradient fill option for text layers.I would imagine options for whether the gradient would map from the top to the bottom of each letter, from the maximum possible letter height to the minimum possible (so that it’s even across a whole line), or across the entire existing block of text - even with multi lines.The big difference between this and applying a gradient effect would be that the gradient would move with each letter as it animates with text animators. Right now, there is no good way to do this.
Basic sound edition like pan and volume in form of a bezier curves on a waveform view. We have it in Audition and it was in the Sony Acid Pro. Why launch Audition for one track when all I need is basic volume control change channel. or
You wanna play with the big boys in VFX? Good. This would be a nice step up to the plate. AE has no support for deep images, and its 3D is atrocious. You would need to fix a lot of the issues just to get this working, let alone usable.
It's on the tin. Raw formats and image sequences need proper import and handling via options that are readily accessible, as well as LUTs, color management, and colorspace transforms. How am i supposed to import linear raw EXR from blender without converting to log or rec709 or AgX? Why aren't there standard LUT import and exports?
AE's 3D tools are stuck in 1996 because they are a discreet effect and controlled as such. Proper 3D VFX workflows require a good deal of flexibility, an entire monitor full of options, shaders, baking, export forms, VFX standards adherence, 3D data I/O, etc. Worst of all, AE isn't even true 3D. It's 2.5D, and the decrepit codebase can't really be changed without essentially building a new software.Heck, Adobe owns substance 3D now, but to my knowledge has no software that really integrates with it, and instead has left it a messy toolbox of loosely related software with similar UI, and each has one main feature that most 3D software just put together to speed things up. instead of trying to jam 3D into compositing software, make 3D VFX a new software, and make importing the renders, or rendering linked data, very robust. We're talking better handling for image seuences, color space transforms, LUT's, EXR handling, deep image format, 3D track export, the works. Maybe something that ca
It's pretty cumbersome to have expressions work with dropdowns because currently you can only get the number value of a dropdown. Here's an example:if (thisEffect("dropdown").value == 1) value = 13;else if (thisEffect("dropdown").value == 2) value = 50;else if (thisEffect("dropdown").value == 3) value = 100;Now let's say you use the dropdown to control 12 properties. Then you make some mistake or you decide to change the values of this dropdown. Have fun.SOLUTIONA solution would be to have a .textValue property of dropdowns. Here's how that would work with the example:if (thisEffect("dropdown").textValue == "Style 1") value = 13;else if (thisEffect("dropdown").textValue == "Style 2") value = 50else if (thisEffect("dropdown").textValue == "Style 3") value = 100Now the code is a LOT more readable and easier to work with.
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