Get help using Adobe Animate and creating animations.
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I'm having a problem with animate cc, my blurred background is not properly being rendered when I test run my background without any animation it keeps outputing ("Warning: filter will not render. The displayObject's filtered Dimentions are too large to be drawn") I changed the hardware acceleration between the three option none, direct and GPU but it's still not working. The problem only comes up when I test run it in swf, when im working on the project the blurred asset is perfectly fine Is there something I'm missing? I need heeeeeelp!!!! Moved from Using the Community (which is about the forums) to the correct forum... ModTo ask in the forum for your program please start at https://community.adobe.com/
I made a symbol fire symbol with 3 frames. However, when I drag the symbol onto the timeline it does not move. What do you do?
Ive noticed over the past week adobe animate has been freezing up on me and just gererally acting slow. I'm working on a project thats smaller than what i've worked on before so i don't know what could be causeing the slowdown. Possibly a windows update or soemthing? Anyone else having this problem?
Hello all, I'm just curious if studios have their animators work on small sections of the animatic and then put all those animatics together, how can they find flow between all these. Wouldn't the timing be off beat at times. thank you
Hi,I made a simple animation with buttons however when i go to export this error message appears and it does not export all the scenes.Scene 1, Layer 'Layer_1', Frame 25 Warning: The instance name 'CLICKTOBEGIN' is declared on an object of type flash.display.SimpleButton but there is a conflicting use of the instance name 'CLICKTOBEGIN' on an object of type flash.display.MovieClip.please helpthanks
I have a number of online courses that were made in Power Point and published using Adobe Presenter using flash. Is there a way to convert these courses to use HTML5. Each course is made up for up to 20 different lessons, with up to 20 to 150 slides each. Some of the original Power Points are not available to republish them using presenter using HTML5. I have seen info about converting flash animations/ads but not an entire course like this. Will Animate do what I am hoping it will do?
Hello! Needing a bit of assistance on the auto lip-sync feature in Adobe Animate. I love the idea of this feature! However, It's not working as it should for me. I've attatched a video i took of the problem. I started a new file from scratch, and everything you see is sped up by around 1.5x speed. As you can see, I converted the mouths to graphic symbols, but I can only use the one for the frame picker that I have currently selected the frame for. Once I switch to the other frame that has the other symbol on it, I can only see that symbol in place of the old one. (Basically, I cannot see the different symbols I have created all at one time without switching frames.) [I hope that makes sense!] Love this program, and thank you for the help!See the attatched movie for a visual representation.
Hello! I’m just building some html online banners with Animate - please be patient with me, I’m pretty new to this subject. It works pretty well but there are two things I’m struggeling with: - How can I move an amimation (several layers, animated masks and tweens) to a different location on my canvas? - Exported file sizes: When I publish as html canvas I have one picture in the images folder with 70 kb and a js-file with 94 kb (and an index with 3 kb). But everything together may not have more than 100 kb. How is it possible to reduce the file sizes? Any help is highly appreciated - thanks in advance! markus PS: I’m working with a german version of Animate.
Hello! New to Animate, very new to JS. I've built a banner ad in the HTML5 Canvas, but I feel like I'm missing something obvious. Based on this thread, I applied the following code to the frame where I'd like my animation to stop after looping:* if (!this.looped) this.looped = 1;if (this.looped++ == 2) this.stop(); I applied the action at the top level of my .fla (I have several nested movie clips and would like all to stop on a specific frame). For a while I thought it wasn't working at all, but now I see that the stop action is only effecting my background layer (not any of the other movieclips). Can anyone help me understand how to get EVERYTHING to stop simultaneously? (see image below) *I would actually like to loop the animation 3 times and have it stop specifcally on frame 231 of 240, if that information is useful. I just figured I'd try the code above to start
Hello, I am working on an animation for a client, and for some reason when I try to test the scene, the head and hands of my armature are not visible. They are visible when I test it on the timeline, but not when exporting or testing. What the heck is going on here? I've never had this issue before. I won't even go into the bugs and crashes, but I will say that this product is too expensive to be having to deal with these issues constantly.
Hello! I have been trying to upload an app I created many years ago for a client, in 2012. I've always been able to upload this app when I needed to release an updated version for iOS compatibility, but I'm experiencing a new and, to me at least, vague error: ERROR ITMS-90035: Invalid Signature. A required plist file or resource is malformed. I tried recreating the provisioning profile and certificate and it doesn't change the error. I verified that I am using a distribution (not Ad hoc or Development) certificate. I even updated my OS to Big Sur and downloaded the latest versions of Xcode, Transporter, and Animate. Nothing has changed in my app's code, and the error does not say what file or resource is malformed. Apple Support just directed me to a general document about code signing, but pretty much everything there revolves around using Xcode to create your app. Has anyone experienced this error and found a solution? Thanks so much for any help!
Hi,I'm trying make a button at the end of one scene that starts the next. I can get it to stop at the frame and the object acts like a button, but when I got to put the next part in the script, click to play next scene it doesn't work in the test movie and doesn't stop.I'm new to all this and have been learning as I go. I've watched youtube tutorials and played around with different things but I'm totally stuck and thunk its probably something simple I'm missing.If anyone knows how I could fix this I would greatly appreciate it.
Hello everyone, I am currently about to finish my associates in graphic design and we have been using actionscript to design our interactive video games with buttons and whatnot. However, because the removal of flash, i cannot even export my files as a .exe or something that i can use to play the file while keeping the buttons functional. I am asking this question for a bunch of other students as well.Thank you,SG
I'm looking for a way to get the canvas width and height after having opened the page and posibly resized the page. My publish settings have to be on responsive but I need to get the widht and height my canvas was when it was drawn. If I after opening the page and resizing it simply get the width/height of the canvas by looking at it's current state this won't give me the initial values of width and height but it will return the current height and width. I need to know the width and height it is when its not resized when it's currently resized to place an object on the mouse location after click and for this i need to calculate the ratio between the original size of the canvas and the current size. I can't add the width and the height of my drawing to my script because the width and height can be different and i would like to not have to edit the script each time.
Hi, I'm student who just started self-studying Adobe Animate in order to make 2d animation composed by handdrawn outlines. I'm having difficulty in maintaining consistency of volume(area?) of the animated object: I tried to deal with it by guessing and handworking, but I'm wondering if there would be a better solution. Is there a calculating tool for knowing area value of / closed parts made by outlines/ or selected parts/ or colored parts / in Adobe Animate?I'm asking this because I think that ability to access to the accurate value will help a lot. I appreciate your reading. I will wait for your answers. Thank you.
Hello, i was exporting video media with H.264 iwth the preset Adobe stock 4k DCI with audio (40Mbps), the problem is that this preset disapeared. All the Adobe stock presets arent available! im using adobe animate V 21.0.4 and i already tried to sign in and sign out, reinstall the app... I dont know what to do anymore..thanks. 1 image was when it was working
So at first I though I just messed up a mask layer. Now, I thing there may be a hard or soft limit on how many layers and keyframes I can have.I opened a new layer to add a glow effect to one of my animations. My new layer is unlocked, They are blank keyframes i'm drawing on. It's not even a mask layer, but a normal layer. And when I try to draw, the blank frame just... doesn't take it, even though it's selected and not even locked. And I've looked at my other layers, the brush stroke doesn't go to any of them. I even looked at my history, and I se no brushtroke in my reent history.
Hi i have this code and get the error stated above. This isn't my code I am an absolute noob and someone with far more skill created it. I've looked on the forum and seen it has something to do with the curly braces but i can't quite figure it out. any help would be appreciated. the error is here:Line 102, Column 3 1013: The private attribute may be used only on class property definitions.The corresponding line of code is:private function onKeyboard(event: KeyboardEvent): void{ package { import flash.desktop.NativeApplication; import flash.display.MovieClip; import flash.display.SimpleButton; import flash.display.DisplayObjectContainer; import flash.display.StageDisplayState; import flash.text.TextField; import flash.text.TextFieldType; import flash.events.FocusEvent; import flash.events.MouseEvent; import flash.events.KeyboardEvent; import flash.events.TimerEvent; import flash.utils.Timer; import flash.ui.Keyboard; import flash.ui.Mouse; import flash.media.Sou
Hello, I've created a quite a large workspace. I use 2 tracks - for the background and a small animated object. Already "interesting" is the fact that the animated figure, which is quite small compared to the workspace, is only displayed when I zoom in to a certain degree. If I try to export the animation as a video, an MP4 file is created at the end via Media Encoder, but the layer with the animated figure is not visible. Are there restrictions in the form that animated objects must have a minimum size compared to the workspace? ...or what could be the reason? Many thanks and greetings Torsten
Hello there! I have somme issues since month on OS X Catalina and Animate: impossible to export videos with Animate and I have this message when I use command+enter for publication too : "Erreur d’ouverture de l’URL 'file:////Users/davidcez/Documents/etc...".I wonder if it's not some permission error on my hard drive, maybe Animate exporting file command seems not autorized?...However I already autorized all Creative Cloud App to access all my hard drive...Any others ideas?!Thanks!
Hi there, I am trying to replicate the reflection-esque effect as seen in the background of this picture Is it possible to do this? There's this really nice switching of sun reflection in the background I am struggling to replicate. Thank you!
Hi guys,I'm making a scoreboard on Adobe Animate, but I'm having issues in regards to sound for buttons.Scoreboard is similar to the one used on the TV Quiz show "The Chase". I've some created buttons for this scoreboard. These buttons are:Add one [point] for Team - Button 1Chaser [Point] Pushback - Button 2Add One [point] for opponent - Button 3 Function:Button 1 - When this button is clicked, it goes to "next Scene and plays[s]". Button 2 - When this button is clicked, it goes to "Previous frame and stop[s]". Button 3 - When this button is clicked, it goes to "next frame and stop[s]". I want a sound effect to be played when clicked. I've imported 2-4 second sound effects (mp3 files) to the library. When clicking on the button > Properties>Frame>Sound I selected my desired sound effect. However, there are 2 problems with this:1) when I preview the animation, button sound effects starts pla
Hi, I'm creating a board game kind of similar snake & ladder using ActionScript3.0 . My concern is when the player 1 lands on the certain box and I want the player wait for the player 2 finished roll a dice 2 times and then the player 1 turn. Can anyone please help. Thanks in advance! here is my script: if (player == 1) { step1 = step1 + number; player=2; move_txt.text = "Player 1 gets " + String(number);nextmove_txt.text = " From current space and moves to " + String(step1);player_txt.text = "Player 2";turnMC.gotoAndStop(3); moveIt1(); } else if (player == 2) { step2 = step2 + number; player=3; move
Venho tendo esse problema desde a versão 2020, Crio um documento no Animate de 1920 por 1080 pixels .Mas quando vou testar a animação acontece das animações não completar o Palco !Quando dou um CTRL + ENTER as laterais ficam brancas Fiz um pequeno video demostrando o problema que venho tendo . Segue duas Photos Já tentei de tudo e nada um amigo me falou que podia ser incompatibilidade com minha placa de vídeo GEFORCE GTX 1050 OC 2GB GDDR5 , Mas na verdade nem eu mesmo sei oque esta acontecendo , Estou por enquanto usando Macromedia Flash 8 mas por ele ser bem antigo Não esta suprindo minhas necessidades , meu professor que trabalha a anos no ramo da animação , não entende pq só comigo acontece isso , tetamos de tudo mas nada da certo , a cada nova atualização do Animate , me encho de alegrias achando que meu problema será resolvido mas não ele sempre persite Alguem me ajuda por gentiliza ! Não aguento mais usar o Flash 8 e programas
I have a very simple animation - a rectangular box containing a video component.the Test works fine but the export doesn't - I get a Compiler Error message"1084: syntax error: expecting identifier before class"can anyone tell me what to do please?
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