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On a frame I have 5 Dynamic Text objects:On that frame I am directing variables to populate these objects:this.sctn_HDR.text = sctn_AA2A; this.AA2_Copy.text = AA2_copy; this.PC1.text = AA2_PC1; this.PC2.text = AA2_PC2; this.PC3.text = AA2_PC3;These are the varible strings:sctn_AA2A = "SciLog Cryobag Filler System"; AA2_copy = "The SciLog Cryobag Filler..."; AA2_PC1 = "Single Use Sensors & Monitors"; AA2_PC2 = "Single Use Assemblies"; AA2_PC3 = "Bioprocess Containers"; So, what's the deal with this misplacement of the variables I assigned? Why is Animate making my variables appear where I did not indicate? Why, for example, is PC3 not displaying the string I assigned to it? Advanced layers on or off makes no difference. Anyone else running into this issue? Thanks.
I’m working on automating the process of converting a large sequence of imported bitmap images into individual Movie Clip symbols using JSFL in Adobe Animate (v24.0.9), Mac OS 15.3.2. My goal is to batch-process each bitmap image from the library by:Placing it on the stage,Selecting it,Converting it into a symbol (Movie Clip),Assigning a consistent naming structure. However, I’ve been encountering persistent JSFL errors. Initially, convertToSymbol() failed due to missing selections, and attempts to use lib.addItemToStage() or item.addItemToStage() returned “not a function” errors. I understand these are not valid methods, but I’m unclear on the correct way to programmatically place a library bitmap onto the stage before running convertToSymbol(). Can anyone clarify:The correct method to add a bitmap (or any library item) to the stage via JSFL?Whether addItemToDocument() is the appropriate approach?Any best practices for looping through and converting multiple bitmap asse
Just yesterday when I tried to open the fla files for my HSC majorwork animation it came up with "error in opening file". I looked into this a bunch on different forums and tried to repair them with winRAR by converting them to a RAR file, but the error message "found corrupted header" appeared and the same thing happened when reopening the files after converting them back to fla. I've tried a number of other solutions like converting the files to a ZIP and using diskinternals ZIP repair them but it still didn't work. I also tried updating animate and media encoder and turning my computer on and off again. I tried using EaseUS but that costs money to save the files so I haven't yet. One of the files that was corrupted was a recovery file, and the latest version of the animation I have is from a few months ago meaning I would lose months worth of progress. I'm desperate to try and fix this, as my major work is due only 3 weeks away and I still have a lot more to do with it. Is there any
I need Animate CC 2019 for essential JSFL tools that don't run in newer versions. I can't recreate my workflow in 2024. Is there any safe way to install it?
Hi everyone,I'm currently working on an animation in Adobe Animate and ran into an issue with combining lip sync and parenting.Here's the situation:I have a character with multiple layers, and I’ve set up parenting between them (Photo1). Now, I want to apply automatic lip sync to the Head layer, but when I do this, it seems to override or interfere with the parenting setup. The parented layers to Head no longer follows the Head movement properly.My goal is to have the Head layer move slightly up and down while my character is talking (Mouth layer is also using lipsync) while other layers(Eyes and Browns) are still following the parented motion of the Head layer.Is there a workaround or a best practice for combining lip sync and parenting in Adobe Animate? I don't want to animate each frame manually.Any help would be greatly appreciated!Thanks in advance.
Hi Everyone.I created a file some time ago. Now I need to update the file, and as soon as I make any change, and publish it again, the file crashes.This is the file before any change:The file after made any change or just enough with enter into a mc with no changes in the file at all:Does anyone know why this can happen?Thank you
Hello world!I want to make an animated banner in Animated CC HTML Canvas and I have to use a custom font "Bebas Kai".Please tell me if Animated CC automatically embeds fonts in HTML Canvas? Convert font to graphic symbol!The font does not want to be indexed by Google or worse to change depending on what the viewer has in the PCThank you very much for your support!
hi,looking for something to "reset transform". so for example if i scaled a button, the inner elements are mixed scaled. a text for example has the new scale factor, a shape stays at local 100 percent scale.but if i make a new layer in the button and import something , it becomes the scalefactor of the button, so i have to manually rescale to get it to its initial 100 percent again. ...chat gpt says animate has a "reset transform" possibility ;-))...so if someone could help me and give me a hint how to do that fast. what i found is break apart, but then i have to build the button new again ... thanks for help!tomes
Hello All, Recently, a group of people I am working with have run into an issue where we are working with our files over the period of 2-4 hours and we have been saving constantly in between that time until we determine that the file is finished. The file indicates that there is a save change being made And the date modified is also changing to the correct time. However, when we go back to the file, or pass it along to someone else in the process, all of the changes that were made are lost/corrupted as if the save reiterates itself back to a previous version resulting in the loss of a few hours of work. Does anyone know of a fix for this or what might be causing it? Or even a way to confirm that there is a save happening other than the modified date on the file change.
I'd like to apply a gradient/feathered mask to a MovieClip in Canvas. I've researched and tried various methods but haven't been successful with getting anything to work.Ideally I'd like the gradient mask to be a MovieClip so I can easily tween it over the masked content, which rules out using AlphaMaskFilter.Is there anyone out there that could offer me some code or advice on how to achieve this?
I really don't like this effect when im using the transform tool and i want to get rid of it, is there an option to turn this off?
I have taken the first few steps in this tutoiral (fish animation) but i somehow lost the tutorial window. How do i get it back up ?
I have many interactive flash animations (.swf) that I used to have embedded in Powerpoint that I use for teaching (I did not create them, they are from the textbook publisher). Flash is no longer supported, of course, so the animations won't play - I'm using a flash emulator and linking outside of Powerpoint for now, but I'd rather have the animations embedded. I've been able to recreate some of the animations within Powerpoint itself, but there are others that are more complex. I want to recreate them in Adobe Animate and then embed that into Powerpoint, is that possible? I don't want to go through the trouble of learning Animate if I still can't embed the animations (I did learn Adobe Flash 20 years ago). The key here is that the animations are interactive, not just plain videos, and I want them to play inside Powerpoint, I don't want to have to link to another application.
Hi there, I've got a general question concerning the above warning/error that I sometimes receive. "Embedding OLE objects is unsupported. Use File->Import to import media."Quite often I'll run some code without issues, but at other times (with the exact piece of code, with the same assets, same environment) it'll pop up and results in random issues, such as a specific image not being added to a symbol I'm creating. It tends to creep up when doing quiet intense work. Could anyone please shed light on it's meaning - again, apologies for being so vague, but that seems to be it's nature unless I'm told otherwise! ThanksAnt
I'm having a huge problem where I will draw a line with the brush tool, then (not necessarily even close to the target zone) another spot will randomly fill itself out.Usually all I would do is just CTRL-Z but flash doesn't have any memory of making this giant mistake that can cost hours of work, so it can't be undone unless I go back and erase it all and restart the part that became filled. Nothing strange happened before the glitch and flash just carries on, as I said, without any recollection of anything.I don't know if I can explain it better than that. there's a bunch of brush strokes, then it's filled with color that I can't undo.Please help me.
Bonjour, J'ai dans ma ligne du tempsClip1 - subClip1Clip2 (occurence de clip 1) Je souhaite jouer le clip 2 uniquement quand subClip1 est terminé, Quel code action script html 5 puis je utiliser? Merci pour votre aide !
Hi. I need your help for my school project.For my research project, I am using this task called the peg-turning task, in which users are instructed to click on the highlighted peg, which causes the peg to rotate. Thankfully, the study I refer to provided the fla file that contains the task, but when I test this on Adobe Animate, it just loops. Although the file contains several scenes, the only one I need desperately is the "cog" scene. I really appreciate it if you could help me! I have also attached the file here.
Hey everyone. This seems to be a monumentally PIA that has been asked a bunch over the years, but I can't seem to get a straight answer. How do I add a clickTag to a single button in Adobe Animate? This button/layer is a graphic from an imported Adobe Illustrator stage.I've seen the option to go in and edit the HTML manually after the fact but that seems to wrap the entire creative in a clickTag. I just want the button to accurately have a clickTag on it.
I'm on Mac (not sure if it's relevant), whenever I export something in Adobe Animate, the colours end up being washed out. What I've tried (didn't work):Viewing it on YoutubeViewing in on different media playersExported in mp4 and mov
Hello everyone! Every time I import an MP3 audio file, this message appears:"one or more files were not imported because there were problems reading them"The audio shows up both in my timeline and in the library, so I don’t understand why this message pops up. Does anyone know what it could be?
Hello, Using the "TextImput" component, the console displays: "Adding a listener for DOMNodeRemoved is deprecated and will soon be removed. Instead of MutationEvent, use MutationObserver. https://developer.mozilla.org/docs/Web/API/MutationObserver." How do I resolve this issue?
At the moment I'm quite frustrated with some "features" of animate. First I had to learn, that motionguided layers wont get exported at all - converting to keyframes fixed the problem, but in my eyes isn't a very production-friendly solution. Then I realized, that some layers (not hidden, guided or anything else) wont get exported as well. In my case, I have a layer called "fader" which is simply a graphic-symbol of a white box fading from an alpha of 0 to 100. In the final export this layer isn't taken into account at all. Renaming (because I read somewhere that animate has "problems" with some keywords used as layer-names) didn't do anything good as well. Nonetheless I'd be very thankful for any suggestions, that could possibly help me out.
While working in Animate CC this morning it has taken it upon itself to close randomly while I am working. The last two times it happened while I was using sliders working with gradients. Does anyone have a similar experience.
I am trying to use a very simple, single frame canvas element to dynamically display text from variables defined in a Javascript file. This works fine if I call the function on the timeleine in the editor, but not when I call the same function on the page itself. Since the canvas is to be a blank container to display whatever JS content is connected, the function cannot be on the timeline (which compiles to the main Animate JS file) On the web page I have a link to an external JS file <script src="PRODUCT1.js"></script>that contains this code: this.m_PRODUCT1=function() { exportRoot.PDisplay.title.text = t_PRODUCT1; exportRoot.PDisplay.copy.text = c_PRODUCT1; PP_URL = u_PRODUCT1; var p = new createjs.Bitmap(p_PRODUCT1); exportRoot.PDisplay.pic.removeAllChildren(); exportRoot.PDisplay.pic.addChild(p); }Which works fine when I place m_PRODUCT1(); on the editor timeline.I need to be able to call the function on the web page itself, t
Hi, I started using Adobe Animate about 5 days ago. Yesterday, I finished my animation and was able to export the video, but since it had no audio, I tried exporting it again. After that, Animate stopped responding and now I can't open the file or even open Animate itself – it just freezes and shows "Not responding."I’ve already tried freeing up storage, uninstalling and reinstalling the software, updating everything, but nothing works. I'm on a tight deadline and need to send this project today. Can anyone help me recover my file or get Animate to work again?Thanks in advance!
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