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Hi,I have the latest version of Adobe Animate installed and with it comes the Standalone flash player (projector player) version 35.0.0.1, i.e. this file FlashPlayer.exe which is inside the "Players" folder in the following path: C:\Program Files\Adobe\Adobe Animate 2022\Players\ReleaseClearly, I am using the latest version at the time this post is written.When I open a swf file using the said projector player, I get a warning message saying "Your Adobe Flash Player version is too old, there may be security risks. It is recommended to update to the latest version."Two buttons appear below the message: "Cancel" and "Update". Clicking update takes me to this page: https://www.adobe.com/products/flashplayer/end-of-life-alternative.html , a page that says "Flash player has been reitred".So what is this all about?
how do i tell the addchild command to look at the symbol its loading to get its coordinates for placementvs 0,0 i recall which is its default. this is the step thats causing me grief on reloading animations as right now it looks like i got a triple dymo labeler (piece name, x position y position and if i can get THAT figured out, i only one have one a to z wheel spinning in my code wheel vs 3. the game files i'm rebuiding have a placeholder symbol swf and about 400 swfs taht the pieces are also in that placement, and my plan is to put a filename in front and store that in a variable....saving me making individual avatars, just call the color and species and its off to the races! what i found out by frustration was copying the individual symbols to the artboard using the x y coordinates is that the master piece that they built the animations is mostly off the artboard(and were deleted afterwords).....and get that piece the slightest bit off and you get i
Hi, I've been trying to figure out why the first shot keeps exporting a grey background instead of the black it's supposed to be. I've attached both the export, what it's meant to be, as well as the file itself (only the first shot of it) Project:https://drive.google.com/file/d/1zfSaF3ocWAuEutlJGVMWscRcUIl2cZHk/view?usp=sharing
I'm trying to make a walking down the street view that would allow me only to use one drawing of a building and repeat it. However, whenever I try to overlap the buildings on top of each other, the further one always catches up to the newest one and then overlaps. I want to determine the correct ratios to prevent the buildings from overlapping and appearing as if they are side by side with slight gaps between them. Any help would be appreciated!
Are we not using this application anymore?or the app is uhh....
I'm using Adobe Animate 2023 and i only know a bit of ActionScript 2.0 and nothing of ActionScript 3.0! I'm making a platformer game, and i need a code where i go to a frame after a frame has been sucessfully loaded. I know the ActionScript 20 Version:ifFrameLoaded(28) { gotoAndPlay(29); } What should i do?
As an professional animator i feel that Adobe should upgrade the features of animated. We their are lot of advance animation apps are available. I noticed that Our animation market is slowly shifting to that softwares. There are no advance features like moho or harmony. Adobe should thik about it. Thanks
Does anyone know how to remove this AnimateShim from the home screen it keeps on flickering and is kinda annoying. Also the why is the app bugging to be on top of the screen when its not supposed to be? I have to keep alt tabbing and is really sus. Thank you,
I would like to introduce an extension I made that I am using well when painting with Animate CC 😊 PAIEXT(PAI for short) was developed to reduce repetitive tasks that occur during digital painting.In addition, this extension was developed for painting with light in mind. I am currently running PAI on the site below so that anyone who wants it can use it for free. https://paiext.com You can download this tool from the web page below. https://paiext.com/download/ Main features of this extension include: SBA Tool You can quickly and accurately adjust the colors of the selected shapes (Saturation, Brightness, Alpha) at once by using the intuitive arrow buttons. https://youtu.be/frnX01fdBZ0?t=496 SA Tool It creates a color palette that reflects the colors of the sun and sky, and the color of the surface. The color palette created with the SA Tool can be applied to a greyscale image to colorize it. https://youtu.be/aU2z3Ad
Basically Animate won't tween this symbol and says it isn't a symbol when I'm like 90% sure it is? I can click on it to enter the symbol and this is the only layer where I get the error. I noticed the blue selection box is not aligned with the transform selection box when I select the symbol, which is unlike all other layers. So, is this telling me there's multiple objects on this layer? Is there a way to resolve this? I am new to Adobe Animate.
Title says all, my animation is 800 frames long, takes 32 seconds to load 😞 This is an HTML5 project. Ways to start playing before buffer is complete? Thanks for any help!
So im a new animator here on Adobe Animate and i have such trouble with the frame picker, i wonder if it is possible to add frames to the frame picker? If so, can anyone describe how to do it?
I have a Windows 11 and a Wacom Cintiq drawing pad. I mainly use Adobe Animate. For some reason, whenever I move my cursor into the drawing area and the timeline, my mouse gets extremely large. This is also the case when I'm using things like the brush tool, which gets annoying since the size of my cursor doesn't match the size of what I am trying to draw. I had previously used a Macbook with the same Cintiq drawing pad and it didn't have this issue.Does anyone know how to fix this?
I am working on a system with buttons that turn on labels. The buttons change color when on or off. There are also a set of toggles that hide the labels. I am trying to find a way to have the buttons change colors correctly when the toggles are used to turn them off or on. I can make the buttons change color one way (like having them brighten when turned on), but I don't know how to get them to change back the other way (returning to their original colors). The buttons are movie clip symbols, with the different colors on different frames in the timeline. In the code, the toggles send a signal to move the button's frames to the lighter color. What I want to do is have the toggles send one signal when pressed once, and send a different signal when pressed twice. Is there a way to do this in HTML5? I know there is a similat function when working with visible/invisible functions (```this.SymbolInstance.visible = !this.SymbolInstance.visible;```), but is ther
I don't know what happened but suddenly when I enter a symbol, everything is white behind it and I don't see the faded stage behind it like how I used to when animating symbols.How do I animate inside a symbol, where the stage is faded behind it so I can see where I'm animating?!:,( What am I not seeing here?
Hi! I hope there is someone who really knows how to help me.I have an animation that right now is six seconds long. When I test it , it repeats even tho' I have it set up NOT to loop and the Movie Clip Symbol is not set up to loop.I have the Movie Clip in the main timeline (scene) after I created it.I even added a stop action as I saw somewhere else to do this, but it doesn't work.Please, can someone help me? I'm using Animate 2024.I used Animate a few years ago and never had this issue!
It happens a lot with me, and I am tired of remake everytime all animation I already did.Usually happens when I reopen the software, but, at this time, I just tried copy my animation from an already existed scene. In Scene 1 works, but in the Scene 5, when I paste just stop.Every layer is a Symbol, I don't know what can be the error. I don't found any solution to this.Help.
I'm using Adobe Animate 2020, last night I was working on something and saved it, then closed the program and went to sleep. I know I saved it, because no "save changes?" pop-up came up when closing it. This morning, when I opened Animate I checked my recent files, and it was there but was completely reverted back to when I first started the project. There are no autosaves for it either. I don't know what happened? Help would be greatly appreciated.
the anchor point in adobe animate is coming to its original posistion please help me
Hi everyone,I'm currently working on a character animation using the Asset Warp Tool in Adobe Animate 2025 (v25.2 on Windows 11), and I've run into a problem I can't seem to resolve.When I add warp pins to a shape (a character's arm, in this case), everything looks fine at first. But as soon as I try to animate the pins over time, the mesh starts distorting in odd ways—sometimes the pins don't move the part of the shape I expect, or parts of the mesh will snap suddenly during playback. I've tried deleting and re-adding the mesh and pins, but the problem keeps coming back.Things I've tried:Breaking the shape apart before using the warp toolConverting to symbol, then trying againResetting preferencesUsing a fresh layer and redrawing the shapeIs this a known issue in the latest version, or am I missing something? Any advice or workarounds would be appreciated.I really appreciate any help you can provide.
I'm a very new person learning Adobe Animate. I've gone through a lot of tutorials all over and have not found a soultion to what I think should be an easy answer. I'm trying to make a tire rotate across my screen. I have an upright one on the left and right and an upside down one in the middle. When I animate this, the rotation starts out great until if it gets halfway. In the second half the tire does rotate to the one off the page on the right but it's rotating the opposite direction. Does anyone have a suggestion on how to make this rotate correctly? Thanks!
HiPlease let me know best tools or method for convert AS3 to HTML5 (Javascript)Appreciate for any help
So i was doing some last minute polishing on a big project ive been working on for a long time and after rendering the vid I noticed a few minor bits in the first scene needed a touch up, but aniamte froze during the second render and crashed. The fla file is now broken and won't open and the last alt copy I have is from yesterday before i spent 3 hrs polishing it. The first scene is all that needs to change and only in a minor way. Is there a way to render the first scene then stitch it onto the already finished second scene?
When I try to import elements using a script I wrote, it takes a very long time. The first few elements take less than a second, but once the count reaches around 100 (I don't have an exact number), the import time increases to 2–5 seconds per element.The problem is that Adobe Animate takes 5–10 minutes to run the script. If I delete this line, the script only takes about 5 seconds. Importing 10 elements takes just 10 seconds.However, when importing hundreds of elements (e.g., 200), the import time increases with each element, and Adobe Animate becomes increasingly slow. At some point, if you click anywhere in Animate, the application crashes (on Windows 11 Pro).I've tried several workarounds: importing in batches of 10 or 20 elements, cleaning the memory after each batch... but when the number of symbols is large, the app still crashes and stops responding.The problem seems to be with this line: lib.addItemToDocument({ x: 0.0 + x * elementIndex, y: y }, libPath); I’ve also
I work on MacOs Big sur 11.17.10 Intel with 4Go memory.I'm looking for the old version of Animate that can run on it.I own the CC suite but the old versions available are not old enough.
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