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How does one add audio into a Adobe Animate CC VR Panorama or VR 360 project. I would like to know how to add a background audio in main timeline as well as inside or attached to a movieclip. The event audio does not seem to play when test in browser. Also the code/actions wizard does not seem to having anything related to audio. Is audio not supported in Animate VR projects? Thanks!
Is there any way to select everything of a specific color and change it color? example: select all brown and convert to red.
Hello everybody,(excuse my bad english, I'm french)... All is the title : Scroll bars disappeared ! ... I try to install again my "Flash prof", but the scroll bars don't be back. Can you help me, please ? I thank you very much,Fred.
[Really lost here...brand new to Animate]...What I need to do (for a basic comedy video) is to either place an animated cartoon mouth onto an existing photograph of a face...or animate the face photo's existing mouth. Let's go w/ the 1st option (as low budget effects can also be funny). [AND...I'm not sure if 'Animate' is the app I need].So...right off the bat in Animate, I'm off to a bad start. I opened the app; and imported a still photo onto the stage, but I'm not seeing any animated mouth sets anywhere, so as to be able to place a cartoon mouth over the existing mouth in the photo. Are there additional files I need to download to 'Animate'...or do I need to use 'Character Animator'...or do I need to use plain 'ol 'Photoshop' or 'Illustrator'; & accomplish my animation in one of those.Any help would be appreciated...I've watched various tutorials, but none are relative to what I need to do...thanx,mw4man
hii am a begginer.I have an issue with lip sync. i used 2 characters and a background. both characters audio in one audio clip. i used same audio clip in few time1.for main timelime 2.both characters body part timeline 3. both characters head inside timeline. every timeline audio started 1st frame. I created auto lipsync for both characters. my issue is, when I see head inside timeline audio with lip sync is perfectly work. but when I back to main scene and test lip sync is not match with audio. there is a big timing issue. if anyone can give me a advive. please..
I have successfully rigged a character and applied the appropriate constrain values. The problem is that the constrain values are automatically changing and I don't know how to make the values static.Anyone have any suggestions??????
Hello, I just signed up for the 7 day trial of Animate. Is there anyone who provides private instruction that can help me shorten the learning curve. Thank you. michaelm16185358
Hey guys, I've problem with my project. So, I've published my project into apk and then try to installed to my android phone, but while the app is running there's something weird. There's a white background on left&right side, how do I remove it ? Basically, my android AIR setting was landscape aspect ratio and full screen with 1280x720 stage resolution
Hello,When I export my Adobe Anime video as an H.264 (mp4) file, the audio is very low quality. When I am in adobe animate before exporting, the audio is completely fine.I checked out this solution, but I do not have those options. When I open publishing settings, this is what I see:
Really dumb questions! I am making a quiz type of movie. Each question has a series of variables which require a numbers as the answer. Question 1 screen: variable1=x, variable2, variable3=x, variable4=x Answer1 = (variable3==12) So the answer to question one is that "variable3 is equal to 12". The answer itself is not 12, but Variable3==12 I need some form of a condition but not sure how to sstate it. Hope this makes sense. Not sure what I am searching for.
I am not a developer so pardon the dumb question. I have 2 scenes. (really many more than 2, but for this question we will say 2 scenes). Scene 1 links to Scene 2.In my scene 2 I have a scrollpane with two buttons. Each button links to a frame in the timeline. That's working great after I found some answers on this board. Here is the scrollpane code: import fl.containers.ScrollPane;import fl.controls.ScrollPolicy;import fl.controls.DataGrid;import fl.data.DataProvider;var aSp:ScrollPane = new ScrollPane();var aBox:MovieClip = new MovieClip();aSp.source = member_snapshot_tiles;aSp.setSize(1340, 170);aSp.move(570, 110);addChild(aSp);Now I need to have a button that goes back to Scene 1. The button works but the scrollpane from Scene 2 appears in Scene 1.I found this snippet on the board:btnHeim.addEventListener(MouseEvent.CLICK,heimClick);function heimClick(e:MouseEvent):void { loader.unload(); gotoAndStop(1
Hello. I have 18 array variables and each one with 3 mp3 sounds to load. I want to put a loading bar where the loading progress of all the variables is shown. I don't know how to associate the loading bar with all the variables. the line...controlCarga.source = this[soundR[i]];this is my complete code:package com.kglad { import flash.display.MovieClip; import flash.display.InteractiveObject; import flash.events.Event; import flash.events.MouseEvent; import flash.display.MovieClip; import flash.media.Sound; import flash.media.SoundMixer; import flash.media.SoundChannel; import flash.media.SoundTransform; import flash.geom.Rectangle; import fl.controls.ProgressBar; import flash.events.ProgressEvent import flash.events.StatusEvent; import flash.net.URLLoader; import flash.display.Loader; import flash.net.URLRequest; import flash.events.IOErrorEvent public class Standars_all_mc extends MovieClip { private var st:SoundTransform; private var sound0:Sound = new Soun
var doc = fl.getDocumentDOM();doc.breakApart();doc.distributeToLayers();doc.selectAll();var obs = doc.selection;doc.getTimeline().insertFrames( obs.length * 2, true, 1);var tl = doc.getTimeline();var total = obs.length;var i = total + 1;while( i-- ){tl.setSelectedLayers( total - i, true );tl.cutFrames(0);tl.pasteFrames( i * 2 );tl.clearFrames(0, (i * 2));}
This usually works finr for me, but now I can't get past this problem. When I click the left leg A, it moves correctly, taking with it left leg B. But when I move right leg A, despite the fact that it is nested with right leg B, it behaves as if it is not. (please look at images below). This is also happening with the arm layers for some reason. I have tried to remove the parenting layers then re-attach, that does not work. I tried to restart adobe and the did not work either. Am I missing something here? Any assistance would be greatly appreeciated 🙂
I'm wondering if it's possible to change the standard white background outside the stage when publishing as a Canvas HTML5 doc?
Hi, I am trying to create a web banner in Animate. The .fla file is 2.2 MB and it contains 1 small image plus text. The exported .gif file is over 8 MB and the text is all pixelated and very bad quality. Can this be right? I've tried to attache the .fla file in case someone would like to look at it, but got the following error message: The attachment's test_animation.fla content type (application/octet-stream) does not match its file extension and has been removed. Would appreciate any help. Many thanks.Attila
I have found a snippet that will add a scrollpane to my timeline and it draws a red box for the content. That's working fine. Now I want to add my own movieclip to the scrollpane and it's not readily apparent to me how to do that.Here is the code I'm using to draw the scrollpane...how do I add a movieclip to the pane?import fl.containers.ScrollPane;import fl.controls.ScrollPolicy;import fl.controls.DataGrid;import fl.data.DataProvider;var aSp:ScrollPane = new ScrollPane();var aBox:MovieClip = new MovieClip();drawBox(aBox, 0xFF0000); //draw a red boxaSp.source = aBox;aSp.setSize(1340, 170);aSp.move(570, 120);addChild(aSp);function drawBox(box:MovieClip,color:uint):void {box.graphics.beginFill(color, 1);box.graphics.drawRect(0, 0, 1650, 150);box.graphics.endFill();}
Hi.I can't figure out how to hide or show a layer in the timeline using JS.Help please.
Hello,When I start a new An project, it automatically creates an Adobe folder on a network drive and the program becomes unresponsive as the network is not fast enough to support what An wants to do in that folder. Upon first install, An was installing everything to this network drive, but I found the preferences setting and set CC to install everything local, and reinstalled An, and I do see the program files local.So why is An creating a folder on my network to store the project's assets or whatever it's doing when I try to create a new project. As soon as I delete this folder from the network drive, while An is just spinning nonresponsive, the program comes back to life. What is An doing and how can I stop it from doing anything on my network drive. Trying to work on anything using assets or files on my company's network is not viable. Thanks in advance as this issue is also affecting Ch and Au.
Hi, I have a problem.How can a button keep doing his task until I click it again. For example: If I press a button, a door gets closed forever until I press the button again.
bonjour, j'ai une fenêtre avec 2 boutons.Quand je clique sur le bouton 1 > le pop up 1 s'affiche,si je clique sur le bouton FERMER ce pop up, il se ferme.Mais si je ne ferme pas le popup 1 via le bouton FERMER, le popup 1 reste ouvert,et si je clique après sur le bouton 2 > le pop up 2 s'affiche mais le popup 1 ne disparait pas :(.Comment faire pour que le popup 1 se ferme >> si je clique soit sur le bouton 1 ou ailleurs dans la fenêtre.Merci pour votre aide 🙂
ive tried everything. ive toggled off object drawing mode, ive made sure all regions are closed, ive made sure i checked with each "close gap" mode but somehow some regions i can fill perfectly fine and others i cannot? i had this issue before, but it was a small animation and coloring each frame individually was not an issue, however this is a huge project with over 300 individual frames. personally its frustrating as im working on a valentines day gift... i love animate and the bucket tool is the only tool giving me issues. id like this resolved for future projects and possibly help others who are dealing with the same issue.in summary, some regions i can fill but others i cannot. ive tried common troubleshooting methods that usually work but they do not.
I got this issue whenever I export the video. I changed last 6 animate cc versions. But didn't fixed that issue. Here is the animate cc file: https://drive.google.com/file/d/1m72yclGkfsr52KRMfku913E9Ks6j8F-j/view?usp=drivesdk
Hi, I'm relatively new to Animate for HTML5 Banner ad production. I have a 10 second timeline. My limit for my final banner ad is 30 seconds then it needs to freeze. So, three loops. I've watched a number of tutorials but none seem to cover this that I've found. Is there a good way to control an animation so it doesnt exceed the allotted looping requirement? Thanks!
I'm brand new to Animate so be gentle as I have no idea what I'm doing 🙂 I'd like to create a way of recording a quantity on the last frame in my project by using plus and minus buttons to count up or down. Below is old code, but this is along the lines of what I'm trying to achieve: add.btn.addEventListener(MouseEvent.CLICK, addone);var count = 0;counting.text = count;function addone (event:Event){count ++;counting.text = count;} Can anyone help me figure out what I need to do? Thank you!
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