Please help me add a gotoandstop function to the end of mytimer Please help me create a go to and stop (Frame) function to the end of my timer!? I'm struggling - tried everything My script is below countDown1F(00,50,50000,tf1);function countDown2F(nStart:int,nEnd:int,duration:uint,tf:TextField) { if (nStart>=nEnd) { return null; } else { var t:Timer = new Timer(duration/(nEnd-nStart),nEnd-nStart);t.addEventListener(TimerEvent.TIMER,function(e:TimerEvent){f2(e,nEnd,tf)}); t.dispatchEvent(new TimerEvent(TimerEvent.TIMER)); t.start(); }}function f2(e:TimerEvent,nEnd:int,tf:TextField){ }function countDown1F(nStart:int,nEnd:int,duration:uint,tf:TextField) { if (nStart>=nEnd) { return null; } else { var t:Timer = new Timer(duration/(nEnd-nStart),nEnd-nStart);t.addEventListener(TimerEvent.TIMER,function(e:TimerEvent){f1(e,nEnd,tf)}); t.dispatchEvent(new TimerEvent(TimerEvent.TIMER)); t.start(); }}function f1(e:TimerEvent,nEnd:int,tf:TextField){ tf.text =