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Hi,I'm building an application that has a slider. The slider works great using TOUCH_BEGIN, TOUCH_MOVE, and TOUCH_END events. The problem occurs when the user is touching anywhere else on the screen then uses another finger to move the slider at the same time. The slider will not function. The first touch is being detected by the parent of the parent of the slider.I know it has something to do with a TOUCH_BEGIN event being registered by the first touch. But using evt.touchPointID and setting a touchMoveID value (as suggested in Adobe's docs) doesn't seem to have any affect. Also, setting mouseEnabled to false on the slider.parent.parent clip does not help which I really don't get at all.Can anyone help me figure this out? Is there a way to ignore the other TOUCH_BEGIN event or a way to prevent it in the first place?Many thanks!
I'm about to start working on an App that holds the template and code to build the stuff. It gets its level design, variables and other things from an XML hosted on a website/server. The app will also load pictures from the website/server to be displayed in the app. So, what people download is the "shell". Would Apple allow this app into the app store? Considering I've read how they don't allow external code to be loaded into the app, or is this only limited to code inside external swfs?
Hey Guys,Can anyone point me in the right direction for how to add facebook functionality to my app. I want to be able to share and post stuff to facebook wall.Thanks,Tom
I've used CoreData a lot on iOS and love it. Can someone tell me what the Adobe Air mobile equivalent of CoreData is?I've been using EncryptedLocalStore for storing user Preferences, but this uses the iOS keychain, and causes data to persist on the iOS device through an app delete & install. That's no good, since I'm storing a little more preferences than is appropriate for using the keychain. AND I want the app data deleted off the device after the app is deleted/uninstalled.Any ideas?
I understand that loading runtime code is prohibited by Apple iOS TOS. Fine. I am willing to compile all my resources into one big SWF to get the job done to meet the legal requirements.However, in our setup (and I imagine for many projects) it's not possible to do this easily. Different SWFs are owned by different teams - it's actually part of what makes the Flash ecosystem so great and the workflows so powerful.The easiest solution is embedding all my assets, which I assumed would work but it didn't, becasue the [Embed] tag uses Loader, which under iOS nixes embedded actionscript.Porposed solution #1:It seems to me to be in the spirit of the TOS to allow actionscript code in SWFs that are embedded into the iOS actionscript code, because all of this code was available at compile-time and at packaging-time. [Embed(source="myAnim.swf")] private var anim:Class;Code in the embedded myAnim.swf should be allowed. Techni
Hi, I work on flash platform and am developing an app for iPhone. In one of the module, there is a date field, so users can create an event using the date field. The module requirement is such that once a user selects a date, the date will be added to iPhone Calendar. Is there any API to interact with iPhone Calendar?Please let me know your views.Thanks,Salim
I just developed an App by using adobe air. It contains some animations with background music in mp3 format. The problem is that the music is very jerky when the animation is playing... FYI, this is the way how I play audio in flash:new Sound(new URLRequest("m3.mp3")).play() Have I done anything wrong?BTW, the funny thing is that if you hit the HOME button, and then come back to the app again, everything plays beautifully...Any comments would be appreciated!!! Will be waiting for the answer online.
Now that I have your attention - I don't subscribe to the "sky is falling", "Adobe is making the worst mistake ever" kind of panic-based cries out there in regards to the latest strategy shift annoucements regarding flash.Knowing quite well the capabilities/limitations of HTML5/js, the horrible tooling and the apparent W3C decisions like "let's just ignore Sqllite as a client side db and support an inferior name/value pair store like indexdb with a 2MB limit as a standard", there is no doubt in my mind that Adobe Air is still a phenomenal cross platform mobile development strategy.This is only true, though, IFF it is also true that Adobe is doubling up on Air for a cross platform native development platform.Just going through this forum in detail, I see so many unanswered posts (from months ago) and so many people frustrated with the lack of response. Part of winning people back and turning around the public announcement mistakes recently committed goes through creating a happy d
Hello,I created an application in Flash CS5.5 using Adobe Air 2.6. When I test the app on my computer (where it was written) everything works fine. When I publish the application and run the .AIR on my computer everything works fine as well. The issues comes about when I attempt to install and run my AIR application on a Mac operating system. In this case when the application runs some graphics are visible while some aren't. Some movieclips/buttons are visible while others aren't. One example of this is the buttons. None of the buttons in the entire application are visible. When the user clicks the area where the button should be the button click event is fired and the app acts accordingly (i.e. the main menu button which can't be seen still sends the user to the main menu). What could be the problem?I had thought of just converting the application to strictly Flash without AIR but I require AIR for the file system api as well as a couple other api components.Thank you in advance,Noah
I have an Air for iOS app that supports iPhone and iPad. I have included the following screeens:Default-portrait.png -- 768 x 1024 for iPad startupDefault@2X.png -- 640 x 960 for iPhone 4 startupDefault.png -- 320 x 480 for iPhone 3GSOn the iPad, the image draws quickly, but is blurry and scales down as soon as it loads -- it looks like it is loading scaled larger than it's native size then popping down. And the image itself is saved as a lossless png, but draws as a very blurred pic.Anyone else run into this?
Hi,I made an AIR desktop application using Flashbuilder 4.5. I used a Mac with OS Lion for this and the application works fine. My client tested the application on Windows XP and it was fine but when tested on Windows 7 some part of the application did not show up. The application is using a SQLite database. However, not only the data but buttons etc on two related pages are also missing. Has anybody experienced something similar or knows what the problem could be? AIR applications should independent of the system.Thanks!
I have a button with the text "You can get more apps on the App Store" and I want it to take them to my App Store so they see all my apps. I only know how to link individual apps, but not so they see all on one page.Is there such link? I'm sure there is.
I would like to develop free iphone apps and introduce iAd.The problem is that I'm using Flash to develop my apps.Anybody know if it is posible? and how?I would be really grateful if someone could helps me or just give me some information links.Thanks!
you know, the one without that default gloss...if you making a web app it is pretty simple: <link rel="apple-touch-icon-precomposed" href="/custom_icon.png"/> but what about flash?
My boss just got the new Google Nexus giant screen phone, I believe the first phone to run the ice cream sandwich OS.Anyhow he tried an app we put out recently and it ran fine on all the phones and tablets we tested it on but on ICS once the submit button is hit and stage text is due to appear the whole screen goes white, swipe gestures still work and the other frames work fine that do not have stage text, its the only thing I can think of.I will try to rebuild the app using no stage text but its a huge annoyance. If anyone wants to check out the app you can get it at the below link.https://market.android.com/details?id=air.com.toyotaforklift.calculatorphoneor https://market.android.com/details?id=air.com.toyotaforklift.calculatortabletNot sure if the new crazy high res screen phone is considered a Large or XLarge screen by android.I believe the app was built with AIR 3.0, dont think I have this pc on 3.1 yet, might be worth a shot.
* Publishing content to iOS devices is subject to Apple's current requirements and approval.Can someone, please, confirm me what is the current status for publishing flash made ios applications?Thank you in advance!
i m trying to get my hand on Air3 runtime for Linux, as it fixes a lot of graphic refresh issues, i know Adobe do not support it but i thought third parties did.This link says it does but it's actually 2.6http://fileforum.betanews.com/detail/Adobe-AIR-Runtime-for-Linux/1258475419/3We use Adobe Robohelp do generate Airhelp and our 500 + employees are all using Linux.I have no problem with Adobe stopping further Air for Linux dev... But they could at least let us package the runtime rpm ourselves... The press release mentionned that only 1 percent of their Air runtime download was for Linux ! They forgot to mention that this 1 percent was their largest clients.We use to download 1 rpm, and later on installed it on 500 machines...Will the Air source code only accessible to mobile partners ?Thanks muchThomas
Have downloaded the ADE so that can purchase eBooks and then transfer to Laser EB720 device. Purchased a book via itunes and can read on my iphone but does not seem to have downloaded completely into ADE, therfore not able to read on eReader. Anyone help?
Hello,I have the same problem with Adobe Reader and Adobe Acrobat. I have installed the versions released on 9/13/2011 and the problem still exists.When I am looking at a document that has recognized text, if I select text and scroll down past the bottom of my screen, the text gradually darkens until I am no longer able to see what I am selecting.This happens on my HP, Windows 7, 64 bit desktop, my husband's Dell, Windows 7, 64 bit laptop, and my Dell, Windows XP, 32 bit laptop. It's very annoying, because we run a paperless law office and this makes our work much more time consuming.Adobe admitted to me in April or June of 2011 (can't remember whether it was their first or second communication with me) that this was a "known bug" that happened "randomly." Randomly, my ass! It happens every time we try to select text and scroll through a document!It does not seem to matter whether the documents have been OCR'd or converted to PDF from Word.Any ideas from the for
Please ! Help me! I'm on an iMac 5,1 running OS 10.4.11I had a HD crash earlier this week and am running from my External backup HD. I bought a second ext. HD and need to backup to that to protect everything. I spent 10 hours copying to the new HD only to have it fail because of AIR with this message : | 08:34:39 AM | Error | ditto: /Library/Frameworks/Adobe AIR.framework/Versions/1.0/Resources/it.lproj/AuthDialog.nib/./keyedobjects.nib: Input/output errorI need to UNINSTALL AIR from my Ext HD - the version I have of AIR is: CFBundle version: 1.5.0.7220I tried Adobe Chat and they sent me here.Inside my Finder I have: /Applications/Utilities/Adobe AIR Application Installer and /Applications/Utilities/Adobe AIR UninstallerIf I click on the Uninstaller, it gives me a message that says "An error occurred while uninstalling Adobe AIR. Uninstallation may not be allowed by your administrator. Please contact your administrator."I am the only user/owner/administratorCan
I'm having some issues with the fullscreen mode in AIR and hopefully you guys can point me in the right direction. Our application is a pure actionscript project that's published as an AIR file. When the app starts it should jump into full screen mode so I have a listener for added to stage and when I hear that I set the display state to FULL_SCREEN_INTERACTIVE. If I start a totally fresh Air project this workflow works just fine but the problem that I'm seeing is that after a while of sharing the project amongst our team, eventually the full screen stuff just stops working. I'm working with another developer and we're on different systems (I'm on a Mac running Lion, he's on a PC running Win7). I'm wondering if something OS specific is getting in there and screwing things up..? Also we're using Stage3D and Away3D 4 so we're on Flex SDK 4.6 and (I believe) Air 3.0. I'd be happy to send along a zip of the project to anyone at Adobe. We just started last week so there's not much code at a
Hi all, I am working with FB 4.6 on a windows 7pro 64 bit I'm working at a mobile android project. I can debug it perfectly on device but if I launch it with the desktop emulator the debugger never connects. Once I close the AIR window I got "Process terminated without establishing connection to debugger", and all the trace commands. I am just noticing that both Android and Desktop have the ***IDENTICAL**** version of adobe air 3.1.0.488 Anybody can help on this? I have a bunch of network connections to debug, and it would be extremely easier to test the app on the desktop FB environment I have tried the most common things: clear project, create a new workspace and re-import the project, run FB as an admin and also re-installing the AIR runtime. Also I have the lastest JRE Thanks Alfonso
Hi, I have a home page in Portrait mode. When I turn the device to Landscape mode, I load few images.In this case, what happens is, When I turn Iphone / Android device to Landscape, first I see the home page in Landscape view. Then the image comes.I don't want to see my Home page in Landscape.How to avoid this? Any help / tips would be appreciated.
Any app that requires Air I am getting a crash report.Process: Times Reader [3066]Path: /Applications/Times Reader.app/Contents/MacOS/Times ReaderIdentifier: com.nyt.timesreader.78C54164786ADE80CB31E1C5D95607D0938C987A.1Version: 2.053 (???)Code Type: X86 (Native)Parent Process: launchd [127]Date/Time: 2012-01-02 10:59:20.621 -0700OS Version: Mac OS X 10.7.2 (11C74)Report Version: 9Interval Since Last Report: 126640 secCrashes Since Last Report: 37Per-App Interval Since Last Report: 192 secPer-App Crashes Since Last Report: 9Anonymous UUID:  
Please allow people creating pureAS3 projects to use Flex Components... There is no options for mobile components out there. I'm building a pure AS3 project to export to iOS and Android and need to use windows, tables, buttons... but I have to resort to building them myself or using libraries out there built for desktops - libraries that don't auto resize depending on the size or don't use touch events like sliding scroll panes... The only components I've seen for as3 projects that are somewhat targetting mobile either have difficult apis, just look ugly, or both.
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