Why I see dark fringe/halo in scaled down RGBA imaged in Designer and not in any other soft?
I render 16 bit denoised beauty AOV or normal AOV of small plants in Octane or Cycles and see absolutly perfect fringe /halo free image around alpha edges when I need to downsale a render 2048x2700 sized to perfectly 2kx2k in Photoshop /affinity Photo/ Gimp / Krita
. In Designer it's ok if no scaling is involved at all . But once initial image not perfectly x2 or I need to tweak the scale I see those pesky fringes all over .
If I set premultiplied alpha blending it's a glowing white halo, if it's straight . it's those dark fringes . Never an issue in Photoshop. Much to my surprise it's mostly ok In Painter too . not as perfect as in Photoshop but still fine. Does anyone know a workaround for Designer ? The only way I managed to find in Designer is to do it with evry color image in linear gamma 32 bit float blending and its a hell lots of extra "too slow/ 99 %memory" pain.
