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I think it will be Great if AE be able to do Responsive Duration, Work area or Resolution comp with expression.
When importing a PSD that contains groups with layer effects or layer masks applied, After Effects simply disregards them without warning. Ideally AE should support these common photoshop features or at the very least, present a prompt detailing which layers have unsupported features. Currently when I receive a new PSD from a designer, my standard process is to bring it in to AE and try to spot all the layers that are broken then play a detective game to figure out which unsupported feature in photoshop is causing the issue. It could be far more streamlined.
A lot of us use After Effects for character animation, as it's very powerful pairing the ability to draw and manipulate vector shapes directly in AE, along with plugins like DUIK... but it's lacking tools like auto lip sync, which is a feature of the vastly inferior Character Animator. Can Adobe please use CA's audio analysis and lip sync tools in AE?
How it could work:Sometimes not all properties should be just animatedSo What if we could decide upon the Essential Graphics Panel where we do all the design of the UX for the editor -- what if we could check some of the controls to be animatable within the Premiere Pro Whether it could be set by right clicking on the property or a special button right next to it
3rd party tools could benefit a lot from a tad of love to the way keyframes are being treated through scripting. The fact that there are no methods for moving a keyframe to a different time in the timeline means that we have to delete keyframes and create new ones instead. Let alone the fact that the process can be quite complex, but most importantly it means more code, more function calls, etc. Once we have to work with tens / hundreds of keyframes at a time, it seems to me that performance easily becomes painfully slow. On top of that, it seems to me that this method of manipulating keyframes through scripting forces the selection of the property, which triggers the selection of a layer which is already very slow through scripting (on my tests slower than most other layer related methods), it forces us to later on revert the selection state to what it was, which is again even more code to run. All of these add up to a really not so great experience.When working wi
There are a few hidden but incredible powerful features in After Effects, but that are a bit tricky to access, and presently dont have any keyboard shortcut assigned.I think they would be a valuable addition: Compositing Options ; Master Properties ; Close all other panels in the timeline (not just the current panel CTRL + w)Cheers!
If you import a PSD into After Effects as a comp, and then add more layers in Photoshop afterwards, it would be very useful to have an option to auto-update the after effects comp with new layers. Currently you have to manually re-import another iteration of the comp, then cut and paste the new layers. It's very time consuming!: )
It would be great to get something like KBAR implemented into AE. It really makes workflow faster with one click bottons. C4D is great like that as well.
Could we have an option on preferences to order the labels alphabetically? I know its a thing that the old school folk set like that for convenience but I got years working of AE and I aways find confusind to find certain colors.Or even better, let us set the labels group as we want. This setup could be set universally so the keyframes labels could get their order from it.
Nowadays I get some animations as a single psd with lots of artboards inside.But when I import them to AE it makes a huge comp that shows the whole psd. I'd like something like a checkbox on the import window to tell AE to align all Artboards to the top left corner of the first one and use the size of thas artboard to create the comp. I know I could either export multiple artboards as files and also I could manually do the thing I suggested above, but could we just automate this? Would be very helpful and save us some time.
If I'm comping together a 3D render I will often be waiting for the frames to arrive while still working in AE. A handy technique is to render the first and last frames to create a placeholder, then the 3d render can work in the background filling in the missing frames while I do the compositing.This creates the problem that AE will warn about the missign frames every time a new frame is rendered. You can disable this by turning off the warning in preferences, but that means you won't be told that your image sequence is missing a frame or two next time you import one, which is even worse.A good solution would be to make the warning about missing frames appear only when you import a sequence, when you open / save a project with missing frames, or when you render.
Hi,When having lots of comps and precomps it gets difficult on what comp is active in the project outliner.My suggestion would be that the comp in the project outline is slightly highlighted when the comp is active. I think it would be a massive workflow improvement with little changeThanks in advance Ruud Zeelenberg.
If a create project_v1.aep on a computer, saving my files to something like OneDrive, then continue the project on another computer, saving project_v2.aep there. Then once again I continue with another computer (the first one, perhaps), now File / Open Recent (and Windows Start Menu) only detects v1 even v2 exists! So in a hurry, I will miss the discrepancy. For various reasons, I may not realize the mistake, continuing to edit the file extensively. Then I see my mistake and now I have a mess – two project files and I don't remember what I updated on which file. So, After Effects should simply ask this when opening "The most recent file is project_v2.aep, would you like to open this instead"? Or, it could indicate this while already loading and after the file has loaded. Then main thing is that the user doesn't start editing the old version unknowingly.This applies to all Adobe programs (and could well be even a operating system level feature, but better start somewhere).
It would be great to have the following improvements to Composition > Save Frame as > Photoshop Layers: Option to include Layers that are outside of the visible area of the Compositon to be included in the resulting Photoshop document. This would avoid having to increase the Composition width and height prior to saving as Photoshop Layers. Option for Text Layers to be editable in Photoshop. Currently, After Effects Text Layers are rasterized as a Photoshop Layer. An option for editable text would avoid having to copy and paste from After Effects to Photoshop to restore being able to edit text on the Photoshop side. Option to place the Composition Poster Time as a Smart Object in Photoshop. This would allow for maintaining the appearance achieved within After Effects on the Photoshop side while being able to make adjustments during the design process and rastorized later if/when needed.
Add the following options to the Import Dialog Box that are active when any option that results in a Composition is chosen: Frame Rate Start Time Code Duration Backgound Color This would be helpful any time that users need these settings to be something other than those of the most recent Composition Settigns.
Update After Effects Layer Styles to better match their Photoshop counterparts with greater functionality as follows: Stack instances of Stroke, Inner Shadow, Color Overlay, Graident Overlay, and Drop Shadow Support for Pattern Overlay Support for Blend If options beyond On/Off Option for reloading current settings from the Photoshop source Copy/Paste Layer Styles to and from Photoshop and After Effectcs This would be helpful any time client approved Photoshop artwork is imported into After Effects and the motion design involves the Layer Styles.
Layer styles has never been fully integrated in after effects.If Layer styles was moved into Effects, you could use it with the other effects in the order you want. There are no "after effects logic" in the way Layer styles is integraded right now. Best regards,Jakob Eriksen
Quick Search field in the timeline is really big. It would be great to accomodate to add buttons for creating nulls and adjustment layers. Both commands have long shortcuts and it would be great to have them on the timeline.
Per @Tim Kurkoski 's suggestion ( https://twitter.com/tkurkoski/status/1574877636031311872 ) I'd like to request the ability to batch modify keyframes through the ExtendScript API, specifically for labels and values. ( Basing off of the existing format for prop.setValuesAtTimes() ) // current prop.setLabelAtKey(index, color); prop.setValueAtKey(index, value); // proposed prop.setLabelsAtKeys([indexA, indexB, indexC], [colorA, colorB, colorC]]); prop.setValuesAtKeys([indexA, indexB, indexC], [valueA, valueB, valueC]]);
I spend too much time searching for which timeline elements are associated with corresponding movement in the viewport. Shifting layers, in/out points, and keyframes in time often takes multiple selection passes. And there's no way to store that selection, so they each have to be selected every time they need to be adjusted (and in/out points can't even be selected so they all need to be done separately... every time!).Selectable in/out points and labels/groups for ALL timeline elements--any combination of keyframes, markers, in/out points, and layers--would strengthen the visual connection between the timeline and the viewport AND allow for faster timeline adjustment of those grouped movements.
I'd love to see the legacy UI styles coming back to AE as a feature to that you can change the way you want. I love the look of After Effects CC 2015 for some reason, and having that same UI usable in the latest versions would be super cool. Or just allow us to download older versions. I understand it would come with support issues and the fact that they are buggy, but I still wish to use them sometimes even if I can't get support for them.
I'd love to finally be able to select a stack of renders in the render queue, and change them all from one render setting to another, without having to create a preset, then re-adding them to the render queue.
How about a new type of Repeater for shape groups that looks pretty much the same as the existing one, except that values in it's Transform properties are not applied cumulatively, but rather have their expressions evaluated individually for every copy of the shape?So if I add a random expression to the repeater's Position property, I get a bunch of randomly positioned copies. Ideally we'd get expression access to something like repeaterIndex (like textIndex in text layer expression selectors) but even without any new syntax it would be amazing. I can already imagine making a growing vine which automatically sprouts leaves as it gets longer.Might save someone jumping over to Cavalry, and could provide some new possibilities to MGRTs too.
Revolutionary idea: Migrate all my scripts and presets to the updated version. It should not break every major update. All content gets left behind when the previous version is deleted, so why not migrate the scripts that I have installed automatically? It does so for all settings, but I keep having to reinstall my scripts and custom UI panels. Other way would be to have a folder somewhere that contains user scripts? Like in Documents/Adobe where there is already a folder?
The ability to have layers dynamically connect and interact with each other in the layers panel would tremendously increase productivity and save artists clicks. Specifically, the ability to lock layers in time with each other, parent layer in and out points. This would work really well in situations where you need to split a layer to get one part of it on top of the stack, but when you need to adjust it's in/out points afterward, you don't need to do it for each split that you've created.A video example can be found here: https://vimeo.com/136890745
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