Get help using Adobe Animate and creating animations.
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Hello great minds,I'm updating an old actionscript project to html5 canvas.The project has a custom cursor with a button with an over state.Once there is a button on the stage, the updated code: stage.canvas.style.cursor = "none"; stops working and the arrow shows.I can remove the hand when the cursor is over the button by adding: this.button1.cursor = "none";But the arrow remains on the rest of the stage.If I use a movie clip instead of a button I still need: stage.enableMouseOver(10); for the mouse over statewhich brings the arrow back. Adding: this.stage.cursor = "none"; removes the arrow when hovering over the button but not on the rest of the stage.I'm wondering if there is a solution to this.To replicate the original flash I need a mouse over state on either a button or a movie clip.
Hi there. I'm a total n00b looking for some help. I used to make really simple dress up games in Flash 2017 in actionscript 3 .fla - > .swf for web. These games just had the clothes be draggable - not even snapping into place - and I had a back/forth button to change the hair, the doll's expression changed if you hovered over it. I want to make the same thing again but Flash is dead now. If I can still make it in actionscript then I know how to make it but not to export it as something functional ..but I think you can't? so it seems HTML5 is the thing I have to do now? I've been googling and reading and watching tutorials but I can't seem to figure it out..they all seem to be making something too different. I'm also confused as to what kind of file I should be trying to export the game as. Any code snippets/help/advice is so so appreciated. Thank you.
Is this possible in this program? Just I can't find something like object spawning in documentation
Greetings allJust to note I have been getting my bloodpressure up on a small issue Animate seems to have. Simple situation, I have a dot on a map I'm scaling up. I start off creating the dot at the size I want it to end at, make it a symbol, add keyframes and scale to 1x1 and add a classic tween. The strange thing is it seems to pop it's position incorrectly on the last keyframe.A bit of fiddling and I got to the point I copied the 1x1 small version back into the end frame and scaled it to the size it was ment to end at. Thats when I noticed the anchor point had moved. What a pain. So now I'm doing the same, note the size I want it to end and then shrink it to 1x1, keyframe and scale the end back up again. The "messed-up" anchor is now the same in the small and full versions. Fun, extra work and working backwards. I'm working in a Canvas and I did notice the x/y positions are fractions (I tested with whole numbers but it does the same). Version is 21.0.8. Example attached, but it'
I've got an application that I'd like to have triggered / controlled over a LAN (always a private LAN and same network) that regardless of the DHCP details, clients discover the server and are able to communicate automatically without having to input relative IP's. To add a wrinkle, there will be multiple client Socket objects on the network that need to discover the ServerSocket automatically. I'm unsure if the classes I've chosen are appropriate for what I'm trying to do. The Server will be passing keyCodes to the various clients simultaneously. I thought it would make sense to have each remote node be a client instead of a server in this case? Thanks in advance for any advice you can lend!
strokes and fills are separated. why...? why....?How can I move vector image perfectly????OMG HELP ME PLS i'm crying ...
With the newest update, I am having much difficulty scrubbing through my audio with the timeline curser (for lip syncing). YES, THE AUDIO IS SET TO STREAM and i can play the audio from where I am on the timeline just fine when hitting enter...BUT...the actual problem is when dragging the timeline bar. It used to play the sound manually as you were dragging through, keyframe by keyframe. It's not doing it anymore. Is there some setting I'm missing? (Mute is not on and publish settings are actionscript 3.0 and there's nothing to change 3.0 to in the dropdown either). Please help! I cannot do my job without this feature!!!
I'm trying to make an object fade in in Adobe Animate and nothing I'm trying works. If I change the alpha value to 0 it changes to that same value along the timeline. I've made it a symbol and it still doesn't work. Can anyone help?
In this video I show how to make a gradient transparency mask. It also works if the gradient object, the blur filter is used with the object tinted black. https://youtu.be/hHPtJTWUSOw
When importing, It shows every single line in every single group. I have to close each one sepreately and them make my clips, otherwise there are hundreds of layers showing. Is there a simple way to either import and not have all the sublayers visible or to select all and close? Otherwise this is a huge waste of time that could easily be automated.
When I click on the timeline to make changes or copy etc, every other time it expands the timeline to show the porperties and takes me away from where I am working. I cannot find a way to disable this. Why does Adobe keep assinging muliple commands to single gestures its so frudtrating.
How do you seperate the properties window. Right now, it shows TOOL OBJECT FRAME DOCI would like to just be able to work on the OBJECT panel but it keeps pulling them all up together.
I am trying to copy the frames on my timeline, but the software prevents me from doing so. It's just a simple feature I've used before often, yet all of a sudden, it's unusable. Honestly have no idea why this software has so many random bugs for something that costs so much. I did literally nothing, even tried creating a blank project, and I still can't copy frames.
Hi team, really needing some urgent help here. I have created an HTML 5 canvas advert... I ran it through the HTML 5 Validator in prep for the publisher to load it into their ad server (Google). Came back working fine, no errors. Gave the zip file to the publisher who loaded it in to be published on the site. All loads fine into the site, the ad plays nicely, no trouble there. But the click through url doesn't work! There is no error showing when the publisher loads it into the adserver. and it picks up the url fine as he sent me a screenshot of it loaded with the click tag url displaying correctly. Here is my entire HTML 5 code:<!DOCTYPE html><!--NOTES:1. All tokens are represented by '$' sign in the template.2. You can write your code only wherever mentioned.3. All occurrences of existing tokens will be replaced by their appropriate values.4. Blank lines will be removed automatically.5. Remove unnecessary comments before creating your template.--><html><
Animate can export Animated GIFs and I have produced an animation and want to do just that. The quality, however, is appalling! I have created an artwork in InDesign which is a four page document, each page representing a frame. Usually I export the pages as a PDF and import it into Photoshop, ending up with a four-layer PSD file. From that, I can use the timeline to create an animation, enabling smooth fade in/out transitions between them. The quality of the images are generally of very good quality once exported as a GIF. However, this time around, I have been asked for a much more complex animation, based upon the same document, only with extra elements fading in and out for the duration of the 'movie'. I had two options - to either create a Photoshop file that would have finished up with a good 20 or so layers which would be an absolute headache in terms of adjusting opacity levels of multiple layers per frame, or work it in Animate which offers far easier and time-effective creati
Hola Folkim new here. I'm 0 in Adobe and all others interesting programs alas... Due to my maternity time- I've been out of the "outside" life . I'm getting ideas in my mind , they are "itching" and I want to make it real . I feel it must an anime version. Kinda a trilogy story I believe. It's just a flash coming in my mind . If there is anyone who could turn my ideas in to an anime cartoon- could be a nice future .. 🙏
My mp3 voiceover sounds like it has a serious reverb and lisp when I import it into Animate. One issue I found was that it was given to me at 44.1 kHz 32-bit. I read that Animate does better with 16-bit so I went to Audition, changed the file to 16-bit and reimported into Animate. Same result. What else might be going on? I've worked with voiceovers before and never had this issue.
I'm more interested in making interactive animations in An using coding with CreateJS and I have to admit that more complex things aren't very clear to me, I guess because I couldn't find a book that really covers that area. From the official site of CreateJS, I copied the code of an animation in which the character of a little man runs across a meadow and with a few modifications, it really works in An. However, I'd rather know how to edit the manifest declaration so that in addition to some images it reads from the directory (here from / art) it takes a sprite / sprite sheet directly from the Library based on the name in the Linkage column (in my case the Linkage name is GRUNT). Is it possible to make it? Thank you very much for the answer.manifest = [ {src: new lib.GRUNT, id: "grant"}, //this one does not work {src: "sky.png", id: "sky"}, {src: "ground.png", id: "ground"}, {src: "hill1.png", id: "hill"}, {src: "hill2.png", id: "hill2"} ];
I am working on an animation piece and was using setTimeout to pause the playhead. I am using a global variable (at least I think I am). Where in the main timeline in the first frame I have:window.wordpause=300;Then in a MovieClip that shows up on the second frame of the main timeline I have this code (in the movieClip) to pause the playhead for the value in the "wordpause" variable. this.stop(); setTimeout(this.play.bind(this), parent.wordpause);This works fine when viewing the HTML file via a direct path to its page. But when I place this inside an iframe, it appears that variable is not working, there is no pause at all between frames so the piece runs super fast. I have tried to find a tutorial for using global variables (assigning them and using them), but have not come up with anything. I saw one suggestion of using document.wordpause=300;But that does not work. Any help with this issue would be appreciated. I know my client will be tweaking the spe
When I imported images from PS into AN, I found the color changed.My computer is iMac, please help me to solve this problem.
I want to save a command I use to be here,but I dont know how to do it. I see alot of people have their own saved commands there, how can I do it?
Hi guys. Yesterday the lights gone in my house and I lost my animation. I looked up for a solution to recover unsaved projects on Adobe Animate, but I couldn't find anything to do it. Please assist me guys. I tried force stop Animate to find out where auto recover files are save, but I couldn't find it. I looked at "C:\Users\PC\AppData\Local\Adobe\Animate 2021\en_US\Configuration" but there is nothing about auto recovery except the text called "AutoRecoverFilenames.txt". But that text is total empty. There's nothing inside of it. I looked all the Temp files inside of my computer, and there still nothing about auto save. Can someone assist me please?
Hello, and I am having a problem about classic tween. The thing is that the when the animation is played, the classic tweened frames starts to glitch and it does not make a smooth tweening. I just turned off this setting called "Snap" to see if the tweened framed smoothens. But that did not work. It's actually a render problem.
My project starts and ends with animations. Between the two sets of animations is about a 3-minute screen capture. I have a pre-recorded voiceover I need to sync with the screen capture. Obviously I use Animate for the beginning and end sections. But I've been reading that importing screen captures into Animate isn't always the best way to do things. The screen capture portion doesn't need to be fancy, but I'm going going to need to do simple things like zoom in and out, crop the video to only show the parts that are being discussed, etc. I've got access to all the CC products but I have very little experience in things like After Effects or Premier Pro. Not sure what each does exactly. And what's the best program for the screen capture? I've been playing with OBS. But maybe After Effects or Premier Pro do screen captures in addition to their video editing abilities. I have no clue. For the final project, do I complete the screen capture portion in some other program (which?)
The project I'm working on has a voiceover throughout, but also sound effects in various places. What are the rules/things-I-need-to-know about that? The reason I ask is because some of my sound effects come through just fine on top of the voiceover - but others aren't playing. The sound fx are all alike (5 different instances of the same sound clip). They're all set to stream - all on the same timeline, just a few frames apart.
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