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Does Character Animator store library or reference files somewhere? What's happening with me is I step away from a project with working triggers then come back a week later and they're no longer working. There's been no change to the puppet or the project for that matter. So I'm wondering if somehow reference files are being stored somewhere on my computer, that perhaps are in a folder that gets pushed to the Cloud, and so, are no longer local to my drive. I have multiple external hard drives that I'm using. Just trying to figure out the best way to set up my Character Animator workflow so this doesn't keep happening. But love the program!
Hi, does anybody know why the strides and speeds are different when walking left and right?When I make the character go left, it takes small steps, slow speed and smooth motions, but when I make the character go right, it takes long steps, walks fast with jerky motion.Thank you!
https://youtu.be/DI78kBjYeTk 00:00 August 2 I'm 38 years old still young! 04:18 Stephenlutionaires The History Pop Culture from 80's-90's MTV 40th Anniversary 08:24 Max Rally Biggest YouTube Debut 12:39 Stephenlutionaires -40th Anniversary MTV VJ's 14:43 Stephen Birthday Message from Facebook 16:52 Stephenlutionaires- Pop Culture of Punky Brewster 21:03 Stephenlutionaires- History of Shari Lewis And Lamb Chop 25:14 Tribute to my Grandmother 10th Years 27:22 That Included my Birthday Bash Peace Out America
HiI would like to know hat upcoming features are planned for character animation. I am thinking of recreating what is quite a bland blog post into a character animation slide show that can be uploaded to video sites. Would be great to know of any upcoming new features that are planned.
Hi all, I have upgraded to 4.4 but this problem remains bugging me since ever. I have a puppet with a floppy tentacle, that uses Dangle to bounce a bit while moving. The bounce looks nice in the editor, but when rendered, it gets out of control.I would like to use native 60fps, so i set the stage to 60 frames per sec.The tentacle now is quite rigid, like stiff frozen jelly.When setting the stage to 30, the rendered result is much more alike the editor preview!Setting the stage to 15 fps results in the tentacle to become weird overstretching rubber. Same problem with wind. it looks unnatural fast and stiff at 60fps stage setting, almost acceptablle at 30 and absurdly distorted at 15!! Same with blink! a blink lasts 1 frame. and of course... it is horrific at 60, kind of ok at 30 and sedated at 15. i guess 24 would be just perfect, but... no. Is there a switch to tell the physics simulation to behave correct in 60fps? any config file, i could edit with an t
I was working on a Puppet, and download the OkaySamurai Puppet "Sirr" for references, but when I opened it delete all the work I have done in my puppet, rigs, behaviours, triggers... all gone. 😞 Is there any way to find the autosave files of my puppet?
Hello, I have been working on a project where I want to animate the head movement of the puppet, and allow the hair to dangle. I can't see to get it right. I have a distortion of the face when I move the head around and I can't seem to figure out why. My pupils are also not moving at all and they should be.
Very new to charater animator and I've never really used dynamic link before even though I use premiere and AE fairly frequently. I'm just testing the waters here and putting a dancing cartoon onto dance floor footage, but when I attempt to import in AE or premiere it just says project could not be opened, it's saved and open in animator during the attempts, please help and thanks!
Hello,I feel like I've tried all the iterations of mouths being checked, creating lip synch behaviors but I can't get the other mouths to shop up when I'm talking. I'm just at a loss and asking if anyone feels like helping.Thanks so muchps Files aren't attaching I'm going to leave a wetransfer link. Thxhttps://we.tl/t-HCamUEPAz9
So I was creating a puppet and- when rigging the arms. It detatched from the body and warps when dragging. You can see a space between the character for some reason.
After clicking export via Adobe Media Encoder, the file that is rendered and saved cant play. when I check the file details, its says that video length is 0. why is this happening? Need some help here!
How do i add a 2 of the same chacarcaters to character animator?
after bringing in Chad in character animate there is no puppet asset to clic on there is only a scene panel with scene-Chad photosop in blue. in photoshop there is no proporties panel web cam not shoeing up in either. any one have this problem? Or know what to do about it.
I have a puppet that I rigged for walking.....everything seems to work fine.I copied that puppet drawing and modified it to essentially have a second puppet, but now the walking is all crazy. His head and body are facing left quarter, his arms are walking to the right, and his legs are walking backward......i have no earthly idea why. Anyone else have this problem?
Is there a way to get the blink animation follow the pupil, I'm creating a Character with glasses and I want only the pupil to blink, not the whole frame, like Dexter in Dexter's lab. I did the blink animation but is static, and when the pupils are no centered looks weird.Any help or suggestiong greatly apreciated.
Hello,I have built a character with facial features similar to the "Seth" puppet. I am having the lip-sync and head movements to follow a pre-recorded audio track. So far, so good. The only issue I'm having is that the facial features (eyes, eyebrows and mouth) tend to drift accross the face instead of staying in the same place on the face, as if it was the red monster. Is this normal or did I mess something up?
Hi, I'm new to Character Animator.I tried to recreate a character with interchange mouth, eyes, etc for expression and body parts. I already tried to copy the hierarchy from the examples characters. But somehow the mouth won't animate for lip sync and the alternatives eyes won't be tracked also. The error shows the layer is not being used by any behaviors but I already use the eye gaze behaviors in top. I've attached the PSD files. Any help will be appreciated.
Hello everyone.If I have a character, is it possible to animate its head using "character animator" and its body using "after effects(DUIK)"? Thank you.
I apologize for posting again but I have been working on this problem for a week and I don't know how to fix it. No matter what values I put in the stretchiness the arms are still too stretchy. if everyone could please help I would greatly appreciate it. https://www.dropbox.com/sh/0p4meyu7xaeo57p/AAB07aqDGF8ajrOj0i5OQbHFa?dl=0
Hi I am using character animator for the first time and don't know how to change the skin colour on a premade puppet. I have selected the Chloe puppet and want to adapt it to look like my design. Is it possible to simply use the paint bucket tool to change the face/arm colour or is it alot more complex? Any help would be much appreciated.
初めてキャラを動かします。アバターの口のレイヤーにそれぞれリップシンクのタグをつけ、「録画」の画面でカメラと録音機能を起動し動きを確認しようとしましたが、アバターの口が動きません。PCの内蔵カメラ自体に問題があるのかもしれませんが、やり方が間違っている可能性もあります。リップシンクを適用する方法を今一度細かく教えていただけないでしょうか。
Hi, I apologize for doing a similar post but I can't figure out this problem. Hi, in rig mode I switch the stretchiness from 10 to 3, but when I go to scereen mode the right arm is still stretchy. When I go to rig mode the stretchiness is back to 10. What's going on? Also I don't understand why there are two left arms. In Photoshop there is only one left arm.
I haven't used my Character Animator 2021 for a few months. I tried to use it yesterday to find that my LifeCam HD-3000 is not showing up as an available camera. It is the only camera set up on the computer at the time and works in other applicatons including Zoom, Facebook, etc, Every program but Character Animator. I have already tried to uninstall/reinstall the Cam and Character Animator. It has worked in the past. There have been no hardward changes. The camera is on and Adobe products have access to the camera. I have restarted the computer, cleared caches, cursed, consulted a witch doctor... to no availe. What is going on? When I use ctrl F12. I get the following: <3000> <CameraTracker> <5> No Cameras Available.<3000> <CameraTracker> <5> Camera has been disabled.<3000> <CameraTracker> <5> No Cameras Available.<3000> <CameraTracker> <5> Camera has be
hi, i wonder why i can't import from adobe ch to pr. no scene show. please help. thanks
hi, i have been following youtube tutorials on how to create my first adobe animator puppet and have drawn all the peices including each mouth frame. i used the chad face template and have simply drawn over each peice in photoshop to create my own character.when i try and use the lip sync that has been created from the audio i've put in the scene, the 'Aa', 'Uh' and 'W-Oo' lip sync motions don't show up and the mouth disapears entirely. i am assuming this is because they are cycle layers, but i thought since the cycle layers worked before i replaced each peice with my own artwork, that it would still work afterwards...? as far as i'm aware no behaviours have been applied to the folders each mouth movement is in and no behaviours have been applied to each frame.
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