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dear team i am new to Mobile application. kindly help to resolve the following questioni have a webservice which will return a single value.the format is <?html version="1.0" encoding="utf-8" ?><stirng xmlns="http://tempuri.org/">HELLO WORLD</string>this code is .net 2005 sample webservice return value.i want to assing this value to a text box.kindly help.
Hi,I'm currently working with AIR > iOS for iPad.If I add a StageWebView to my stage and play a video in there, does anyone know if there is any way I can add something to the stage on top of the StageWebView?Thanks,Mark
when will air mobile support executing javascript/accessing to the dom on the StageWebView class?
does a flex ios app support international characters?i just built an app using flash builder 4.6 and the ios 5.1 sdk... and my text fields won't show international characters. is this supported?Also... i'm embedding the arial unicode font... and it works on windows and android. just not ios.
is there any option in flex air to open an external desktop application (e.g developed in VC#.NET) inside flex application???
Hi,I set the ViewNavigatorApplication backgroundColor to #FFFFFF (white) to show a splash image at the app start. All the views in the app have a dark backgroundColor #444444.The problem is when the orientation changes, the white color appears in the bottom corners causing a bad look. How can I avoid this behavior?I tried change the ViewNavigatorApplication backgroundColor at runtime with the command:navigator.setstyle('backgroundColor','#444444');but the background color did not changed.Thanks,Carlos.
I'm developing for iOS, particularly the iPad 3, on Windows. I downloaded the AIR 3.3 SDK and added it to Flash Pro CS6 per this thread: http://forums.adobe.com/message/4583745#4583745My app runs fine in Air 3.2 but you can't run apps at Retina resolution with 3.2. If I compile the app with 3.3, it compiles dramatically faster (roughly 10x faster) but when I try to run it on the iPad, all it displays is a black screen, with five small white circles in a horizontal line in the upper left corner of the screen. The circles are animated like an old console progress indicator, cycling through showing one, two, three, four, then all five of them.I've tried Googling this but if I search "white dots" I get dead pixels, and a bunch of miscellaneous unrelated results if I search "white circles". Does anyone know what might cause this issue or a solution for it?ͦͦͦ
Hi,I've compiled an app for iOS and Android using a custom url scheme.The scheme works a dream, but...Since adding in my intent filter for Android, I've found the app doesn't show in "Applications" view, so I can't drag it onto the desktop / page (whatever the correct terminology is). I know my app is both installed and working as I can launch it from a browser using my custom url scheme, it is just utterly impossible to find / launch / uninstall as it doesn't appear anywhere...I've pasted my intent XML below, please can anyone who understands these things take a look and let me know if I've done something stupid, such as block out the default behaviour or something?Many thanks,Gaius<application android:enabled="true"><activity android:excludeFromRecents="false"><intent-filter><action android:name="android.intent.action.MAIN" /><category android:name="android.intent.category.LAUNCHER" /><action android:name="android.intent.action.VIEW"/><category
I am developing an app that is targetted for iOS and Android. On iOS I need to make use of an exension that is only supported on iOS. If I include the exension in my Flash Builder project, I can no longer deploy to the simulator. I receive an error like "The content cannot be loaded because there was a problem loading an extension: Error: Requested extension XXX is not supported for MacOS-x86." Do I need to create a stub extension for MacOS-x86 or is there a simpler way?
Forgive my ignorance, but how do we as Flash developers go about giving someone a complementary installation of what should be a paid app? Specifically on iOS where distribution is stricter...
I get this error in a FB4.6 (win xp & osx lion) project after trying to submit it via the Apple Application Loader: "Unable to extract codesigning entitlements from your application" I get this error in a FB4.5 (win 7) project after trying to submit it via the Apple Application Loader: "Application failed codesign verification. The signature was invalid, or it was not signed with and iPhone Distribution Certificate". I cannot get this to work. I'd like to ask anybody that has some expierence with submitting apps to the appstore to tell me if I am missing something: Create appID in provisioning portal.In itunes connect, create the app with that appID. Use apple keychain to create certificate request Upload certificate request to provisioning portal to generate a "distribution certificate". Download this certificate. Create a "Distribution provisioning profile" for the appID, set it to "app store". Download this profile. import "distribution certificate" into Keychain, export a .p12
So, I'm shifting to a linux and I heard that adobe air does not support sdk 2.7 and higher! is that true for mobile app creations also or just .air packages? will I be able to compile android projects required adobe air 3.1 or 3.2 because I am building with Starling and I need newer adobe air runtimes... Please let me know. and will you please be able to tell me what software, IDE, I need to install on my linux to be able to package my .apk files on a linux?Thanks,Hadi
I need to create an alphabet index list like we have a contact list on Android/iOS devices. I have tried creating something but it is not what I want. It jumps to the selected index but the index list size is not correct and also it goes to the bottom of the list as ensureIndexIsVisible property shows the item at bottom-most position only. I have attached a screenshot of the type of list I am looking for.
I have made a sample application where I use StageVideo. The StageVideo is available but it is not showing up in the view, neither any audio is being played.Any idea what might be wrong?Thanks
I've spent the last week putting together an app in Flash CS6 designed for the iPad 3's Retina resolution. I just finished the whole Apple Developer certificate dark ritual, paid $99, sacrificed five infants to the dark gods, yada yada, and then I put the app on the iPad 3 and it looks like garbage! So of course I look online and after some sleuthing find out CS6 /FB4.6 don't build Retina-compatible apps because they are using an outdated iOS SDK. I guess Adobe doesn't want this information to be easy to find. I also read that Mac users can manually set up FB to compile with the latest iOS SDK, but... I don't have a Mac.Is there any way at all to generate Retina-compatible apps from Windows without having access to a Mac or xcode? I'm running out of babies to sacrifice...
I've created an application with StageVideo running on the iPAD.Everything works fine & dandy with debug-fast mode build.However, when I try to do a debug-standard mode build OR Release Mode Build, the StageVideo plays, but all functionailty on it like .x, .y, resize does not work on it.Do i need to append extra Additional Compiler Arguments section in Flash Builder 4.6?I'm current using AIR 3.3I've added -swf-version=13 already.Any help would be greatly appreciated
hi does anyone know how to force the soft-keyboard to numerics only when user clicks/taps on lanuch? i have tried - textFeild.restrict = "0-9";but all that does is restrics it to numerics, normal alphabeta keyboard lanuches then you have to manually switch over to numerics.any help would be appriciated. cheers
Hi, I've just downloaded new AIR 2.7 SDK: http://www.adobe.com/products/air/sdk/I've tested it in an iPad 2 and I've found out that in GPU mode my application only takes a little more than a quarter of the screen (the rest of the screen is white, and the background color of my SWF is not even white!). The app is correctly configured for iPad resolution, yet it's shown smaller, a few pixels off screen at the top, plus some click events don't work.Why is this? AIR 2.6 worked fine in GPU mode.In CPU mode none of this happens. What's the problem with GPU mode?To use the AIR 2.7 SDK I've just renamed the directory "C:\Program Files (x86)\Adobe\Adobe Flash CS5.5\AIR2.6" to something else, then I've created a new "AIR2.6" directory in the same location and then extracted there the contents of the AIR 2.7 SDK ZIP file, so Flash uses AIR 2.7 even though it's looking for the "AIR2.6" directory. I've also replaced the "airglobal.swc" file in the directory "C:\Program Files (x86)\Adobe\Adobe Flash
I am making a web app with the flex html element. I'm trying load a couple of scripts into the index.html file to recive data, but there is one problem. I'm not getting the data.I'm using Flash Builder 4.6 & SDK 4.6.0 to create the desktop application.Here is the script I'm trying to run. It works when running it in the browser (google chrome, safari, firefox) but its not working in Adobe Air Desktop App. HELP!! <script src="js/jquery-1.7.2.min.js" type="text/javascript"></script></head> <script type="text/javascript"> function updatedata() { if(getdata == 'test'){  
Hi I have just started using the beta AIR 3.4 and it seems that when I set the aspectRatio to landscape and autoOrients to true it works as I would expect on android devices, i.e. The view orientation stays landscape depending how I hold the device, so it switches between landscape modes depending on how Im holding the device. The problem seems to lie with the ipad. The aspecRatio doesnt seem to be sticking to landscape, and depending on my rotation it will go portrait.Is this a known issue?Thanks!
I'm stuck at this point. We've developed a native extension so that our product can run on the desktop and on android, but on IOS.... i can't get any data back to the flex side. The function i use is:void SendMessageToFlex(const char* type, const char* msg) { FREResult res; res = FREDispatchStatusEventAsync(_ctx, (const uint8_t *)type, (const uint8_t *) msg); if (res == FRE_INVALID_ARGUMENT) { NSLog(@"Error: FREDispatchStatusEventAsync"); } else if (res == FRE_OK) { NSLog(@"OK: FREDispatchStatusEventAsync"); } else { NSLog(@"???: FREDispatchStatusEventAsync"); }{also... the project is here:http://www.4shared.com/zip/y6MHvPh9/UDPSocketiOSLibrary.html?refurl=d1url
Before starting to use CS6 I had a bunch of batch files which compiled my AIR iPhone applications. With CS6 - I don't need those anymore but can someone point me where I specify the location of the default screen images (e.g. Default-Landscape.png) which are shown when the AIR application loads as I can't find it!Thanks in advance.Leon
Does anyone have an example of accessing the front camera on an iPhone ?
I have scoured the internet looking for some ways to implement rtree and full text search on SQLLite with Air havent come up with any solutions. There has been several postings on the archived forums requesting this feature and on the old ideas website archives as well.At Adobe AIR version 2.0 some responses posted by Product Managers said that future releases would consider this. Isnt this a simple solution for a lot of people who have this issue ? Just a matter of changing the compile options for SQL lite that is included with Adobe Air !Now the version is 3.3 and I still cant use FTS or RTree with the SQLLite embedded version which is key to working offline (for performing efficient searches and working with any kind of spatial data) .Any ideas as to when this will be included in AIR?
Hi I want to access or open iPhone's contact list via programming with Flash Builder can anyone suggest how to do this.
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