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the brush tool is working properly with a mouse, but when is use my surface pen (on a surface pro 2017) it is drawing in the wrong spot where the cursor is not.
hello everyoneI'm trying to create a stick figure fight using the bone tool and tweening, everything is fine but I'm finding it difficult to give my stickman a 3d movement feel, like slashing his sword, I have an idea of how to do it which is to rearrange the arrangement of his hand so like his left arm comes in front of his right arm, but if I rearrange his arms for the specific frames that I want his arms to be in that order, it rearranges his arms in all frames, if I can split the frames so that the frames in which his left arm is in front of his right are in their own frame I can solve this issue.I tried copying the frames and pasting it again in the armature layer, it worked but not always, sometimes it joined the frames, sometimes it removed the bone structure, I'm not sure how it exactly works.any help will be appreciated, if you have any other idea of how you can make it work please do share it with meThank you
Hi, Im working on a project for school and I'm running into an issue where I am unable to get my button to play my next frame. I've attached a copy of my project below for help.
I have a gaomon drawing tablet and every time I try to draw a circle or small line I get a pop up window (copy, paste, copy in the center, etc ...) I cannot draw small things with the tablet pencil
I have been making html5 banner ads that are run in Adwords. They work fine with 1 link (or exit). Is it possible to make banner ads in Animate that have multiple links? For example, an ad that has 3 buttons and each button would link to a different landing page. I can make an ad in animate with multiple buttons but what is needed to make it compatible with Adwords? Does the html file just need more clickTAGs? Or is this just not possible in Adwords? If anyone has insight on this help is appreciated, thanks!
The lip sync feature in Adobe Animate 2020 classroom in a book... lesson 5 is not showing the different visemes to apply to each sound when selected... It says that you select the viseme and your given the choice of the other keyframes... I am not given a choice and no menu opens up when I select any othe visemes.... I have to be doing it right I’ve retraced my steps numerous times...any idea why this is not working...? It is page 242 of lesson 5 Character Animation in the Adobe Animate 2020 release Classroom in a Book.
I can't find the setting inside of Animate that allows the background layers/elements to fade/gray out while editing a symbol, grouped object, or drawing object. This was a default feature in older versions but I don't know the name of this or where it's located. Thank you in advance!
Hi all,First - thanks for taking the time to look through and possibly helping me with this question.I'm just getting to grips with flash cc actionscript 3.0 - so I apologise in advance to my not so technical jargon.In the past I have used actionscript 1.0 to create an interactive html file that contains a turntable animation of a 3D model. Users can mouse click and drag to the left or right to 'spin' the model around - however what they are really doing is scrubing through the timeline which contained 360 images of it from 360 degrees. Similar ideas can be found here: Interactive ThyroidectomyNow annoying I can't use the old code any more as I'm working in the latest flash cc actionscript 3.0 So how do I do the same thing but in actionscript 3.0?So I've worked this bit out so farOn my main stage I have two layers - actions layer and another layer with my movie clip (movieclip_mc)In the actions layer so far:movieclip_mc.addEventListener(MouseEvent.MOUSE_DOWN, onMouseDown);movieclip_mc.
Hi guys. So, I'm pretty new to animate, and I was making a fan animation. I tried adding a background song to it that would keep going throughout the whole animation but it keeps being weird. For example my song has lyrics. So if I put in the song bad guy by Billie Eilish it would sound like this:White, White, White, White, WhiteShirt, Shirt, Shirt, Shirt, ShirtAnd the beat would go:Da, Da, Da, Da, Da, DaBum, Bum, Bum, Bum, BumIt would keep repeating itself before moving onto the next beat/lyrics.Sorry this is super weird but I have no idea how to otherwise describe this. Any ideas on how to fix this? I havne't encountered anyone with the same problem.
I have made an animation of an image in html5 canvas in animate cc. Then I add an mp3 song in a frame with this code:createjs.Sound.on("fileload", handleLoad); createjs.Sound.registerSound("xxx.mp3", "bgmLoop"); function handleLoad(event) { createjs.Sound.play("bgmLoop");} In microsoft edge, the sound works but the image is still white no image view.When I remove the code in .fla for canvas, the image of the animation in canvas appears.How to use create.js for seamless background music? This person has the same problem as me with the code. For me, I don't work both in Chrome or Android.What is the problem in the HTML 5 animate CC program.Can anyone solve it so that it works with background music in my animation.
I'm still new with Animate CC and am making a test animation with the program to get used to it. I have three layers that are semi transparent, and whenever I try to export the video the layers always export filled. Is anyone else having the same issue, or did anyone solve this issue? Thanks![Moved from the non-technical LOUNGE Forum to the Program forum... Mod][Here is the list of all Adobe forums... https://forums.adobe.com/welcome]
please watch video for reference https://www.tiktok.com/@mellomonster7/video/6859222493211741445?_d=secCgsIARCbDRgBIAIoARI%2BCjyiIHyRa1zHufFe0LxSyREK5ZBCGG0pIRSx7Aw6KjQRGYlucXXUOacMtNa06Imn9nhmru0RmDaofCyPH1MaAA%3D%3D&language=en&preview_pb=0&share_app_name=musically&share_item_id=6859222493211741445&timestamp=1597037292&u_code=d4db5f11ch9cdb&user_id=6652983605441445893&utm_campaign=client_share&utm_medium=android&utm_source=twitter&source=h5_m I just got animate was super excited, but as soon as i open it to test it out. It wont allow me to use my pen to draw. It will draw but as if I was not calibrated. I was super confused, so I opened photoshop and it worked fine on there so I was lost. I can use my mouse to draw but I dont want to. I looked all over the internet found one person that has the same issue but doesnt know how to fix it. Please help me.
Hi! I am new on Animate, just start using it and I have created my first animation but I am not being able to export it as a video? Is it possible to export our animation as videos? if not how can we use them after created? thanks. Ivon
Hi, Is it possible to have an input change the timeline? Example: Clouds are floating across the skyline with a movie clip symbol. It loops happily floating accross the sky as I animated. But when a keystroke is entered, I would then like the cloud to float somewhere specific, and then cue other animations. Any suggestions on how to accomplish this? It almost like I need the cloud to have two timlines, one that loops and then switch tracks to the other one once the input is entered. Thanks in advance for any tips. Cheers
Hi, folks. I converted the game to html canvas.But sound and video doesn't fit each other. Video seems to be overtaking the audio. Could you give me any tips on how to fix it?
I open in Animate CC a .fla animation started in Flash CS5 with my old iMac under Sierra. I am now using a new iMac 27 inch running Catalina. I observe that the time to load clips from the library into the main scene is increased from 8 to 9 seconds, it was instantaneous with Flash and the old machine. It is a huge degradation. I haven't found a solution. What can I do ?Jayceebee from Paris france
Hey everyone ! I am using Adobe Animate 2020 and I cannot find the Gradient Transform Tool. I have tried clicking and holding the Free transform tool but it did not work. So could you pls suggest me something as I am a beginner
Since updating to Animate 2020, when using the mouse wheel to scroll in the action panel of a fairly long code block has a very slow or unresponsive refresh. When scrolling with the scroll bar or arrow keys, it's fine, so it doesn't seem like it's just a refresh issue. Is there a bug in the scroll wheel code? I predominantly use the mouse wheel to navigate so it really puts a stop in my work flow.
Hi there, lovely people! I have been reading forum posts and trying all of the methods suggested (space-bar-click, return, etc). I have created mouth poses for my phonemes, they are all in individual graphic symbols, and I have created a Mouth Visemes graphic symbol with all the phonemes centered, with their own keyframe, on the top line of the timeline, then I have imported audio. I click on Properties/Object/LipSync....and have followed one tutorial's advice to select the setting to play 1 frame at a time. (Though I have tried Looping and Play Each Graphic Once as well). I select Lip Sync and cannot assign visemes to phonemes. Only 1 of my visemes pops up in the thumbnail flyout, the one viseme the cursor is on. If I select all the visemes' keyframes, it doesn't help. Also, when I select Framepicker, I still only see one of my visemes. I'm missing something and have been struggling for days on this. Any help/advice would be
Hola que tal , tengo un problema con adobe effects ya que cuando abro la aplicacion ma marca error de conexion a internet, pero si tengo una buena conexion a internet, de igual forma al momento de agrear ya sea una imagen o algun texto se ve todo pixeleado.
I want to have a word fade into the picture. How can I do that?
Is it possible to convert Adobe Edge files so that they can be edited in Adobe Animate? If so, is there anyone that could do it for me? I have a subscription to all of the Creative Cloud apps, but Edge is no longer accessible to download anymore.Thank you in advance for any help you can give me.
Hi guys, I am new to Animate and am a college student. I am creating a quick game for my Animation class (We must use Animate). I created the first scene - intro and got this error - TypeError: Error #1010: A term is undefined and has no properties.at Cake_Creator_fla::Logo_197/frame115() The code was a simple stop animation this.Logo.stop(); Any clue why I would get an error?Thanks in advance.
Hello,I am a great beginner in Animate HTML5, I use the following code to move, with the mouse, an object named "myClip". This code works very well and also allows not to center the mouse on the object to move:this.myClip.addEventListener("mousedown", fctIA.bind(this));function fctIA(evt){var pm = this.globalToLocal(evt.stageX, evt.stageY);differenceX = (this.myClip.x - pm.x);differenceY = (this.myClip.y - pm.y);}this.myClip.on("pressmove", fctIB.bind(this));function fctIB(evt){var pm = this.globalToLocal(evt.stageX, evt.stageY);this.myClip.x = (pm.x + differenceX);this.myClip.y = (pm.y + differenceY);stage.update();} On the other hand, when several layers and clips are present, the movement of myClip becomes very slow: a delay of a few seconds occurs when I try to make a movement.What is my mistake? How can I fix it?Thanks to everyone who can help me.Translated with www.DeepL.com/Translator (free version)
Hi,I have started reworking my old Flash website that I want to use again now that Animate makes HTML5 Canvas so much easier. The trouble is that whilst I have managed to get every feature of the page I've completed so far working on the desktop (partly thanks to this forum!), none of the cursor movement features work when viewed on an Android device. I've mainly used simple mouseover, mouseout and click commands, as well as replacing the cursor, invariably added using the code wizard. You can see my work in progress here: http://www.guestmug.co.uk/oldhome.html Obviously, the missing functions are vital to the site. Is there a simple way to make it responsive in Android? The click functions do work, by the way. Thanks. Paul
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