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Yesterday I started having problems with the latest version of After Effects. I can't work at all because just by setting 2 or 3 layers in my work line, the program uses almost 100% of my RAM and a warning appears on the screen. The computer crashes and sometimes I have to RESTART so I can continue using it.I don't know how to solve this problem. I've tried downloading all the other versions before this one (up to 2024) and the problems continue in the same way.My configuration isi5 10400fRTX 306032gb ram ddr4 3200mhzI NEED help. I have a lot of work to deliver and I'm unable to work.
If anyone could help me figure out this glich with the coin rotating? The file has three layers, the flat image of the coing front/back and then an extruded circle shape to be the coin. All layers are 3D. The front and back are parented to the 3D shape. I'm not sure why this is happening? All the shadows and lights are turned off. The layers are not overlapping.
I just finished a lighting fix I needed to do for an interview shot by someone else. It went okay, but I feel I could have had more control. I'll explain. Instead of just having spot lights where you adjust the cone, etc., I'd rather see a more accurate simulation of how film and video lighting is done on a real set. First of all, if you're trying to fix a video that's already been shot, even if you convert that layer to 3D, it's still going to appear in 3D space as a flat plane, so you can't do things like backlighting, etc. And if you're fixing lighting, or trying to do something creative with lighting, you need to be able to light objects separately within the frame. WHAT IF Adobe could use AI to automatically detect and separate all the individual objects in a flat video, then the user could drag each object along a Z axis to determine how far apart those objects were? Then you could pick virtual lights according to commonly used lights (e.g
I looked up how to slow down footage in AE and found the 'Time Strech' Tool. The tutorials I found said to bring the percentage down to anything below 100%. In my project however, the footage needed to be above 100% in order to slow down my footage? Has it always been this way? Or did it change or do I have something wrong with my set up?
I am not using any 3D in my graphic, so I'm unsure how to fix it.
HELLO , I have a problem with a mosaic of 30 logos in After Effects. Only 6 logos are displayed and duplicated to replace the other 24. I have already purged the cache, restarted the computer and reset the preferences without success. The names of the images are not similar, which rules out any confusion due to file names. (the names of the logo images were similar ( logo(1) logo(2)..) but I renamed them differently and the problem persists Could you please help me to solve this problem or provide me with additional advice? Thanks in advance for your help.
Las últimas versiones de after están teniendo problemas para linkear los archivos, se desconectas y para reconectarlos hay que hacelro UNO POR UNO porque no reconoce que el resto está en la misma ubicación, ¿alguien tiene alguna solución o recomendación?
Hi there. My colleagues and I are a bit stumped over why one machine seems to render much faster that the other two. We have three Mac Pro's, one each here. They're the same hardware specs, the software is the same. One of them renders out after effects file much, much faster than the other two, infact there's a horrible lag on the other two machines when trying to edit a file generated by the other 'faster' machine, and we can't figure out what it is.We've been through the files, turned off all effects to the point where we're basically dealing with 2D text and some shapes but still this awful lag...Specs on all machines is:Mac Pro (Late 2013) Model Identifier: MacPro6,1 Processor Name: 8-Core Intel Xeon E5 Processor Speed: 3 GHz Number of Processors: 1 Total Number of Cores: 8 L2 Cache (per Core): 256 KB L3 Cache: 25 MB Memory: 32 GBrunning latest Mojave and After EffectsThe files don't employ any third party plug-ins either, although w
Hi i was trying to open AE when i suddenly get an error out of nowhere. its telling me that there are multiple copies of a plugin in my drive?? (actually it duplicated every single effect).. i dont know why or how that happened. my AE was working perfectly two days ago. ive searched for a solution everywhere and nothings working:/ ive restarted my computer, checked for the duplicates by going on the mediacore folder but theyre nowhere to be found. please if anyone could help me find a solution.. also i dont really wanna uninstall after effects as it'd delete everything and ive downloaded a lot of plugins/presets etc and i dont think i can find everything ive downloaded anywhere 😞 ps. i have AE 2018 ps. 2 i also have AE 2017 but its never given me any issues before.. idk
The problem: when I hold shift so that I can move a text from left to right (not up and down) After Effects lags extremely. But when I don't press shift, the text moves smoothly and without lag. I've attached a video. Windows 11After Effects 25.1Nvidia Studio Driver 572.16RTX 4080 Super, i9 14900k, 128gb Ram Let me know if I need to provide more information.
Is it just me? (don't seem to see anyone else reporting this online) I've started getting a fairly disruptive error when sending projects to be rendered, from After Effects to Media Encoder. Software is up to date, Hardware is only a couple of years old.There's a mustard coloured 'warning' label in the Title line entry on Media Encoder. On hovering over it, it mentions missing video media (MXFs). These are the videos that I'm using in the project, saved locally, in the same folder as the project. I have not changed my working practises or workflow arrangements for the last few years. This started happening a few weeks back. I've now started rendering directly from AE, lossless, to a watch folder that Media Encoder then detects after completion and rerenders into the required format for my organisation. This is obviously not optimal, and fairly annoying. Anyone else encountering this and/or have actual, verified solutions? Thanks in advance
Hello everyone, this is my first post here, this community it's amazing!I'm trying to make a mogrt with 9 text boxes that changes from export to export.The text must be justifyed to the right and follow the path of the shape of the circle.The text comes one by one from the bottom, and slowly with a pauze of 5 secound, goes up.The problem is that when i try to use text path to shape, and change the text it's going all over the place.... it's not statying in the text box. Thank you in advanced and hoped that you understand what i need.I've attached a picture with the layout
I've drawn a white square with no background so I have not imported any foortage. When I export the file I keep getting a black line around my transparent video from after effects. I'm exporting it as a quicktime, Apple ProRes 4444, Straight (unmatted), RGB+Alpha. I can not find any information online that suggest to do anything different from what I'm trying already. I've exported from render que and media encoder and get the same result. What am I missing?
Does anyone know how to fix this error? I have tried all the basic fixes such as restarting AE, my computer, resetting settings, turning off my plugins and the effects mentioned in the error screens, and importing the comp into a new project. I am now updating my Mac. I am running the After Effects 25.1. The error appeared out of nowhere. I can still open AE but I get that error when I open the comp. It is a big comp with some 3D (Classic 3D Renderer).My specs are:2022 M2 Macbook Air 13.6-inch16 GB of RAMMacOS Ventura
So I have a new PC withIntel® Core™ i9-14900K processorNVIDIA® GeForce RTX 4070 Ti Super - 16 GBAfter Effects 25.1.0 (build 68) When I start After Effects with a new project and I create a new composition with a white background:I get the following result:Even with a white solid layer:It looks to me that I encounter this known issue: Known issues in After EffectsThe resolution do works for me but it feels like I'm not using the full potentiol of my system then. Is there any update about this known issue? I see the last update time of the page is 14 nov. 2024.
Been using AE since it was in BETA! I don't have H.264 videos I have many ProRes 4444 files.. my project file is over 600MB, as it normally is with heavy VFX work, but in v2024 it saved in seconds, but 2025, it's bogged down to a joke.. it's literally like the computer freezes and eventually unlocks and finishes saving.. This makes the auto save every 15min a hellscape because right as youre working, the thing stops randomly to save and you lose your train of thought as to where you were because you wait so long for it to save!!! This is a JOKE!! what did you guys do to screw up such a basic operation ?? When will there be a fix.. this is an ADOBE issue straight up. EVERYONE is having the same issue.It's not an importing issue for me. it's nothing but saving.but here ya go if it helps at all.app version 25.1.0 (build 68)Macbook Pro OS = Seqouia 15.1.1basic steps??? use the programexpected result? a normal quick save, less than 15 secondsactual result? takes 2 min
Im having a error when I opening my AE project file in AE 24.6. It says, This project contains a reference to a missing effect. Please install the following effect to restore this reference. "Auto Levels". In the Animation Presets, Auto Levels is listed as missing. But when I go to the Plugins folder the AutoLevels.plugin is there. Previously I had assigned Auto Levels to a layer but I deleted it because AE said it had an error. I have checked every layer and Auto Levels is not there. I have re-saved this project to open in AE 22 and AE 25 and Auto Levels error message doesnt come up. It is ONLY in AE 24.6. I figured this is a bug in 24.6 and I wanted to report it. Ive used 24.6 for awhile now. So I can either flatten my footage layers in 24.6 and delete the problematic footage and save it as a new 24.6 file -OR; just work in AE 25 which my team doesnt work in yet. Can this bug be fixed?
Hello,Sometimes I incur in an issue. It has now reached a point that it bothers me too much. So I ask to please help me understand:Only sometimes (very sparingly) if, in between 2 keyframes, I alter the keyed position of the layer, this results not in a new keyframe at the playhead position, but rather it modifies the PREVIOUS keyframe in the time line. The auto keyframe feature does not influence the above behavior.Any idea?It looks like a stupid question, but it makes me waste a lot of time.Thanks
In general Advanced Spill Supressor works in 32 bit just fine. Also the standard mode works normaly in all cases. The poblem is with Ultra mode. It works on pixels whose all channel values are below 1, but as soon as the value goes above 1 it just stops working. Like if you want to remove green spill, it works for all pixels that have a green value below 1, but pixels that have a higher value (which is common now that we work in ACES) just stay green - nothing is happening to them. The workaround we're using is just temporalily bring these values down, so clamp Advanced Spill Supressor between two Levels operations, first darkens the image, second brings it right back up.
So, I was having some, what seemed to me caching issues when preview-ing in AE when rendering with transform_world, and couldn't find a way to fix it, until I accidentally stumbled upon following thread: https://community.adobe.com/t5/after-effects-discussions/writing-a-plugin-that-scales-the-layer-applied-to/td-p/14446281 Where @shachar carmi says following: "first off, the docs are wrong about putting in_data on the first arg." and continues down "so now we can see the first arg is actually the effect_ref (in_data->effect_ref) that should go there, but i put a NULL instead. (otherwise it checks for interrupts)" So I just trying putting NULL instead and that fixed my issue I had! So:1) What is this argument about and what is the difference between in_data->effect_ref and NULL2) Why is adobe keeping this in documentation if it's wrong
Adobe After Effects is still the go-to tool for motion graphics and video compositing, and the 2025 updates have introduced exciting new features. What new tools or techniques have you found most useful for motion design and animation? Let’s talk about how After Effects is evolving and how we can use it to create stunning visuals.
Hello you all I'm experiencing a weird error with my AE. For editing timelapses I always load a sequence of DNG files, then export it through Adobe Media encoder in a ProRes video clip Lately I've not managed to do any export. I have an error each time and the log doesn't give me much info. - Temps de codage : 00:00:3002/24/2025 11:56:44 AM : coding error------------------------------------------------------------Error when exportingError when compiling the video. Error or accelerated renderingCannot generate image.Écriture avec l’exportateur : QuickTimeÉcriture dans le fichier : /Users/pedro/Desktop/EXPORTS TIMELAPSES/EXPORTS RAW A EDITER/100_0379__AE_1.movAutour du code temporel : 00:00:00:04Rendu au niveau du décalage : 0,000 sComposant : QuickTime de type ExportateurSélecteur : 17Code d’erreur : -1609629695 I have the same issue when exporting in Quicktime or in H264. And what is weird is that I've no issue when expo
When I start rotobrushing my object and press freeze, it starts making weird waves. When I go frame by frame then I have delete the waves and roto the object agina and again. can someone help me fix the issue. Please. I added the video also where I show the issue.
Hi!I'm not sure if this is a bug or if it's just how AE works, but I have 2 keyframes. The first has no ease, the second one has a 100% ease in.Does anyone know why there appears to be a slight curve on the first keyframe (see image)? I would expect there to be no curve there as I have not added any easing to that keyframe.And then when I click keyframe velocity > change nothing > click OK, it changes the curve (see video)? After Effects 25.1.0 (build 68)Macbook Pro 16" 2021, M1 Pro, running Sequoia 15.3.1
Hello,I want to draw 2 circles in the UI, and the following code used to work fine in the past (older AE version) but not anymore: DRAWBOT_PointF32 center1 = { drawRectF.left + point.x , drawRectF.top + drawRectF.height - point.y }; suites.PathSuiteCurrent()->AddArc(plotPath, &center1, 4.0f, 0.0f, 360.0f); DRAWBOT_PointF32 center2 = { drawRectF.left + point.x + 100 , drawRectF.top + drawRectF.height - point.y }; suites.PathSuiteCurrent()->AddArc(plotPath, &center2, 4.0f, 0.0f, 360.0f); center1 and center2 basically have a difference of 100px in X and that's it. With this code I was able to draw 2 circles 100px appart from each other. Now with the latest AE version (don't know in which version this changed), the result it kind of unexpectedI tried to use the MoveTo call between circles to prevent that middle arc, and it kind of worked but I only get half a circle for the second one, even though I specified the angles correctly. One other odd th
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