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Hi.I've got a few apps released for iOS - the resolution is 320 x 480. I'm thinking about converting these to Android. However, I'm not sure what resolution to target to hit the most users? I guess ideally I'd code them to adjust for different resolutions, but I'm a single developer and don't have time to do this for all my apps. So I'm trying to pick the most popular.I've read this: http://developer.android.com/guide/practices/screens_support.html but it doesn't seem to clarify things for me. Also, would converting my iOS apps to Android just require some config changes (certificates, icons etc) or would it likely need some additional AS3 tweaks/additions?Any advice appreciated.
Hi thereAfter updating from 3.9.0.720 to 3.9.0.790 it seems that my debugging configurations are ignored (works fine with build 720). When running the app on AIR Simulator I always end up with a 500 x 375px screen with a high resolution display simulated. - Flash Builder 4.7- AIR 3.9.0.790- Starling-Project for iOS only- Debug-Configuration: various iOS devices (Mobile Application)Am I missing something?! Any hints?Regards, René
I've just begun using Google Analytics (thanks largely to Colin Holgate) in my AIR app developed in Flash Professional and am viewing my analytics for the first time.Does anyone know how to enable the "Demographics" function in GA? It says "Your tracking code does not include the necessary support to show them." and goes on to say it's a simple, one-line change to the code to add this support.Anyone know how to do this when using the Flash Components?
Based on my research the typical advice on how to create a desktop background app in AIR is essentially:// when the app loadsNativeApplication.nativeApplication.autoExit = false;stage.nativeWindow.close();That closes the window but keeps the app running... but how do I continue to execute code, then? Since my main window is the Document class, won't closing that window result in that Document class instance being GC'd? How/where can I continue to run code, handle events, etc?-Aaron
We just released a new version of our desktop Air app, nothing different with any of the configuration files except for a higher version number. One of our Mac users (10.8.5) who had already updated to Air 3.9 sees the auto updater dialog and it appears to download the new version but then immediately crashes and does not come back. I went to one our our Macs (10.8.5) that did not have the 3.9 Air update and ran the updater and it ran successfully as normal with no problems. I then uninstalled the newest build of our app, updated to Air 3.9, reinstalled the old version of our app, and ran the updater again and experienced the same crashing problem as the other Mac that had already updated. Testing with and without the Air 3.9 update on Windows 7 and 8 does not yield any problems. Does anybody have any suggestions?
I plug my iPad USB cable for MAC. How to check the connection in my application Adobe AIR? Have tried using Capabilities class but in vain...any leads? Maybe networkinfo native extension?
A request or bug report FREContext.I hope FREContext.dispose() can take argments like FREObject.call() in further update.Because when I create two instances of FREContext in Air,some of resource in java is overridden.I want to return id from java to air and when its removes I want to use that id.For example,in java,I keep admob-object as class variable when its created.When dispose() is called,I need to remove admob-object from activity.This is the sample.1st created adsdk is overriden by 2nd if I create double-ane instance in Air.// Adding view on Activitypublic class ANEAdfuri_adfurisdk implements FREFunction{ public FREObject call(FREContext arg0, FREObject[] arg1) { root = (ViewGroup) _activity.getWindow().getDecorView(); // many logics int id = xxxx; view.setId(id); &nb
Hello,I'm starting with Workers from Android. Seems to work well for simple tasks, however I can I use Native Extensions within workers ?
Hire google play developers console under optimisation tips. In the to do list im getting this message for all my apps. ............Translate strings in your APK into English (United Kingdom) You translated the store listing into English (United Kingdom) but not the APK...........Can any one help me out??im using flash pro cs6 to publish.
Would like to launch a dispose() when the program close on Android, but the dispose() never launch....I am using an Actionscript Mobile Project, and here is the code:NativeApplication.nativeApplication.addEventListener(Event.EXITING, function(e:Event):void{ dispose();});The Exiting Event is not listened by the program when it is closing. Is that this event is not supported? How can I detect the program is closing then?Please help!
Air3.9 is buggy when parseing xml - when i use appendChild it arbitrarily won't see something it would find just fine in previous versions.I can't roll back to the previous versions though because of the 'microphone access' bug that fails any app submitted to the app-store.HELP . I realllly rely on my boring xml data !-Jerry
Hi All,I'm having a problem when playing an MP3 file in AIR on iOS and Android. Thought I'd check here before creating a bug.Details of problem:A "ringing" sound when a file is played with AIRRinging doesn't occur when I access the file directly on Android and play it via standard Android audio player.Problem is much worse in some audio files than in others - I suspect that this relates to the audio frequency profile of the audioI've recorded an audio file that show this problem by running an audio cable from the earphone jack of my Android device to my computer. You can find the file here:http://www.brightworks.com/downloads/koo__two_samples.wavThe audio file contains two samples:The first is what we hear when playing the file without AIR, i.e. with the standard Android audio player.The second is what we hear when my AIR app plays the audio. Note the ringing in the background.The code that I'm using to play the audio looks like this: var file:
Hi all,I'm trying to listen for the Event.EXITING event dispatched by the NativeApplication class in an Android app built with AIR. The event never seems to get dispatched. I notice that autoExit on NativeApplication is only supported for OSes that support NativeWindow. When I trace NativeWindow.isSupported, I get false. So if NativeWindow is not supported, is there anyway to tell if an app is being exited and not just losing focus? I just need to save some local data if the app is being closed.I'm on Android 4.3 on a Galaxy Nexus. Here's the code in my POC:private function _onApplicationComplete( event:FlexEvent ):void{ trace( '### start' ); trace( 'is native window supported ' + NativeWindow.isSupported ); NativeApplication.nativeApplication.autoExit = true; NativeApplication.nativeApplication.addEventListener( Event.EXITING, _onExit );}private function _onExit( event:Event ):void{ trace( '### e
Hi,I'm migrating a project to flashdevelop, and if I compile with AIR 3.9 /asc 2.0 my app backgroud just isn't there...The library bitmap have BitmapData as base class... and everything else is fine; its just like the bitmapdata is there but invisible!Just wondering if it's a new behaviour I should work around or a bug in ASC 2.0 ??PS It was working fine with compilation in flash pro CC / AIR 3.9, and also work with flashdevelop / FLEX 4.6 / AIR 3.1...fleeing from Flash pro CC and canceling my CC subscription... it has become unusable, publishing always hang, and yesterday not only failed again to recognize the document class, it has F** OVERWRITEN IT !!! with a default template. \o/ sh*t. Thank god for dropbox...
My ANE I'm working on was working fine with multiple re-compiles but then suddenly FB keeps complaining about it with the following message.Any ideas?!Error occurred while packaging the application:Undefined symbols for architecture armv7: "_vfrPdfReaderExtFinalizer", referenced from: _g_com_adobe_air_fre_fmap in extensionglue.o (maybe you meant: _vfrPdfReaderExtFinalizer_name) "_vfrPdfReaderExtInitializer", referenced from: _g_com_adobe_air_fre_fmap in extensionglue.o (maybe you meant: _vfrPdfReaderExtInitializer_name)ld: symbol(s) not found for architecture armv7Compilation failed while executing : ld64
Hi I have an applications running on windows xp that I need to be able to debug out side of the authoring enviroment.I know that its throwing some flash errors, I just caunt see them. And I need to.So I think I have to use the Air Debug Launcher?Im not loads up on my cmd. could someone help me write the command?http://livedocs.adobe.com/flex/3/html/help.html?content=CommandLineTools_4.htmlSo I need to give it the url for the runtime directory? So that would be...C:\Program Files\Common Files\Adobe AIR\Versions\1.0and I need to say where the app xml is?C:\Documents and Settings\aidan.mack\Desktop\air\interface-app.xmlwhere does the adl program need to be? In the same dir as the runtime?so adl -runtime C:\Program Files\Common Files\Adobe AIR\Versions\1.0 So where do I put.. C:\Documents and Settings\aidan.mack\Desktop\air\interface-app.xml?Thanks for any help
I am having trouble installing an update or even trying to uninstall Adobe Air. The logs are:Update:[2013-10-18:10:53:53] Starting runtime uninstall. Uninstalling runtime version 3.8.0.870[2013-10-18:10:53:53] Reinstalling C:\Program Files (x86)\Common Files\Adobe AIR\Versions\1.0\setup.msi[2013-10-18:10:53:53] Uninstalling product with GUID {A0087DDE-69D0-11E2-AD57-43CA6188709B}[2013-10-18:10:53:53] Error occurred during msi uninstall operation; beginning rollback: [ErrorEvent type="error" bubbles=false cancelable=false eventPhase=2 text="1605" errorID=0][2013-10-18:10:53:53] Rollback complete[2013-10-18:10:53:53] Exiting due to error: [ErrorEvent type="error" bubbles=false cancelable=false eventPhase=2 text="1605" errorID=0]Uninstall:[2013-10-18:11:12:42] Installed runtime (3.8.0.870) located at C:\Program Files (x86)\Common Files\Adobe AIR[2013-10-18:11:12:43] Starting runtime uninstall. Uninstalling runtime version 3.8.0.870[2013-10-18:11:12:43] Reinstalling C:\Program Files (x86)\
I'm currently trying to debug with an HTC one and have no idea how to solve this issue. I've tried the following and it just always says flash builder can't find a connected device.installed latest htc one sync manager although it seems to crash when detecting device (may or may not be related?)updated to air 3.9updated the following files in air 3.9 to the latest in android sdkdx.jaraaptadbmanually running adb and asking for devices connected shows the htc one connecting finerunning android file transfer works fineI'm starting to run out of things to try here and was wondering if anyone had any ideas on how to fix this?
If a Code Signing Certificate for AIR is purchased, can that same certificate be used when distributing the package using MSI?Or does it not matter as long as the AIR app is signed?
I'm experiencing an error in AIR 3.8 which doesn't happen in AIR 3.7 or 3.6If compiling an IPA with AIR 3.8 in "ipa-debug-interpreter" mode then I get this message when installing in the test device:Installation Error: PackageExtractionFailedThis doesn't happen in older versions of AIR (3.6, 3.7), and it also does not happen in non-debug modes in AIR 3.8.These are the lines I use (Windows):adt -package -target ipa-debug-interpreter -listen 7936 -provisioning-profile profile.mobileprovision -storetype pkcs12 -keystore cert\ios\ios_dev.p12 -storepass mypassword application.ipa application-app.xml -C . application.swf icons\application_512.png icons\application_114.png icons\application_72.png icons\application_57.png icons\application_48.png icons\application_29.png Default-Landscape.png -extdir ..\aneadt -installApp -platform ios -package application.ipaThen I get the "Installation Error: PackageExtractionFailed" message. From what I can gather, this is an iTunes related error message.
This is a cross-post from http://forums.adobe.com/thread/1312883 The gist is earlier today the ApplicationUpdater UI was failing to download an update that was posted. Just now the update started to successfully dowload (without any changes) but when you click 'Install Now' it closes the app but fails to install the update. However, the failure to install was captured by the Console - the output is belowOct 10 16:31:54 Damons-MacBook-Pro.local Adobe AIR Application Installer[9129]: Application Installer begin with version 3.9.0.1030 on Mac OS 10.8.5 x86Oct 10 16:31:54 Damons-MacBook-Pro.local Adobe AIR Application Installer[9129]: Commandline is: "/Users/damon/Library/Application Support/com.eworksmedia.xmpp.chat/Local Store/#ApplicationUpdater/update.air" 1.0.2Oct 10 16:31:54 Damons-MacBook-Pro.local Adobe AIR Application Installer[9129]: Installed runtime (3.9.0.1030) located at /Library/Frameworks/Adobe AIR.frameworkOct 10 16:31:54 Damons-MacBook-Pro.local Adobe AIR Applicatio
I'm currently capable of capturing audio using the microphone, but I would like some tips on saving it to the mobile device.I'm being using the techniques described here to record and play audio through the microphone:http://suzhiyam.wordpress.com/tag/using-microphone-in-as3/The save technique used is this:function onSave(evt:MouseEvent=null):void{ hidePlayUI() soundO.position=0 var o:ByteArray=enco.encode(soundO,1) file.save(o,"sample.wav") showPlayUI()}What is the best method to save an audio file from a ByteArray? Where does it actually save? How can I reference/load the saved audio file later in my application? Is FileReference the way to go or should I be using mediaPromise?Thanks,Tegan Snyder
Hi!, I need to know if a loaded SWF file have source code. I develop an APP that run on iOS and admin can upload SWF files that show in the APP, but I need to know before show (Adobe mobile AIR APP) or activate (PHP script server), if this SWF file have source code to no show or don't activate it.,Thank you!
Adobe Air Community,I am contacting regarding the Air Software License Agreement that is listed before selecting the Install Now icon at the web address http://get.adobe.com/air/otherversions/. When selecting the Software License Agreement there are many products and agreements that are listed. The specific license agreement that is referenced to in the terms and conditions is not linked to.Jacob Eli Goodson
I'm currently unable to install an application to an iPad from Flash CC after updationg iOS7...Have deleted all certificates and completely re-created and reloaded new certificates (from scratch - generated new certificates in iOS Dev Cntr.)Itunes does connect to the iPad and iPad shows charging from Mac (2.7GHz core i5 8GB1333 Mhz DDR3 OSx 10.8.5)Could someone please tell me if they are having the same problem OR better still if you have a solution.
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