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Hi... I don't know if anyone knows of any handy fixes and/or workarounds for the following?I've just recently switched from Google Drive's 'Backup & Sync' to its new incarnation 'Google Drive for Desktop'. Unfortunately the switch appears to have thrown up a major problem. Not one of Ch's making, it should be noted, but I was wondering if there's an awareness of it and maybe a workaround?THE ISSUEDespite the fact that the files I'm working on are using Google Drive's 'available offline' feature... i.e. being synced on Google Drive in the cloud and also existing locally on my hard drive... whenever I try and open one of my Ch projects (the one shown here being 'AeroFeedback02_Ch00') I get the following error message onscreen. I know this is specifically a Google Drive problem rather than a Ch one, per se, but I just wondered if maybe anyone else had experienced similar and found a fix?Hope someone can help 🙂Cheeeeeeeeeeeeeeeers,Frannie x
Is the eyeball automatically part of a swap set? The pupil disappears as well during the blink. It looks awkward and I wish there was some way to fix it.
Hello, I cannot launch Character Animator. It always fails and says "Sorry, an error occurred". No detail specified. I tried restarting my computer, uninstalling Character Animator and instaling again. My computer is up to date, so is Adobe Creative cloud. Other programs are working fine. Could anybody please help me with that? Thank you! K.
My characters layers are glitching randomly with no sense of pattern or cause as everything was working fine seconds ago then it just started glitching in record mode. I'm extremely frusterated because i'm working on a project with a deadline and when I pay for premium professional expensive software I expect it to work unless i'm doing something wrong which i'm not because the glitching results aren't even consistent. Withot changing the .AI file the glitch switched to making the legs and arms disapear then switched back to making the face or eye white parts disapear during different head turns. Also if you look in the video I attached some of the individual layers in the mouths are being seperately glitched. That's partially how I know this isn't a normal problem. I just bought this iMac 2021 (Apple chipset) a few days ago, not sure if that could be the cause it's been working great on this computer for 2 days since I got it. I might just redo the file as it's not that big of a deal
Hiwe recorded all of our lectures using oksamurai puppets (aquavella/almasol). We want to put an easter egg in one of the slides. The easter egg should be a real world puppet or stuffed animal we give to the student (to trigger traumatic memories yeeaaaars later). sooooodo you have or have access to real world oksamurai puppets/stuffed animals? thank you -peter
I'd like to learn more about how to use Premiere Pro specifically for projects created in Character Animator. Can anyone recommend a good tutorial or online course for this? Thanks!
Hi, I've created a Mouth swap set, consisting of 2 Viseme Mouths and 2 single expressions. The swap set is working correctly for the most part, but when I try and use the 2nd Viseme Mouth, it simultaneously shows all the viseme mouths in the set (Aa, D, Ee, F, L, etc) at once rather than alternating from one ot the next. The Viseme Mouths are labeled as Normal and Upset. The single expressions are labeled as Shocked and Surprised. I've attached a picture of the rigging. If anyone knows how to correct this, it;d be greatly appreciated!!Thank you
Adobe Character Animator (beta) updated recently and the dragger animations are not being shown (they are in the timeline but not playing). I have 4 different files that were created about the same time and all the arms animation is gone. I'd appriciate any help.
I am trying to create a stack of boxes that all have Collide and Dynamic properties in order to similate my character running in to and knocking over the boxes. I am not happy with the extra space around the contour mesh (sides) of the boxes. The objects don't actually touch when colliding or resting on one another. Any way to work around this?
I've created puppet in Adobe illustrator is this possible?
I have quite a busy scene, with a puppet, and graphics in the background. When I export my project, everything is fine. The music plays fine, the sound effects play fine. But there is a narration track, imported from audacity, which randomly cuts out throughout. The playback is fine in Character Animator, but it reliably exports with these bugs. I've tried lots of different things, but it still happens. The narration track has been cut up using the "Split" tool. Could this be something to do with it? Thanks.
I am using Character Animator (and the Beta) for the first time, I have made the rig in illustrator, all the layers were working great, made triggers and swap sets. I needed to add different variations of the arms and hands, different positions, hand movements etc so I would be able to make the triggers and then record some scenes. I did everything the same way with the arms before in illustrator with the arms and hands, but when I pulled the rig up to start making the new sets with the different movementst/expressions I noticed anytime I clicked on the original arm my whole rig goes invisible and I cant have both original arms visible at the same time. I have tried moving layers around, adding the + to the other arms and made them their own layers, combining the layers, but I have not been able to figure what I am doing wrong or if its a combination of things. I have also noticed that some hands have a warped mesh on them with points for other hands. I don't know where I mes
Hello! I used OkaySamurai's suggestion for large pupils for my puppet and cut out eye holes in my face. This worked to make the eyes move less drastically, and more naturalistically, but now the eyes only move when I move my head? It's not that big of a deal, but since the body also sways everytime I move my head, it's a bit strange.I am sure it has something to do with my layers. The "Pupil" layers also include the whites (which I believe OkaySamurai recommended in his video?), and the "Eyeball" layers are just a larger white circle underneath to indicate range. Any suggestions would be greatly appreciated. Thank you! Also, if you happen to see anything else weird based on the errors panel, please let me know!
Bonjour, je ne comprends pas pourquoi quand je mets une partie du corps (par exemple "Bras droit") dans le panneau déclencheur, elle disparait dans le panneau scène?
I am new to Adobe and I am trying to animate my character using lip synch, head turning and blinking. I made some progress and eye pupil movement, eyebrows and swaying side to side work but I have no luck on getting the character to follow my head when I turn it (profile, quarter, up, down) in the camera view with the red dots on my face. It just stays in frontal and does not respond my movements, I refreshed and even x'd out of the scene and reloaded it and no change. I'm very frusterated I hope someone with more then my 5 hours in the software car help me out, thanks in advance. Here's the file i'm working with I exported in Ch
Hi everyone -- I'm having trouble figuring out how to have my character sway from side to side from the torso/waist. In the past this wasn't an issue, the head origin would be at the neck and the whole puppett's origin would be set to the mid section with the feet pinned down so the charcater could realistically sway in place. I'm getting back into animator for the first time in a few years and now i'm having trouble with what was once rather basic. Any advice or ideas on I may be overlooking? For reference, I tage label and tag everything proeprly from illustrator to animatior and layer my puppet as such +Character -> Head (+frontal, +upward etc.) -> Body (+Left & +Right). Thank you for any feedback! Best, Brian
Hello, I keep getting these error codes when I start the program and click on the Chad puppet (Photoshop). If I keep closing the error I eventually get to the puppet, but it fails to create a scene. I am totally new to this program, but it worked in my office earlier and now I am trying from home. Not sure if its an issue with my computer or the program? Any help is appreciated!
hello im trying to install adobe character animatorim getting error 127 when int reaches 28%
Version 4.4Sometimes I import my dialog. Sometimes I record directly. Either way, the visemes that appear are typically not even close. Example: What I said "This is a" Visemes that appeared W F S W F. I just recorded each letter. The mmm gave me S E W D. Turned the number of visemes down in preferences and tried again. The mmm gave me Woo. The uh gave me Woo L. The D gave me M Woo. S and F worked. Oh gave me L Woo. I don't know what's going on. The playback of my voice sounds clear and I enunciated well.I just know that, with the amount of lip sync I do, the time involved in correcting every sound I make is too much.
For some reason whenever I use this function, the system will reach halfway or sometimes 2/3 progress, and stop. Even after leaving my computer for hours there is no progress, and I have to close Character Animator using the end task function. Lip sync works fine, and my other computers seem to work fine as well. I'm not sure how to check what is wrong. Thanks for any help!
Hey everyone, I altered a premade puppet's background layer in photoshop. I did not alter the puppet itself at all. Now that I want to import it into Character Animator, the image of the puppet/scene is zoomed in. Whenever I speak, the mouth moves accordingly, but whenever I move my face, the entire background moves and the puppet's eyes cross. Lastly, all of my puppet's previous triggers are completely gone. This is very frustrating, but I hope one of you out there can help me determine what the issue is. I've tried with more than one puppet, but the same thing happens each time. Both programs are completely updated. Maybe there is a problem with how I imported/exported it? Thank you for your time!
I received the "selected camera is unavailable" when trying to use my webcam to animate the face of my puppet.When I switch to the camera in the Camera & Microphone panel, the activity light on the webcam turns on and off for a brief moment and then stays off. It's like CA is triyng to connect to it but them stops. I've spent the past 2 hours trying to debug this 😞 Any help would be appreciated. I've tried the following steps already after much research:Logitech c920 webcamWindows 10I have another camera on the computer (Elgato HDMI stream) but it is not turned onThe Logitch c920 camera works in other applicationsI have turned off all other applicatiions that might use it (Skype, OBS, Discord etc.) Tried uninstalling and reinstalling camera drivers
I want my character to completely turn his head so you just see the back of it. Can this be done with a trigger/swap somehow? I've not been having any luck trying to figure it our myself.
I recently had a power outage and while I was working on my puppet. when I pulled it back up i got this error messageIs there anything that I can do to save it please. I've put so much work into this one.
I can add new objects in PSD layers to the BG or anywhere else I want. I can toggle visibility using triggers. Is there a way to fade something in or out when I trigger it? I tried doing a blend in the timeline, but it doesn't seem to be an option.
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