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We have a heavily graphical legacy desktop Flash AS2 application that we need to rebuild in Animate, but in all the research I've done so far, I'm not sure if it's achievable with the architecture allowable in Animate and AS3.The app has a home/landing page that is essentially used as a container to load and switch children swf files (MovieClipLoader with onLoadInit listener) as well as a data XML that is used by all children for content and menus. All movies are single frame controlled with AS2 script. This home page has 5 layers, the background layer, 2 x dynamic 'container' layers, the top layer (for heading and menu), and actions layer. The child movies are dynamically loaded by the landing page into the dynamic 'container' layers, and once loaded, the children movies call functions within landing page, referred to by _level0, which is no longer available in AS3 (and root refers to the base class of the SWF's DisplayObject). From a user perspective, the app goes 4-5 pages deep, but
The default dark mode hurts my eyes. Is there a way to change the theme from dark to light?
Can anybody guide me on how to control the main root timeline from within a movieclip with HMTL5? I remember doing this years ago with actionscript and I think all I needed to do was add ".root" somewhere and it worked but I'm not sure how to go about it now with HMTL5. Here's my specific scenario. I have a movieclip on my root timeline. That movieclip has a bunch of frames inside of it that you can flip through by clicking a next button which is also inside that movieclip. When you get to the final frame of the movieclip I want that next button to now take the use to a different point of the main root timeline. I imagine the code would not be that different from basic timeline navigation but with some addition to specify which timeline I'm referring to but I dunno. What do you guys think?Thanks in advance.
Hey everyone,I'm trying to create an animation based off of a 5-minute mp3 audio recording. I need to be able to switch my audio sync settings to Stream so that I can preview audio anywhere in my animation. Currently if I press play just anywhere in the animation it doesn't play the audio. I have to play from the beginning to hear.After doing some searching on the Internet, I figured out I have to switch my audio sync setting to Stream so that I can play audio anywhere in the timeline. However, the only option I have available is Event. The other ones are greyed out, as the screenshots below testify. Any help would be appreciated. Thanks!Hardware and Software Statistics:Adobe Flash Professional CC (CS6) - Version 13.1.0.226Windows 7 Home Premium - Version 6.1 - Build 7601: Service Pack 1Intel Core i7, 4GB RAM, NVIDIA GeForce GT 525M
Hello. I'm trying to create a start / stop toggle button for an audio file within adobe animate using html5. I have the audio starting on the down state, but I'm not sure how to have the second click (on the same button) stop the audio. I'm new to animate and I have seen similar threads on how to do this with actions/code snippets but I don't have the knowledge to apply to my project. Any help is appreciated. Best.
When I export video from Animate CC, the media encorder opens but nothing appears in it. Nor is its file created anywhere in the storage. When I export video from Adobe Premiere Pro, it gets exported to media recorder perfectly.But there is a problem in exporting from animate cc.
I have a student whose color picker is acting wonky on Adobe Animate 2024. It instantly changes from the color picker to a gradient bucket with a lock on it and fills all of the art on the layer. I thought the color picker was supposed to act more like Photoshop where it changes just the swatches and then he could draw a new line with that color. The paint bucket popping up is frustrating. Anyone know what is going on?
So here is this file I made. I wanted to make a transition, I'll show a comparison of inside the editor and when I test it.
Hello, I have problem with my android project. I use Air SDK to publish my project. In my project i have video and i want the video have playback funtion so user can play and pause or mute the video. The video have the playback function while i run test in adobe animate but after i publish and install in my android phone the skin playback not appear.(*Note the video working well just not have skin playback) HELP ME
Good Morning. when animate asks me in air configuration for android the logos, the largest size it asks me is 192x192 px. However, I think the optimal size should be 512x512 px. why do i think this? because, just before launching the application on my phone, the icon appears small and does not occupy all the space that android offers, but remains in the center and there are white spaces on the sides (maybe the problem is another )....is there any way to upload a logo in 512?. Or else fix the issue of blank sides on my icon just before launching the app? Thank you very much
Hi all, I'm fairly new to Animate, so I don't fully understand its tools and limitations yet. Is there a way to select and move anchor points on two or more objects at once, like you can in Illustrator? Say for example I want to select and move all the anchor points where they converge in the middle here. How would I do that?
I'm trying to do a LocalConnection between an application (.exe) file and an android application, I've tried almost every domain and I keep getting errors. What should I do?
It appears in Adobe Animate you cannot change the label type for multiple keyframes at once, or it's not possible on my Adobe Animate ver 23.02 Installation for some reason. I was not able to select a range of frames and change the label type from the properties panel's "frame" section as expected, nor was I able to change the type for all frames at once by using the "Edit Multiple Frames" mode.As a workaround, I put this command script together and I am sharing it here in case anyone else needs it too. Link to Script: https://drive.google.com/file/d/1nGetXzD5N8-mLVhmn4QwfVhAqHQqS5iv/view?usp=sharingIt allows you to select a range of frames on a layer and switch the label type to name, comment, or anchor type. Type "none" is accepted too if you want to clear all the selected frames' labels. Simply run the script using the Command tab > Run Commands... option in Adobe Animate, and then enter which type you want your selected frames to have.One particular cas
For some reason or another whenever I go to generate a sprite sheet, the preview tab just does not work and it shows a blank nothing. The spritesheet tab does show the actual sprites and stuff that are being used, but on the otherhand, with the preview tab it just does not show upUsing this sprite sheet with the xml then kind of causes an error as well with the sprites not even loading or showing properly. I've used the sprite sheet generator many times and even going to older projects it just shows absolutely nothing in the preview tab. I've tried restarting animate as well but that did nothing at all. did I do something to the settings making this break, and it if is how do I fix it? or is this just a bug that I can't do nothing about.
Hey! Recently move to Adobe animate, and i've found an issue. You guys see, at Macromedia Flash 8 has an specific way to stretch, if you see, a whole part of the object you're stretching is not moving at all, but if i try the same at Adobe Animate it moves at both sides. Is there any way to change this to how it was at Macromedia?
this is a extension of the post " How do make animate cc assemble a avatar in memory - Adobe Community - 14189269" but we didn't quite hit the solutton i was looking for., so so close but we hit thesame stopping point i did! recap: JoãoCésar -you hit the solution i used in the sense of connecting the files and i figured id try a more direct post on the issue as the script for renaming the library from Solved: Re: how do i add a shortcut to this properties box - Adobe Community - 14189238 has now got everythingat the finish line swo i can look at a lot fo this art and make sure its actually aligned correctly.as some of the art files looked damaged as the hat was no where its head...looking to to code a simple frotnend to allow the files to be viewed bya non content creator or for a video highlighting was found, not having to the dance we know about for one file after another. picxture a 100 mb folder of these coming to y
i animate a body then move on to the head but when i press f6 it goes to the end of my animation
I'm a noob and have just realized edits I make to a symbol on the stage also change it in the library. Is there a best practice for keeping an uneditable version of a symbol? In other I want to keep a neutrally posed symbol to use as reference. I was expecting that would be default behavior in the library, but either I've made an incorrect assumption of I'm doing something wrong. Thanks to anyone who can clarify.
I have a problem with my recent project. When I saved my project and tried to export it to an mp4, it suddenly stopped working and crashed. Now the FLA is only 300 bytes and I can't acces it anymore, telling me there was an error while starting it up.Does anyone know what possibly could have happend and maybe have a solution for this?
I just updated to the newest version of Animate, V24.0. I build AS3 training modules as standalone programs, so I'm NOT using HTML5. I'm unable to use embedded font styles for dynamic text. The fonts are in the library, but whenever I try to set the font style to one of those fonts, it doesn't work and reverts to Helvetica. I can set the font style to any font in the display list, but none of the embedded font styles. I've tried creating new font styles now that I'm running V24, but they have the same problem, so it's not an issue with fonts embedded in the previous version of Animate. I think I'm going to try to revert back to the previous version of Animate to fix the problem.
Hi, Ive setup a simple illustration in adobe illustrator 2023 with freeform gradient. When I import this into Adobe Animate 2023 the gradient turns Red? How do I stop this happening? lister
Hi - i need some help.I have a HTML-Page (a) with four buttons in it. By clicking one of this buttons a function "callNL(value)" will called which is within this page (a) - this works.On the same HTML-Page (a) i have an iframe with the id "ifr_unten". In this iframe a HTML-Page (b) is running. This page (b) contains my Animate animation. In this animation there is a dynamic textfield, which should show some text if i click one of the buttons of page (a). To show the text there is a function "changeLanguage(value)" which i want to call via the function "callNL(value)" from page (a). On page (a) i usevar iframe = document.getElementById("ifr_unten");to get access to the page which is running in the iframe. The result is: [object HTMLiFrameElement]To call the function within the animation i use thenvar iframeDocument = iframe.contentDocument; iframeDocument.defaultView.changeLanguage(indx);But as result i get always NULL. What to do? Can someone please help me.
i have a very old set of game files thats been baffling me for ages how they did this and wondering if anyone has any insights how the as3 code works.i am looking at this code due to how elegant it , but over time the actionsript f files that combined them all are long lost and this is the missing step i need to usethis method for my own projects. This thing loads 400 character files /9 species and they fit into ONE wireframe and have no less than 16 types of clothing. i got as far as being able to in the TIMELINE being able to assemble them by dropping and replacing assets but the as3 code is baffling me how its done. here is how the files are setup: character file->wireframe16 pieces of clothing->wireframethe files themselves are as followswireframe has NOTHING but placement data on it character file has nothing but limited cell animation piecesall characters have their pieces in one place as far as i can tell(i can if i name them the as3 name th
ok i have a issue thats been bafflng me for a while here. i know you can add custom keyboard shortcuts but how do you add it for the properties box forthe properties of a symbol (select a symbol, right click, and select properties) the project im working on im having to copy and paste the actionscript names of things to the name box(or the art pieces well, explode) and i can setup everything else just fine, but stillhave to manaully do this part.id like to assign it to a single key so i can open it, copy , paste the text and b e done with it. or does anyone know of a script etc that could do this part for me. literally just needs to copy the as3 name to the name box as these files have in some 300 plus files and not one of them the same symbol number across files. i do need to unify them to work with them outside a runtime envirnment and this seemed to be the least invasive way to do this. this seems to correct the problem as the as3 code itself i
The latest Animate update has done something bad to the brushes (both Classic and Fluid). The stroke has become wobbly to the point it's almost unusable (throwback to Flash's awful tools).And, while I draw, the controur of the stroke is pixellated (or, not antialiased). It softens when I release the Wacom pen, but to see this happening all the time is a bad drawing experience. Has anybody else noticed this?I enclose two images to explain what's going on (open them so you can look at the strokes in full size).
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