Get help using Adobe Animate and creating animations.
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Is there anyone that knows how to import a file from Procreate to Adode Animate? My daughter is a SCAD student. She has been told by her professor that he is unable to help if the project wasn't completed in Adobe. Thanks!
Some background if you will allow me. I was playing with these silly computer things and actually working as a reviewer when the firt version of "Flash" released. LOVED the concept of animation but was already wearing too many hats and for some reason I just could wrap my brain around all the elements. So I have always wanted to animate, but couldn't step out of my box.Until recently something about growing older, don't know if its age, wisdom and patience or just the fact that you've lived long enough to get the medication levels right LOL. Anyway. I get it. Conceptually, I get it. I'm hoping somebody might suggest some resources I might use to shorten the curve as much as possible. By "curve" I mean there are different elements (symbols/graphics/movies) each one, best suited for one type of task. Like when is it best (and I'm sure on the surface this is really obvious) to use a Classic Tween vs. a Motion Tween vs. a Shape Tween. As a rudimentary
Hello,So I have been using animate cc for a little while now, but can't seem to find much about the global scripts. The reason I want to know more is that I created an animation in After Effects, and used the bodymovin plug in to export this as an html5 file - producing a .JSON and the player being a .JS . I want to place this html5 version of my animation into my html5 canvas in Adobe Animate CC, but I am unsure how to do this?I assume there is a way to do it from within the actions panel in Animate CC, loading the player as a global script.. but then how do I bring in the .JSON file?Would be so grateful for any help with this!Thanks.
Sir,I am an underprivileged student from Bangladesh .Earlier , before covid-19 breakdown I used to work at a restaurant but due to the pandemic I lost my job .During this time I have developed a keen interest on animation for this purpose I would want you to provide me animate cc for free for just 6 months, Once I acquire the skill completely I would be able to finance myself and my family.Please kind sir ,not getting little amount of money would not ruin your business but it can ruin my entire life .Please provide me animate cc for free not for lifetime just 6 months and I promise to develop my skill in these 6 months.
Hi everyone, Having trouble with my Fla and its drag and drop objects not appearing in their root position when moving back and fourth on the timeline.I managed to add an "add.Eventlistener" to a restart button to place objects in their original position within the frame but I'd like this to be automatic when going back to a previous frame.Ideally (!) my prevButton symbol would need to have BOTH "go to previous frame" and "start with objects in their root position". Both codes are below... fla here:http://www.violinopedia.com/template_290721.fla Any hint ? Thanks ! this.navigationLoop = true; // set to true or false to enable or disable loop when the current position is the first or the last frameif (!this.hasStarted){ this.prevFrame = function(e) { if (this.navigationLoop && this.currentFrame == 0) this.gotoAndStop(this.timeline.durat
Hello! Thank you in advance if you are able to answer any of the questions below! So for the brush tool, I select, "Paint fills" which apparently only works if you have a shape with an outline on it. (So a simple red square with a black outline). The idea is that if I then take my brush tool, having selected "Paint fills," then i can draw a big line over the square. Anything that crosses over the square will vanish leaving the lines on the outside of it, and it will also break down the outline of the square. However when I draw anything, it just disappears. Why?When trying to add a gradient, I open the "color" tab and select "linear" or "radial" gradient. However when I use the eyedropper tool, the color selector goes back to "solid" color as opposed to "gradient".When arranging overlapping shape order all the "bring to front" "send to back" etc options are greyed out. They are not on locked layers, they are not on seperate layers. The shapes themselves are not locked. How do I ar
I have created an animated product selector which works really well except for the Find Out More buttons. The button is located along the timeline and depending on the selection proces used by the site visitor they end up at a product recommendation. The button is set to open a _blank URL which provides more info on the product. I have used HTML5 Canvas code for the button links as below:this.find_out_more_btn.addEventListener("click", fl_ClickToGoToWebPage_13);function fl_ClickToGoToWebPage_13() {window.open("http://www.amscorp.com.au/index.php/products/toc-analysers/900-laboratory-toc/", "_blank");}The animation works fine but even in Test mode the links do not open. The cursor changes to pointer but no action takes place. I have the code embedded into an iFrame and it is running as expected but I need to be able to open the relevant pages. The URL for the Selector tool is:http://amscorp.com.au/index.php/products/toc-analysers/toc-selection-chart/The button sits on its own level on t
Im linking resource links for a infographic Im creating but when I export the file to a HTML 5 file the links dont work. I make sure I have seperate layers for these links yet Im still not able to redirect to the url. Here is the code Im using. var _this = this;_this.test.on('click', function(){window.open('https://www.bustle.com/ ', '_blank');}); The audio I added, animations are working fine. When I test the file on the test movie > in browser all the functions and links are fine.
I'm looking to create numerous banner ads for campaigns that would have several sizes and messaging. When there's a change to text, could it be done in one place and flow to every banner ad with that text?
when drawing with a low opacity brush I'd like to have the color build on overlapping strokes without having to change the opacity/color or draw on different layers.
Hi all, For years, we've created interactions using Adobe Animate (with canvasjs / videojs /etc) which is timeline based, using a this.stop() where we need the timeline to stop. For some reason, since upgrading to the latest version of Animate, there appears to be a delay between the this.stop() being called and the timeline actually stopping - and it appears to be random, and depending on the device. It's causing serious havoc in our interface, which means we may need to look at using something else like Articulate Storyline or Adobe Captivate (no thanks). For example, the action frame below has a this.stop() on it - the blue line is where it actually stopped on a Samsung tablet. Any ideas to my super vague question? Thanks,Andrew
Hi guys,I have created a banner for a client that has three animated buttons, each with its own link.Everything works fine from browser, it passes html validator but when I want to check each button by clicking on it I get the message: Warning: This creative is not using the ExitApi. The Google-hosted ExitApi is required to make a select area of the creative clickable. Without the ExitApi, a click on any portion of the creative will click through to the landing page set in AdWords. If this is intended, please note your click was successful and should track correctly. Of course, I dont't want it to go to landing page, but to specific product. Can someone help? I am on deadline.
Is there a way to edit or redraw an object that has been converted to a mesh using the Warp Tool? I want to have the option of retouching the drawing without having to reapply the mesh. Hope that makes sense.Cheers,Jason
Hi Everone,Is it possible to cut mp3 and save the file using flash as3 onlinethanks in advanceSaransoft
I am working on a summer project to convert my old educational Flash apps to something modern. I just learned that Flash Professional is no longer available and it has been replaced with Animate. But when I open my old Flash files in Animate, my Actionscript 2.0 code within the file is lost completely! I don't even get an option to export the code to an external text file! Animate's Help is no help on this issue.Is all my old code now lost? Is there a way to install Flash Professional temporarily so I can at least retrieve my old code from the .fla files? Help me Animate Community, you're my only hope!
The Fast Box Blur + Screen blending mode is a huge help. I've seen that effect in so many "animes" <substituted for possible spam-kglad> but had no idea how they made it. Thank you!
Hi! I am new to Adobe Animate, and am wondering if it is possible to create animated character assets such as the ones that are included in animate? (character assets that are one keyframe but include motion).
Hello,I made a font (nested symbols) in Animate that's an organic shape. Here's an example: When I try to distort it in perspective, it picks up all these weird artifacts and makes my smooth curves all wobbly: I tried to make the letter forms precise, so this is driving me crazy. Similarly, I notice breaking apart any symbol with lots of curves results in slightly scrambled artwork. Please let me know if anyone has any ideas!
I have a graphic symbol of an arm that I have used in many scenes of an animation. When I use "Test Scene" for the scenes it is used in individually, the symbol appears in the render, but when I use "Test Movie" it is missing from all the scenes it is used in. Does anyone have any idea why this might be happening?
Can anyone advise me if it is even feasible to attempt to embed a YouTube video into a html file that was generated by Animate. I am NOT a DW expert, however I do know how to do some things. I used the video component in the Animate file and uploaded my video (mp4) onto my server. From what I understand, those steps are the equivalent of embedding a file from YouTube, however, there is a lag which I don't seem to get when I embed from YouTube. Any thoughts would be helpful. Please remember that the html was generated by Animate and not from scratch by me. Thanks in advance for any suggestions.
Hi, I created a character in Animate (Html5 Canvas), used the Auto Lip-Synching too and it worked fine on the deskstop and laptop, however, the sound does not come in on mobile devices. The lips are moving slowly and I get absolutely no sound. Please help!!! Thanks.
I wanna ask if adobe animate can atleast be 1-2 days instead of just the only one time you get to open it and use it once. Could that be possible?
Hi!I need to add an animation to a project, that I`m currently working on. I wonder what options can Animate give me. I don`t want to use any plugins for this, just because I believe that it slows down the website. Here’s the screenshot: I'd like to add a shine animation to the fragments that I`ve circled (look at the screenshot). Appreciate similar working examples. Page example: https://43dprint.org/best-3d-printer-for-cosplay/Main page example: https://43dprint.org/
how to design like this what software used in this design over all any one help me to make design like this please check image
I have this error on this line// listenerthis.addEventListener(Event.ENTER_FRAME, frameHandle, false, 0, true); <--- this is the line that has the error These are the handles// listenerprivate function frameHandle(event:Event):void {if (isSystemPaused() == false) {// basicmovingHandle();actionHandle();positionHandle();updateMiniMap();flyingHandle();pushHandle();updateHealthBar();// attackunitHitTestHandle();
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