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Say you want an app to be for both iPad and iPhone and have different screen layouts in portrait vs landscape for each. I remember seeing somewhere on the devnet a video on how to do this...you actually created 4 different files, one for iPad landscape and one for iPad portrait etc. And the you linked them to a single ipa and it auto discovered which device was being used and auto rotated the screen...but I can't find that information anywhere again! I've google and looked all over devnet but now I'm wondering if I made it up. 😕😕How does one go about doing this? Is there a video or resource on devnet somewhere?Thanks!
Hi,We are evaluating AIR 3 Beta 2 for iOS/Android cross-platform development, running the same app on Galaxy S2 and iPhone 4. The result shows iPhone 4 is usually 5x (or more) slower. The test app is a very simple 3D model with some mesh animation without touching Stage3D.It's known Galaxy S2 is a powerful piece of hardware, but it seems optimization for iOS by AIR 3 is, for a non-alpha stage, still far from production-ready. Will it be improved in the release version? If not, are there any optimization tips for iOS AIR apps?
Hi everybody,I'm experiencing a strange behaviour of my Adobe AIR Apps on iPad. I've tested several Apps now (one GPU-Heavy Game, one CPU-Blitting App, one pretty standard Puzzle) and all of them do have the same issue - as soon as Safari is running in the background it sometimes (not always.. and most likely on iPad1) slows my App down to 1fps. Until I close Safari again. I haven't ever seen any other App doing so, thus I believe it's an Adobe AIR bug. Maybe only on iPad though. Does anyone know why this happens or if I can get around of that? Besides my Apps run superfast.What I've tested so far is:- My memory usage is ~4mb. Doesn't seem to bother him if it's more or not- My GPU-Cache is held quite low (but even with empty GPU Cache this issue appears)- I'm using an Enter-Frame in all my apps which simulates the rendertick. Maybe this may be the fault?!Many thanks in advance,Marvin.
Publishing my app in Flash Builder or Flash Professional works fine and it will import into iTunes the first time. If I create another totally different app, publish it and try and import it into iTunes, I get an alert that says that a version of the application already exists and asks whether I want to replace it. I am not sure if I am doing something wrong, but I should be able to import multiple apps into iTunes without having them replace each other, right? Does anyone have an answer why this is happening? Thanks.
New imac Lion osx10.7.1. Air not installed, ever. but when I try the installer downloaded from Adobe website I always get the error message: Sorry, an error has occurred while installing Adobe Air. Installation may not be allowed by your administrator. Please contact your administrator.Well it's a personal computer and I am the administrator.I have done all the other things suggested like look in library and frameworks, etc but as I've never had Air there is of course, nothing there. All I have is the installer which doesn't work for me. I have tried many times to install with same result.Here are the contents of the install log: (which I got by following these instructions )Mac OS XOpen the Console application from the Applications/Utilities folder.Select System.log from the log list on the left.In the String Matching filter field, type Adobe AIR.Select all, and then copy and paste into a text file.Aug 31 16:13:13 Sherrys-iMac Adobe AIR Installer[3416]: Launching subprocess with comma
We recently released an AIR app for kids where they can use their fingers to draw letters. During testing we observed that the mouseMove event sometimes failed as a child moved their finger across the screen. Doing a bit more observation it appears that when drawing if the child rotates their finger so that it is mostly the side of the finger that touches the screen (quite easy to do if you are tracing a letter shape) then 'contact' is lost. Initially I assumed that the child must be removing their finger from the screen but this wasn't the case.When you do the same thing with an adult finger then the problem doesn't happen.I tried this on two different android devices (Desire and a Galaxy tab) and both had the same results. The same small finger on the same app written natively on iPad didn't have this problem.Is there a minimum radius of touch that is required before AIR treats it as a mouse touch or is this possibly a hardware sensitivity issue? It isn'
Hi,there have been a couple of people saying that Apps that are made with Flash/Flex had problems to be installed on devices with iOS5.I haven't installed the latest beta build, but I guess a couple of people in here might have. SO did you have any problems when installing Air Apps or an problems with those Apps at all on iOS5?Regards,Josh
Hi in alot of apps there are buttons that you can scroll them up anddown even in the app list you can scroll the apps to the right and leftThere is a code in flash that i can do scrolling buttons(up and down)EXACTLY like in the XCODE(the original iphone developing program) apps?Thanks.
Hi all,I find a reason for the following (pretty random) behavior:Occasionally an app I'm working on (avg. framerate on iPad 1: high 30's, 40's depending on what's going on) has a whopping 2 fps after it is installed and run for the first time. I've seen it a few times while testing as has the customer. However, I cannot find a reason nor a way to reproduce at will.The app uses bitmaps only, some sound and Box2D for bouncing beads against each other (if that helps)Has anyone seen this before?Thanks in advance,Manno
Hi,I'm building an Mobile App for iOS with Flash CS5.5. I have a lot of restricts in inputFields, work good in the PC debugger, but in the iPhone seems not be working al allIs there any way to get arround this?Thank you
Hi everyone,I develop a phone app in flex builder 4.5 (to Iphone and android),and I need to do a speakerphone in my app, there have any code for this?The default is the ear speaker, and I want there be a button to change to the speakerphone(loudspeaker)Thanks!
I am creating an application for iPad, and I need to add video files to this application, but it doesn't work
I am mostly posting to the forums to get attention to tickethttps://bugs.adobe.com/jira/browse/ASC-4307This is a major user experience issue with software we have released and were planning on releasing. It renders portions of our sofware unusable. It is not an issue with AIR 2.7 and below. This is a result of an issue in Flash Player 10.3.183.5.We are forced to recomend clients downgrade their AIR installation at this time.
Hello all.I recently converted a version 7 RH project to version 9 and I'm now trying to publish an Adobe AIR output. The problem I keep running into is any files with and Ampersand (&) terminates the process. I'm hoping there's an easier way to fix this than to go into each file and CSS with an "&" and remove it.Any help will be greatly appreciated. I'm really exciting about the benefits I think Adobe AIR will give my end users.Thanks,Mike
Why can I successfully stream an FLV on the iPad but not a F4V?Can anyone explain?Thanks...
Hi,Our company is creating applications in Adobe Air Technology from some time. From the beginning we have got problems with updating. When user try to update application in normal (window) mode there is no problems. But we need update application in silent mode. On Adobe site I've found infrmation that there is no possibility to update application in silent mode. Can someone help me? We need to update applications in silent mode because we are installing then using InstallShield and we don't want to show end user any additional window. Second question is if Adobe licensing allows to distribute applications in extracted (unpacked) way?
It seems that many developers are having problems with the list of languages supported by the application at itunes. I believe that languages are included in the package for installation purposes on the Android platform, but that could not be used to package IOS. Anyone got some way to fix it?thank you!
This is about redraw issues which occur in Flash, when I try to compile a file in Air 2.6. The initial files were built in inDesign CS5.5, saved as a FLA, and opened in Flash CS5.5. I created a test file in inDesign to be used as an Air App, as I saw discussed and done on several videos on Adobe.tv. The file has 3 pages. The pages are pretty simple. Though there are some clipping paths and animation.Here are the steps:1.I ported the filed to Flash, as a FLA.2.I opened the FLA in Flash, and added some more animation.I added simple code so the file will go from frame to frame, (what were the pages in inDesisgn), on mouse click in the frame.3.If I complie it is Flash, it works.4.If I compile it in Air, which I want to do, when it gets to the last page, it starts to have redraw-issues.When the user clicks on page/frame 3, (the last page), there is AS3 code, a gotoAndStop(), which normally takes the user back to frame 1. But in Air, the user gets to page one, b
AA was working fine until today tweetdeck said I needed to make an AA update. I tried from the AA site, but I keep getting this message. Then I tried to throw aware the AA application installer (already in on my computer from before) and nothing changed. I pulled it on the desktop and double clicked, nothing happened. Any clue what is wrong? Or what to do? I'm not even clear "where" the adobe air program is since I cannot find it in my application folder.I can't even find a way to uninstall or reinstall it.Kate
Hello all. We have been sublaunching the Adobe AIR runtime installer along with our .air file for a little over a year as part of a larger cross-platform installer we run. I can't say it's been flawless, but it's generally worked up until our latest release attempt. Previously, we've gathered all the files together in a directory and used Toast to create a Hybrid (HFS+/ISO9660) ISO. With this release we finally got around to a scripted solution which uses hdiutil on the Mac to create the hybrid ISO, along with platform specific files being hidden. Since I've made this change, I've run into issues with the AIR installer.Specifically, it gets "error 7" when trying to install on most machines. As best as I can tell, if AIR is already installed, but our .air program is not, it will work. If AIR needs to be installed, it fails. I have some information from system.log that may help, but first some more information on my troubleshooting.We run a
HiIs there a way to avoid that the iPhone/iPad turn off the screen after a while without using the App?. I want to build an App (like a clock) that requires that the screen be always ON and Dimmed. Does anybody knows if this is possible in AS3?(It must override the system configuration for turn-off the screen)Thank you
I have several movie clips on the stage. They are draggable. I want to be able to drag the movie clip, then when it is dropped, a copy of that movie clip will appear where the first one had been, and the first one will just stay where it is on the screen.However, I'm running into problems with the syntax. I don't have a good grasp on the difference between "this" and "e.currentTarget".Here is my current code:public function letterStop(e:MouseEvent): void { if (this.dropTarget.parent is BlankSquare) { //check to see if the movie clip is being dropped over a drop spot e.currentTarget.x = this.dropTarget.parent.x + 10; //lock movie clip to the drop spot e.currentTarget.y = this.dropTarget.parent.y - 10; &nb
I need to backup my Local SharedObject (SOL) file onto an SD card.How do I find the SOL files current location on an Android tablet?How do I copy that file onto the SD card?Thanks,Don
Hi everyone,i just wanted to update an AIR Application for a client. But when the update framework (i'm using the ApplicationUpdaterUI) has downloaded the AIR file and wants to install it, it says that the AIR file is damaged. When i'm installing the downloaded file (copied it from the #ApplicationUpdate dir) by hand everything works fine. Wiredly enough, everything worked fine the last time.Any idea what maybe be the cause to this problem?Adobe AIR 2.0.2.12610App compiled with Flex 4.0Thanks in advanceTimoEdit: This is whats in the Logfile when the updating process fails:[2010-09-01:14:09:20] Starting update of c:\programme\myapp\myapp.exe[2010-09-01:14:09:20] Updating from file:///C:/Dokumente%20und%20Einstellungen/VAdmin/Anwendungsdaten/myapp.4BCA79BE2D83E8B0AFDB124EAD7E123E1B6A1E28.1/Local%20Store/%23ApplicationUpdater/update.air[2010-09-01:14:09:20] Updating to version 0.9.509[2010-09-01:14:09:20] UI SWF load is complete[2010-09-01:14:09:21] UI initialized[2010-09-01:14:09:21] beg
I'm xposting this from the AS3 forum because I'm not quite sure where it belongs.I have a movieclip on the stage with 3 frames. Each frame has a stop(); in the actions layer. I have double (and triple and quadruple) checked the label names.There is a button to toggle between the three frames of the movie clip. A Frame 1 button, a Frame 2 button, and a Frame 3 button. The movie clip (there are lots of them) is then spawned with a mouse click. The movie clips are already declared at the beginng. They are not unlimited so I can just have a for loop go through all of them and change the frame number even before they are spawned and added to the display list.Frame 2 and Frame 3 work just fine. But the button to go to Frame 1 will display Frame 1 on all of the pieces that are already on the stage, but on all new pieces that will be spawned, it just displays whatever other button was pressed last. For instance if I have a
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