Get help using Adobe Animate and creating animations.
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Hi everyone,Everything is in the title, I'm unable to drag pictures (PNG) from the library onto my timeline, I tried other formats too without success. I'm a newbie with Animate but it seems that I should be able to do that. Thanks for the help!
HI guys I was wondering if any of you could help me with this problem I’m having. Iv created a character on illustrator for riging, Iv used separate layers for all parts of the character I would like to be moveable. When I import it in to animate I can’t use the bone tool. In YouTube videos Iv see people puppeting however they have only one layer for their character and have thir layes in ther libary and when I import mine its on all individual layers and no layers in libary. Iv also been told to make them in to simbles but I don’t know how I’m very new to the softwere.
I just updated to 20.0.2 and now none of my sounds work (HTML5 canvas doc). Sounds added to the timeline don't make a sound Sounds played via javascript get an error ("TypeError: Cannot read property 'startTime' of undefined")
I just updated from the version 2019 to 2021, and suddenly all my symbols I paste, regardless of size or complexity, take an extremely long time to paste. I've tried going back to the v19 and only v20 and v21 are now available, and v20 is giving me the same issues with pasting as v21.I work with large symbol projects, where I am constantly copying and pasting frames, text, lines, and simple & complicated symbols. With v19 only the complex symbols were taking a long time to paste, which I assumed was understandable. But now that I've updated even one tiny piece of text I copy and paste causes the whole program to lag, become unresponsive for 20 seconds minimum, and then paste the text or anything really. I've seen this in a comment elsewhere, and have been searching forums for solutions, but I haven't found any answers or help yet and I'm really struggling getting my work done. I can't find how to reset my preferences as my user folder doesn't have an Apps folder, as that's the
I've been having a problem in Animate which is really frustrating me. Whenever I'm editing a symbol and I use the copy, cut or paste functions, 3/4 of the symbol disappear, with only the bottom right quarter still being visible. I can drag parts that I can't see into the shown quarter which reveals them however, as though there's a layer of white (because my stage colour is white) covering everything except the bottom right quarter. It is making editing symbols a huge pain because every time it does this, I have to exit the symbol and then go back into it for it to all come back. Also the majority of the time even when I'm not editing a symbol, in the library panel the preview for the symbol hides the 3/4 quarters.Does anyone know why this happens, and how I can resolve it? Any help would be hugely appreciated. I've included a picture of what the problem looks like.
What i expected: i create a layer for my line & shapes i create a layer to fill the line & shapes i select the fill layer, take the paint bucket and fill in the stroke BOOM EVERYTHING WORK IVE GOT MY FILL ON A LAYER.. AND THE STROKE ON ANOTHER! What i got: i create a layer for my line & shapes i create a layer to fill the line & shapes &nb
Hello I've just downloaded Animate on my PC (21.0), and tested the animated faremer exercise. When I publish my animated character in .gif, everything is OK. (loop animation)When I publish it in .MP4, I can only see one image of my farmer. He's not walking anymore. Am I alone to have this problem ? Thanks for your help. Best regards
Is anyone having a problem with animate cc after big sur update, i tried the 2020 and 2021 versions of animate cc and they keep crashing, is the only solution to downgrade big sur to previous version? Or is adobe fixing this issue?
Can animate cc be used instead of illustrator to make logos?
Helloi am new in Animatehow can i send page or obect to print in the printer?i wroth w.ndow.print();but it is not work
I have a short animation, at the end of which I want the web page to go directly to another url. I can see the code smippet in the action that allows me to add a clickable link, but I want it to transfer automatically. Is this possible? I clicked on an object in the timeline and have got so far as adding the following action on the last keyframe, can anybody tell me what should I change? I tried changing "click" to "complete" and "ended" but neither seemed to work. this.movieClip_1.addEventListener("click", fl_ClickToGoToWebPage_1); function fl_ClickToGoToWebPage_1() { window.open("index.php", "_self"); }
Hello!Earlier today I tried to import a .swf into Flash CS6. Every time I do this, the application crashes.My PC:
Good morning There are three bugs in Animate 21.0 on my laptop MacBook pro and the macOS is Big Sure 11.0.1. You can see them on the images (marked with the red circle).
Hi Everyone,I have to give a client some templates so they can export their own video clips. I want them to be able to open the file and export video, but i'd ideally not want them to change the code inside or duplicate etc. Anyone know if it's possible to compress the code or make the whole file read only? Cheers, Mike
Dear All, I can not use all of the time options under "Layer" but i want to fix the animation at the last frame so it wont loop anymore if i upload it on a website... Is there another solution to set the video file up like that?is there a way i can get full access to the time options? Thanks
Sorry if I come off as fustrated. But I'm mostly annoyed at myself. I was working on a graphic and had spent a full hour on it, then I needed to redraw the image from an opposing angle. Long story short, I finish the task, and come to realize that I didn't create a new graphic. Now I have to remake the old one. So I'm upset with myself, and attempt to undo, unfortunetly that chance was long gone, and now Im stuff with the original image half done, and the 2nd image completly gone. I'm pissed, but I had autosave on, and I know that if I don't quit the application, it should have saved, right? Is it possible for me to pull up an older save? If so, where can I find it?I checked the Animate folder in %appdata% but I dont see a single save file.
After update Adobe Animate 2021 crash in iMac with macOS Catalina 10.15.7
Hi,The fact that this hasn't been implemented has somewhat shocked me but with all the MP4 usage out there (H.264 encoding) for iOS and web - with great compression capabilities, I'm surprised there isn't a native way to export directly to MP4 out of Flash. It really increases production time and increases hours when using the After Effects or exporting an MOV/AVI/FLV/FLA and using the adobe media encoder methods. Is there a way to streamline this so it will just export as it would any other video (Using the Adobe Media Encoder). I did see that the CC version is adding a feature that may do the trick if you can in fact export to the encoder and queue a series of MP4 conversions. That would be a huge help if that's the case, but is that how it will work? Please advise, since I still use Flash for a great deal of animation and batching multiple Flash files would save a ton of time (and lessen errors). Thanks in advance for reading,Peter
After editing a HTML/Canvas file in Animate CC, the zoom in (Z) generates a skewed image which I can't edit, click "Fit in Window" shows normal. Also setting a smaller width W=500, the problem disappear. Same for 20.0.2 and 21.0.Note: Can't attach the test file in this post, it saysThe attachment's zoom_in.fla content type (application/octet-stream) does not match its file extension and has been removed.Link for the test file (zoom_in.fla):https://drive.google.com/file/d/1kHe9akgyxfNk3d4N6DmNUwisj0fBa9Zu/view?usp=sharing
I'm publishing a swf file of an animation and I can't seem to figure out why everything on my pasteboard is visible in addition to what's on my stage. The pasteboard doesn't show when I test the animation, only once I've published.
I am trying to export a 28 second video from my Animate file and it always gets stuck at 54%. There doesn't seem to be any activity on the CPU/Disk and barely any on memory (8700K/32GBRAM/SSD). I left it going for 2 hours and still nothing.What concerns me is that I can find instances of this issue going back to 2007.How am I supposed to make a MOV of this file if it keeps getting stuck?
With new update I can't move objects with my arrow keys in "Edit Multiple Frames" mode anymore. Objects acts weird and resizing itself chaoticly, but not moving at all. Have to move it with mouse, but it is completly inaccurate.
Getting a weird bug when coping text from Photoshop and pasting it into Animate on the Mac. It adds these rectangle characters. Tried different fonts too, same issue.and you can't delete them... it just pushes it out of the tet field...any ideas?
Hello everybody, The text of my ad always should keep its size when the width of the browser gets smaller. The ad only should "lose" blank space at the left and right side. How can I do that?I played with the publish settings but could not make it work this way.
How do I add playback control bar in CANVAS version in browser animation version?Thank you in advance for your answers
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