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I'm using animates in an IOS (MAC) environment.Importing resources from AI results in color differences.(The color code value changes completely.)Is it the cause of the setup or the bug? Does anyone know?
hello Community, my question is very easy.I would like to give to my canvas html5 a variable passing trow the URL.so if for example i have: www.myip.com/index.html?pluto=3 how can i retrieve my var "pluto" inside my canvas? thanks a lot. Thanks a lot,
Hello !I start with Adobe Animate and try to create a dynamic link based on what is displayed on the screen."FLAC", "GAUCHE" and "DROITE" are each activated by buttons ...If anyone can help me, I would be delighted !!!THANK YOU SO MUCH var _this = this; var contenance = _this.FLAC.currentLabel var num1 = _this.GAUCHE.currentLabel var num2 = _this.DROITE.currentLabel _this.CMD.on('click', function(){ window.open('https://website.com/produit/'+ contenance +'ml/?attribute_senteur-n1='+ num1 +'&attribute_senteur-n2='+ num2, '_blank'); });
Hi, I'm new to Adobe Animate so this is probably a very basic question but I've created an interactive diagram and on desktop it loads instantly but on mobile devices it doesn't start working properly until everything is loaded. I've selected "Include preloader" and used the Default, which I can see in the images folder but the preloader doesn't appear while the files are downloading. Is there something else I need to do to get the preloader to work?Any help would be greatly appreciated!Patti
Hi guys,I'm working on an animation. This is a preview link: https://gocreative.cloud/mysoulcbd/1080x1920/As you can see, when it is opened/previewed in the Desktop browser it loads quite nice and smooth, while when I test it on mobile, it is almost impossible. It freezes and goes extremely slow. Do you know where could be a problem? This is an IAB mobile standard size, 1080x1920. Elements are quite optimised, in terms of .png size. Any idea? Thanks!
I'm looking for a way to designate a custom javascript class for instantiated symbols. I have developed/coopted a hacky way to associate programattically instantiated symbols with a specific javascript class, but I can't seem to force Animate to use my classes for timeline-instantiated instances. Does anyone know if this is possible? Or at least a way to catch when a certain type of symbol has been instantiated on the timeline?
Hello, I'm contacting you because I think that I tried everithing on my sideHere is the issue I just bought a Surface book 2i7-6600U 2,6Ghz16Gb RAM500Gb SSDGraphic card NVIDIA GTX 1050 2 Go I think that in term of performences we should be ok. BUT when I creat a new ADOBE ANIMATE project, my playback cadence is going between 5 and 12 fps, when my project is set to 30fpsThe issue appears even if I creat 2 simple lines in 2 different frames, and when I play them in loopEven if my PREVIEW MODE is set in FAST or FULL it doesn't change at all. I always have the same cadence in Fast and Full mode I tryed to reinstall Creative cloud and Animate --> Doesn't workI tryed to reset my preferences --> Doesn't workI even tryed to reinstall my Windows 10 deleting all my files --> Doesn't work to! I tryed to install ANIMATE CC 2019, my cadence went to 20fps for a 30fps project. Little bit better but always bad looking for my computer abilities During these p
How to hide skin of scrollpane in adobe animate cc ?
When I install all it does is stay in waiting mode. My computer is compatible with it so there is no issue tnere. What could be causing it?
I have a movie clip of 60 frame animation. Action script on first frame inside movie clip : this.stop(); and on 60th frame this.gotoAndPlay(1); // MovieClip will play in loop while clicking on play button. Requirnment:1. Wanted to get frames by clicking on "hit area/movie clip symbol" by "press" mousemove action (only x position). "movieClip.x +/ press down and move right" will go forward frames and "movieClip.x -/ press down and move left" will go bacwards frames.2. Wanted to get next and previous frame by clicking on next and back button. Is anybody know this code?.
version - Animate 2020.0.3. In this HTML5_Canvas ducument attached,stop, play, gotoAndStop buttons have no problem.gotoAndPlay button is impossible.Why is it impossible?I hope anyone can help me.. www.buksori.net/20200601/test0601.fla Thank you for your concern.
Hello, i'm new to learning Animate, I was trying to use the bone tool for the first time and I imported a jpeg of my drawing onto the stage, clicked break apart, removed the background, then cut out the area I wanted to animate first and put it on a new layer. Then I went to apply bones, did that, then as soon as I try to move the bones my shape fills with a different color. Has anyone ever had this issue before? I'm thinking it's just a setting I have on but it's driving me crazy trying to figure it out. Thanks. I attached a short screen recording of the issue.
animateで作った動画をmp4の形式でほぞんしたいです。どうすればできますか。
I want to create a movieclip that can be scrolled, but inside I want to add a movieclip that can be swiped. how to make it ?
I am in the process of creating an HTML5 video player that requires an HD video to be shrunk into a 640x360 web page.Scaling down the HD video creates a lot of pixelization, especially in onscreen text... When I created a previous .SWF version, I discovered this code could make the scaling much cleaner with no pixelization: // Note: Using the Embedded .flv Video Component in a .swf var vid:VideoPlayer = Video_Section_1.getVideoPlayer(0); vid.smoothing = true; I've been trying to find a "smoothing=true" equivalent in the HTML5 Canvas, but haven't had any luck so far...Does such a feature exist? Thanks for any help!
I imported a flv video(in_a_club_cut20.flv) to my Animate(dino_in_a_club.fla), length is < 8 seconds, 24fps.put on stage, modify frame rate to be 20fpstest movie(Control > test movie > in animate ), the video becomes slow, about 1/3 of original speed. I exported a mp4 named dino_in_a_clubTestExpirt.mp4 for your reference.I tried 24fps and modify Animate file to be 24fps, but it still becomes slow speed.Please help, thank you The original speed should be in_a_club_cut.mp4The .fla is removed automatically by this sit due to the reason above:Correct the highlighted errors and try again.The attachment's dino_in_a_club.fla content type (application/octet-stream) does not match its file extension and has been removed. I don't know why.
Can anyone tell me what are the main differences between Adobe Animate CC 19 and 20 Besides the new interface or additional interface and the new brush tool which requires a larger GPU???? is the video exporting an effective improvement??? Is it more smooth then 19 Also heard that there are several buttons now....one for blank keyframe and one for normal keyframe.....plz if anyone could give an in depth analysis....I would be greatful
Hello. Some background info first. I have a Bachelor of Communications and am trying to learn Animate but do not plan to enrol in a formal Diploma as I need to learn in my own time. I cannot find any good courses on Adobe Animate. I have tried Skillshare, Udemy, Youtube, Lynda and none of them have any THOROUGH contente. All of the courses provide partial information or provide skills to a very basic level. I would be happy to pay money for a good course. Has anyone completed a good Animate course without having to enrol in a formal diploma/degree.
I have a 16 frame run cycle and a 24 frame walk cycle. This is an issue because when I loop them, the run cycle disappears before the walk cycle finishes playing through. They're the same character using limbs from the same library so I can make changes to the same limbs in both cycles in real time. Is there any way to make each cycle into a symbol without hindering my ability to edit the parts of both cycles together so that I can just loop both from start to finish at the same time?
Hi Everyone! I was hoping to get some help. I am creating an animation and have overlayed a shape on top of a drawing of a boat to mask the boat and create a wave. When I click on mask with the wave shape however, the masking object dissepears. I have attached screenshots:Shows before the mask (the purple shape on top is what I create the mask on)Shows after I try to mask (the purple shape on top dissepears)Does anyone know what is going on?Thanks!Meera
Hi, So I'm using Adobe Animate, I'm trying to use the bone tool to connect few joints together, however when I join 2 connectors together with Bone Tool, when I want to connect the 2nd connector to the 3rd connector, the connector between 1st and 2nd disappears and creates one more Armature. I wish to connect all the joints together in 1 Armature, are there any shortcuts we could press on our keyboard to help? Thanks.
The tutorials for Adobe Animate need review and updating. While I was able to follow the Photoshop Tutorials with such precision and little effort, the tutorials for Animate are hard and cumbersome. For a start the interface is different from what is presented in the videos and functions do not react in the same way. For example, applying a linear gradient colour as instructed in the second video of Create a 2D character animation (Create the Scene). It would be helpful if you could review this and advise how to apply the linear colour as in the video and provide appropriate notes for each section, as you have done with the Photoshop Tutorials – which were very good. The notes that are provided in the Animate tutorials are brief and ineffective.
Hey, Everyoneso im attempting to make a simple animation with interactive controls to play pause and stop the animation.but i cant seem to get the code i have here to work effectively on my project?Any help would be appreciated this.stop()console.log(this)var isPlaying = false;var stageHeight = stage.canvas.height;var stageWidth = stage.canvas.width;this.playBtn.addEventListener("click", playClicked.bind(this));function playClicked(){this.play();isPlaying = true;}this.pauseBtn.addEventListener("click", pauseClicked.bind(this));function pauseClicked() {this.stop();isPlaying = false;}this.stopBtn.addEventListener("click", stopClicked.bind(this));function stopClicked() {this.gotoAndStop("BeginPoint");isPlaying = false;}
Hi How could i get the with and height of a letter in a text field ?x and y properties works, while width and heigh not. console.log(target.getChildAt(10).x); This worksconsole.log(target.getChildAt(10).height); This doesnt. Best regards
Hey up I have a very simple idea, but need some help to impliment. I have an image sequence. i hit a button and the animation plays forward and stops on specifed keyframe, i then need to be able to hit a button and play backwards along the time line until i hit a certain keyframe and so on any help would be apprciated
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