Get help using Adobe Animate and creating animations.
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Following "storkw/ Baby" tutorial. last step: scroll background across stage. followed all steps, then when instructed to "create tween", all that's avail is "insert tween", which dont work. is it me, instruction, or SW?please help a newby...
Hi there. I'm new and naive to adobe animate and makes 3-4 min quick animations. I have a low end pc and animate seems to work fine i have adequate ram. and planning to make longer 10 min videos. i don't want to hung on time. so i'll update some hardwares i don't have a graphic card and i'm short on money. i've done some research and some sources are suggesting that adobe animate doesn't requires a graphic card for 2D animation. and on offcial site it just says open gl 3.3. now i'm confused if i should buy graphic card or just update my processor. please do help telling me if it requires a graphic card or not. i'll buy as per my needs.Even just Yes/NO answers would be helpfull and apreciated. thanks please do answer i'll be greatfull
Is there a command in AS3 the limits the duration of a video in a swf file? I have a scene with a size of 200 frames. When I want to play it in a swf file, I don't need to see the whole scene (200 frames), but a certain part (20-60 frames).
HiI worked on a animated Menu with petals. (https://community.adobe.com/t5/animate-discussions/im-kreis-angeordnetes-animiertes-menu/m-p/1335285...)With some great help from kglad I got the menu to work the way I wanted it to.Now I would like to go one step further and put an animation in front, which finally leads to the flower menu. I thought I could put a lot of keyframes in front of the Scene1 and put in the opening animation there. But unfortunately I didn't manage it. Where should I start? RegardsChristoph
I'm having a very weird issue where I can't open a specific file. If I try to open this file, the program freezes and doesn't load it. No error message appears, it just goes back like I never tried opening it. The file isn't corrupted as far as I'm aware because I edited and saved it just fine. Maybe the file is too big? But the animation is only 10 seconds?
Not sure if this is an error or a limitation of the free trial.I've downloaded the free trial of Adobe Animate and was especially looking forward to the fluid brush styles which imitate real world pen and crayon textures and such, but the brush style option isn't displaying on my UI at all. Under Color and Style only color shows. When I go to the brush library I'm told to double click art brushes to add them to the project. This does nothing.My computer is only a year old and has decent specs (I'm still on windows 10 however), so I don't think that's the issue. I'm wondering if it's because it's the free trial and some options are limited? This has made a very bad impression, if that's the case.
Hello Again!I was wondering what these lines were in an animation I'm making? In the animation a rectangle expands from a smaller size, so the user can see it. It's meant to look kind of like a holographic screen?If someone could help it'd be appreciated. Thanks!
Hi, I've learned to use auto lipsynce and mine looka a bit choppy. I'd like to make my character's mouth to look similar to the character in this video. I did add a jaw layer and try to parent it to the mouth, but I'm not sure classic tweening would help or not. I know freestyle lipsync (drawing each frame) is a good suggestion, but Ireally want to learn more about using symbols and the mexhanics to make smooth animation with it. Thank you for any help.https://youtu.be/XCGdpO_DLT8
Does adobe animate cc requires a graphics card ? i don't have graphics card it's wokring fine for quick animations. you can answer in yes and no
I have a night scene where the light from a lantern reveals small parts of the environment as the lantern sways.I was going to use a gradient oval shape for the light source. Adobe Animate mask doesn't work with gradients. This is a very easy thing to do in other animation software, but I am required to use Animate for this project. What workaround can I use to make this happen? Thanks
I have an animation of 25 fps - jpg. When I view this animation in the program (ctrl+Enter) everything is fine. When I export the animation to an EXE file the frames from about 180-250 flicker as if there are empty frames between them. My composition is set to 25 fps, if I change it to 19 everything is fine, but if I set the number of frames 20 and above the screen flickers always at the end of the animation. This is terribly frustrating.
I am having this compatibility issue in Animate between Windows and MacOS.I create this text layer with the mask in Mac OS. And then I open the same exact file in Windows. It has shifting position. It is the same thing when I do the opposite. I create this text layer with the mask in Windows. And then I open the same file in Mac OS. It is displaced.I tried these two files in both AnimateCC 2019 and 2020.
I have been using Animate for a year now, and when I recently switched companies, I installed Adobe CC on my newly assigned laptop and found the apps working well except for Animate. It hangs every time I run it. I have to shut down the app using the task manager and run it again. When it runs after a few tries, it will freeze at 80% during publishing to HTML5. The funny thing is, it got published the first time but would not publish again. I could make it run if I converted it to Actionscript but that would mean publishing to video only, and I need the output in HTML5 so I could add interactions. I tried installing older versions of Animate but the results were the same. My laptop is a Dell Precision with i7/32G/SSD1T and NVIDIA Quadro P1000 graphics. Kindly help.
Hello,Recently I've downloaded the newest version of Adobe Animate CC.Windows and elements are not displaying properly. Minimizing the window doesn't change anything. At first I thought it was just a bug on my pc, but no matter who I talk to the program looks the same. It could be the fault of the polish version. I wonder if there is a way to repair it somehow?
Hi, I'm trying to make the timeline within a movie clip go to and stop on a random frame numer initiated with a button click.I have a button called "testbtn" and a movieclip called "testmc"I'm storing the frame numbers I want to be able to go to in an array and then picking a number from that array randomly, and then inserting that number into an "on-click" event. The code I have is: var _this = this; this.frameA = [1, 2, 3, 4, 5]; var randomframe = Math.floor(Math.random() * this.frameA.length); this.testbtn.on('click', function(){ _this.testmc.gotoAndStop(this.randomframe); }); But it doesn't seem to work. Anyone know what I am doing wrong?
I am trying to make a spelling packet for my 9-year-old son, who is in special education. I know how to make a text field and how to distribute it. I know that there is a font option in preferences for the text field, but it does nothing when I type in the spelling words to be distributed. They are small and top/left aligned. I cannot for the life of me get that to change. Please help!
So I had this problem for a few days and it's confusing my work with symbols. Do anyone know how to fix this? Is it a option? Or my program version? (22.0.3)
SVGA! forcing us app designers to lottie and rive- really?its a shame and awkward we dont have svga in 2023. we signed up for a paid rive account (nice but not close to adobe animate) because you dont manage?Paying adobe users since 24 years, CS and later CC since day one.this is really disappointing. i hate rive and lottie, and im paying for the whole agency CC accounts already….
I'm a beginner and trying to follow a series of LinkedIn tutorials to learn how to make simple animations. In the early stages of the series, the LinkedIn tutor points us learners to Default Assets in the Asset Panel. Indeed, so does the in-app instructional video. HOWEVER, when it comes to my Default Assets, there is only one. Also, if you look closely you can see that the cloud icon is greyed out which means it ain't working.Can someone please tell me how I'm meant to get those default assets into the Assets panel. I have honestly tried everything; being connected to internet, being logged in, and lots of other fiddling around. I notice a few other people have had problems with this. Can someone please tell me which folder I should try to upload and how I might be able to link to it?
Hi, Whenever I export to animated gif Adobe Animate freezes up and Crashes. I have tried 20 times and restared and rebuilt the animation from scratch as well. I need to export transparencey. All the other types of exports work. Just not Animated Gif which I need to use....Any tips or soloutions? Can you fix this? Thanks ^^
Hi, i have a file that imported from an Illustrator file. Four layer have warped asset active and converted to classic tween. For what ever reason, if I close the file and opened it next time, Animate struggle to open the file and ended up crashed.My device is a laptop, the CPU and RAM are utilized almost 100% when opening the file. How can i fix this? Is converting the tweens to keyframe help? Here is my laptop spec:intel i7 8750hNvidia gtx 1050ti8GB RAM250gb ssd
Hi, I have a banner animation where I'd like to reuse some of the layers in a new animation.The issue I have is the canvas I'm copying from and to are different sizes. When the layers are copied they are pasted in place but not in the postion I want, and when I move them it messes up the animation. Is there anyway to copy layer(s) to new canvas and move the object without is affecting the key frames? Thanks
Hey guys!Looking for some advice. I have an actionscript 3 document I've been putting together for a few months, which has been an excellent exercise in learning Animate. I unfortunately cannot post the files due to the sensitive nature of the work, but I had some questions pertaining to a few of those problems. I've attempted to address them and show as much as I am able. First, I'm noticing when I combine Actionscript 3.0 and the Timeline, if I use a loop function which utilizes an incremental variable to determine when to continue (think x=0, increment until x=5, then gotoandplay @ frame following loop), I will often find that the output exe will sort of 'stutter' or continue barreling through the timeline while the next portion of the animation appears to either still be loading or isn't 'ready' to move. This ends up skipping a few frames usually. In this limited info example, the user interacts with a button which causes the knob to rotate and allows the ball to t
As the title says, the paint brush tool previews a weird stitching effect when I draw a line...disapears and shows the proper line look when I remove the pen off my tablet. Is this a known issue? I assume it's probably because Animate hasn't been fully ported to the M1 Macs but maybe there's a temporary fix? See attached for video and specs.
Hello!I was wondering if it was possible to apply a Fish-Eye or "Bulge" effect to Text, or at least a Symbol, in Animate.I'm doing this to create a CRT-like screen for a project I'm working on. Find attatched an image to better describe the sort of effect I'm after. Thanks!
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